From d7f44d8d871a90c818bdb3ffe9a60af875b7100a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 30 九月 2025 10:12:23 +0800
Subject: [PATCH] 135 【挑战】战锤秘境-服务端(白骨盈野;副本基础;副本扫荡;广告奖励支持;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py |   20 +++-----------------
 1 files changed, 3 insertions(+), 17 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
index 639f63e..9ba2bb3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
@@ -21,7 +21,6 @@
 import SkillShell
 import PassiveBuffEffMng
 import ChNetSendPack
-import PlayerTJG
 import OperControlManager
 import GameObj
 import CrossPlayerData
@@ -41,13 +40,7 @@
     if curObj == None:
         # 避免配表错误导致报错
         return False
-
-    if GameWorld.GetMap().GetMapID() == ChConfig.Def_FBMapID_GatherSoul and curObj.GetGameObjType() == IPY_GameWorld.gotNPC:
-        if curSkill.GetSkillTypeID() != 23052:
-            #GameWorld.DebugLog('聚魂副本玩家不能对怪物上buff curSkill=%s,buffOwner=%s'%(curSkill.GetSkillTypeID(),buffOwner.GetID()))
-            return True
-        #GameWorld.DebugLog('聚魂副本对怪物上buff curSkill=%s,buffOwner=%s'%(curSkill.GetSkillTypeID(),buffOwner.GetID()))
-        
+    
     if curObj.GetGameObjType() == IPY_GameWorld.gotNPC and curObj.GetIsBoss() not in ChConfig.Def_SkillAttack_NPCIsBoss \
     and SkillCommon.GetSkillBattleType(curSkill) == ChConfig.Def_BattleRelationType_CommNoBoss and SkillShell.IsNPCSkillResist(curObj):
         # 释放后 对指定BOSS无效的技能
@@ -654,7 +647,6 @@
     beforeHP = GameObj.GetHP(curObj)
     
     index = 0
-    isPlayerTJG = (curObj.GetGameObjType() == IPY_GameWorld.gotPlayer and PlayerTJG.GetIsTJG(curObj))
     
     skillIDListInDelBuff = []   # buff消失中需要处理添加buff,外层处理避免错乱
     
@@ -669,12 +661,6 @@
         #填表,持续时间为0的Buff为永久Buff
         if not curSkill.GetLastTime() and not curBuffRemainTime:
             index += 1
-            continue
-        
-        if isPlayerTJG and curSkill.GetSkillTypeID() in ChConfig.TJGStateNotRefreshTimeBuff:
-            curBuff.SetCalcStartTick( tick ) 
-            index += 1
-            #GameWorld.DebugLog("脱机挂状态下不刷新buff时间: skillTypeID=%s" % curSkill.GetSkillTypeID())
             continue
         
         remainTime = curBuffRemainTime - ( tick - curBuff.GetCalcStartTick() )
@@ -863,7 +849,7 @@
     
     #异常错误
     if not buffSkill:
-        #GameWorld.Log("查找Buff异常 = %s "%(ChConfig.Def_SkillID_JoinExam) , curPlayer.GetPlayerID())
+        #GameWorld.Log("查找Buff异常", curPlayer.GetPlayerID())
         return False
     
     buffType = SkillCommon.GetBuffType(buffSkill)
@@ -905,7 +891,7 @@
     
     #异常错误
     if not buffSkill:
-        #GameWorld.Log("查找Buff异常 = %s "%(ChConfig.Def_SkillID_JoinExam) , curPlayer.GetPlayerID())
+        #GameWorld.Log("查找Buff异常", curPlayer.GetPlayerID())
         return False
     
     buffType = SkillCommon.GetBuffType(buffSkill)

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