From d69d0cd898405aa741ae65ad4458fe81afef9f32 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 18 十二月 2025 17:26:38 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(庞统所有技能;目标范围增加8-继承主技能友军;目标细分增加9-仅流血目标;增加触发方式48 49 50;增效效果5506;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 11 ++++++++--- 1 files changed, 8 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index e737e03..118e099 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -1347,7 +1347,8 @@ SkillTagAim_Self, # 自己 5 SkillTagAim_MainSkill, # 继承主技能目标 6 SkillTagAim_MainSkillEx, # 继承主技能目标一次性处理 7 -) = range(8) +SkillTagAim_MainSkillFriend, # 继承主技能友军 8 +) = range(9) # 技能目标 - 细分 ( @@ -1360,7 +1361,8 @@ SkillTagAffect_Burn, # 灼烧/玄火目标优先 6 SkillTagAffect_PoisonCure, # 仅焚血(毒奶)目标 7 SkillTagAffect_DamShield, # 承伤盾目标优先 8 -) = range(9) +SkillTagAffect_Bleeding, # 仅流血目标 9 +) = range(10) #技能施法目标 Def_UseSkillAim_Type = 3 @@ -4010,7 +4012,10 @@ TriggerWay_FriendAction, # 友方行动后(包含自己) 45 TriggerWay_HurtTag, # 对目标造成伤害时 46 TriggerWay_BeControlledHard, # 受控时(硬控) 47 -) = range(1, 1 + 47) +TriggerWay_FriendCombo, # 友军连击时(包含自己) 48 +TriggerWay_FriendPursue, # 友军追击时(包含自己) 49 +TriggerWay_FriendAttackOverDirectOne, # 友方使用技能后(多目标仅触发一次,包含自己) 50 +) = range(1, 1 + 50) # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的 TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst] -- Gitblit v1.8.0