From d624a48d2b11c1c2847764c3224319e702613f4b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 26 九月 2025 10:34:55 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(丁奉反伤,孙鲁育技能;增加释放方式1004 - 反伤盾/荆棘;增加buff状态定义:21-承伤盾,22-反伤盾;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py |    4 ----
 1 files changed, 0 insertions(+), 4 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
index 04fe355..f55e6e5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
@@ -78,7 +78,6 @@
 import ItemCommon
 import ShareDefine
 import PlayerCoat
-import PlayerGatherSoul
 import PlayerRune
 import IpyGameDataPY
 import NPCCommon
@@ -424,9 +423,6 @@
     
     # 符印交换
     if PlayerRune.SwitchRune(curPlayer, pack_SrcBackpack, pack_DesBackPack, pack_SrcIndex, pack_DestIndex):
-        return
-    # 聚魂交换
-    if PlayerGatherSoul.SwitchGatherSoul(curPlayer, pack_SrcBackpack, pack_DesBackPack, pack_SrcIndex, pack_DestIndex):
         return
     
     #时装

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