From db168633a2853111b43c413779a5535228dfe61c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 09 二月 2026 20:20:24 +0800
Subject: [PATCH] 462 【付费活动】限时冲刺-服务端(轮回殿支持消费货币冲制;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 1500 +++++++++++++++++++++--------------------------------------
 1 files changed, 543 insertions(+), 957 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 5e912cc..9e8588d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -84,6 +84,7 @@
 
                 "NPCStronger":(
                         ("DWORD", "NPCID", 1),
+                        ("WORD", "NPCLV", 0),
                         ("float", "AtkRatio", 0),
                         ("float", "DefRatio", 0),
                         ("float", "MaxHPRatio", 0),
@@ -146,6 +147,12 @@
                         ("DWORD", "FightPower", 0),
                         ),
 
+                "PresetUnlock":(
+                        ("BYTE", "PresetType", 1),
+                        ("BYTE", "UnlockType", 0),
+                        ("DWORD", "UnlockValue", 0),
+                        ),
+
                 "Hero":(
                         ("DWORD", "HeroID", 1),
                         ("char", "Name", 0),
@@ -182,6 +189,7 @@
                         ("list", "AttrIDList", 0),
                         ("list", "AttrValueList", 0),
                         ("DWORD", "SkillID", 0),
+                        ("list", "SkillIDExList", 0),
                         ),
 
                 "HeroAwake":(
@@ -217,7 +225,7 @@
                         ),
 
                 "HeroQuality":(
-                        ("DWORD", "Quality", 1),
+                        ("BYTE", "Quality", 1),
                         ("list", "InitTalentWeight", 0),
                         ("BYTE", "InitStarUpper", 0),
                         ("DWORD", "InitAddPer", 0),
@@ -225,29 +233,26 @@
                         ("DWORD", "BreakLVAddPer", 0),
                         ("DWORD", "StarAddPer", 0),
                         ("list", "BookActAwardMoney", 0),
-                        ("DWORD", "BookInitAddPer", 0),
-                        ("DWORD", "BookStarAddPer", 0),
-                        ("DWORD", "BookBreakLVAddPer", 0),
                         ("list", "DismissReturnItems", 0),
                         ("list", "RecommendAwardMoney", 0),
                         ),
 
                 "HeroQualityBreak":(
-                        ("DWORD", "Quality", 1),
+                        ("BYTE", "Quality", 1),
                         ("DWORD", "BreakLV", 1),
-                        ("WORD", "LVMax", 0),
-                        ("list", "UPCostItem", 0),
+                        ("WORD", "UPLVNeed", 0),
+                        ("list", "UPCostItemList", 0),
                         ),
 
                 "HeroQualityAwake":(
-                        ("DWORD", "Quality", 1),
+                        ("BYTE", "Quality", 1),
                         ("DWORD", "AwakeLV", 1),
                         ("list", "UPCostItem", 0),
                         ("DWORD", "RebirthCostMoney", 0),
                         ),
 
                 "HeroQualityLV":(
-                        ("DWORD", "Quality", 1),
+                        ("BYTE", "Quality", 1),
                         ("DWORD", "HeroLV", 1),
                         ("list", "UPCostItem", 0),
                         ("list", "AttrIDList", 0),
@@ -257,6 +262,23 @@
                 "LineupRecommend":(
                         ("DWORD", "RecommendID", 1),
                         ("list", "HeroIDList", 0),
+                        ),
+
+                "HeroFates":(
+                        ("WORD", "FatesID", 1),
+                        ("BYTE", "FatesQuality", 0),
+                        ("list", "HeroIDList", 0),
+                        ("list", "AwardItemList", 0),
+                        ("list", "AttrIDList", 0),
+                        ("list", "LVAttrValueList", 0),
+                        ),
+
+                "HeroFatesQualityLV":(
+                        ("BYTE", "FatesQuality", 1),
+                        ("BYTE", "FatesLV", 1),
+                        ("BYTE", "NeedStarTotal", 0),
+                        ("BYTE", "NeedHeroCnt", 0),
+                        ("BYTE", "NeedQuality", 0),
                         ),
 
                 "PlayerAttr":(
@@ -269,6 +291,7 @@
                         ("float", "AtkRatio", 0),
                         ("float", "MaxHPRatio", 0),
                         ("float", "DefRatio", 0),
+                        ("float", "AtkSpeedRatio", 0),
                         ("float", "StunRateRatio", 0),
                         ("float", "SuperHitRateRatio", 0),
                         ("float", "ComboRateRatio", 0),
@@ -309,6 +332,10 @@
                         ("float", "QunFinalDamPerDefRatio", 0),
                         ("float", "PVPDamPerRatio", 0),
                         ("float", "PVPDamPerDefRatio", 0),
+                        ("float", "GuanchuanRatio", 0),
+                        ("float", "GuanchuanDefRatio", 0),
+                        ("float", "ZhaojiaRatio", 0),
+                        ("float", "ZhaojiaDefRatio", 0),
                         ),
 
                 "MainChapter":(
@@ -343,6 +370,7 @@
                         ("BYTE", "BossPosView", 0),
                         ("list", "SkillIDExList", 0),
                         ("BYTE", "SkillExCnt", 0),
+                        ("WORD", "ReModelID", 0),
                         ),
 
                 "Title":(
@@ -584,6 +612,39 @@
                         ("list", "LegendAttrValue", 0),
                         ),
 
+                "MGGanwuLV":(
+                        ("BYTE", "GanwuLV", 1),
+                        ("DWORD", "NextNeedExp", 0),
+                        ("DWORD", "AtkBase", 0),
+                        ("DWORD", "DefBase", 0),
+                        ("DWORD", "HPBase", 0),
+                        ("DWORD", "AtkSpeedBase", 0),
+                        ("dict", "BatAttrBaseDict", 0),
+                        ),
+
+                "MGGuayuQuality":(
+                        ("BYTE", "ItemColor", 1),
+                        ("float", "AtkPlus", 0),
+                        ("float", "DefPlus", 0),
+                        ("float", "HPPlus", 0),
+                        ("float", "AtkSpeedPlus", 0),
+                        ("list", "AttrRange", 0),
+                        ("dict", "AttrRangeDict", 0),
+                        ),
+
+                "MGGuayuType":(
+                        ("BYTE", "ItemType", 1),
+                        ("BYTE", "EquipPlace", 0),
+                        ("float", "BaseAttrProportion", 0),
+                        ("DWORD", "FixedAttrID", 0),
+                        ("list", "AttrIDLib", 0),
+                        ),
+
+                "MGLingyingQuality":(
+                        ("DWORD", "Lingying", 1),
+                        ("list", "ItemColorWeightList", 0),
+                        ),
+
                 "EquipLegendAttrCount":(
                         ("BYTE", "ItemType", 1),
                         ("BYTE", "ItemColor", 1),
@@ -629,12 +690,6 @@
                         ("DWORD", "PlusLVUPTotalExp", 0),
                         ),
 
-                "Rune":(
-                        ("DWORD", "ID", 1),
-                        ("list", "AttrType", 0),
-                        ("DWORD", "TowerID", 0),
-                        ),
-
                 "EquipWash":(
                         ("BYTE", "WashType", 1),
                         ("BYTE", "WashLV", 1),
@@ -667,60 +722,10 @@
                         ("DWORD", "FightPowerEx", 0),
                         ),
 
-                "PetInfo":(
-                        ("DWORD", "ID", 1),
-                        ("BYTE", "Quality", 0),
-                        ("char", "UnlockSys", 0),
-                        ("DWORD", "UnLockNeedItemID", 0),
-                        ("BYTE", "UnLockNeedItemCnt", 0),
-                        ("DWORD", "DecomposeExp", 0),
-                        ("BYTE", "InitRank", 0),
-                        ("WORD", "MaxRank", 0),
-                        ("WORD", "UseNeedRank", 0),
-                        ("list", "SkillID", 0),
-                        ("list", "SkillUnLock", 0),
-                        ("list", "SkillUnLockSys", 0),
-                        ("DWORD", "InitFightPower", 0),
-                        ),
-
-                "PetStarUp":(
-                        ("DWORD", "PetNPCID", 1),
-                        ("BYTE", "PetStar", 1),
-                        ("list", "StarUpNeedItemList", 0),
-                        ("list", "StarAttrType", 0),
-                        ("list", "StarAttrValue", 0),
-                        ),
-
-                "PetTrain":(
-                        ("BYTE", "TrainType", 1),
-                        ("BYTE", "TrainLV", 1),
-                        ("WORD", "NeedRealmLV", 0),
-                        ("DWORD", "EatCntTotal", 0),
-                        ("DWORD", "EatCntEverytime", 0),
-                        ("list", "EatItemAttrTypeList", 0),
-                        ("list", "EatItemAttrValueList", 0),
-                        ("list", "LVAttrTypeList", 0),
-                        ("list", "LVAttrValueList", 0),
-                        ),
-
                 "EquipDecompose":(
                         ("WORD", "LV", 1),
                         ("DWORD", "UpNeedExp", 0),
                         ("dict", "Attr", 0),
-                        ),
-
-                "PetClassCost":(
-                        ("DWORD", "PetID", 1),
-                        ("DWORD", "Class", 1),
-                        ("DWORD", "UpNeedExp", 0),
-                        ("DWORD", "AtkAdd", 0),
-                        ),
-
-                "PetEatEquip":(
-                        ("BYTE", "EquipColor", 1),
-                        ("BYTE", "EquipClass", 1),
-                        ("DWORD", "Exp", 0),
-                        ("DWORD", "FamilyStoreItemScore", 0),
                         ),
 
                 "FaQiLVUp":(
@@ -770,8 +775,11 @@
                         ("BYTE", "SpecEffLayerMax", 0),
                         ("BYTE", "SpecAttrID", 0),
                         ("DWORD", "SpecAttrValue", 0),
-                        ("DWORD", "SpecAttrPerLVAdd", 0),
                         ("DWORD", "SpecAttrPerStarAdd", 0),
+                        ("BYTE", "PowerType", 0),
+                        ("DWORD", "PowerTypeValue", 0),
+                        ("DWORD", "PowerValue", 0),
+                        ("DWORD", "PowerPerStarAdd", 0),
                         ),
 
                 "GubaoResonanceAttr":(
@@ -789,6 +797,7 @@
                 "GubaoStar":(
                         ("BYTE", "GubaoQuality", 1),
                         ("BYTE", "GubaoStar", 0),
+                        ("list", "QualityStarCond", 0),
                         ("BYTE", "StarUPNeedSelfCnt", 0),
                         ("list", "StarUPNeedItemList", 0),
                         ),
@@ -799,12 +808,20 @@
                         ("list", "LVUPNeedItemInfo", 0),
                         ),
 
