From d629712afdd7ff097902578febbc93bf1bec490e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 17 十二月 2025 10:53:38 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(大乔全部技能; 增加效果5025;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_Attr.py | 12 ++++++++++--
1 files changed, 10 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_Attr.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_Attr.py
index ceaae8d..4fee62e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_Attr.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_Attr.py
@@ -26,6 +26,14 @@
if calcType == 10:
buffStateList = curEffect.GetEffectValue(2)
maxValue = curEffect.GetEffectValue(3) # 累计最高增加值
+ checkBatType = curEffect.GetEffectValue(4) # 验证攻击类型 0-不验证;1-连击;2-追击;3-反击
+ if checkBatType:
+ if not connSkill:
+ return
+ if connSkill.GetBatType() != checkBatType:
+ #GameWorld.DebugLog("额外属性效果非该战斗类型不触发: checkBatType=%s,skillBatType=%s" % (checkBatType, connSkill.GetBatType()))
+ return
+
layerTotal = 0
buffMgr = defender.GetBuffManager()
for buffState in buffStateList:
@@ -34,8 +42,8 @@
attrValue *= layerTotal
if maxValue and attrValue > maxValue:
attrValue = maxValue
- GameWorld.DebugLog("按对方buff层级增加属性: attrID=%s,attrValue=%s,buffStateList=%s,layerTotal=%s,maxValue=%s"
- % (attrID, attrValue, buffStateList, layerTotal, maxValue))
+ GameWorld.DebugLogEx("按对方buff层级增加属性: attrID=%s,attrValue=%s,buffStateList=%s,layerTotal=%s,maxValue=%s,checkBatType=%s",
+ attrID, attrValue, buffStateList, layerTotal, maxValue, checkBatType)
# 11-根据自己已损失血量百分比
elif calcType == 11:
curHP = attacker.GetHP()
--
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