From cc207773cbedb51c20300a87c62529ace416b086 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 19 九月 2025 19:23:35 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(无敌支持,免疫伤害、dot、控制;小怪技能;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 709 +++++++++++++++++-----------------------------------------
1 files changed, 207 insertions(+), 502 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 97e9c79..c93bd71 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -60,14 +60,11 @@
("DWORD", "NPCID", 1),
("char", "NPCName", 0),
("DWORD", "RelatedHeroID", 0),
- ("BYTE", "Country", 0),
- ("BYTE", "AtkDistType", 0),
- ("BYTE", "Sex", 0),
("WORD", "LV", 0),
+ ("BYTE", "BossType", 0),
("DWORD", "Atk", 0),
("DWORD", "Def", 0),
("DWORD", "MaxHP", 0),
- ("list", "SkillIDList", 0),
("DWORD", "FinalDamPer", 0),
("DWORD", "FinalDamPerDef", 0),
("DWORD", "MissRate", 0),
@@ -121,6 +118,7 @@
("BYTE", "CalcType", 0),
("WORD", "SkillPer", 0),
("DWORD", "SkillValue", 0),
+ ("DWORD", "HurtAtkPerMax", 0),
("WORD", "HappenRate", 0),
("DWORD", "EffectID1", 0),
("list", "EffectValues1", 0),
@@ -149,6 +147,7 @@
"Hero":(
("DWORD", "HeroID", 1),
("char", "Name", 0),
+ ("BYTE", "PlayerCanUse", 0),
("BYTE", "Country", 0),
("BYTE", "Quality", 0),
("BYTE", "AtkDistType", 0),
@@ -161,6 +160,8 @@
("WORD", "HPInheritPer", 0),
("dict", "BatAttrDict", 0),
("list", "FetterIDList", 0),
+ ("BYTE", "RecruitBySelf", 0),
+ ("BYTE", "Specialty", 0),
),
"HeroTalent":(
@@ -327,6 +328,8 @@
("DWORD", "PosNPCID6", 0),
("DWORD", "PosNPCID7", 0),
("DWORD", "BossID", 0),
+ ("list", "SkillIDExList", 0),
+ ("BYTE", "SkillExCnt", 0),
),
"Dienstgrad":(
@@ -485,10 +488,8 @@
"FuncOpenLV":(
("DWORD", "FuncId", 1),
("DWORD", "LimitLV", 0),
- ("DWORD", "LimitMagicWeapon", 0),
("WORD", "LimiRealmLV", 0),
("DWORD", "LimitMissionID", 0),
- ("BYTE", "LimitVIPLV", 0),
("char", "MailKey", 0),
),
@@ -544,7 +545,6 @@
"EquipColor":(
("BYTE", "ItemColor", 1),
- ("DWORD", "MoneyBase", 0),
("DWORD", "AtkStep", 0),
("DWORD", "DefStep", 0),
("DWORD", "HPStep", 0),
@@ -1543,7 +1543,6 @@
("list", "CostMoneyList", 0),
("WORD", "EnsureCount", 0),
("BYTE", "OnceLucky", 0),
- ("WORD", "FullLucky", 0),
("char", "LuckyRateFormat", 0),
("BYTE", "LuckyGridNum", 0),
("dict", "GridNumMaxLimitInfo", 0),
@@ -1563,7 +1562,7 @@
("list", "GridItemRateList1", 0),
("list", "GridItemRateList2", 0),
("dict", "GridItemRateList3", 0),
- ("list", "LuckyItemRateList", 0),
+ ("dict", "LuckyItemRateInfo", 0),
),
"TreasureItemLib":(
@@ -1707,88 +1706,6 @@
("BYTE", "NeedNotify", 0),
),
- "ActGarbageSorting":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("BYTE", "ResetType", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "CTGTypeEffValue", 0),
- ),
-
- "ActGarbageTask":(
- ("DWORD", "GarbageTasklD", 1),
- ("DWORD", "FinishNeedValue", 0),
- ("DWORD", "FinishTimeMax", 0),
- ("BYTE", "AutoProduce", 0),
- ("list", "ProduceGarbageRateList", 0),
- ),
-
- "ActBossTrial":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("char", "JoinStartTime", 0),
- ("char", "JoinEndTime", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "IsDayReset", 0),
- ("BYTE", "ResetType", 0),
- ("dict", "SubmitItemAwardInfo", 0),
- ("BYTE", "SubmitAwardResetType", 0),
- ("WORD", "ActShopType", 0),
- ("list", "TemplateIDList", 0),
- ("list", "FamilyTemplateIDList", 0),
- ),
-
- "ActBossTrialTemplate":(
- ("DWORD", "TemplateID", 1),
- ("BYTE", "Rank", 0),
- ("list", "AwardItemList", 0),
- ("list", "MemAwardItemList", 0),
- ("DWORD", "NeedScore", 0),
- ("dict", "ScoreAwardEx", 0),
- ),
-
- "ActHorsePetTrain":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("char", "JoinStartTime", 0),
- ("char", "JoinEndTime", 0),
- ("WORD", "LVLimit", 0),
- ("WORD", "ActShopType", 0),
- ("WORD", "PersonalTemplateID", 0),
- ("BYTE", "IsRelationCrossAct", 0),
- ),
-
- "ActHorsePetTrainBillTemp":(
- ("DWORD", "TemplateID", 1),
- ("BYTE", "Rank", 0),
- ("list", "AwardItemList", 0),
- ("DWORD", "NeedScore", 0),
- ("dict", "ScoreAwardEx", 0),
- ),
-
- "ActGubao":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("char", "JoinStartTime", 0),
- ("char", "JoinEndTime", 0),
- ("WORD", "LVLimit", 0),
- ("WORD", "ActShopType", 0),
- ("WORD", "PersonalTemplateID", 0),
- ("BYTE", "IsRelationCrossAct", 0),
- ),
-
- "ActGubaoBillTemp":(
- ("DWORD", "TemplateID", 1),
- ("BYTE", "Rank", 0),
- ("list", "AwardItemList", 0),
- ("DWORD", "NeedScore", 0),