+                "GubaoLVAttr":(
+                        ("BYTE", "GubaoQuality", 1),
+                        ("BYTE", "GubaoLV", 1),
+                        ("list", "SpecAttrIDList", 0),
+                        ("list", "SpecAttrValueList", 0),
+                        ),
+
                 "Beauty":(
                         ("WORD", "BeautyID", 1),
                         ("BYTE", "BeautyQuality", 0),
                         ("BYTE", "UnlockWay", 0),
                         ("DWORD", "UnlockValue", 0),
                         ("BYTE", "UnlockNeedCnt", 0),
+                        ("DWORD", "ExclusiveItemID", 0),
                         ("list", "TalentAttrIDList", 0),
                         ("list", "TalentAttrValueList", 0),
                         ("list", "TalentPerLVAddList", 0),
@@ -858,6 +875,12 @@
                         ("DWORD", "MaxHP", 0),
                         ("DWORD", "Atk", 0),
                         ("DWORD", "Def", 0),
+                        ),
+
+                "LVReValue":(
+                        ("WORD", "ModelID", 1),
+                        ("WORD", "LV", 1),
+                        ("BYTE", "ReHeroStar", 0),
                         ("BYTE", "ReHeroBreakLV", 0),
                         ("BYTE", "ReHeroAwakeLV", 0),
                         ("DWORD", "ReAtk", 0),
@@ -892,19 +915,6 @@
                         ("float", "AttrPer", 0),
                         ("dict", "AttrSpecDict", 0),
                         ("dict", "AttrExDict", 0),
-                        ),
-
-                "RuneTower":(
-                        ("DWORD", "ID", 1),
-                        ("DWORD", "RunePoint", 0),
-                        ("DWORD", "Ysog", 0),
-                        ("DWORD", "NPCID", 0),
-                        ("BYTE", "IsNotify", 0),
-                        ("list", "FixEndAward", 0),
-                        ("dict", "GoodDrop", 0),
-                        ("DWORD", "SweepRunePoint", 0),
-                        ("DWORD", "SweepYsog", 0),
-                        ("dict", "SweepGoodDrop", 0),
                         ),
 
                 "ChinMap":(
@@ -942,6 +952,29 @@
                         ("list", "RandWeightItemList", 0),
                         ),
 
+                "FBDJGLevel":(
+                        ("WORD", "LayerNum", 1),
+                        ("BYTE", "LevelNum", 1),
+                        ("list", "PassAwardList", 0),
+                        ("list", "AwardList", 0),
+                        ("list", "LineupIDList", 0),
+                        ("WORD", "NPCLV", 0),
+                        ("float", "Difficulty", 0),
+                        ),
+
+                "FBDJGQuick":(
+                        ("WORD", "NeedLayer", 1),
+                        ("list", "QuickAwardList", 0),
+                        ),
+
+                "FBDJGEffect":(
+                        ("DWORD", "EffID", 1),
+                        ("BYTE", "EffQuality", 0),
+                        ("BYTE", "AttrID", 0),
+                        ("DWORD", "AttrValue", 0),
+                        ("DWORD", "RandWeight", 0),
+                        ),
+
                 "ADAward":(
                         ("DWORD", "ADID", 1),
                         ("BYTE", "ADCntMax", 0),
@@ -956,22 +989,6 @@
                         ("DWORD", "NeedCnt", 0),
                         ("list", "Condition", 0),
                         ("list", "AwardItemList", 0),
-                        ),
-
-                "TongTianLV":(
-                        ("WORD", "TTLV", 1),
-                        ("WORD", "LVUPPoint", 0),
-                        ("list", "CommAwardItemList", 0),
-                        ("list", "XianAwardItemList", 0),
-                        ("list", "NotifyItemIDList", 0),
-                        ),
-
-                "TongTianTask":(
-                        ("WORD", "TTTaskID", 1),
-                        ("BYTE", "TTTaskType", 0),
-                        ("BYTE", "IsDailyTask", 0),
-                        ("DWORD", "FinishNeedValue", 0),
-                        ("DWORD", "TaskPoint", 0),
                         ),
 
                 "Treasure":(
@@ -1081,12 +1098,6 @@
                         ("BYTE", "SkillResist", 0),
                         ),
 
-                "BOSSFirstKill":(
-                        ("DWORD", "NPCID", 1),
-                        ("WORD", "PerPlayerMoneyAward", 0),
-                        ("list", "PersonFirstKillAward", 0),
-                        ),
-
                 "NPCShow":(
                         ("DWORD", "NPCID", 1),
                         ("DWORD", "MapID", 1),
@@ -1105,12 +1116,6 @@
                         ("BYTE", "TotalMaxCount", 0),
                         ("BYTE", "RefreshSeconds", 0),
                         ("BYTE", "RefreshPerMinutes", 0),
-                        ),
-
-                "RuneCompound":(
-                        ("DWORD", "TagItemID", 1),
-                        ("list", "NeedItem", 0),
-                        ("WORD", "NeedMJ", 0),
                         ),
 
                 "ResourcesBack":(
@@ -1255,9 +1260,13 @@
                         ("BYTE", "LuckyGridNum", 0),
                         ("dict", "GridNumMaxLimitInfo", 0),
                         ("list", "NotifyGridNumList", 0),
-                        ("char", "NotifyKey", 0),
+                        ("dict", "NotifyKeyDict", 0),
                         ("BYTE", "AwardMoneyType", 0),
                         ("WORD", "AwardMoneyValue", 0),
+                        ("BYTE", "WishReset", 0),
+                        ("dict", "WishLibSelect", 0),
+                        ("dict", "WishLibPubFreeCnt", 0),
+                        ("dict", "WishLibCard", 0),
                         ),
 
                 "TreasureHouse":(
@@ -1275,10 +1284,13 @@
                         ),
 
                 "TreasureItemLib":(
+                        ("WORD", "ID", 0),
                         ("WORD", "LibID", 1),
                         ("DWORD", "ItemID", 0),
                         ("DWORD", "ItemCount", 0),
                         ("DWORD", "ItemWeight", 0),
+                        ("BYTE", "IsWishItem", 0),
+                        ("BYTE", "WishOutCnt", 0),
                         ),
 
                 "TreasureCntAward":(
@@ -1340,23 +1352,6 @@
                         ("DWORD", "CfgID", 1),
                         ("WORD", "LVLimit", 0),
                         ("DWORD", "AddExpRate", 0),
-                        ),
-
-                "ActCostRebate":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("WORD", "LVLimit", 0),
-                        ("BYTE", "IsDayReset", 0),
-                        ("list", "TemplateIDList", 0),
-                        ),
-
-                "CostRebateTemplate":(
-                        ("DWORD", "TemplateID", 1),
-                        ("DWORD", "NeedCostGold", 0),
-                        ("BYTE", "AwardIndex", 0),
-                        ("dict", "AwardItemList", 0),
-                        ("char", "NotifyKey", 0),
                         ),
 
                 "ActBuyOne":(
@@ -1457,23 +1452,6 @@
                         ("list", "NotifyItemNumList", 0),
                         ),
 
-                "ActBossReborn":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("BYTE", "ResetType", 0),
-                        ("WORD", "LVLimit", 0),
-                        ("BYTE", "TemplateID", 0),
-                        ),
-
-                "BossReborn":(
-                        ("BYTE", "TemplateID", 1),
-                        ("BYTE", "ID", 1),
-                        ("DWORD", "TotalTimes", 0),
-                        ("WORD", "SingleTimes", 0),
-                        ("dict", "Reward", 0),
-                        ),
-
                 "ActRealmPoint":(
                         ("DWORD", "CfgID", 1),
                         ("WORD", "Multiple", 0),
@@ -1553,22 +1531,6 @@
                         ("DWORD", "ExpireMinutes", 0),
                         ),
 
-                "ActRechargePrize":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("WORD", "LVLimit", 0),
-                        ("BYTE", "IsDayReset", 0),
-                        ("list", "TemplateIDList", 0),
-                        ),
-
-                "RechargePrizeTemplate":(
-                        ("DWORD", "TemplateID", 1),
-                        ("WORD", "CTGID", 0),
-                        ("DWORD", "GoldPrize", 0),
-                        ("BYTE", "PrizeCountLimit", 0),
-                        ),
-
                 "ActTotalRecharge":(
                         ("DWORD", "CfgID", 1),
                         ("char", "StartDate", 0),
@@ -1586,22 +1548,6 @@
                         ("BYTE", "AwardIndex", 0),
                         ("dict", "AwardItem", 0),
                         ("char", "NotifyKey", 0),
-                        ),
-
-                "ActRechargeRebateGold":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("WORD", "LVLimit", 0),
-                        ("BYTE", "IsDayReset", 0),
-                        ("list", "TemplateIDList", 0),
-                        ),
-
-                "RechargeRebateGoldTemplate":(
-                        ("DWORD", "TemplateID", 1),
-                        ("DWORD", "RMBMin", 0),
-                        ("DWORD", "RMBMax", 0),
-                        ("WORD", "RebateRate", 0),
                         ),
 
                 "ActGrowupBuy":(
@@ -1739,44 +1685,6 @@
                         ("WORD", "PosY", 0),
                         ),
 
-                "Coat":(
-                        ("DWORD", "CoatID", 1),
-                        ("BYTE", "CostQuality", 0),
-                        ("list", "EquipItemID", 0),
-                        ("DWORD", "UnlockItemID", 0),
-                        ("DWORD", "MaxLV", 0),
-                        ("list", "CostItemCnt", 0),
-                        ("dict", "StarAttr", 0),
-                        ("DWORD", "InitFightPower", 0),
-                        ),
-
-                "CoatChestUp":(
-                        ("DWORD", "LV", 1),
-                        ("BYTE", "NeedExp", 0),
-                        ("dict", "AddAttr", 0),
-                        ),
-
-                "ActWeekParty":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("WORD", "AdvanceMinutes", 0),
-                        ("BYTE", "IsDayReset", 0),
-                        ("BYTE", "ResetType", 0),
-                        ("WORD", "LVLimit", 0),
-                        ("list", "TemplateID", 0),
-                        ("dict", "PointAward", 0),
-                        ),
-
-                "WeekParty":(
-                        ("BYTE", "TemplateID", 1),
-                        ("BYTE", "ActionType", 0),
-                        ("DWORD", "TotalTimes", 0),
-                        ("WORD", "SingleTimes", 0),
-                        ("eval", "Reward", 0),
-                        ("WORD", "Point", 0),
-                        ),
-
                 "ActYunshi":(
                         ("DWORD", "CfgID", 1),
                         ("char", "StartDate", 0),
@@ -1788,6 +1696,9 @@
 
                 "ActLunhuidian":(
                         ("DWORD", "CfgID", 1),
+                        ("list", "PlatformList", 0),
+                        ("list", "ServerIDList", 0),
+                        ("BYTE", "ActNum", 0),
                         ("char", "StartDate", 0),
                         ("char", "EndDate", 0),
                         ("WORD", "LVLimit", 0),
@@ -1923,27 +1834,6 @@
                         ("char", "WorldNotifyKey", 0),
                         ),
 
-                "ActFeastWeekParty":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("WORD", "AdvanceMinutes", 0),
-                        ("BYTE", "IsDayReset", 0),
-                        ("BYTE", "ResetType", 0),
-                        ("WORD", "LVLimit", 0),
-                        ("list", "TemplateID", 0),
-                        ("dict", "PointAward", 0),
-                        ),
-
-                "FeastWeekParty":(
-                        ("BYTE", "TemplateID", 1),
-                        ("BYTE", "ActionType", 0),
-                        ("DWORD", "TotalTimes", 0),
-                        ("WORD", "SingleTimes", 0),
-                        ("list", "Reward", 0),
-                        ("WORD", "Point", 0),
-                        ),
-
                 "NewAllPeopleParty":(
                         ("BYTE", "ID", 1),
                         ("WORD", "TotalTimes", 0),
@@ -1974,21 +1864,6 @@
                         ("WORD", "ItemCnt", 0),
                         ("BYTE", "IsBind", 0),
                         ("DWORD", "Weight", 0),
-                        ),
-
-                "CrossActCTGBillboardDabiao":(
-                        ("DWORD", "TemplateID", 1),
-                        ("float", "CTGNeed", 0),
-                        ("BYTE", "AwardIndex", 0),
-                        ("list", "AwardItemList", 0),
-                        ),
-
-                "CrossActCTGBillboardOrder":(
-                        ("DWORD", "TemplateID", 1),
-                        ("WORD", "OrderA", 0),
-                        ("WORD", "OrderB", 0),
-                        ("float", "CTGAtleast", 0),
-                        ("list", "AwardItemList", 0),
                         ),
 
