From d69d0cd898405aa741ae65ad4458fe81afef9f32 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 18 十二月 2025 17:26:38 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(庞统所有技能;目标范围增加8-继承主技能友军;目标细分增加9-仅流血目标;增加触发方式48 49 50;增效效果5506;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py | 18 ++++++++++--------
1 files changed, 10 insertions(+), 8 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
index 3e18e05..047d585 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
@@ -16,17 +16,19 @@
#-------------------------------------------------------------------------------
import TurnBuff
+import GameWorld
-def DoBuffEffectLogic(turnFight, batObj, tagObj, effBuff, curEffect, connSkill):
+def DoBuffEffectLogic(turnFight, batObj, tagObj, effBuff, curEffect, connSkill, connBuff, **kwargs):
#结算一次扣除1回合
- remainTime = max(0, effBuff.GetRemainTime() - 1)
- effBuff.SetRemainTime(remainTime)
+ remainTime = effBuff.GetRemainTime()
TurnBuff.DoBuffProcess(turnFight, batObj, effBuff)
- if remainTime <= 0:
- TurnBuff.DoBuffDel(turnFight, batObj, effBuff)
- else:
- TurnBuff.SyncBuffRefresh(turnFight, batObj, effBuff)
-
+ if remainTime == 0:
+ GameWorld.DebugLog("永久buff,不扣回合数")
+ return True
+
+ remainTime -= 1
+ TurnBuff.SetBuffRemainTime(turnFight, batObj, effBuff, remainTime)
+
return True
--
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