- ("dict", "ScoreAwardEx", 0),
- ),
-
"ActLianqiBillTemp":(
("DWORD", "TemplateID", 1),
("BYTE", "Rank", 0),
@@ -1805,42 +1722,6 @@
("list", "GridWeightItemList", 0),
("list", "LayerAwardItemList", 0),
("list", "LayerWeightItemList", 0),
- ),
-
- "ActXianXiaMJ":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("char", "JoinStartTime", 0),
- ("char", "JoinEndTime", 0),
- ("BYTE", "IsDayReset", 0),
- ("WORD", "LVLimit", 0),
- ("DWORD", "UseItemID", 0),
- ("list", "UseMoneyInfo", 0),
- ("BYTE", "TemplateID", 0),
- ("WORD", "PersonalTemplateID", 0),
- ("WORD", "LotteryAddScore", 0),
- ("WORD", "LayerAddScore", 0),
- ("BYTE", "IsRelationCrossAct", 0),
- ),
-
- "ActXianXiaMJBillTemp":(
- ("DWORD", "TemplateID", 1),
- ("BYTE", "Rank", 0),
- ("list", "AwardItemList", 0),
- ("DWORD", "NeedScore", 0),
- ("dict", "ScoreAwardEx", 0),
- ),
-
- "ActXianXiaMJAward":(
- ("DWORD", "TemplateID", 1),
- ("BYTE", "AwardLibType", 0),
- ("list", "AwardItemCountList", 0),
- ("list", "UnlockAwardLimitTimesList", 0),
- ("list", "AwardLibWeightList", 0),
- ("dict", "LibItemInfo", 0),
- ("dict", "ItemLayerLimitInfo", 0),
- ("dict", "ItemAwardTimesTotalInfo", 0),
),
"ActGodGift":(
@@ -1865,15 +1746,6 @@
("BYTE", "ChooseItemCount", 0),
("dict", "LibItemInfo", 0),
("list", "NotifyItemNumList", 0),
- ),
-
- "ActHorsePetFeast":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("list", "StartTimeList", 0),
- ("list", "EndTimeList", 0),
- ("WORD", "LVLimit", 0),
),
"ActBossReborn":(
@@ -2667,6 +2539,35 @@
("DWORD", "LVUPNeedMoney", 0),
("DWORD", "LVUPNeedTime", 0),
("list", "EquipColorRateList", 0),
+ ("list", "EquipColorRateList1", 0),
+ ("list", "EquipColorRateList2", 0),
+ ),
+
+ "GoldRushCamp":(
+ ("BYTE", "CampID", 1),
+ ("WORD", "PanningUnlock", 0),
+ ("list", "MoneyUnlock", 0),
+ ),
+
+ "GoldRushWorker":(
+ ("BYTE", "WorkerID", 1),
+ ("WORD", "PlayerLVUnlock", 0),
+ ("list", "MoneyUnlock", 0),
+ ),
+
+ "GoldRushItem":(
+ ("BYTE", "GoldID", 1),
+ ("DWORD", "ItemID", 0),
+ ("BYTE", "ItemLV", 0),
+ ("DWORD", "ItemCount", 0),
+ ("DWORD", "RefreshWeight", 0),
+ ("BYTE", "WorkerMax", 0),
+ ("BYTE", "NeedSeconds", 0),
+ ),
+
+ "Robot":(
+ ("DWORD", "ID", 1),
+ ("char", "ViewCache", 0),
),
}
@@ -2717,29 +2618,26 @@
def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
def GetNPCName(self): return self.attrTuple[1] # 名称 char
def GetRelatedHeroID(self): return self.attrTuple[2] # 关联武将ID DWORD
- def GetCountry(self): return self.attrTuple[3] # 国家 BYTE
- def GetAtkDistType(self): return self.attrTuple[4] # 远近类型;1-近战;2-远程 BYTE
- def GetSex(self): return self.attrTuple[5] # 性别;1-男,2-女 BYTE
- def GetLV(self): return self.attrTuple[6] # 等级 WORD
- def GetAtk(self): return self.attrTuple[7] # 攻击力 DWORD
- def GetDef(self): return self.attrTuple[8] # 防御值 DWORD
- def GetMaxHP(self): return self.attrTuple[9] # 最大生命值,可超过20E DWORD
- def GetSkillIDList(self): return self.attrTuple[10] # 技能ID列表 list
- def GetFinalDamPer(self): return self.attrTuple[11] # 最终增伤 DWORD
- def GetFinalDamPerDef(self): return self.attrTuple[12] # 最终减伤 DWORD
- def GetMissRate(self): return self.attrTuple[13] # 闪避概率 DWORD
- def GetMissRateDef(self): return self.attrTuple[14] # 抗闪避概率 DWORD
- def GetSuperHitRate(self): return self.attrTuple[15] # 暴击概率 DWORD
- def GetSuperHitRateDef(self): return self.attrTuple[16] # 抗暴击概率 DWORD
- def GetStunRate(self): return self.attrTuple[17] # 击晕概率 DWORD
- def GetStunRateDef(self): return self.attrTuple[18] # 抗击晕概率 DWORD
- def GetComboRate(self): return self.attrTuple[19] # 连击概率 DWORD
- def GetComboRateDef(self): return self.attrTuple[20] # 抗连击概率 DWORD
- def GetParryRate(self): return self.attrTuple[21] # 格挡概率 DWORD
- def GetParryRateDef(self): return self.attrTuple[22] # 抗格挡概率 DWORD
- def GetSuckHPPer(self): return self.attrTuple[23] # 吸血比率 DWORD
- def GetSuckHPPerDef(self): return self.attrTuple[24] # 抗吸血比率 DWORD
- def GetSpecAttrInfo(self): return self.attrTuple[25] # 特殊属性信息 {"属性ID":值, ...} dict
+ def GetLV(self): return self.attrTuple[3] # 等级 WORD
+ def GetBossType(self): return self.attrTuple[4] # Boss类型 BYTE
+ def GetAtk(self): return self.attrTuple[5] # 攻击力 DWORD
+ def GetDef(self): return self.attrTuple[6] # 防御值 DWORD
+ def GetMaxHP(self): return self.attrTuple[7] # 最大生命值,可超过20E DWORD
+ def GetFinalDamPer(self): return self.attrTuple[8] # 最终增伤 DWORD
+ def GetFinalDamPerDef(self): return self.attrTuple[9] # 最终减伤 DWORD
