From d9f26c754f42f4b3ae6e2dba882131db70f1e045 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 03 三月 2026 16:44:25 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(效果6038改为计算敌方全体被冰冻次数;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index b41cbd1..7d57969 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3931,7 +3931,7 @@
 PassiveEff_AddBuffTime = 6035 # 增加buff持续时间
 PassiveEff_AddSkillUseCntLimit = 6036 # 增加7009回合数
 PassiveEff_AddDamBackPerByBuffLayer = 6037 # 增加反弹伤害万分比(根据buff层级)
-PassiveEff_AddSkillPerByBeFrozenCnt = 6038 # 增加本次技能万分比(按目标累计被冰冻次数)
+PassiveEff_AddSkillPerByBeFrozenCnt = 6038 # 增加本次技能万分比(按敌方全体本场战斗累计被冰冻次数)
 
 # 被动效果ID有触发值时就返回的
 PassiveEffHappenValueList = [PassiveEff_ChangeHurtType, PassiveEff_ImmuneControlBuff, PassiveEff_MustSuperHit, PassiveEff_SkillInvalid, 

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