From d7f44d8d871a90c818bdb3ffe9a60af875b7100a Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 30 九月 2025 10:12:23 +0800 Subject: [PATCH] 135 【挑战】战锤秘境-服务端(白骨盈野;副本基础;副本扫荡;广告奖励支持;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 25 ++----------------------- 1 files changed, 2 insertions(+), 23 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py index 6361081..bc2b1ed 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py @@ -42,7 +42,6 @@ import PlayerCrossRealmPK import PlayerCrossChampionship import PlayerPet -import PlayerRecover import PlayerFamilyRedPacket import OpenServerCampaign import PlayerCostRebate @@ -289,31 +288,11 @@ #仙宫 PlayerXiangong.PlayerOnDay(curPlayer) PlayerControl.PayCoinOnDay(curPlayer) - #玩法前瞻奖励 - gameNoticeAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GameNoticeAwardState) - if gameNoticeAwardState: - PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GameNoticeAwardState, 0) - ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_GameNotice, 0) - #每日分享奖励重置 - shareGameAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ShareGameAwardState) - if shareGameAwardState: - PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ShareGameAwardState, 0) - ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_ShareGame, 0) - #开服每日奖励 - awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OpenSererDailyAward) - if awardState: - PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OpenSererDailyAward, 0) - ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_OpenServerDailyAward, 0) - #开服每日奖励 - awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RechargeDayAward) - if awardState: - PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RechargeDayAward, 0) - ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_RechargeDayAward, 0) + ChPlayer.PlayerOnDay(curPlayer) + # 特殊时间点X点过天 elif onEventType == ShareDefine.Def_OnEventTypeEx: PlayerHero.PlayerOnDay(curPlayer) - # 资源找回 - PlayerRecover.RecoverOnDay(curPlayer) # 仙盟过天 PlayerFamily.PlayerOnDay(curPlayer) # 重置物品每日使用次数 -- Gitblit v1.8.0