+ def GetMissRate(self): return self.attrTuple[10] # 闪避概率 DWORD
+ def GetMissRateDef(self): return self.attrTuple[11] # 抗闪避概率 DWORD
+ def GetSuperHitRate(self): return self.attrTuple[12] # 暴击概率 DWORD
+ def GetSuperHitRateDef(self): return self.attrTuple[13] # 抗暴击概率 DWORD
+ def GetStunRate(self): return self.attrTuple[14] # 击晕概率 DWORD
+ def GetStunRateDef(self): return self.attrTuple[15] # 抗击晕概率 DWORD
+ def GetComboRate(self): return self.attrTuple[16] # 连击概率 DWORD
+ def GetComboRateDef(self): return self.attrTuple[17] # 抗连击概率 DWORD
+ def GetParryRate(self): return self.attrTuple[18] # 格挡概率 DWORD
+ def GetParryRateDef(self): return self.attrTuple[19] # 抗格挡概率 DWORD
+ def GetSuckHPPer(self): return self.attrTuple[20] # 吸血比率 DWORD
+ def GetSuckHPPerDef(self): return self.attrTuple[21] # 抗吸血比率 DWORD
+ def GetSpecAttrInfo(self): return self.attrTuple[22] # 特殊属性信息 {"属性ID":值, ...} dict
# NPC成长表
class IPY_NPCStronger():
@@ -2788,29 +2686,30 @@
def GetCalcType(self): return self.attrTuple[13] # 计算方式 BYTE
def GetSkillPer(self): return self.attrTuple[14] # 技能万分比 WORD
def GetSkillValue(self): return self.attrTuple[15] # 技能固定值 DWORD
- def GetHappenRate(self): return self.attrTuple[16] # 释放或添加几率 WORD
- def GetEffectID1(self): return self.attrTuple[17] # 效果ID1 DWORD
- def GetEffectValues1(self): return self.attrTuple[18] # 效果值列表1 list
- def GetTriggerWay1(self): return self.attrTuple[19] # 触发方式 BYTE
- def GetTriggerSrc1(self): return self.attrTuple[20] # 有效来源 BYTE
- def GetEffectID2(self): return self.attrTuple[21] # 效果ID2 DWORD
- def GetEffectValues2(self): return self.attrTuple[22] # 效果值列表2 list
- def GetTriggerWay2(self): return self.attrTuple[23] # 触发方式 BYTE
- def GetTriggerSrc2(self): return self.attrTuple[24] # 有效来源 BYTE
- def GetEffectID3(self): return self.attrTuple[25] # 效果ID3 DWORD
- def GetEffectValues3(self): return self.attrTuple[26] # 效果值列表3 list
- def GetTriggerWay3(self): return self.attrTuple[27] # 触发方式 BYTE
- def GetTriggerSrc3(self): return self.attrTuple[28] # 有效来源 BYTE
- def GetCoolDownTime(self): return self.attrTuple[29] # 技能冷却时间 WORD
- def GetIgnoreStates(self): return self.attrTuple[30] # 无视限制列表 list
- def GetCurBuffState(self): return self.attrTuple[31] # Buff状态值 BYTE
- def GetLastTime(self): return self.attrTuple[32] # 持续时间 WORD
- def GetLayerCnt(self): return self.attrTuple[33] # Buff层数 BYTE
- def GetLayerMax(self): return self.attrTuple[34] # 最大层数 BYTE
- def GetBuffRepeat(self): return self.attrTuple[35] # Buff叠加规则 DWORD
- def GetDieContinue(self): return self.attrTuple[36] # Buff死亡存在 DWORD
- def GetFightPower(self): return self.attrTuple[37] # 技能战斗力 DWORD
- def GetSkillMotionName(self): return self.attrTuple[38] # 技能动作名 char
+ def GetHurtAtkPerMax(self): return self.attrTuple[16] # 最大万分比,限制最终伤害不超过攻击力万分率 DWORD
+ def GetHappenRate(self): return self.attrTuple[17] # 释放或添加几率 WORD
+ def GetEffectID1(self): return self.attrTuple[18] # 效果ID1 DWORD
+ def GetEffectValues1(self): return self.attrTuple[19] # 效果值列表1 list
+ def GetTriggerWay1(self): return self.attrTuple[20] # 触发方式 BYTE
+ def GetTriggerSrc1(self): return self.attrTuple[21] # 有效来源 BYTE
+ def GetEffectID2(self): return self.attrTuple[22] # 效果ID2 DWORD
+ def GetEffectValues2(self): return self.attrTuple[23] # 效果值列表2 list
+ def GetTriggerWay2(self): return self.attrTuple[24] # 触发方式 BYTE
+ def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 BYTE
+ def GetEffectID3(self): return self.attrTuple[26] # 效果ID3 DWORD
+ def GetEffectValues3(self): return self.attrTuple[27] # 效果值列表3 list
+ def GetTriggerWay3(self): return self.attrTuple[28] # 触发方式 BYTE
+ def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 BYTE
+ def GetCoolDownTime(self): return self.attrTuple[30] # 技能冷却时间 WORD
+ def GetIgnoreStates(self): return self.attrTuple[31] # 无视限制列表 list
+ def GetCurBuffState(self): return self.attrTuple[32] # Buff状态值 BYTE
+ def GetLastTime(self): return self.attrTuple[33] # 持续时间 WORD
+ def GetLayerCnt(self): return self.attrTuple[34] # Buff层数 BYTE
+ def GetLayerMax(self): return self.attrTuple[35] # 最大层数 BYTE
+ def GetBuffRepeat(self): return self.attrTuple[36] # Buff叠加规则 DWORD
+ def GetDieContinue(self): return self.attrTuple[37] # Buff死亡存在 DWORD
+ def GetFightPower(self): return self.attrTuple[38] # 技能战斗力 DWORD
+ def GetSkillMotionName(self): return self.attrTuple[39] # 技能动作名 char
# 武将表
class IPY_Hero():
@@ -2821,18 +2720,21 @@
def GetHeroID(self): return self.attrTuple[0] # 英雄ID DWORD