                 "EquipPlaceIndexMap":(
@@ -2036,6 +1911,13 @@
                         ("WORD", "NeedPlusLV", 0),
                         ("dict", "CostItem", 0),
                         ("dict", "Attr", 0),
+                        ),
+
+                "FamilyCross":(
+                        ("char", "AppID", 1),
+                        ("WORD", "ZoneID", 1),
+                        ("DWORD", "CrossServerID", 0),
+                        ("list", "ServerIDList", 0),
                         ),
 
                 "Family":(
@@ -2178,6 +2060,7 @@
                         ("list", "EquipColorRateList", 0),
                         ("list", "EquipColorRateList1", 0),
                         ("list", "EquipColorRateList2", 0),
+                        ("DWORD", "LastSureOutNeed", 0),
                         ),
 
                 "LLMJ":(
@@ -2213,6 +2096,7 @@
 
                 "Robot":(
                         ("DWORD", "ID", 1),
+                        ("char", "RobotName", 0),
                         ("char", "ViewCache", 0),
                         ),
                 }
@@ -2293,21 +2177,22 @@
         return
         
     def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
-    def GetAtkRatio(self): return self.attrTuple[1] # 攻击系数 float
-    def GetDefRatio(self): return self.attrTuple[2] # 防御系数 float
-    def GetMaxHPRatio(self): return self.attrTuple[3] # 生命系数 float
-    def GetStunRateRatio(self): return self.attrTuple[4] # float
-    def GetSuperHitRateRatio(self): return self.attrTuple[5] # float
-    def GetComboRateRatio(self): return self.attrTuple[6] # float
-    def GetMissRateRatio(self): return self.attrTuple[7] # float
-    def GetParryRateRatio(self): return self.attrTuple[8] # float
-    def GetSuckHPPerRatio(self): return self.attrTuple[9] # float
-    def GetStunRateDefRatio(self): return self.attrTuple[10] # float
-    def GetSuperHitRateDefRatio(self): return self.attrTuple[11] # float
-    def GetComboRateDefRatio(self): return self.attrTuple[12] # float
-    def GetMissRateDefRatio(self): return self.attrTuple[13] # float
-    def GetParryRateDefRatio(self): return self.attrTuple[14] # float
-    def GetSuckHPPerDefRatio(self): return self.attrTuple[15] # float
+    def GetNPCLV(self): return self.attrTuple[1] # 等级段 WORD
+    def GetAtkRatio(self): return self.attrTuple[2] # 攻击系数 float
+    def GetDefRatio(self): return self.attrTuple[3] # 防御系数 float
+    def GetMaxHPRatio(self): return self.attrTuple[4] # 生命系数 float
+    def GetStunRateRatio(self): return self.attrTuple[5] # float
+    def GetSuperHitRateRatio(self): return self.attrTuple[6] # float
+    def GetComboRateRatio(self): return self.attrTuple[7] # float
+    def GetMissRateRatio(self): return self.attrTuple[8] # float
+    def GetParryRateRatio(self): return self.attrTuple[9] # float
+    def GetSuckHPPerRatio(self): return self.attrTuple[10] # float
+    def GetStunRateDefRatio(self): return self.attrTuple[11] # float
+    def GetSuperHitRateDefRatio(self): return self.attrTuple[12] # float
+    def GetComboRateDefRatio(self): return self.attrTuple[13] # float
+    def GetMissRateDefRatio(self): return self.attrTuple[14] # float
+    def GetParryRateDefRatio(self): return self.attrTuple[15] # float
+    def GetSuckHPPerDefRatio(self): return self.attrTuple[16] # float
 
 # 技能表
 class IPY_Skill():
@@ -2358,6 +2243,17 @@
     def GetDispersedLimit(self): return self.attrTuple[39] # 驱散限制 BYTE
     def GetBuffRetain(self): return self.attrTuple[40] # Buff保留规则 BYTE
     def GetFightPower(self): return self.attrTuple[41] # 技能战斗力 DWORD
+
+# 预设解锁
+class IPY_PresetUnlock():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetPresetType(self): return self.attrTuple[0] # 预设类型 BYTE
+    def GetUnlockType(self): return self.attrTuple[1] #  解锁类型 BYTE
+    def GetUnlockValue(self): return self.attrTuple[2] #  解锁所需值 DWORD
 
 # 武将表
 class IPY_Hero():
@@ -2410,7 +2306,8 @@
     def GetBreakLV(self): return self.attrTuple[1] #  突破等级 BYTE
     def GetAttrIDList(self): return self.attrTuple[2] #  属性ID列表 list
     def GetAttrValueList(self): return self.attrTuple[3] #  属性值列表 list
-    def GetSkillID(self): return self.attrTuple[4] #  激活技能ID DWORD
+    def GetSkillID(self): return self.attrTuple[4] #  激活技能ID DWORD
+    def GetSkillIDExList(self): return self.attrTuple[5] #  激活的额外技能ID列表 list
 
 # 武将觉醒天赋表
 class IPY_HeroAwake():
@@ -2471,19 +2368,16 @@
         self.attrTuple = None
         return
         
-    def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
+    def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
     def GetInitTalentWeight(self): return self.attrTuple[1] #  初始天赋数权重 list
     def GetInitStarUpper(self): return self.attrTuple[2] #  初始星级上限 BYTE
-    def GetInitAddPer(self): return self.attrTuple[3] #  上阵初始加成万分率 DWORD
-    def GetLVAddPer(self): return self.attrTuple[4] #  上阵每等级加成 DWORD
-    def GetBreakLVAddPer(self): return self.attrTuple[5] #  上阵每突破等级加成 DWORD
-    def GetStarAddPer(self): return self.attrTuple[6] #  上阵每星级加成 DWORD
+    def GetInitAddPer(self): return self.attrTuple[3] #  卡牌初始加成万分率 DWORD
+    def GetLVAddPer(self): return self.attrTuple[4] #  卡牌每等级加成 DWORD
+    def GetBreakLVAddPer(self): return self.attrTuple[5] #  卡牌每突破等级加成 DWORD
+    def GetStarAddPer(self): return self.attrTuple[6] #  卡牌每星级加成 DWORD
     def GetBookActAwardMoney(self): return self.attrTuple[7] #  图鉴激活奖励货币 类型|值 list
-    def GetBookInitAddPer(self): return self.attrTuple[8] #  图鉴初始加成 DWORD
-    def GetBookStarAddPer(self): return self.attrTuple[9] #  图鉴每星级加成 DWORD
-    def GetBookBreakLVAddPer(self): return self.attrTuple[10] #  图鉴每突破等级加成 DWORD
-    def GetDismissReturnItems(self): return self.attrTuple[11] #  遣散每星返还道具 [[物品ID,个数], ...] list
-    def GetRecommendAwardMoney(self): return self.attrTuple[12] #  阵容推荐激活奖励货币 类型|值 list
+    def GetDismissReturnItems(self): return self.attrTuple[8] #  遣散每星返还道具 [[物品ID,个数], ...] list
+    def GetRecommendAwardMoney(self): return self.attrTuple[9] #  阵容推荐激活奖励货币 类型|值 list
 
 # 武将品质突破表
 class IPY_HeroQualityBreak():
@@ -2492,10 +2386,10 @@
         self.attrTuple = None
         return
         
-    def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
+    def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
     def GetBreakLV(self): return self.attrTuple[1] # 突破等级 DWORD
-    def GetLVMax(self): return self.attrTuple[2] #  等级上限 WORD
-    def GetUPCostItem(self): return self.attrTuple[3] #  突破到下级消耗道具 list
+    def GetUPLVNeed(self): return self.attrTuple[2] #  突破到下级需要等级 WORD
+    def GetUPCostItemList(self): return self.attrTuple[3] #  突破到下级消耗道具 list
 
 # 武将品质觉醒表
 class IPY_HeroQualityAwake():
@@ -2504,7 +2398,7 @@
         self.attrTuple = None
         return
         
-    def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
+    def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
     def GetAwakeLV(self): return self.attrTuple[1] # 觉醒等级 DWORD
     def GetUPCostItem(self): return self.attrTuple[2] #  觉醒到下级消耗道具 list
     def GetRebirthCostMoney(self): return self.attrTuple[3] # 重生消耗货币 DWORD
@@ -2516,7 +2410,7 @@
         self.attrTuple = None
         return
         
-    def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
+    def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
     def GetHeroLV(self): return self.attrTuple[1] # 武将等级 DWORD
     def GetUPCostItem(self): return self.attrTuple[2] #  升级到下级消耗道具 list
     def GetAttrIDList(self): return self.attrTuple[3] #  武将属性ID列表 list
@@ -2531,6 +2425,33 @@
         
     def GetRecommendID(self): return self.attrTuple[0] # 推荐ID DWORD
     def GetHeroIDList(self): return self.attrTuple[1] #  推荐武将ID列表 list
+
+# 武将宿缘表
+class IPY_HeroFates():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetFatesID(self): return self.attrTuple[0] # 宿缘ID WORD
+    def GetFatesQuality(self): return self.attrTuple[1] # 宿缘品质 BYTE
+    def GetHeroIDList(self): return self.attrTuple[2] #  武将ID组合列表 list
+    def GetAwardItemList(self): return self.attrTuple[3] #  激活奖励物品列表 list
+    def GetAttrIDList(self): return self.attrTuple[4] #  属性ID列表 list
+    def GetLVAttrValueList(self): return self.attrTuple[5] #  每级属性值列表 list
+
+# 武将宿缘品质等级表
+class IPY_HeroFatesQualityLV():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetFatesQuality(self): return self.attrTuple[0] # 宿缘品质 BYTE
+    def GetFatesLV(self): return self.attrTuple[1] # 宿缘等级 BYTE
+    def GetNeedStarTotal(self): return self.attrTuple[2] #  升到该级所需总星数 BYTE
+    def GetNeedHeroCnt(self): return self.attrTuple[3] #  所需品质武将数 BYTE
+    def GetNeedQuality(self): return self.attrTuple[4] #  所需武将品质 BYTE
 
