From cdb001b8065cf4bcfe63b82bf8c03ae48b362e7b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 19 三月 2026 12:02:09 +0800
Subject: [PATCH] 493 【活动内容】武将登场-服务端(招募武将非首次获得不广播设定仅针对常规招募;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/EventReport.py |   61 ++++++------------------------
 1 files changed, 12 insertions(+), 49 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/EventReport.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/EventReport.py
index a1f54f3..9dcf009 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/EventReport.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/EventReport.py
@@ -33,7 +33,6 @@
 #---------------------------------------------------------------------
 
 import ChConfig
-import TurnAttack
 import PlayerControl
 import IpyGameDataPY
 import ReadChConfig
@@ -42,7 +41,6 @@
 
 import datetime
 import urllib
-import json
 
 ## 初始化事件
 #  @param None
@@ -61,17 +59,18 @@
 #  @param eventParam 事件参数
 #  @param curPlayer 
 #  @return None
-def EventReport(eventActionID, eventParam, curPlayer=None, OperatorID=""):
+def EventReport(eventActionID, eventParam, curPlayer=None, OperatorID="", checkNeed=True):
     # 组成例子 eventParam 的格式必须是 xx=yy&zz=cc
     #  "http://192.168.0.249:12000/event_receiver?EventID=3099&OperatorID=test&PlayerCount=102&Time=2018-02-08 18:30:30&ProductID=snxxz&RegionName=s1"
     
-    reportActionIDList = IpyGameDataPY.GetFuncEvalCfg("EventReport", 3)
-    if reportActionIDList and eventActionID not in reportActionIDList:
-        #GameWorld.DebugLog("非需要汇报的事件ID! %s" % eventActionID)
-        return
-    if eventActionID in IpyGameDataPY.GetFuncEvalCfg("EventReport", 1):
-        #GameWorld.DebugLog("不需要汇报的事件! %s" % eventActionID)
-        return
+    if checkNeed:
+        reportActionIDList = IpyGameDataPY.GetFuncEvalCfg("EventReport", 3)
+        if reportActionIDList and eventActionID not in reportActionIDList:
+            #GameWorld.DebugLog("非需要汇报的事件ID! %s" % eventActionID)
+            return
+        if eventActionID in IpyGameDataPY.GetFuncEvalCfg("EventReport", 1):
+            #GameWorld.DebugLog("不需要汇报的事件! %s" % eventActionID)
+            return
     
     if not curPlayer and not OperatorID:
         return
@@ -88,6 +87,7 @@
                       "IP": curPlayer.GetIP(),
                       "Level": curPlayer.GetLV(),
                       "DeviceFlag": curPlayer.GetAccountData().GetDeviceFlag(),
+                      "ClientVersion":curPlayer.GetAccountData().GetClientVersion(),
                       "Job": curPlayer.GetJob(),
                       "PlayerID": curPlayer.GetPlayerID(),
                       "CreateRoleTime": curPlayer.GetCreateRoleTime(),
@@ -98,7 +98,6 @@
                       "FamilyName": curPlayer.GetFamilyName(),
                       "ReamlLV":curPlayer.GetOfficialRank(),
                       "TreeLV":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TreeLV),
-                      "LineupHero":GetReportMainLineupInfo(curPlayer),
                       }
         for mapID in ChConfig.ReportCenterMapIDList:
             playerInfo["FBPass%s" % mapID] = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FBPassLineID % mapID)
@@ -108,12 +107,8 @@
         playerInfo = "&%s" % urllib.urlencode(playerInfo) #UTF8 需要转成url编码才可用
         
     else:
-        # 合服情况,玩家取自己服发送,非玩家数据按指定平台配置发
-        sid = GameWorld.GetPlayerMainServerID(OperatorID)
-        if not sid:
-            GameWorld.ErrLog("GetPlayerMainServerID: %s-%s"%(OperatorID, sid))
-            return
-        RegionName = 's%s'%sid
+        serverID = GameWorld.GetGameWorld().GetServerID()
+        RegionName = 's%s'%serverID
 
     if eventParam:
         eventParam = "&%s"%eventParam
@@ -127,38 +122,6 @@
     # 第五个参数0代表get发送  1代表post
     GameWorld.GetGameWorld().EventReport_EventReport("", "", "", "", 0, getUrl)
     return
-
-def GetReportMainLineupInfo(curPlayer):
-    lineup = TurnAttack.GetPlayerLineup(curPlayer, ShareDefine.Lineup_Main)
-    if lineup.IsEmpty():
-        return {}
-    
-    heroDict = {}
-    curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptHero)
-    for posNum in lineup.GetPosNumList():
-        hero = lineup.GetLineupHero(posNum)
-        heroID = hero.heroID
-        itemIndex = hero.itemIndex
-        heroLV = 1
-        star = 0
-        breakLV = 0
-        awakeLV = 0
-        if itemIndex >= 0 and itemIndex < curPack.GetCount():
-            heroItem = curPack.GetAt(itemIndex)
-            if heroItem and not heroItem.IsEmpty():
-                heroLV = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroLV)
-                star = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroStar)
-                breakLV = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroBreakLV)
-                awakeLV = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroAwakeLV)
-        heroDict[str(posNum)] = {
-                                 "HeroID":heroID,
-                                 "SkinID":hero.skinID,
-                                 "LV":heroLV,
-                                 "Star":star,
-                                 "BreakLV":breakLV,
-                                 "AwakeLV":awakeLV,
-                                 }
-    return json.dumps(heroDict, ensure_ascii=False).replace(" ", "")
 
 ## =================================================================================================
     

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