def GetName(self): return self.attrTuple[1] # 名称 char
- def GetCountry(self): return self.attrTuple[2] # 国家 BYTE
- def GetQuality(self): return self.attrTuple[3] # 品质 BYTE
- def GetAtkDistType(self): return self.attrTuple[4] # 远近类型;1-近战;2-远程 BYTE
- def GetSex(self): return self.attrTuple[5] # 性别;1-男,2-女 BYTE
- def GetSkinIDList(self): return self.attrTuple[6] # 皮肤ID列表 list
- def GetNormalSkillID(self): return self.attrTuple[7] # 普攻技能ID DWORD
- def GetAngerSkillID(self): return self.attrTuple[8] # 怒气技能ID DWORD
- def GetAtkInheritPer(self): return self.attrTuple[9] # 攻击继承 WORD
- def GetDefInheritPer(self): return self.attrTuple[10] # 防御继承 WORD
- def GetHPInheritPer(self): return self.attrTuple[11] # 生命继承 WORD
- def GetBatAttrDict(self): return self.attrTuple[12] # 其他战斗属性字典 {"属性ID":值, ...} dict
- def GetFetterIDList(self): return self.attrTuple[13] # 羁绊ID列表 list
+ def GetPlayerCanUse(self): return self.attrTuple[2] # 玩家可用 BYTE
+ def GetCountry(self): return self.attrTuple[3] # 国家 BYTE
+ def GetQuality(self): return self.attrTuple[4] # 品质 BYTE
+ def GetAtkDistType(self): return self.attrTuple[5] # 远近类型;1-近战;2-远程 BYTE
+ def GetSex(self): return self.attrTuple[6] # 性别;1-男,2-女 BYTE
+ def GetSkinIDList(self): return self.attrTuple[7] # 皮肤ID列表 list
+ def GetNormalSkillID(self): return self.attrTuple[8] # 普攻技能ID DWORD
+ def GetAngerSkillID(self): return self.attrTuple[9] # 怒气技能ID DWORD
+ def GetAtkInheritPer(self): return self.attrTuple[10] # 攻击继承 WORD
+ def GetDefInheritPer(self): return self.attrTuple[11] # 防御继承 WORD
+ def GetHPInheritPer(self): return self.attrTuple[12] # 生命继承 WORD
+ def GetBatAttrDict(self): return self.attrTuple[13] # 其他战斗属性字典 {"属性ID":值, ...} dict
+ def GetFetterIDList(self): return self.attrTuple[14] # 羁绊ID列表 list
+ def GetRecruitBySelf(self): return self.attrTuple[15] # 招募需要本体 BYTE
+ def GetSpecialty(self): return self.attrTuple[16] # 武将特长 BYTE
# 武将星级天赋表
class IPY_HeroTalent():
@@ -3073,7 +2975,9 @@
def GetPosNPCID5(self): return self.attrTuple[5] # 5号位NPCID DWORD
def GetPosNPCID6(self): return self.attrTuple[6] # 6号位NPCID DWORD
def GetPosNPCID7(self): return self.attrTuple[7] # 7号位NPCID DWORD
- def GetBossID(self): return self.attrTuple[8] # 本阵容的BossID,没有boss时为0 DWORD
+ def GetBossID(self): return self.attrTuple[8] # 本阵容的BossID,没有boss时为0 DWORD
+ def GetSkillIDExList(self): return self.attrTuple[9] # boss附加技能列表 list
+ def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE
# 称号表
class IPY_Dienstgrad():
@@ -3322,11 +3226,9 @@
def GetFuncId(self): return self.attrTuple[0] # 功能标识 DWORD
def GetLimitLV(self): return self.attrTuple[1] # 开启等级 DWORD
- def GetLimitMagicWeapon(self): return self.attrTuple[2] # 需要解锁法宝ID DWORD
- def GetLimiRealmLV(self): return self.attrTuple[3] # 需要境界等级 WORD
- def GetLimitMissionID(self): return self.attrTuple[4] # 需要完成的任务ID DWORD
- def GetLimitVIPLV(self): return self.attrTuple[5] # 需要VIP等级 BYTE
- def GetMailKey(self): return self.attrTuple[6] # 邮件 char
+ def GetLimiRealmLV(self): return self.attrTuple[2] # 需要境界等级 WORD
+ def GetLimitMissionID(self): return self.attrTuple[3] # 需要完成的任务ID DWORD
+ def GetMailKey(self): return self.attrTuple[4] # 邮件 char
# 合成表
class IPY_ItemCompound():
@@ -3416,13 +3318,12 @@
return
def GetItemColor(self): return self.attrTuple[0] # 装备品质 BYTE
- def GetMoneyBase(self): return self.attrTuple[1] # 分解货币 DWORD
- def GetAtkStep(self): return self.attrTuple[2] # 攻击步长 DWORD
- def GetDefStep(self): return self.attrTuple[3] # 防御步长 DWORD
- def GetHPStep(self): return self.attrTuple[4] # 生命步长 DWORD
- def GetAttrLibCntList(self): return self.attrTuple[5] # 库属性条数列表 list
- def GetAttrRange(self): return self.attrTuple[6] # 通用属性范围,下限|上限 list
- def GetAttrRangeDict(self): return self.attrTuple[7] # 指定属性范围字典,{指定属性ID:[范围下限, 上限], ...} dict
+ def GetAtkStep(self): return self.attrTuple[1] # 攻击步长 DWORD
+ def GetDefStep(self): return self.attrTuple[2] # 防御步长 DWORD
+ def GetHPStep(self): return self.attrTuple[3] # 生命步长 DWORD
+ def GetAttrLibCntList(self): return self.attrTuple[4] # 库属性条数列表 list
+ def GetAttrRange(self): return self.attrTuple[5] # 通用属性范围,下限|上限 list
+ def GetAttrRangeDict(self): return self.attrTuple[6] # 指定属性范围字典,{指定属性ID:[范围下限, 上限], ...} dict
# 装备部位表
class IPY_EquipPlace():
@@ -4875,14 +4776,13 @@
def GetCostMoneyList(self): return self.attrTuple[11] # 消耗货币列表 list
def GetEnsureCount(self): return self.attrTuple[12] # 每x次必出 WORD
def GetOnceLucky(self): return self.attrTuple[13] # 单次幸运值 BYTE
