From d86c7a4cdfc8dc5fbd416426afcb90fbcb987783 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 26 一月 2026 15:30:46 +0800
Subject: [PATCH] 423 【内政】命格系统-服务端(命格物品基础值取物品等级;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPreset.py | 9 +++++++++
1 files changed, 9 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPreset.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPreset.py
index f5a5814..4029904 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPreset.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPreset.py
@@ -99,6 +99,15 @@
infoDict = {"funcPresetType":funcPresetType, "presetID":presetID}
if not PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, needGold, "FuncPresetUnlock", infoDict):
return
+
+ # 命格感悟等级
+ elif unlockType == 2:
+ needGWLV = unlockValue
+ ganwuLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MGGanwuLV)
+ if ganwuLV < needGWLV:
+ GameWorld.DebugLog("命格感悟等级不足无法解锁该预设! funcPresetType=%s,presetID=%s,ganwuLV=%s < %s" % (funcPresetType, presetID, ganwuLV, needGold))
+ return
+
else:
return
--
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