 # 属性条目表
 class IPY_PlayerAttr():
@@ -2553,46 +2474,51 @@
     def GetAtkRatio(self): return self.attrTuple[1] # 攻击系数 float
     def GetMaxHPRatio(self): return self.attrTuple[2] # float
     def GetDefRatio(self): return self.attrTuple[3] # float
-    def GetStunRateRatio(self): return self.attrTuple[4] # float
-    def GetSuperHitRateRatio(self): return self.attrTuple[5] # float
-    def GetComboRateRatio(self): return self.attrTuple[6] # float
-    def GetMissRateRatio(self): return self.attrTuple[7] # float
-    def GetParryRateRatio(self): return self.attrTuple[8] # float
-    def GetSuckHPPerRatio(self): return self.attrTuple[9] # float
-    def GetStunRateDefRatio(self): return self.attrTuple[10] # float
-    def GetSuperHitRateDefRatio(self): return self.attrTuple[11] # float
-    def GetComboRateDefRatio(self): return self.attrTuple[12] # float
-    def GetMissRateDefRatio(self): return self.attrTuple[13] # float
-    def GetParryRateDefRatio(self): return self.attrTuple[14] # float
-    def GetSuckHPPerDefRatio(self): return self.attrTuple[15] # float
-    def GetFinalDamPerRatio(self): return self.attrTuple[16] # float
-    def GetFinalDamPerDefRatio(self): return self.attrTuple[17] # float
-    def GetPhyDamPerRatio(self): return self.attrTuple[18] # float
-    def GetPhyDamPerDefRatio(self): return self.attrTuple[19] # float
-    def GetMagDamPerRatio(self): return self.attrTuple[20] # float
-    def GetMagDamPerDefRatio(self): return self.attrTuple[21] # float
-    def GetNormalSkillPerRatio(self): return self.attrTuple[22] # float
-    def GetNormalSkillPerDefRatio(self): return self.attrTuple[23] # float
-    def GetAngerSkillPerRatio(self): return self.attrTuple[24] # float
-    def GetAngerSkillPerDefRatio(self): return self.attrTuple[25] # float
-    def GetSuperDamPerRatio(self): return self.attrTuple[26] # float
-    def GetSuperDamPerDefRatio(self): return self.attrTuple[27] # float
-    def GetCurePerRatio(self): return self.attrTuple[28] # float
-    def GetCurePerDefRatio(self): return self.attrTuple[29] # float
-    def GetShieldPerRatio(self): return self.attrTuple[30] # float
-    def GetShieldPerDefRatio(self): return self.attrTuple[31] # float
-    def GetDOTPerRatio(self): return self.attrTuple[32] # float
-    def GetDOTPerDefRatio(self): return self.attrTuple[33] # float
-    def GetWeiFinalDamPerRatio(self): return self.attrTuple[34] # float
-    def GetWeiFinalDamPerDefRatio(self): return self.attrTuple[35] # float
-    def GetShuFinalDamPerRatio(self): return self.attrTuple[36] # float
-    def GetShuFinalDamPerDefRatio(self): return self.attrTuple[37] # float
-    def GetWuFinalDamPerRatio(self): return self.attrTuple[38] # float
-    def GetWuFinalDamPerDefRatio(self): return self.attrTuple[39] # float
-    def GetQunFinalDamPerRatio(self): return self.attrTuple[40] # float
-    def GetQunFinalDamPerDefRatio(self): return self.attrTuple[41] # float
-    def GetPVPDamPerRatio(self): return self.attrTuple[42] # float
-    def GetPVPDamPerDefRatio(self): return self.attrTuple[43] # float
+    def GetAtkSpeedRatio(self): return self.attrTuple[4] # float
+    def GetStunRateRatio(self): return self.attrTuple[5] # float
+    def GetSuperHitRateRatio(self): return self.attrTuple[6] # float
+    def GetComboRateRatio(self): return self.attrTuple[7] # float
+    def GetMissRateRatio(self): return self.attrTuple[8] # float
+    def GetParryRateRatio(self): return self.attrTuple[9] # float
+    def GetSuckHPPerRatio(self): return self.attrTuple[10] # float
+    def GetStunRateDefRatio(self): return self.attrTuple[11] # float
+    def GetSuperHitRateDefRatio(self): return self.attrTuple[12] # float
+    def GetComboRateDefRatio(self): return self.attrTuple[13] # float
+    def GetMissRateDefRatio(self): return self.attrTuple[14] # float
+    def GetParryRateDefRatio(self): return self.attrTuple[15] # float
+    def GetSuckHPPerDefRatio(self): return self.attrTuple[16] # float
+    def GetFinalDamPerRatio(self): return self.attrTuple[17] # float
+    def GetFinalDamPerDefRatio(self): return self.attrTuple[18] # float
+    def GetPhyDamPerRatio(self): return self.attrTuple[19] # float
+    def GetPhyDamPerDefRatio(self): return self.attrTuple[20] # float
+    def GetMagDamPerRatio(self): return self.attrTuple[21] # float
+    def GetMagDamPerDefRatio(self): return self.attrTuple[22] # float
+    def GetNormalSkillPerRatio(self): return self.attrTuple[23] # float
+    def GetNormalSkillPerDefRatio(self): return self.attrTuple[24] # float
+    def GetAngerSkillPerRatio(self): return self.attrTuple[25] # float
+    def GetAngerSkillPerDefRatio(self): return self.attrTuple[26] # float
+    def GetSuperDamPerRatio(self): return self.attrTuple[27] # float
+    def GetSuperDamPerDefRatio(self): return self.attrTuple[28] # float
+    def GetCurePerRatio(self): return self.attrTuple[29] # float
+    def GetCurePerDefRatio(self): return self.attrTuple[30] # float
+    def GetShieldPerRatio(self): return self.attrTuple[31] # float
+    def GetShieldPerDefRatio(self): return self.attrTuple[32] # float
+    def GetDOTPerRatio(self): return self.attrTuple[33] # float
+    def GetDOTPerDefRatio(self): return self.attrTuple[34] # float
+    def GetWeiFinalDamPerRatio(self): return self.attrTuple[35] # float
+    def GetWeiFinalDamPerDefRatio(self): return self.attrTuple[36] # float
+    def GetShuFinalDamPerRatio(self): return self.attrTuple[37] # float
+    def GetShuFinalDamPerDefRatio(self): return self.attrTuple[38] # float
+    def GetWuFinalDamPerRatio(self): return self.attrTuple[39] # float
+    def GetWuFinalDamPerDefRatio(self): return self.attrTuple[40] # float
+    def GetQunFinalDamPerRatio(self): return self.attrTuple[41] # float
+    def GetQunFinalDamPerDefRatio(self): return self.attrTuple[42] # float
+    def GetPVPDamPerRatio(self): return self.attrTuple[43] # float
+    def GetPVPDamPerDefRatio(self): return self.attrTuple[44] # float
+    def GetGuanchuanRatio(self): return self.attrTuple[45] # float
+    def GetGuanchuanDefRatio(self): return self.attrTuple[46] # float
+    def GetZhaojiaRatio(self): return self.attrTuple[47] # float
+    def GetZhaojiaDefRatio(self): return self.attrTuple[48] # float
 
 # 主线章节表
 class IPY_MainChapter():
@@ -2641,7 +2567,8 @@
     def GetBossID(self): return self.attrTuple[7] #  本阵容的BossID,没有boss时为0 DWORD
     def GetBossPosView(self): return self.attrTuple[8] # Boss通知站位 BYTE
     def GetSkillIDExList(self): return self.attrTuple[9] #  boss附加技能列表 list
-    def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE
+    def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE
+    def GetReModelID(self): return self.attrTuple[11] # 等级参考值模版 WORD
 
 # 称号表
 class IPY_Title():
@@ -3002,6 +2929,59 @@
     def GetLegendAttrID(self): return self.attrTuple[5] # 传奇属性ID list
     def GetLegendAttrValue(self): return self.attrTuple[6] # 传奇属性值 list
 
+# 感悟等级表
+class IPY_MGGanwuLV():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetGanwuLV(self): return self.attrTuple[0] # 感悟等级 BYTE
+    def GetNextNeedExp(self): return self.attrTuple[1] # 升到下一级所需经验 DWORD
+    def GetAtkBase(self): return self.attrTuple[2] # 攻击基础值 DWORD
+    def GetDefBase(self): return self.attrTuple[3] # 防御基础值 DWORD
+    def GetHPBase(self): return self.attrTuple[4] # 生命基础值 DWORD
+    def GetAtkSpeedBase(self): return self.attrTuple[5] # 先攻基础值 DWORD
+    def GetBatAttrBaseDict(self): return self.attrTuple[6] # 其他战斗属性基础值字典,{属性ID:基础值, ...} dict
+
+# 卦玉品质表
+class IPY_MGGuayuQuality():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetItemColor(self): return self.attrTuple[0] # 品质 BYTE
+    def GetAtkPlus(self): return self.attrTuple[1] # 攻击加成 float
+    def GetDefPlus(self): return self.attrTuple[2] # 防御加成 float
+    def GetHPPlus(self): return self.attrTuple[3] # 生命加成 float
+    def GetAtkSpeedPlus(self): return self.attrTuple[4] # 先攻加成 float
+    def GetAttrRange(self): return self.attrTuple[5] # 其他属性通用加成范围,下限|上限 list
+    def GetAttrRangeDict(self): return self.attrTuple[6] # 其他指定属性加成范围字典,{指定属性ID:[范围下限, 上限], ...} dict
+
+# 卦玉类型表
+class IPY_MGGuayuType():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetItemType(self): return self.attrTuple[0] # 类型 BYTE
+    def GetEquipPlace(self): return self.attrTuple[1] # 装备位 BYTE
+    def GetBaseAttrProportion(self): return self.attrTuple[2] # 基础四维属性占比 float
+    def GetFixedAttrID(self): return self.attrTuple[3] # 固定属性ID DWORD
+    def GetAttrIDLib(self): return self.attrTuple[4] # 随机属性ID库,[属性ID, ...] list
+
+# 灵应品质表
+class IPY_MGLingyingQuality():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetLingying(self): return self.attrTuple[0] # 灵应段值 DWORD
+    def GetItemColorWeightList(self): return self.attrTuple[1] # 品质权重列表 list
+
 # 装备传奇属性条数表
 class IPY_EquipLegendAttrCount():
     
@@ -3077,17 +3057,6 @@
     def GetPlusAttrValues(self): return self.attrTuple[3] # 强化属性值列表 list
     def GetPlusLVUPTotalExp(self): return self.attrTuple[4] # 升级所需累计熟练度总值 DWORD
 
-# 符印表
-class IPY_Rune():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetID(self): return self.attrTuple[0] # 编号ID DWORD
-    def GetAttrType(self): return self.attrTuple[1] # 属性类型 list
-    def GetTowerID(self): return self.attrTuple[2] # 解锁符印塔编号 DWORD
-
 # 洗练表
 class IPY_EquipWash():
     
@@ -3130,57 +3099,6 @@
     def GetRecycleMoney(self): return self.attrTuple[4] # 回收货币值 WORD
     def GetFightPowerEx(self): return self.attrTuple[5] # 附加战斗力 DWORD
 