- def GetFullLucky(self): return self.attrTuple[14] # 满幸运值 WORD
- def GetLuckyRateFormat(self): return self.attrTuple[15] # 幸运格子概率公式 char
- def GetLuckyGridNum(self): return self.attrTuple[16] # 幸运格子编号 BYTE
- def GetGridNumMaxLimitInfo(self): return self.attrTuple[17] # 格子最大产出次数限制,{"格子":最大可产出次数, ...} dict
- def GetNotifyGridNumList(self): return self.attrTuple[18] # 需要额外广播的格子 list
- def GetNotifyKey(self): return self.attrTuple[19] # 广播key char
- def GetAwardMoneyType(self): return self.attrTuple[20] # 额外奖励货币类型 BYTE
- def GetAwardMoneyValue(self): return self.attrTuple[21] # 单次奖励货币数 WORD
+ def GetLuckyRateFormat(self): return self.attrTuple[14] # 幸运格子概率公式 char
+ def GetLuckyGridNum(self): return self.attrTuple[15] # 幸运格子编号 BYTE
+ def GetGridNumMaxLimitInfo(self): return self.attrTuple[16] # 格子最大产出次数限制,{"格子":最大可产出次数, ...} dict
+ def GetNotifyGridNumList(self): return self.attrTuple[17] # 需要额外广播的格子 list
+ def GetNotifyKey(self): return self.attrTuple[18] # 广播key char
+ def GetAwardMoneyType(self): return self.attrTuple[19] # 额外奖励货币类型 BYTE
+ def GetAwardMoneyValue(self): return self.attrTuple[20] # 单次奖励货币数 WORD
# 寻宝产出库表
class IPY_TreasureHouse():
@@ -4900,7 +4800,7 @@
def GetGridItemRateList1(self): return self.attrTuple[6] # 常规产出格子编号饼图 [[概率, 格子编号], ...] list
def GetGridItemRateList2(self): return self.attrTuple[7] # 每满x次保底产出格子编号饼图 [[概率, 格子编号], ...] list
def GetGridItemRateList3(self): return self.attrTuple[8] # 第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...} dict
- def GetLuckyItemRateList(self): return self.attrTuple[9] # 满幸运产出概率饼图 [[概率, 格子编号], ...] list
+ def GetLuckyItemRateInfo(self): return self.attrTuple[9] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict
# 寻宝物品库
class IPY_TreasureItemLib():
@@ -5123,128 +5023,6 @@
def GetNeedItemList(self): return self.attrTuple[4] # 所需物品信息列表 [[物品ID,个数,是否绑定], ...] list
def GetNeedNotify(self): return self.attrTuple[5] # 是否需要广播 BYTE
-# 垃圾分类活动时间表
-class IPY_ActGarbageSorting():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetResetType(self): return self.attrTuple[3] # 重置类型,0-0点重置;1-5点重置 BYTE
- def GetLVLimit(self): return self.attrTuple[4] # 限制等级 WORD
- def GetCTGTypeEffValue(self): return self.attrTuple[5] # 充值有效类型值 BYTE
-
-# 垃圾分类任务产出表
-class IPY_ActGarbageTask():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetGarbageTasklD(self): return self.attrTuple[0] # 垃圾任务ID DWORD
- def GetFinishNeedValue(self): return self.attrTuple[1] # 完成所需进度值 DWORD
- def GetFinishTimeMax(self): return self.attrTuple[2] # 总可完成次数,0不限 DWORD
- def GetAutoProduce(self): return self.attrTuple[3] # 自动产生垃圾 BYTE
- def GetProduceGarbageRateList(self): return self.attrTuple[4] # 随机产生垃圾概率饼图 list
-
-# Boss历练活动表
-class IPY_ActBossTrial():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
- def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
- def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
- def GetIsDayReset(self): return self.attrTuple[6] # 是否每天重置 BYTE
- def GetResetType(self): return self.attrTuple[7] # 重置类型,0-0点重置;1-5点重置 BYTE
- def GetSubmitItemAwardInfo(self): return self.attrTuple[8] # 提交凭证个数对应奖励 dict
- def GetSubmitAwardResetType(self): return self.attrTuple[9] # 提交凭证每日重置类型,0-跟随活动; 1-0点重置;2-5点重置 BYTE
- def GetActShopType(self): return self.attrTuple[10] # 开放商店类型,为0时不开放 WORD
- def GetTemplateIDList(self): return self.attrTuple[11] # 榜单模板编号列表 list
- def GetFamilyTemplateIDList(self): return self.attrTuple[12] # 仙盟榜单模板编号列表 list
-
-# Boss历练榜单模版表
-class IPY_ActBossTrialTemplate():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
- def GetRank(self): return self.attrTuple[1] # 名次 BYTE
- def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] 仙盟榜时为盟主奖励,如果没有配置,则统一取成员奖励 list
- def GetMemAwardItemList(self): return self.attrTuple[3] # 仙盟榜成员奖励物品信息列表[[物品ID,个数,是否拍品], ...] list
- def GetNeedScore(self): return self.attrTuple[4] # 上榜所需积分 DWORD
- def GetScoreAwardEx(self): return self.attrTuple[5] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
-
-# 骑宠养成活动时间表
-class IPY_ActHorsePetTrain():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
- def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
- def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
- def GetActShopType(self): return self.attrTuple[6] # 开放商店类型,为0时不开放 WORD
- def GetPersonalTemplateID(self): return self.attrTuple[7] # 个人排行模板编号 WORD
