From d7f44d8d871a90c818bdb3ffe9a60af875b7100a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 30 九月 2025 10:12:23 +0800
Subject: [PATCH] 135 【挑战】战锤秘境-服务端(白骨盈野;副本基础;副本扫荡;广告奖励支持;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py |   24 +++++++++++-------------
 1 files changed, 11 insertions(+), 13 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index 1dd5d6a..4537a3c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -1402,7 +1402,7 @@
     #进入副本通用检查
     fbIpyData = FBCommon.GetFBIpyData(mapID)
     fbLineIpyData = FBCommon.GetFBLineIpyData(mapID, lineID)
-    sceneMapID = mapID if not fbLineIpyData else fbLineIpyData.GetMapID()
+    sceneMapID = mapID #if not fbLineIpyData else fbLineIpyData.GetMapID()
     #过滤封包地图ID
     if not GameWorld.GetMap().IsMapIDExist(sceneMapID):
         GameWorld.ErrLog('###非法地图数据,sceneMapID: %s' % (sceneMapID), curPlayer.GetID())
@@ -1431,15 +1431,14 @@
             GameWorld.Log("非队长,无法发起进入组队副本请求!", curPlayer.GetPlayerID())
             return
         isSendToGameServer = True
-    if isSendToGameServer or mapID in ChConfig.Def_MapID_SendToGameServer \
-        or mapID in ReadChConfig.GetEvalChConfig("MapID_SendToGameServer"):
+    if isSendToGameServer:
         extendParamList = []
         if mapID in ChConfig.Def_MapID_LineIDToPropertyID:
-            enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % mapID)
+            enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FbEnterCnt % mapID)
             extendParamList = [enterCnt]
-        elif mapID in ChConfig.MirrorBattleMapIDList:
-            reqInfoEx["sceneMapID"] = sceneMapID
-            extendParamList = [reqInfoEx]
+        #elif mapID in ChConfig.MirrorBattleMapIDList:
+        #    reqInfoEx["sceneMapID"] = sceneMapID
+        #    extendParamList = [reqInfoEx]
         SendToGameServerEnterFB(curPlayer, mapID, lineID, tick, extendParamList)
         return
     
@@ -1663,8 +1662,7 @@
     curPlayer.SetDict(ChConfig.Def_PlayerKey_TransTick, tick)
     
     mapID = FBCommon.GetRecordMapID(mapID)
-    fbLineIpyData = FBCommon.GetFBLineIpyData(mapID, funcLineID)
-    sceneMapID = mapID if not fbLineIpyData else fbLineIpyData.GetMapID()
+    sceneMapID = mapID #if not fbLineIpyData else fbLineIpyData.GetMapID()
     
     # 地图分流, 减少单地图压力
     FBMapShuntDict = ReadChConfig.GetEvalChConfig("FBMapShunt")
@@ -1824,8 +1822,8 @@
         return tagLineID
     tagLinePlayerCountDict = PyGameData.g_commMapLinePlayerCountDict[tagMapID] # 此分线包含所有分线,含未开放的及活动分线
     
-    if bossID and tagMapID != ChConfig.Def_FBMapID_BossHome:
-        tagLineID = 0 # Boss的话未分流前先强制1线,即为0
+    #if bossID and tagMapID != ChConfig.Def_FBMapID_BossHome:
+    #    tagLineID = 0 # Boss的话未分流前先强制1线,即为0
     playerID = curPlayer.GetPlayerID()
     playChangeLineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_PlayChangeLineID)
     funcChangeLineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FuncChangeLineID)
@@ -4202,8 +4200,8 @@
         if actExpIpyData and curPlayer.GetLV() >= actExpIpyData.GetLVLimit():
             fightExpRate += actExpIpyData.GetAddExpRate()
             
-    if curPlayer.GetMapID() not in [ChConfig.Def_FBMapID_FamilyInvade]: #守卫人皇不加组队加成
-        fightExpRate += curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TeamExpRate) # 组队
+    #if curPlayer.GetMapID() not in [ChConfig.Def_FBMapID_FamilyInvade]: #守卫人皇不加组队加成
+    #    fightExpRate += curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TeamExpRate) # 组队
     
     #地图多倍经验加成,默认是1倍不加成
     mapExpAddMultiple = 0

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