From d69d0cd898405aa741ae65ad4458fe81afef9f32 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 18 十二月 2025 17:26:38 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(庞统所有技能;目标范围增加8-继承主技能友军;目标细分增加9-仅流血目标;增加触发方式48 49 50;增效效果5506;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5501.py | 15 +++++++++++++++
1 files changed, 15 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5501.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5501.py
index 61d768a..478798a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5501.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5501.py
@@ -21,6 +21,21 @@
def DoSkillEffectLogic(turnFight, batObj, tagObj, effSkill, curEffect, connSkill, connBuff, **kwargs):
skillID = curEffect.GetEffectValue(0) # 技能ID,为0时释放本技能
setLayerCnt = curEffect.GetEffectValue(1) # 指定buff层级
+ byTagStateList = curEffect.GetEffectValue(2) # 或根据目标xx状态 [状态1, 状态2, ...]总层级
+ if byTagStateList:
+ layerTotal = 0
+ tagBuffMgr = tagObj.GetBuffManager()
+ for index in range(tagBuffMgr.GetBuffCount()):
+ buff = tagBuffMgr.GetBuffByIndex(index)
+ skillData = buff.GetSkillData()
+ if skillData.GetCurBuffState() not in byTagStateList:
+ continue
+ layerTotal += buff.GetLayer()
+ setLayerCnt = layerTotal
+
+ if setLayerCnt <= 0:
+ return
+
if not skillID:
passiveSkill = effSkill
else:
--
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