- def GetIsRelationCrossAct(self): return self.attrTuple[8] # 是否关联跨服活动 BYTE
-
-# 骑宠养成榜单模版表
-class IPY_ActHorsePetTrainBillTemp():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
- def GetRank(self): return self.attrTuple[1] # 名次 BYTE
- def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
- def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
- def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
-
-# 古宝养成活动时间表
-class IPY_ActGubao():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
- def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
- def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
- def GetActShopType(self): return self.attrTuple[6] # 开放商店类型,为0时不开放 WORD
- def GetPersonalTemplateID(self): return self.attrTuple[7] # 个人排行模板编号 WORD
- def GetIsRelationCrossAct(self): return self.attrTuple[8] # 是否关联跨服活动 BYTE
-
-# 古宝养成榜单模版表
-class IPY_ActGubaoBillTemp():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
- def GetRank(self): return self.attrTuple[1] # 名次 BYTE
- def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
- def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
- def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
-
# 炼器榜单模版表
class IPY_ActLianqiBillTemp():
@@ -5272,57 +5050,6 @@
def GetGridWeightItemList(self): return self.attrTuple[4] # 格子物品权重随机库 [[权重,物品ID,个数], ...] list
def GetLayerAwardItemList(self): return self.attrTuple[5] # 通关该层固定奖励 [[物品ID,个数,是否拍品], ...] list
def GetLayerWeightItemList(self): return self.attrTuple[6] # 通关该层额外随机奖励 [[权重,物品ID,个数], ...] list
-
-# 仙匣秘境活动时间表
-class IPY_ActXianXiaMJ():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
- def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
- def GetIsDayReset(self): return self.attrTuple[5] # 是否每天重置 BYTE
- def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
- def GetUseItemID(self): return self.attrTuple[7] # 消耗物品ID DWORD
- def GetUseMoneyInfo(self): return self.attrTuple[8] # 消耗货币信息 list
- def GetTemplateID(self): return self.attrTuple[9] # 模板ID BYTE
- def GetPersonalTemplateID(self): return self.attrTuple[10] # 个人排行模板编号 WORD
- def GetLotteryAddScore(self): return self.attrTuple[11] # 每次抽奖加积分 WORD
- def GetLayerAddScore(self): return self.attrTuple[12] # 每次跨层加积分 WORD
- def GetIsRelationCrossAct(self): return self.attrTuple[13] # 是否关联跨服活动 BYTE
-
-# 仙匣秘境榜单模版表
-class IPY_ActXianXiaMJBillTemp():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
- def GetRank(self): return self.attrTuple[1] # 名次 BYTE
- def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
- def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
- def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
-
-# 仙匣秘境奖池表
-class IPY_ActXianXiaMJAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 奖池模板编号 DWORD
- def GetAwardLibType(self): return self.attrTuple[1] # 奖励库类型 BYTE
- def GetAwardItemCountList(self): return self.attrTuple[2] # 层选择个数列表 层1物品数|层2|… list
- def GetUnlockAwardLimitTimesList(self): return self.attrTuple[3] # 层抽X次后可产出(本层) 层1限制|层2|… list
- def GetAwardLibWeightList(self): return self.attrTuple[4] # 产出该库外权重 list
- def GetLibItemInfo(self): return self.attrTuple[5] # 本库物品随机库内权重(先随机库外权重,若产出再随机库内权重) dict
- def GetItemLayerLimitInfo(self): return self.attrTuple[6] # 物品产出奖池层限制 {物品ID:大于等于X层可产出, ...} dict
- def GetItemAwardTimesTotalInfo(self): return self.attrTuple[7] # 物品产出次数限制(所有层){物品ID:总产出次数, ...} dict
# 天帝礼包活动时间表
class IPY_ActGodGift():
@@ -5357,20 +5084,6 @@
def GetChooseItemCount(self): return self.attrTuple[3] # 选择个数 BYTE
def GetLibItemInfo(self): return self.attrTuple[4] # 物品编号对应物品信息 {物品编号:[物品ID,个数,是否拍品,可选次数], ...} 0不限次数 dict
def GetNotifyItemNumList(self): return self.attrTuple[5] # 需要广播的编号列表 list
-
-# 骑宠盛宴活动
-class IPY_ActHorsePetFeast():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetStartTimeList(self): return self.attrTuple[3] # 开启时间列表, 支持多个时段 list
- def GetEndTimeList(self): return self.attrTuple[4] # 结束时间列表, 支持多个时段 list
- def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
# BOSS复活活动时间表
class IPY_ActBossReborn():
@@ -6628,7 +6341,7 @@
def GetNeedQiyun(self): return self.attrTuple[1] # 所需气运值 DWORD
def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表 list
-# 仙树等级表
+# 祝福树
class IPY_TreeLV():
def __init__(self):
@@ -6638,7 +6351,56 @@
def GetTreeLV(self): return self.attrTuple[0] # 仙树等级 BYTE
def GetLVUPNeedMoney(self): return self.attrTuple[1] # 升到下一级所需货币数 DWORD
def GetLVUPNeedTime(self): return self.attrTuple[2] # 升级下一级所需所需秒 DWORD
