From cc2207557c22a88475e28f6a05a416c0fa97e527 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 25 八月 2025 18:53:15 +0800
Subject: [PATCH] 1111 删除不需要内容;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnPassive.py |   34 ++++++++++++++++++++++++++--------
 1 files changed, 26 insertions(+), 8 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnPassive.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnPassive.py
index c1e7a9b..5dfbcf4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnPassive.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnPassive.py
@@ -31,31 +31,49 @@
     buffEffInfo and GameWorld.DebugLog("    被动Buff效果: %s" % buffEffInfo)
     return
 
-def OnTriggerPassiveEffect(turnFight, batObj, triggerType, connSkill=None):
+def OnTriggerPassiveEffect(turnFight, batObj, triggerType, tagObj=None, connSkill=None, connSkillTypeID=0):
     ''' 触发被动效果,可能触发技能、buff,需根据优先级触发
     '''
     passiveEffMgr = batObj.GetPassiveEffManager()
-    effInfoList = passiveEffMgr.GetPassiveEffByTrigger(triggerType, connSkill=connSkill)
+    if not connSkillTypeID and connSkill:
+        connSkillTypeID = connSkill.GetSkillTypeID()
+    effInfoList = passiveEffMgr.GetPassiveEffByTrigger(triggerType, connSkillTypeID)
     if not effInfoList:
         return
     # [["skill/buff", skillID/buffID, effIDList], ...]
-    GameWorld.DebugLog("触发被动: triggerType=%s,objID=%s,%s" % (triggerType, batObj.GetID(), effInfoList))
+    tagID = tagObj.GetID() if tagObj else 0
+    GameWorld.DebugLog("触发被动: triggerType=%s,objID=%s,tagID=%s,%s" % (triggerType, batObj.GetID(), tagID, effInfoList))
     for effInfo in effInfoList:
         sign = effInfo[0]
         if sign == "skill":
             skillID, effIDList = effInfo[1:]
-            __doTriggerPassiveEffectBySkill(turnFight, batObj, skillID, effIDList, connSkill)
+            __doTriggerPassiveEffectBySkill(turnFight, batObj, tagObj, skillID, effIDList, connSkill)
             
         elif sign == "buff":
             buffID, effIDList = effInfo[1:]
-            __doTriggerPassiveEffectByBuff(turnFight, batObj, buffID, effIDList, connSkill)
+            __doTriggerPassiveEffectByBuff(turnFight, batObj, tagObj, buffID, effIDList, connSkill)
             
     return
 
-def __doTriggerPassiveEffectBySkill(turnFight, batObj, skillID, effIDList, connSkill=None):
+def __doTriggerPassiveEffectBySkill(turnFight, batObj, tagObj, skillID, effIDList, connSkill=None):
+    skillMgr = batObj.GetSkillManager()
+    effSkill = skillMgr.FindSkillByID(skillID)
+    if not effSkill:
+        return
+    
+    for effID in effIDList:
+        curEffect = effSkill.GetEffectByID(effID)
+        if not curEffect:
+            continue
+        pyName = "PassiveEff_%s" % effID
+        callFunc = GameWorld.GetExecFunc(PassiveTrigger, "%s.%s" % (pyName, "DoSkillEffectLogic"))
+        if not callFunc:
+            continue
+        callFunc(turnFight, batObj, tagObj, effSkill, curEffect, connSkill)
+        
     return
 
-def __doTriggerPassiveEffectByBuff(turnFight, batObj, buffID, effIDList, connSkill=None):
+def __doTriggerPassiveEffectByBuff(turnFight, batObj, tagObj, buffID, effIDList, connSkill=None):
     buffMgr = batObj.GetBuffManager()
     curBuff = buffMgr.GetBuff(buffID)
     if not curBuff:
@@ -70,7 +88,7 @@
         callFunc = GameWorld.GetExecFunc(PassiveTrigger, "%s.%s" % (pyName, "DoBuffEffectLogic"))
         if not callFunc:
             continue
-        callFunc(turnFight, batObj, curBuff, curEffect, connSkill)
+        callFunc(turnFight, batObj, tagObj, curBuff, curEffect, connSkill)
         
     return
 

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