From d98bda20321c3945ae80ac81f3e98f545e061487 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 18 十月 2025 18:42:18 +0800
Subject: [PATCH] 0312 修改注释
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py | 32 ++------------------------------
1 files changed, 2 insertions(+), 30 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
index 820a969..f5bc798 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
@@ -725,8 +725,8 @@
SendEventPack("UseCurrency_%s" % moneyType, dataDict, curPlayer)
#战盟贡献
- elif moneyType == ShareDefine.TYPE_Price_Family_Contribution:
- SendEventPack("UseFamilyContribution", dataDict, curPlayer)
+ #elif moneyType == ShareDefine.TYPE_Price_Family_Contribution:
+ # SendEventPack("UseFamilyContribution", dataDict, curPlayer)
return
@@ -992,24 +992,6 @@
#发送封包
SendEventPack("OneTimeCoinGiveGold", dataDict, curPlayer)
return
-
-
-## 增加玩家家族活跃度
-# @param curPlayer: 玩家实例
-# @param addValue: 增加值
-# @param curValue: 增加后值
-# @param reason:增加原因
-# @return
-def DR_AddPlayerFamilyActiveValue(curPlayer, addValue, curValue, reason):
- return
-
- dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(),
- 'AccID':curPlayer.GetAccID(),
- 'addValue':addValue, 'FamilyActiveValue':curValue, 'Reason':reason}
- #发送封包
- SendEventPack("AddPlayerFamilyActiveValue", dataDict, curPlayer)
- return
-
## 宠物加点
# @param curPlayer: 玩家实例
@@ -1307,16 +1289,6 @@
'ItemID':itemID, 'KilledCnt':killedCnt, 'DropRate':dropRate}
#发送封包
SendEventPack("GlobalDropRate", dataDict, curPlayer)
- return
-
-## 玩家上线成就检查
-# @return
-def DR_CheckOldPlayerSuccess(curPlayer):
- dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(),
- 'AccID':curPlayer.GetAccID()}
-
- #发送封包
- SendEventPack("CheckOldPlayerSuccess", dataDict, curPlayer)
return
## 玩家境界升级
--
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