-# 灵兽表
-class IPY_PetInfo():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetID(self): return self.attrTuple[0] # 灵兽NPCID DWORD
-    def GetQuality(self): return self.attrTuple[1] # 品质 BYTE
-    def GetUnlockSys(self): return self.attrTuple[2] # 解锁广播提示 char
-    def GetUnLockNeedItemID(self): return self.attrTuple[3] # 解锁灵兽物品ID DWORD
-    def GetUnLockNeedItemCnt(self): return self.attrTuple[4] # 解锁所需物品数量 BYTE
-    def GetDecomposeExp(self): return self.attrTuple[5] # 分解单个解锁物品可获得升阶经验 DWORD
-    def GetInitRank(self): return self.attrTuple[6] # 灵兽初始阶数 BYTE
-    def GetMaxRank(self): return self.attrTuple[7] # 灵兽最高阶数 WORD
-    def GetUseNeedRank(self): return self.attrTuple[8] # 多少阶可切换外观 WORD
-    def GetSkillID(self): return self.attrTuple[9] # 灵兽技能ID list
-    def GetSkillUnLock(self): return self.attrTuple[10] # 灵兽技能解锁需要阶数 list
-    def GetSkillUnLockSys(self): return self.attrTuple[11] # 灵兽技能解锁提示 list
-    def GetInitFightPower(self): return self.attrTuple[12] # 初始战力 DWORD
-
-# 灵宠升星表
-class IPY_PetStarUp():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetPetNPCID(self): return self.attrTuple[0] # 灵兽NPCID DWORD
-    def GetPetStar(self): return self.attrTuple[1] # 灵兽星级 BYTE
-    def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升下一星所需道具 [[物品ID,个数], ...] list
-    def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
-    def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
-
-# 灵宠培养表
-class IPY_PetTrain():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTrainType(self): return self.attrTuple[0] # 培养类型 BYTE
-    def GetTrainLV(self): return self.attrTuple[1] # 培养等阶 BYTE
-    def GetNeedRealmLV(self): return self.attrTuple[2] # 培养所需境界 WORD
-    def GetEatCntTotal(self): return self.attrTuple[3] # 升阶所需个数(非累计) DWORD
-    def GetEatCntEverytime(self): return self.attrTuple[4] # 每次培养消耗x个 DWORD
-    def GetEatItemAttrTypeList(self): return self.attrTuple[5] # 每X个培养丹增加属性类型=EatCntEverytime list
-    def GetEatItemAttrValueList(self): return self.attrTuple[6] # 每X个培养丹增加属性值=EatCntEverytime list
-    def GetLVAttrTypeList(self): return self.attrTuple[7] # 每级额外属性类(非累积) list
-    def GetLVAttrValueList(self): return self.attrTuple[8] # 每级额外属性值(非累积) list
-
 # 装备分解属性表
 class IPY_EquipDecompose():
     
@@ -3191,30 +3109,6 @@
     def GetLV(self): return self.attrTuple[0] # 等级 WORD
     def GetUpNeedExp(self): return self.attrTuple[1] # 升级所需经验数 DWORD
     def GetAttr(self): return self.attrTuple[2] # 属性加成 dict
-
-# 灵兽升阶消耗表
-class IPY_PetClassCost():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetPetID(self): return self.attrTuple[0] # 灵兽NPCID DWORD
-    def GetClass(self): return self.attrTuple[1] # 灵兽阶数 DWORD
-    def GetUpNeedExp(self): return self.attrTuple[2] # 灵兽升阶所需经验数 DWORD
-    def GetAtkAdd(self): return self.attrTuple[3] # 每阶攻击力加成 DWORD
-
-# 灵兽吸收装备表
-class IPY_PetEatEquip():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetEquipColor(self): return self.attrTuple[0] # 装备品质 BYTE
-    def GetEquipClass(self): return self.attrTuple[1] # 装备阶数 BYTE
-    def GetExp(self): return self.attrTuple[2] # 获得灵兽升级经验 DWORD
-    def GetFamilyStoreItemScore(self): return self.attrTuple[3] # 仙盟宝库积分 DWORD
 
 # 法器升级表
 class IPY_FaQiLVUp():
@@ -3284,8 +3178,11 @@
     def GetSpecEffLayerMax(self): return self.attrTuple[8] # 特殊效果最大层数 BYTE
     def GetSpecAttrID(self): return self.attrTuple[9] # 特殊属性ID BYTE
     def GetSpecAttrValue(self): return self.attrTuple[10] # 特殊属性初始值 DWORD
-    def GetSpecAttrPerLVAdd(self): return self.attrTuple[11] # 特殊属性每级成长 DWORD
-    def GetSpecAttrPerStarAdd(self): return self.attrTuple[12] # 特殊属性每星成长 DWORD
+    def GetSpecAttrPerStarAdd(self): return self.attrTuple[11] # 特殊属性每星成长 DWORD
+    def GetPowerType(self): return self.attrTuple[12] # 特权效果类型 BYTE
+    def GetPowerTypeValue(self): return self.attrTuple[13] # 特权类型值 DWORD
+    def GetPowerValue(self): return self.attrTuple[14] # 特权初始值 DWORD
+    def GetPowerPerStarAdd(self): return self.attrTuple[15] # 特权每星值成长 DWORD
 
 # 古宝共鸣属性表
 class IPY_GubaoResonanceAttr():
@@ -3318,8 +3215,9 @@
         
     def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
     def GetGubaoStar(self): return self.attrTuple[1] # 古宝星级 BYTE
-    def GetStarUPNeedSelfCnt(self): return self.attrTuple[2] # 升到本星消耗本体碎片数量 BYTE
-    def GetStarUPNeedItemList(self): return self.attrTuple[3] # 消耗其他物品列表 [[物品ID,个数], ...] list
+    def GetQualityStarCond(self): return self.attrTuple[2] # 需同品质X个X星 list
+    def GetStarUPNeedSelfCnt(self): return self.attrTuple[3] # 升到本星消耗本体碎片数量 BYTE
+    def GetStarUPNeedItemList(self): return self.attrTuple[4] # 消耗其他物品列表 [[物品ID,个数], ...] list
 
 # 古宝品质升级表
 class IPY_GubaoLV():
@@ -3331,6 +3229,18 @@
     def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
     def GetLessEqualLV(self): return self.attrTuple[1] # 小于等于等级 BYTE
     def GetLVUPNeedItemInfo(self): return self.attrTuple[2] # 升级所需物品 [[物品ID,个数], ...] list
+
+# 品质升级属性表
+class IPY_GubaoLVAttr():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
+    def GetGubaoLV(self): return self.attrTuple[1] # 古宝等级 BYTE
+    def GetSpecAttrIDList(self): return self.attrTuple[2] # 特殊属性ID列表 list
+    def GetSpecAttrValueList(self): return self.attrTuple[3] # 特殊总属性值列表 list
 
 # 红颜表
 class IPY_Beauty():
@@ -3344,13 +3254,14 @@
     def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
     def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
     def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
-    def GetTalentAttrIDList(self): return self.attrTuple[5] # 天赋属性ID列表 list
-    def GetTalentAttrValueList(self): return self.attrTuple[6] # 天赋属性初始值 list
-    def GetTalentPerLVAddList(self): return self.attrTuple[7] # 天赋属性每级成长 list
-    def GetEffType(self): return self.attrTuple[8] # 天赋效果类型 BYTE
-    def GetEffTypeValue(self): return self.attrTuple[9] # 效果类型值 BYTE
-    def GetEffValue(self): return self.attrTuple[10] # 效果初始值 BYTE
-    def GetEffPerLVAdd(self): return self.attrTuple[11] # 天赋效果每级成长 DWORD
+    def GetExclusiveItemID(self): return self.attrTuple[5] # 专属信物ID DWORD
+    def GetTalentAttrIDList(self): return self.attrTuple[6] # 天赋属性ID列表 list
+    def GetTalentAttrValueList(self): return self.attrTuple[7] # 天赋属性初始值 list
+    def GetTalentPerLVAddList(self): return self.attrTuple[8] # 天赋属性每级成长 list
+    def GetEffType(self): return self.attrTuple[9] # 天赋效果类型 BYTE
+    def GetEffTypeValue(self): return self.attrTuple[10] # 效果类型值 BYTE
+    def GetEffValue(self): return self.attrTuple[11] # 效果初始值 BYTE
+    def GetEffPerLVAdd(self): return self.attrTuple[12] # 天赋效果每级成长 DWORD
 
 # 红颜品质升级表
 class IPY_BeautyQualityLV():
@@ -3421,24 +3332,35 @@
     def GetExp(self): return self.attrTuple[1] # 升级所需经验 DWORD
     def GetMaxHP(self): return self.attrTuple[2] # 生命 DWORD
     def GetAtk(self): return self.attrTuple[3] # 攻击 DWORD
-    def GetDef(self): return self.attrTuple[4] # 防御 DWORD
-    def GetReHeroBreakLV(self): return self.attrTuple[5] # 参考突破等级 BYTE
-    def GetReHeroAwakeLV(self): return self.attrTuple[6] # 参考觉醒等级 BYTE
-    def GetReAtk(self): return self.attrTuple[7] # 参考攻击 DWORD
-    def GetReDef(self): return self.attrTuple[8] # 防御 DWORD
-    def GetReMaxHP(self): return self.attrTuple[9] # 生命 DWORD
-    def GetReStunRate(self): return self.attrTuple[10] # DWORD
-    def GetReSuperHitRate(self): return self.attrTuple[11] # DWORD
-    def GetReComboRate(self): return self.attrTuple[12] # DWORD
-    def GetReMissRate(self): return self.attrTuple[13] # DWORD
-    def GetReParryRate(self): return self.attrTuple[14] # DWORD
-    def GetReSuckHPPer(self): return self.attrTuple[15] # DWORD
-    def GetReStunRateDef(self): return self.attrTuple[16] # DWORD
-    def GetReSuperHitRateDef(self): return self.attrTuple[17] # DWORD
-    def GetReComboRateDef(self): return self.attrTuple[18] # DWORD
-    def GetReMissRateDef(self): return self.attrTuple[19] # DWORD
-    def GetReParryRateDef(self): return self.attrTuple[20] # DWORD
-    def GetReSuckHPPerDef(self): return self.attrTuple[21] # DWORD
+    def GetDef(self): return self.attrTuple[4] # 防御 DWORD
+
+# 等级参考值
+class IPY_LVReValue():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetModelID(self): return self.attrTuple[0] # 模版ID WORD
+    def GetLV(self): return self.attrTuple[1] # 玩家等级 WORD
+    def GetReHeroStar(self): return self.attrTuple[2] # 参考星级 BYTE
+    def GetReHeroBreakLV(self): return self.attrTuple[3] # 参考突破等级 BYTE
+    def GetReHeroAwakeLV(self): return self.attrTuple[4] # 参考觉醒等级 BYTE
+    def GetReAtk(self): return self.attrTuple[5] # 参考攻击 DWORD
+    def GetReDef(self): return self.attrTuple[6] # 防御 DWORD
+    def GetReMaxHP(self): return self.attrTuple[7] # 生命 DWORD
+    def GetReStunRate(self): return self.attrTuple[8] # DWORD
+    def GetReSuperHitRate(self): return self.attrTuple[9] # DWORD
+    def GetReComboRate(self): return self.attrTuple[10] # DWORD
+    def GetReMissRate(self): return self.attrTuple[11] # DWORD
+    def GetReParryRate(self): return self.attrTuple[12] # DWORD
+    def GetReSuckHPPer(self): return self.attrTuple[13] # DWORD
+    def GetReStunRateDef(self): return self.attrTuple[14] # DWORD
+    def GetReSuperHitRateDef(self): return self.attrTuple[15] # DWORD
+    def GetReComboRateDef(self): return self.attrTuple[16] # DWORD
+    def GetReMissRateDef(self): return self.attrTuple[17] # DWORD
+    def GetReParryRateDef(self): return self.attrTuple[18] # DWORD
+    def GetReSuckHPPerDef(self): return self.attrTuple[19] # DWORD
 
