From d54122e382a5f433a640a243fe2b9d3cce20bd78 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 18 十二月 2025 10:46:17 +0800
Subject: [PATCH] 263 【主界面】头像系统(内政-幻境阁系统)-服务端(优化改名任务,历史改过就算;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py |   19 -------------------
 1 files changed, 0 insertions(+), 19 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
index f1d7758..ece7992 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -1485,25 +1485,6 @@
 # 攻击时防守方神兵护盾的处理
 def CalcAtkProDef(atkObj, defObj, hurtValue, curSkill, tick):
     return hurtValue
-#    if defObj.GetGameObjType() != IPY_GameWorld.gotPlayer:
-#        return hurtValue
-#    
-#    if not CheckIsPlayerOnwer(atkObj):
-#        return hurtValue
-#
-#    curProDef = PlayerControl.GetProDef(defObj)
-#    if not curProDef:
-#        return hurtValue
-#    
-#    absortValue = min(PlayerControl.GetProDefAbsorb(defObj)*hurtValue/ChConfig.Def_MaxRateValue, curProDef)
-#    
-#    PlayerControl.SetProDef(defObj, curProDef - absortValue)
-#    
-#    # 被动技能触发
-#    defObj.SetDict(ChConfig.Def_PlayerKey_GodWeaponBeforeProDef, curProDef)
-#    PassiveBuffEffMng.OnPassiveSkillTrigger(defObj, atkObj, None, ChConfig.TriggerType_ProDefValue, tick)
-#    return hurtValue - absortValue
-
 
 # 设置玩家一次主动型攻击中的第一个防御者
 def SetFirstDefender(attacker, defObj, curSkill):

--
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