From d624a48d2b11c1c2847764c3224319e702613f4b Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 26 九月 2025 10:34:55 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(丁奉反伤,孙鲁育技能;增加释放方式1004 - 反伤盾/荆棘;增加buff状态定义:21-承伤盾,22-反伤盾;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBSetFaction.py | 9 +-------- 1 files changed, 1 insertions(+), 8 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBSetFaction.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBSetFaction.py index 0e1fad2..756b9fa 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBSetFaction.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBSetFaction.py @@ -21,7 +21,6 @@ #导入 import FBLogic import GameWorld -import EventShell import PlayerControl import FBCommon #--------------------------------------------------------------------- @@ -64,13 +63,7 @@ if not retPos: return - #=============================================================================================== - # # 验证传送NPC条件是否符合 - # if not EventShell.DoLogic_EnterFbGameEvent(curPlayer, mapID, tick): - # return - #=============================================================================================== - # 传送逻辑 - PlayerControl.PlayerResetWorldPosFB(curPlayer, mapID, retPos[0], retPos[1], False, 0) + PlayerControl.PlayerResetWorldPosFB(curPlayer, mapID, retPos[0], retPos[1], 0) return -- Gitblit v1.8.0