From d69d0cd898405aa741ae65ad4458fe81afef9f32 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 18 十二月 2025 17:26:38 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(庞统所有技能;目标范围增加8-继承主技能友军;目标细分增加9-仅流血目标;增加触发方式48 49 50;增效效果5506;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetWorldPos.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetWorldPos.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetWorldPos.py
index 453fcbe..7930c4d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetWorldPos.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetWorldPos.py
@@ -33,6 +33,6 @@
         posX = curPlayer.GetPosX()
     if not posY:
         posY = curPlayer.GetPosY()
-    PlayerControl.PlayerResetWorldPos(curPlayer, mapID, posX, posY, True, lineID)
+    PlayerControl.PlayerResetWorldPos(curPlayer, mapID, posX, posY, lineID)
     return
 

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