 # 特殊地图玩家属性公式表
 class IPY_SpecMapPlayerAttrFormat():
@@ -3466,24 +3388,6 @@
     def GetAttrPer(self): return self.attrTuple[5] # 对应等级表中的比例 float
     def GetAttrSpecDict(self): return self.attrTuple[6] # 特殊属性值字典 {attrKey:value, ...} dict
     def GetAttrExDict(self): return self.attrTuple[7] # 特殊属性值字典 {attrKey:value, ...} dict
-
-# 符印塔表
-class IPY_RuneTower():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetID(self): return self.attrTuple[0] # 塔编号 DWORD
-    def GetRunePoint(self): return self.attrTuple[1] # 过关给符印精华 DWORD
-    def GetYsog(self): return self.attrTuple[2] # 过关给魔精 DWORD
-    def GetNPCID(self): return self.attrTuple[3] # npcid DWORD
-    def GetIsNotify(self): return self.attrTuple[4] # 是否广播 BYTE
-    def GetFixEndAward(self): return self.attrTuple[5] # 固定结算奖励 list
-    def GetGoodDrop(self): return self.attrTuple[6] # 珍稀符印通关掉落概率 dict
-    def GetSweepRunePoint(self): return self.attrTuple[7] # 扫荡符印精华 DWORD
-    def GetSweepYsog(self): return self.attrTuple[8] # 扫荡魔精 DWORD
-    def GetSweepGoodDrop(self): return self.attrTuple[9] # 扫荡珍稀符印 dict
 
 # 地图表格
 class IPY_ChinMap():
@@ -3540,6 +3444,44 @@
     def GetOtherAttrDict(self): return self.attrTuple[5] # 其他属性 {attrID:attrValue, ...} dict
     def GetRandWeightItemList(self): return self.attrTuple[6] # 宝箱随机物品权重列表,[[权重,物品ID,数量], ...] list
 
+# 定军阁关卡表
+class IPY_FBDJGLevel():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetLayerNum(self): return self.attrTuple[0] # 层数 WORD
+    def GetLevelNum(self): return self.attrTuple[1] # 关卡编号 BYTE
+    def GetPassAwardList(self): return self.attrTuple[2] #  过关奖励列表,[[物品ID,个数], ...] list
+    def GetAwardList(self): return self.attrTuple[3] #  挑战奖励,[[物品ID,个数], ...] list
+    def GetLineupIDList(self): return self.attrTuple[4] #  阵容ID列表,小队1阵容ID|小队2阵容ID|... list
+    def GetNPCLV(self): return self.attrTuple[5] # NPC等级 WORD
+    def GetDifficulty(self): return self.attrTuple[6] # 难度系数 float
+
+# 定军阁速战奖励表
+class IPY_FBDJGQuick():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetNeedLayer(self): return self.attrTuple[0] # 所需层数 WORD
+    def GetQuickAwardList(self): return self.attrTuple[1] #  速战奖励列表,[[物品ID,个数], ...] list
+
+# 定军阁效果表
+class IPY_FBDJGEffect():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetEffID(self): return self.attrTuple[0] # 效果ID DWORD
+    def GetEffQuality(self): return self.attrTuple[1] #  效果品质 BYTE
+    def GetAttrID(self): return self.attrTuple[2] #  属性ID BYTE
+    def GetAttrValue(self): return self.attrTuple[3] #  属性值 DWORD
+    def GetRandWeight(self): return self.attrTuple[4] #  随机权重 DWORD
+
 # 广告奖励表
 class IPY_ADAward():
     
@@ -3565,32 +3507,6 @@
     def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
     def GetCondition(self): return self.attrTuple[3] # 辅助条件 list
     def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list
-
-# 通天令等级表
-class IPY_TongTianLV():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTTLV(self): return self.attrTuple[0] # 通天令等级 WORD
-    def GetLVUPPoint(self): return self.attrTuple[1] # 升级所需积分(0不可升级) WORD
-    def GetCommAwardItemList(self): return self.attrTuple[2] # 常规奖励物品列表 [[物品ID,个数,是否拍品], ...] list
-    def GetXianAwardItemList(self): return self.attrTuple[3] # 仙品奖励物品列表 [[物品ID,个数,是否拍品], ...] list
-    def GetNotifyItemIDList(self): return self.attrTuple[4] # 需要广播的物品ID列表 list
-
-# 通天令任务表
-class IPY_TongTianTask():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTTTaskID(self): return self.attrTuple[0] # 通天任务ID(确定后不可修改) WORD
-    def GetTTTaskType(self): return self.attrTuple[1] # 通天任务类型 BYTE
-    def GetIsDailyTask(self): return self.attrTuple[2] # 是否每日任务 BYTE
-    def GetFinishNeedValue(self): return self.attrTuple[3] # 任务完成所需值 DWORD
-    def GetTaskPoint(self): return self.attrTuple[4] # 任务积分点奖励 DWORD
 
 # 法宝表
 class IPY_Treasure():
@@ -3749,17 +3665,6 @@
     def GetCanAssist(self): return self.attrTuple[8] # 是否可协助 BYTE
     def GetSkillResist(self): return self.attrTuple[9] # 是否技能抵抗 BYTE
 
-# Boss首杀
-class IPY_BOSSFirstKill():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetNPCID(self): return self.attrTuple[0] # ID DWORD
-    def GetPerPlayerMoneyAward(self): return self.attrTuple[1] #  首杀全服玩家奖励灵石额度/人 WORD
-    def GetPersonFirstKillAward(self): return self.attrTuple[2] #  个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list
-
 # NPC秀表
 class IPY_NPCShow():
     
@@ -3789,17 +3694,6 @@
     def GetTotalMaxCount(self): return self.attrTuple[5] # 所有点总怪物数 BYTE
     def GetRefreshSeconds(self): return self.attrTuple[6] # 刷怪间隔秒 BYTE
     def GetRefreshPerMinutes(self): return self.attrTuple[7] # 每整X分刷怪 BYTE
-
-# 符印合成表
-class IPY_RuneCompound():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTagItemID(self): return self.attrTuple[0] # 合成的符印物品ID DWORD
-    def GetNeedItem(self): return self.attrTuple[1] # 需要的物品ID list
-    def GetNeedMJ(self): return self.attrTuple[2] # 需要的魔精数量 WORD
 
 # 资源找回表
 class IPY_ResourcesBack():
@@ -4004,9 +3898,13 @@
     def GetLuckyGridNum(self): return self.attrTuple[15] # 幸运格子编号 BYTE
     def GetGridNumMaxLimitInfo(self): return self.attrTuple[16] # 格子最大产出次数限制,{"格子":最大可产出次数, ...} dict
     def GetNotifyGridNumList(self): return self.attrTuple[17] # 需要额外广播的格子 list
-    def GetNotifyKey(self): return self.attrTuple[18] # 广播key char
+    def GetNotifyKeyDict(self): return self.attrTuple[18] # 广播key dict
     def GetAwardMoneyType(self): return self.attrTuple[19] # 额外奖励货币类型 BYTE
-    def GetAwardMoneyValue(self): return self.attrTuple[20] # 单次奖励货币数 WORD
+    def GetAwardMoneyValue(self): return self.attrTuple[20] # 单次奖励货币数 WORD
+    def GetWishReset(self): return self.attrTuple[21] # 心愿重置规则 BYTE
+    def GetWishLibSelect(self): return self.attrTuple[22] # 心愿库选择数 dict
+    def GetWishLibPubFreeCnt(self): return self.attrTuple[23] # 心愿库公共免费次数 dict
+    def GetWishLibCard(self): return self.attrTuple[24] # 心愿库心愿卡 dict
 
 # 寻宝产出库表
 class IPY_TreasureHouse():
@@ -4034,10 +3932,13 @@
         self.attrTuple = None
         return
         
-    def GetLibID(self): return self.attrTuple[0] # 库ID WORD
-    def GetItemID(self): return self.attrTuple[1] # 物品ID DWORD
-    def GetItemCount(self): return self.attrTuple[2] # 物品个数 DWORD
-    def GetItemWeight(self): return self.attrTuple[3] # 物品权重 DWORD
+    def GetID(self): return self.attrTuple[0] # ID WORD
+    def GetLibID(self): return self.attrTuple[1] # 库ID WORD
+    def GetItemID(self): return self.attrTuple[2] # 物品ID DWORD
+    def GetItemCount(self): return self.attrTuple[3] # 物品个数 DWORD
+    def GetItemWeight(self): return self.attrTuple[4] # 物品权重 DWORD
+    def GetIsWishItem(self): return self.attrTuple[5] # 心愿可选 BYTE
+    def GetWishOutCnt(self): return self.attrTuple[6] # 心愿独立产出次数 BYTE
 
 # 寻宝累计次数奖励表
 class IPY_TreasureCntAward():
@@ -4134,33 +4035,6 @@
     def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
     def GetLVLimit(self): return self.attrTuple[1] # 限制等级 WORD
     def GetAddExpRate(self): return self.attrTuple[2] # 经验倍率加成,万分率 DWORD
-
-# 消费返利活动表
-class IPY_ActCostRebate():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
-    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
-    def GetTemplateIDList(self): return self.attrTuple[5] # 模板ID列表 list
-
-# 消费返利模板表
-class IPY_CostRebateTemplate():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
-    def GetNeedCostGold(self): return self.attrTuple[1] # 需要消费仙玉数 DWORD
-    def GetAwardIndex(self): return self.attrTuple[2] # 返利奖励索引0~31,同个模板中不重复 BYTE
-    def GetAwardItemList(self): return self.attrTuple[3] # 返利物品信息列表 {世界等级范围:[({职业:物品ID,..},个数,是否绑定), ...]} dict
-    def GetNotifyKey(self): return self.attrTuple[4] # 全服广播key,默认两个参数(玩家名, 档位额度) char
 
 # 买一送多活动表
 class IPY_ActBuyOne():
@@ -4310,33 +4184,6 @@
     def GetLibItemInfo(self): return self.attrTuple[4] # 物品编号对应物品信息 {物品编号:[物品ID,个数,是否拍品,可选次数], ...}  0不限次数 dict
     def GetNotifyItemNumList(self): return self.attrTuple[5] # 需要广播的编号列表 list
 
-# BOSS复活活动时间表
-class IPY_ActBossReborn():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetResetType(self): return self.attrTuple[3] # 重置类型,0-0点重置;1-5点重置 BYTE
-    def GetLVLimit(self): return self.attrTuple[4] # 限制等级 WORD
-    def GetTemplateID(self): return self.attrTuple[5] # 模板编号 BYTE
-
-# BOSS复活表
-class IPY_BossReborn():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
-    def GetID(self): return self.attrTuple[1] # 活动条目ID BYTE
-    def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
-    def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
-    def GetReward(self): return self.attrTuple[4] # 奖励物品ID1 dict
-
 # 多倍修行点活动时间表
 class IPY_ActRealmPoint():
     
@@ -4461,32 +4308,6 @@
     def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
     def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
 
-# 充值返利活动表
-class IPY_ActRechargePrize():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
-    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
-    def GetTemplateIDList(self): return self.attrTuple[5] # 模板ID列表 list
-
-# 充值返利模板表
-class IPY_RechargePrizeTemplate():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
-    def GetCTGID(self): return self.attrTuple[1] # 充值表充值ID WORD
-    def GetGoldPrize(self): return self.attrTuple[2] # 返利仙玉数 DWORD
-    def GetPrizeCountLimit(self): return self.attrTuple[3] # 最大赠送次数 BYTE
-
 # 累计充值活动表
 class IPY_ActTotalRecharge():
     
