From caba629e01f8f603b8e05f588688c40e82eb6c88 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 21 十一月 2025 16:44:33 +0800
Subject: [PATCH] 358 【内政】红颜系统-服务端
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py | 24 +++++++++++++++++-------
1 files changed, 17 insertions(+), 7 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
index 897d3b8..1d67bb6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
@@ -21,8 +21,10 @@
import IpyGameDataPY
import ItemControler
import ChPyNetSendPack
+import PlayerActivity
import PlayerControl
import GameFuncComm
+import PlayerGubao
import ShareDefine
import ObjPool
@@ -267,13 +269,7 @@
if campID != cID:
atWorkCnt += wCnt
- workersTotal = 0 # 总工人数
- workerState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GoldRushWorkerState)
- for index in range(ipyDataMgr.GetGoldRushWorkerCount()):
- ipyData = ipyDataMgr.GetGoldRushWorkerByIndex(index)
- workerID = ipyData.GetWorkerID()
- if workerState & pow(2, workerID):
- workersTotal += 1
+ workersTotal = GetWorkerTotal(curPlayer) # 总工人数
idleWorkers = workersTotal - atWorkCnt # 空闲工人数
if idleWorkers <= 0:
GameWorld.DebugLog("没有空闲工人,无法开始淘金! atWorkCnt=%s >= %s" % (atWorkCnt, workersTotal))
@@ -320,6 +316,18 @@
GameWorld.DebugLog(" updWorkerCnt=%s,realNeedSeconds=%s,endTime=%s,campInfo=%s"
% (updWorkerCnt, realNeedSeconds, GameWorld.ChangeTimeNumToStr(endTime), campInfo))
return
+
+def GetWorkerTotal(curPlayer):
+ ## 获取监工总数
+ workersTotal = 0 # 总工人数
+ ipyDataMgr = IpyGameDataPY.IPY_Data()
+ workerState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GoldRushWorkerState)
+ for index in range(ipyDataMgr.GetGoldRushWorkerCount()):
+ ipyData = ipyDataMgr.GetGoldRushWorkerByIndex(index)
+ workerID = ipyData.GetWorkerID()
+ if workerState & pow(2, workerID):
+ workersTotal += 1
+ return workersTotal
def __onGoldRushCancel(curPlayer, campID):
## 取消
@@ -500,6 +508,8 @@
SetCampInfo(curPlayer, campID, 0, 0, 0, False)
syncCampIDList.append(campID)
GameWorld.DebugLog("淘金结束: campID=%s,goldID=%s,放入淘金仓库index=%s,panningCnt=%s" % (campID, goldID, index, panningCnt))
+ PlayerGubao.AddGubaoSpecEffLayer(curPlayer, PlayerGubao.GubaoEffType_GoldRush, 1)
+ PlayerActivity.AddDailyTaskValue(curPlayer, ChConfig.DailyTask_GoldRush, 1)
if not syncCampIDList:
return
--
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