- def GetEquipColorRateList(self): return self.attrTuple[3] # 产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+ def GetEquipColorRateList(self): return self.attrTuple[3] # 小怪产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+ def GetEquipColorRateList1(self): return self.attrTuple[4] # 精英产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+ def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+
+# 淘金营地表
+class IPY_GoldRushCamp():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetCampID(self): return self.attrTuple[0] # BYTE
+ def GetPanningUnlock(self): return self.attrTuple[1] # 淘金次数解锁 WORD
+ def GetMoneyUnlock(self): return self.attrTuple[2] # 货币解锁,货币类型|货币值 list
+
+# 淘金监工表
+class IPY_GoldRushWorker():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetWorkerID(self): return self.attrTuple[0] # BYTE
+ def GetPlayerLVUnlock(self): return self.attrTuple[1] # 主公等级解锁 WORD
+ def GetMoneyUnlock(self): return self.attrTuple[2] # 货币解锁,货币类型|货币值 list
+
+# 淘金物品表
+class IPY_GoldRushItem():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetGoldID(self): return self.attrTuple[0] # 淘金ID BYTE
+ def GetItemID(self): return self.attrTuple[1] # 物品ID DWORD
+ def GetItemLV(self): return self.attrTuple[2] # 物品等级 BYTE
+ def GetItemCount(self): return self.attrTuple[3] # 物品个数 DWORD
+ def GetRefreshWeight(self): return self.attrTuple[4] # 常规刷新权重 DWORD
+ def GetWorkerMax(self): return self.attrTuple[5] # 监工上限 BYTE
+ def GetNeedSeconds(self): return self.attrTuple[6] # 耗时秒 BYTE
+
+# 机器人
+class IPY_Robot():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetID(self): return self.attrTuple[0] # 机器人ID,同玩家ID DWORD
+ def GetViewCache(self): return self.attrTuple[1] # 机器人缓存 char
def Log(msg, playerID=0, par=0):
@@ -6851,22 +6613,10 @@
self.__LoadFileData("ActFamilyCTGAssistTemp", onlyCheck)
self.__LoadFileData("ActCollectWords", onlyCheck)
self.__LoadFileData("CollectWordsExchange", onlyCheck)
- self.__LoadFileData("ActGarbageSorting", onlyCheck)
- self.__LoadFileData("ActGarbageTask", onlyCheck)
- self.__LoadFileData("ActBossTrial", onlyCheck)
- self.__LoadFileData("ActBossTrialTemplate", onlyCheck)
- self.__LoadFileData("ActHorsePetTrain", onlyCheck)
- self.__LoadFileData("ActHorsePetTrainBillTemp", onlyCheck)
- self.__LoadFileData("ActGubao", onlyCheck)
- self.__LoadFileData("ActGubaoBillTemp", onlyCheck)
self.__LoadFileData("ActLianqiBillTemp", onlyCheck)
self.__LoadFileData("CrossActFamilyGCZSQ", onlyCheck)
- self.__LoadFileData("ActXianXiaMJ", onlyCheck)
- self.__LoadFileData("ActXianXiaMJBillTemp", onlyCheck)
- self.__LoadFileData("ActXianXiaMJAward", onlyCheck)
self.__LoadFileData("ActGodGift", onlyCheck)
self.__LoadFileData("ActGodGiftAward", onlyCheck)
- self.__LoadFileData("ActHorsePetFeast", onlyCheck)
self.__LoadFileData("ActBossReborn", onlyCheck)
self.__LoadFileData("BossReborn", onlyCheck)
self.__LoadFileData("ActRealmPoint", onlyCheck)
@@ -6962,6 +6712,10 @@
self.__LoadFileData("Xiangong", onlyCheck)
self.__LoadFileData("TiandaoTree", onlyCheck)
self.__LoadFileData("TreeLV", onlyCheck)
+ self.__LoadFileData("GoldRushCamp", onlyCheck)
+ self.__LoadFileData("GoldRushWorker", onlyCheck)
+ self.__LoadFileData("GoldRushItem", onlyCheck)
+ self.__LoadFileData("Robot", onlyCheck)
Log("IPY_DataMgr ReloadOK! onlyCheck=%s" % onlyCheck)
return
@@ -7157,7 +6911,7 @@
def __StrToList(self, strValue):
setList = []
- if ("[" in strValue and "]" in strValue) or ("(" in strValue and ")" in strValue):
+ if (strValue.startswith("[") and strValue.endswith("]")) or (strValue.startswith("(") and strValue.endswith(")")):
setList = eval(strValue)
elif strValue in ["0", "-", ""]:
pass
@@ -7167,6 +6921,13 @@
for value in strValue.split(ChConfig.Def_Str_Montant):
if value.isdigit():
value = int(value)
+ elif (value.startswith("[") and value.endswith("]")) or (value.startswith("(") and value.endswith(")")):
+ value = eval(value)
+ else:
+ try:
+ value = float(value)
+ except:
+ pass
setList.append(value)
if setList:
setList = tuple(setList)
@@ -8265,62 +8026,6 @@
self.CheckLoadData("CollectWordsExchange")
return self.ipyCollectWordsExchangeCache[index]
- def GetActGarbageSortingCount(self):
- self.CheckLoadData("ActGarbageSorting")
- return self.ipyActGarbageSortingLen
- def GetActGarbageSortingByIndex(self, index):
- self.CheckLoadData("ActGarbageSorting")
- return self.ipyActGarbageSortingCache[index]
-