@@ -4515,32 +4336,6 @@
     def GetAwardIndex(self): return self.attrTuple[2] # 返利奖励索引0~31,同个模板中不重复 BYTE
     def GetAwardItem(self): return self.attrTuple[3] # 返利物品信息列表 {职业:[(物品ID,个数,是否绑定),...]} dict
     def GetNotifyKey(self): return self.attrTuple[4] # 全服广播key,默认两个参数(玩家名, 档位额度) char
-
-# 累计充值返利仙玉活动表
-class IPY_ActRechargeRebateGold():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
-    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
-    def GetTemplateIDList(self): return self.attrTuple[5] # 模板ID列表 list
-
-# 累计充值返利仙玉模板表
-class IPY_RechargeRebateGoldTemplate():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
-    def GetRMBMin(self): return self.attrTuple[1] # 充值RMB最小值 DWORD
-    def GetRMBMax(self): return self.attrTuple[2] # 充值RMB最大值 DWORD
-    def GetRebateRate(self): return self.attrTuple[3] # 返利仙玉比例百分比 WORD
 
 # 成长必买活动表
 class IPY_ActGrowupBuy():
@@ -4757,64 +4552,6 @@
     def GetPosX(self): return self.attrTuple[4] # 坐标X WORD
     def GetPosY(self): return self.attrTuple[5] # 坐标Y WORD
 
-# 时装表
-class IPY_Coat():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCoatID(self): return self.attrTuple[0] # 时装编号 DWORD
-    def GetCostQuality(self): return self.attrTuple[1] # 时装品质 0-普通;1-稀有;2-传说 BYTE
-    def GetEquipItemID(self): return self.attrTuple[2] # 装备物品ID(按职业顺序) list
-    def GetUnlockItemID(self): return self.attrTuple[3] # 材料物品ID DWORD
-    def GetMaxLV(self): return self.attrTuple[4] # 最大星级 DWORD
-    def GetCostItemCnt(self): return self.attrTuple[5] # 材料数量 list
-    def GetStarAttr(self): return self.attrTuple[6] # 属性 dict
-    def GetInitFightPower(self): return self.attrTuple[7] # 初始战力 DWORD
-
-# 时装柜升级表
-class IPY_CoatChestUp():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetLV(self): return self.attrTuple[0] # 等级 DWORD
-    def GetNeedExp(self): return self.attrTuple[1] # 升级所需经验 BYTE
-    def GetAddAttr(self): return self.attrTuple[2] # 属性 dict
-
-# 周狂欢活动时间表
-class IPY_ActWeekParty():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetAdvanceMinutes(self): return self.attrTuple[3] # 前端提前X分钟展示活动 WORD
-    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
-    def GetResetType(self): return self.attrTuple[5] # 重置类型,0-0点重置;1-5点重置 BYTE
-    def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
-    def GetTemplateID(self): return self.attrTuple[7] # 模板编号 list
-    def GetPointAward(self): return self.attrTuple[8] # 总积分奖励 dict
-
-# 周狂欢表
-class IPY_WeekParty():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
-    def GetActionType(self): return self.attrTuple[1] # 活动条目ID BYTE
-    def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
-    def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
-    def GetReward(self): return self.attrTuple[4] # 奖励物品 eval
-    def GetPoint(self): return self.attrTuple[5] # 积分 WORD
-
 # 运势活动时间表
 class IPY_ActYunshi():
     
@@ -4837,13 +4574,16 @@
         return
         
     def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
-    def GetResetType(self): return self.attrTuple[4] # 重置类型,0-0点重置;1-5点重置 BYTE
-    def GetRoundSetInfo(self): return self.attrTuple[5] # 开放轮回设定 dict
-    def GetRoundCTGIDInfo(self): return self.attrTuple[6] # 轮回类型对应充值ID列表 dict
-    def GetRoundShopTypeInfo(self): return self.attrTuple[7] # 轮回类型对应商店类型 dict
+    def GetPlatformList(self): return self.attrTuple[1] # 活动平台列表["平台A", "平台A", ...],配[]代表所有 list
+    def GetServerIDList(self): return self.attrTuple[2] # 服务器ID列表 list
+    def GetActNum(self): return self.attrTuple[3] # 活动分组编号, 活动类型 * 10 + 不同界面编号 BYTE
+    def GetStartDate(self): return self.attrTuple[4] # 开启日期 char
+    def GetEndDate(self): return self.attrTuple[5] # 结束日期 char
+    def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
+    def GetResetType(self): return self.attrTuple[7] # 重置类型,0-0点重置;1-5点重置 BYTE
+    def GetRoundSetInfo(self): return self.attrTuple[8] # 开放轮回设定 dict
+    def GetRoundCTGIDInfo(self): return self.attrTuple[9] # 轮回类型对应充值ID列表 dict
+    def GetRoundShopTypeInfo(self): return self.attrTuple[10] # 轮回类型对应商店类型 dict
 
 # 轮回殿活动奖励表
 class IPY_ActLunhuidianAward():
@@ -5036,37 +4776,6 @@
     def GetGoodItemIDList(self): return self.attrTuple[3] # 需要广播的物品ID列表 [物品ID, ...] list
     def GetWorldNotifyKey(self): return self.attrTuple[4] # 全服广播key,参数(玩家名, 物品ID, 物品数据, 个数,) char
 
-# 节日巡礼活动时间表
-class IPY_ActFeastWeekParty():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetAdvanceMinutes(self): return self.attrTuple[3] # 前端提前X分钟展示活动 WORD
-    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
-    def GetResetType(self): return self.attrTuple[5] # 重置类型,0-0点重置;1-5点重置 BYTE
-    def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
-    def GetTemplateID(self): return self.attrTuple[7] # 模板编号 list
-    def GetPointAward(self): return self.attrTuple[8] # 总积分奖励 dict
-
-# 节日巡礼模板表
-class IPY_FeastWeekParty():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
-    def GetActionType(self): return self.attrTuple[1] # 活动条目ID BYTE
-    def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
-    def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
-    def GetReward(self): return self.attrTuple[4] # 奖励物品 list
-    def GetPoint(self): return self.attrTuple[5] # 积分 WORD
-
 # 新仙界盛典-全民来嗨表
 class IPY_NewAllPeopleParty():
     
@@ -5118,31 +4827,6 @@
     def GetItemCnt(self): return self.attrTuple[3] # 物品数量 WORD
     def GetIsBind(self): return self.attrTuple[4] # 是否绑定 BYTE
     def GetWeight(self): return self.attrTuple[5] # 权重 DWORD
-
-# 跨服充值排行模板达标奖励表
-class IPY_CrossActCTGBillboardDabiao():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
-    def GetCTGNeed(self): return self.attrTuple[1] # 需充值RMB float
-    def GetAwardIndex(self): return self.attrTuple[2] # 奖励记录索引,从0开始,同个模板不可重复,不可变更 BYTE
-    def GetAwardItemList(self): return self.attrTuple[3] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
-
-# 跨服充值排行模板名次奖励表
-class IPY_CrossActCTGBillboardOrder():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
-    def GetOrderA(self): return self.attrTuple[1] # 名次A WORD
-    def GetOrderB(self): return self.attrTuple[2] # 至名次B WORD
-    def GetCTGAtleast(self): return self.attrTuple[3] # 至少充值RMB float
-    def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
 
 # 装备位背包索引映射表
 class IPY_EquipPlaceIndexMap():
@@ -5216,7 +4900,19 @@
     def GetCostItem(self): return self.attrTuple[3] # 消耗材料 dict
     def GetAttr(self): return self.attrTuple[4] # 属性 dict
 
-# 仙盟等级表
+# 跨服公会表
+class IPY_FamilyCross():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetAppID(self): return self.attrTuple[0] # AppID char
+    def GetZoneID(self): return self.attrTuple[1] # 分区ID WORD
+    def GetCrossServerID(self): return self.attrTuple[2] # 跨服服务器ID DWORD
+    def GetServerIDList(self): return self.attrTuple[3] # 互通服务器ID列表 list
+
+# 公会等级表
 class IPY_Family():
     
     def __init__(self):
@@ -5230,7 +4926,7 @@
     def GetNeedExp(self): return self.attrTuple[4] # 升级所需经验 DWORD
     def GetZhenbaogeWeights(self): return self.attrTuple[5] # 珍宝阁总权重 DWORD
 
-# 仙盟徽章表
+# 公会徽章表
 class IPY_FamilyEmblem():
     
     def __init__(self):
@@ -5242,7 +4938,7 @@
     def GetExpireMinutes(self): return self.attrTuple[2] # 有效时长,分钟 DWORD
     def GetCustomFamilyID(self): return self.attrTuple[3] # 定制仙盟ID DWORD
 
-# 仙盟捐献表
+# 公会捐献表
 class IPY_FamilyDonate():
     
     def __init__(self):
@@ -5255,7 +4951,7 @@
     def GetMoneyValue(self): return self.attrTuple[3] # 消耗货币值 DWORD
     def GetAwardItemList(self): return self.attrTuple[4] # 获得奖励列表[[物品ID,个数], ...] list
 
-# 仙盟珍宝阁砍价表
+# 公会珍宝阁砍价表
 class IPY_FamilyZhenbaogeCut():
     
     def __init__(self):
@@ -5267,7 +4963,7 @@
     def GetMinRatio(self): return self.attrTuple[2] # 保底比值 float
     def GetRandRatio(self): return self.attrTuple[3] # 随机比值 float
 
-# 仙盟珍宝阁物品表
+# 公会珍宝阁物品表
 class IPY_FamilyZhenbaogeItem():
     
     def __init__(self):
@@ -5456,7 +5152,8 @@
     def GetLVUPNeedTime(self): return self.attrTuple[2] # 升级下一级所需所需秒 DWORD
     def GetEquipColorRateList(self): return self.attrTuple[3] # 小怪产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
     def GetEquipColorRateList1(self): return self.attrTuple[4] # 精英产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
-    def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+    def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+    def GetLastSureOutNeed(self): return self.attrTuple[6] # 最后一档保底必出 DWORD
 
