From d86c7a4cdfc8dc5fbd416426afcb90fbcb987783 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 26 一月 2026 15:30:46 +0800
Subject: [PATCH] 423 【内政】命格系统-服务端(命格物品基础值取物品等级;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py | 4 ++++
1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
index 8b990af..7340f58 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -1848,6 +1848,10 @@
#0通哟 1 PVP类型 2PVE类型
return curSkill.GetHurtType() % 10
+def GetSkillIDBySkillTypeID(skillTypeID, skillLV=1):
+ skillID = skillTypeID + skillLV - 1
+ return skillID
+
def isDamageShieldSkill(skillData):
## 是否承伤盾技能
return skillData.GetAtkType() == ChConfig.BuffAtkType_DamageShield
--
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