- def GetActGarbageTaskCount(self):
- self.CheckLoadData("ActGarbageTask")
- return self.ipyActGarbageTaskLen
- def GetActGarbageTaskByIndex(self, index):
- self.CheckLoadData("ActGarbageTask")
- return self.ipyActGarbageTaskCache[index]
-
- def GetActBossTrialCount(self):
- self.CheckLoadData("ActBossTrial")
- return self.ipyActBossTrialLen
- def GetActBossTrialByIndex(self, index):
- self.CheckLoadData("ActBossTrial")
- return self.ipyActBossTrialCache[index]
-
- def GetActBossTrialTemplateCount(self):
- self.CheckLoadData("ActBossTrialTemplate")
- return self.ipyActBossTrialTemplateLen
- def GetActBossTrialTemplateByIndex(self, index):
- self.CheckLoadData("ActBossTrialTemplate")
- return self.ipyActBossTrialTemplateCache[index]
-
- def GetActHorsePetTrainCount(self):
- self.CheckLoadData("ActHorsePetTrain")
- return self.ipyActHorsePetTrainLen
- def GetActHorsePetTrainByIndex(self, index):
- self.CheckLoadData("ActHorsePetTrain")
- return self.ipyActHorsePetTrainCache[index]
-
- def GetActHorsePetTrainBillTempCount(self):
- self.CheckLoadData("ActHorsePetTrainBillTemp")
- return self.ipyActHorsePetTrainBillTempLen
- def GetActHorsePetTrainBillTempByIndex(self, index):
- self.CheckLoadData("ActHorsePetTrainBillTemp")
- return self.ipyActHorsePetTrainBillTempCache[index]
-
- def GetActGubaoCount(self):
- self.CheckLoadData("ActGubao")
- return self.ipyActGubaoLen
- def GetActGubaoByIndex(self, index):
- self.CheckLoadData("ActGubao")
- return self.ipyActGubaoCache[index]
-
- def GetActGubaoBillTempCount(self):
- self.CheckLoadData("ActGubaoBillTemp")
- return self.ipyActGubaoBillTempLen
- def GetActGubaoBillTempByIndex(self, index):
- self.CheckLoadData("ActGubaoBillTemp")
- return self.ipyActGubaoBillTempCache[index]
-
def GetActLianqiBillTempCount(self):
self.CheckLoadData("ActLianqiBillTemp")
return self.ipyActLianqiBillTempLen
@@ -8335,27 +8040,6 @@
self.CheckLoadData("CrossActFamilyGCZSQ")
return self.ipyCrossActFamilyGCZSQCache[index]
- def GetActXianXiaMJCount(self):
- self.CheckLoadData("ActXianXiaMJ")
- return self.ipyActXianXiaMJLen
- def GetActXianXiaMJByIndex(self, index):
- self.CheckLoadData("ActXianXiaMJ")
- return self.ipyActXianXiaMJCache[index]
-
- def GetActXianXiaMJBillTempCount(self):
- self.CheckLoadData("ActXianXiaMJBillTemp")
- return self.ipyActXianXiaMJBillTempLen
- def GetActXianXiaMJBillTempByIndex(self, index):
- self.CheckLoadData("ActXianXiaMJBillTemp")
- return self.ipyActXianXiaMJBillTempCache[index]
-
- def GetActXianXiaMJAwardCount(self):
- self.CheckLoadData("ActXianXiaMJAward")
- return self.ipyActXianXiaMJAwardLen
- def GetActXianXiaMJAwardByIndex(self, index):
- self.CheckLoadData("ActXianXiaMJAward")
- return self.ipyActXianXiaMJAwardCache[index]
-
def GetActGodGiftCount(self):
self.CheckLoadData("ActGodGift")
return self.ipyActGodGiftLen
@@ -8369,13 +8053,6 @@
def GetActGodGiftAwardByIndex(self, index):
self.CheckLoadData("ActGodGiftAward")
return self.ipyActGodGiftAwardCache[index]
-
- def GetActHorsePetFeastCount(self):
- self.CheckLoadData("ActHorsePetFeast")
- return self.ipyActHorsePetFeastLen
- def GetActHorsePetFeastByIndex(self, index):
- self.CheckLoadData("ActHorsePetFeast")
- return self.ipyActHorsePetFeastCache[index]
def GetActBossRebornCount(self):
self.CheckLoadData("ActBossReborn")
@@ -9041,6 +8718,34 @@
def GetTreeLVByIndex(self, index):
self.CheckLoadData("TreeLV")
return self.ipyTreeLVCache[index]
+
+ def GetGoldRushCampCount(self):
+ self.CheckLoadData("GoldRushCamp")
+ return self.ipyGoldRushCampLen
+ def GetGoldRushCampByIndex(self, index):
+ self.CheckLoadData("GoldRushCamp")
+ return self.ipyGoldRushCampCache[index]
+
+ def GetGoldRushWorkerCount(self):
+ self.CheckLoadData("GoldRushWorker")
+ return self.ipyGoldRushWorkerLen
+ def GetGoldRushWorkerByIndex(self, index):
+ self.CheckLoadData("GoldRushWorker")
+ return self.ipyGoldRushWorkerCache[index]
+
+ def GetGoldRushItemCount(self):
+ self.CheckLoadData("GoldRushItem")
+ return self.ipyGoldRushItemLen
+ def GetGoldRushItemByIndex(self, index):
+ self.CheckLoadData("GoldRushItem")
+ return self.ipyGoldRushItemCache[index]
+
+ def GetRobotCount(self):
+ self.CheckLoadData("Robot")
+ return self.ipyRobotLen
+ def GetRobotByIndex(self, index):
+ self.CheckLoadData("Robot")
+ return self.ipyRobotCache[index]
IPYData = IPY_DataMgr()
def IPY_Data(): return IPYData
--
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