From cdb001b8065cf4bcfe63b82bf8c03ae48b362e7b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 19 三月 2026 12:02:09 +0800
Subject: [PATCH] 493 【活动内容】武将登场-服务端(招募武将非首次获得不广播设定仅针对常规招募;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 40 +++++++++-------------------------------
1 files changed, 9 insertions(+), 31 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 54ae28a..b47dad3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -27,30 +27,22 @@
import PlayerCoin
import PlayerControl
import PlayerFamily
-import PlayerLoginDayAward
import NPCCommon
import FunctionNPCCommon
import PlayerGoldGift
import PlayerActivity
import FBCommon
-import PlayerFreeGoods
import ChItem
-import GameLogic_Tianzi
import PlayerGoldInvest
-import PlayerActTurntable
import PlayerActTask
import PlayerActBuyCountGift
-import PlayerActLoginNew
import PlayerOfflineSupport
-import PlayerWishingWell
import PlayerTreasure
import PlayerZhanling
-import PlayerLove
import IpyGameDataPY
import PlayerArena
import PyGameData
import OpenServerActivity
-import PlayerXiangong
import PlayerBillboard
import PlayerViewCache
import GameFuncComm
@@ -58,6 +50,7 @@
import PlayerHero
import PlayerTree
import PlayerLLMJ
+import PlayerHJG
import DBDataMgr
import datetime
@@ -82,14 +75,11 @@
def DoLogic_OnDay(tick):
GameWorld.Log("MapServer -> OnDay!")
- #副本OnDay事件响应
- #FBLogic.OnDay(tick)
OpenServerActivity.OnDay()
- #仙盟
+ FBLogic.OnDay()
PlayerFamily.FamilyOnDay()
PlayerArena.OnDay()
- GameLogic_Tianzi.OnDay()
PlayerOfflineSupport.OnDay()
playerManager = GameWorld.GetPlayerManager()
@@ -135,6 +125,7 @@
def DoLogic_OnWeek(tick):
GameWorld.Log("MapServer -> OnWeek!")
+ FBLogic.OnWeek()
PlayerArena.OnWeek()
playerManager = GameWorld.GetPlayerManager()
@@ -146,8 +137,6 @@
PlayerOnWeek(curPlayer)
- #副本OnWeek事件响应
- FBLogic.OnWeek(tick)
return
def DoLogic_OnMonth(tick):
@@ -210,11 +199,13 @@
if not centerEventValue:
centerEventValue = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_CrossCenterEvent)
playerEventValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OnCrossEvent)
- if not playerEventValue:
- playerEventValue = centerEventValue
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OnCrossEvent, centerEventValue)
+ #第一次也要执行一次
+ #if not playerEventValue:
+ # playerEventValue = centerEventValue
+ # PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OnCrossEvent, centerEventValue)
if playerEventValue == centerEventValue and not gmEvent:
+ GameWorld.DebugLog("玩家与跨服中心事件值相同不处理! playerEventValue=%s,centerEventValue=%s" % (playerEventValue, centerEventValue))
return
centerEventTime = GameWorld.ChangeStrToDatetime("%s" % centerEventValue, ChConfig.TYPE_Time_Format_YmdH)
@@ -280,8 +271,6 @@
#OnDay时清除每日签到的信息
PlayerSignDay.SignDayOnDay(curPlayer)
- # 累计登陆礼包登陆次数刷新
- PlayerLoginDayAward.NotePlayerLoginDayCnt(curPlayer)
#------------------------------------------------------------------------------
@@ -294,18 +283,13 @@
#寻宝
PlayerTreasure.OnDay(curPlayer)
PlayerGoldGift.OnDay(curPlayer)
- #转盘
- PlayerActTurntable.PlayerOnDay(curPlayer)
- #情缘
- PlayerLove.DoPlayerOnDay(curPlayer)
- #仙宫
- PlayerXiangong.PlayerOnDay(curPlayer)
PlayerControl.PlayerOnDay(curPlayer)
ChPlayer.PlayerOnDay(curPlayer)
PlayerActivity.OnDay(curPlayer)
PlayerLLMJ.PlayerOnDay(curPlayer)
FunctionNPCCommon.ShopItemOnDay(curPlayer)
OpenServerActivity.PlayerOnDay(curPlayer)
+ PlayerHJG.PlayerOnDay(curPlayer)
# 特殊时间点X点过天
#elif onEventType == ShareDefine.Def_OnEventTypeEx:
@@ -314,8 +298,6 @@
PlayerFamily.PlayerOnDay(curPlayer)
# 重置物品每日使用次数
ChItem.ResetItemUseCntToday(curPlayer)
- # 极品白拿
- PlayerFreeGoods.OnDay(curPlayer)
#采集次数重置
NPCCommon.PlayerOnDay(curPlayer)
#竞技场
@@ -323,12 +305,8 @@
# 以下为支持两种重置模式切换配置的
FBCommon.FBOnDay(curPlayer, onEventType)
- #许愿池
- PlayerWishingWell.OnDay(curPlayer)
#任务活动
PlayerActTask.OnDay(curPlayer)
- #登录活动
- PlayerActLoginNew.OnDay(curPlayer)
#购买次数礼包
PlayerActBuyCountGift.OnDay(curPlayer, onEventType)
return
--
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