 # 历练秘笈
 class IPY_LLMJ():
@@ -5517,7 +5214,8 @@
         return
         
     def GetID(self): return self.attrTuple[0] # 机器人ID,同玩家ID DWORD
-    def GetViewCache(self): return self.attrTuple[1] # 机器人缓存 char
+    def GetRobotName(self): return self.attrTuple[1] # char
+    def GetViewCache(self): return self.attrTuple[2] # 机器人缓存 char
 
 
 def Log(msg, playerID=0, par=0):
@@ -5580,6 +5278,7 @@
         self.__LoadFileData("NPC", onlyCheck)
         self.__LoadFileData("NPCStronger", onlyCheck)
         self.__LoadFileData("Skill", onlyCheck)
+        self.__LoadFileData("PresetUnlock", onlyCheck)
         self.__LoadFileData("Hero", onlyCheck)
         self.__LoadFileData("HeroTalent", onlyCheck)
         self.__LoadFileData("HeroBreak", onlyCheck)
@@ -5592,6 +5291,8 @@
         self.__LoadFileData("HeroQualityAwake", onlyCheck)
         self.__LoadFileData("HeroQualityLV", onlyCheck)
         self.__LoadFileData("LineupRecommend", onlyCheck)
+        self.__LoadFileData("HeroFates", onlyCheck)
+        self.__LoadFileData("HeroFatesQualityLV", onlyCheck)
         self.__LoadFileData("PlayerAttr", onlyCheck)
         self.__LoadFileData("FightPowerRatio", onlyCheck)
         self.__LoadFileData("MainChapter", onlyCheck)
@@ -5621,21 +5322,19 @@
         self.__LoadFileData("EquipColor", onlyCheck)
         self.__LoadFileData("EquipPlace", onlyCheck)
         self.__LoadFileData("AppointItem", onlyCheck)
+        self.__LoadFileData("MGGanwuLV", onlyCheck)
+        self.__LoadFileData("MGGuayuQuality", onlyCheck)
+        self.__LoadFileData("MGGuayuType", onlyCheck)
+        self.__LoadFileData("MGLingyingQuality", onlyCheck)
         self.__LoadFileData("EquipLegendAttrCount", onlyCheck)
         self.__LoadFileData("EquipLegendAttrType", onlyCheck)
         self.__LoadFileData("EquipLegendAttrLib", onlyCheck)
         self.__LoadFileData("EquipLegendAttrValue", onlyCheck)
         self.__LoadFileData("Dogz", onlyCheck)
         self.__LoadFileData("DogzEquipPlus", onlyCheck)
-        self.__LoadFileData("Rune", onlyCheck)
         self.__LoadFileData("EquipWash", onlyCheck)
         self.__LoadFileData("AttrFruit", onlyCheck)
-        self.__LoadFileData("PetInfo", onlyCheck)
-        self.__LoadFileData("PetStarUp", onlyCheck)
-        self.__LoadFileData("PetTrain", onlyCheck)
         self.__LoadFileData("EquipDecompose", onlyCheck)
-        self.__LoadFileData("PetClassCost", onlyCheck)
-        self.__LoadFileData("PetEatEquip", onlyCheck)
         self.__LoadFileData("FaQiLVUp", onlyCheck)
         self.__LoadFileData("HorseClass", onlyCheck)
         self.__LoadFileData("HorseSkin", onlyCheck)
@@ -5644,23 +5343,25 @@
         self.__LoadFileData("GubaoResonance", onlyCheck)
         self.__LoadFileData("GubaoStar", onlyCheck)
         self.__LoadFileData("GubaoLV", onlyCheck)
+        self.__LoadFileData("GubaoLVAttr", onlyCheck)
         self.__LoadFileData("Beauty", onlyCheck)
         self.__LoadFileData("BeautyQualityLV", onlyCheck)
         self.__LoadFileData("BeautySkin", onlyCheck)
         self.__LoadFileData("TravelEvent", onlyCheck)
         self.__LoadFileData("TravelScenery", onlyCheck)
         self.__LoadFileData("PlayerLV", onlyCheck)
+        self.__LoadFileData("LVReValue", onlyCheck)
         self.__LoadFileData("SpecMapPlayerAttrFormat", onlyCheck)
         self.__LoadFileData("GMAttr", onlyCheck)
-        self.__LoadFileData("RuneTower", onlyCheck)
         self.__LoadFileData("ChinMap", onlyCheck)
         self.__LoadFileData("FBFunc", onlyCheck)
         self.__LoadFileData("FBLine", onlyCheck)
         self.__LoadFileData("Tianzi", onlyCheck)
+        self.__LoadFileData("FBDJGLevel", onlyCheck)
+        self.__LoadFileData("FBDJGQuick", onlyCheck)
+        self.__LoadFileData("FBDJGEffect", onlyCheck)
         self.__LoadFileData("ADAward", onlyCheck)
         self.__LoadFileData("Success", onlyCheck)
-        self.__LoadFileData("TongTianLV", onlyCheck)
-        self.__LoadFileData("TongTianTask", onlyCheck)
         self.__LoadFileData("Treasure", onlyCheck)
         self.__LoadFileData("TreasureUp", onlyCheck)
         self.__LoadFileData("SignIn", onlyCheck)
@@ -5671,10 +5372,8 @@
         self.__LoadFileData("DailyTask", onlyCheck)
         self.__LoadFileData("DailyLivenessReward", onlyCheck)
         self.__LoadFileData("BOSSInfo", onlyCheck)
-        self.__LoadFileData("BOSSFirstKill", onlyCheck)
         self.__LoadFileData("NPCShow", onlyCheck)
         self.__LoadFileData("MapRefreshNPC", onlyCheck)
-        self.__LoadFileData("RuneCompound", onlyCheck)
         self.__LoadFileData("ResourcesBack", onlyCheck)
         self.__LoadFileData("CollectNPC", onlyCheck)
         self.__LoadFileData("Chests", onlyCheck)
@@ -5696,8 +5395,6 @@
         self.__LoadFileData("ActDailyGiftbag", onlyCheck)
         self.__LoadFileData("DailyGiftbag", onlyCheck)
         self.__LoadFileData("ActExpRate", onlyCheck)
-        self.__LoadFileData("ActCostRebate", onlyCheck)
-        self.__LoadFileData("CostRebateTemplate", onlyCheck)
         self.__LoadFileData("ActBuyOne", onlyCheck)
         self.__LoadFileData("ActBuyOneTemplate", onlyCheck)
         self.__LoadFileData("ActFamilyCTGAssist", onlyCheck)
@@ -5708,8 +5405,6 @@
         self.__LoadFileData("CrossActFamilyGCZSQ", onlyCheck)
         self.__LoadFileData("ActGodGift", onlyCheck)
         self.__LoadFileData("ActGodGiftAward", onlyCheck)
-        self.__LoadFileData("ActBossReborn", onlyCheck)
-        self.__LoadFileData("BossReborn", onlyCheck)
         self.__LoadFileData("ActRealmPoint", onlyCheck)
         self.__LoadFileData("TrialExchange", onlyCheck)
         self.__LoadFileData("AllPeopleParty", onlyCheck)
@@ -5719,12 +5414,8 @@
         self.__LoadFileData("ActWishingWell", onlyCheck)
         self.__LoadFileData("WishingWell", onlyCheck)
         self.__LoadFileData("EmojiPack", onlyCheck)
-        self.__LoadFileData("ActRechargePrize", onlyCheck)
-        self.__LoadFileData("RechargePrizeTemplate", onlyCheck)
         self.__LoadFileData("ActTotalRecharge", onlyCheck)
         self.__LoadFileData("TotalRechargeTemplate", onlyCheck)
-        self.__LoadFileData("ActRechargeRebateGold", onlyCheck)
-        self.__LoadFileData("RechargeRebateGoldTemplate", onlyCheck)
         self.__LoadFileData("ActGrowupBuy", onlyCheck)
         self.__LoadFileData("ActManyDayRecharge", onlyCheck)
         self.__LoadFileData("ActManyDayRechargeAward", onlyCheck)
@@ -5741,10 +5432,6 @@
         self.__LoadFileData("CrossPenglaiZoneMap", onlyCheck)
         self.__LoadFileData("CrossDemonLandZoneMap", onlyCheck)
         self.__LoadFileData("CrossFamilyFlagwarZoneMap", onlyCheck)
-        self.__LoadFileData("Coat", onlyCheck)
-        self.__LoadFileData("CoatChestUp", onlyCheck)
-        self.__LoadFileData("ActWeekParty", onlyCheck)
-        self.__LoadFileData("WeekParty", onlyCheck)
         self.__LoadFileData("ActYunshi", onlyCheck)
         self.__LoadFileData("ActLunhuidian", onlyCheck)
         self.__LoadFileData("ActLunhuidianAward", onlyCheck)
@@ -5760,19 +5447,16 @@
         self.__LoadFileData("ActFeastWish", onlyCheck)
         self.__LoadFileData("ActFeastWishBottle", onlyCheck)
         self.__LoadFileData("ActFeastWishPool", onlyCheck)
-        self.__LoadFileData("ActFeastWeekParty", onlyCheck)
-        self.__LoadFileData("FeastWeekParty", onlyCheck)
         self.__LoadFileData("NewAllPeopleParty", onlyCheck)
         self.__LoadFileData("NewAllPeoplePartyAward", onlyCheck)
         self.__LoadFileData("ActLuckyTreasure", onlyCheck)
         self.__LoadFileData("LuckyTreasureTemplate", onlyCheck)
-        self.__LoadFileData("CrossActCTGBillboardDabiao", onlyCheck)
-        self.__LoadFileData("CrossActCTGBillboardOrder", onlyCheck)
         self.__LoadFileData("EquipPlaceIndexMap", onlyCheck)
         self.__LoadFileData("EquipShenAttr", onlyCheck)
         self.__LoadFileData("EquipShenEvolve", onlyCheck)
         self.__LoadFileData("EquipStarUp", onlyCheck)
         self.__LoadFileData("EquipPlusEvolve", onlyCheck)
+        self.__LoadFileData("FamilyCross", onlyCheck)
         self.__LoadFileData("Family", onlyCheck)
         self.__LoadFileData("FamilyEmblem", onlyCheck)
         self.__LoadFileData("FamilyDonate", onlyCheck)
@@ -6058,6 +5742,13 @@
         self.CheckLoadData("Skill")
         return self.ipySkillCache[index]
 
+    def GetPresetUnlockCount(self):
+        self.CheckLoadData("PresetUnlock")
+        return self.ipyPresetUnlockLen
+    def GetPresetUnlockByIndex(self, index):
+        self.CheckLoadData("PresetUnlock")
+        return self.ipyPresetUnlockCache[index]
+
     def GetHeroCount(self):
         self.CheckLoadData("Hero")
         return self.ipyHeroLen
@@ -6141,6 +5832,20 @@
     def GetLineupRecommendByIndex(self, index):
         self.CheckLoadData("LineupRecommend")
         return self.ipyLineupRecommendCache[index]
+
+    def GetHeroFatesCount(self):
+        self.CheckLoadData("HeroFates")
+        return self.ipyHeroFatesLen
+    def GetHeroFatesByIndex(self, index):
+        self.CheckLoadData("HeroFates")
+        return self.ipyHeroFatesCache[index]
+
+    def GetHeroFatesQualityLVCount(self):
+        self.CheckLoadData("HeroFatesQualityLV")
+        return self.ipyHeroFatesQualityLVLen
+    def GetHeroFatesQualityLVByIndex(self, index):
+        self.CheckLoadData("HeroFatesQualityLV")
+        return self.ipyHeroFatesQualityLVCache[index]
 
     def GetPlayerAttrCount(self):
         self.CheckLoadData("PlayerAttr")
@@ -6345,6 +6050,34 @@
         self.CheckLoadData("AppointItem")
         return self.ipyAppointItemCache[index]
 
+    def GetMGGanwuLVCount(self):
+        self.CheckLoadData("MGGanwuLV")
+        return self.ipyMGGanwuLVLen
+    def GetMGGanwuLVByIndex(self, index):
+        self.CheckLoadData("MGGanwuLV")
+        return self.ipyMGGanwuLVCache[index]
+
+    def GetMGGuayuQualityCount(self):
+        self.CheckLoadData("MGGuayuQuality")
+        return self.ipyMGGuayuQualityLen
+    def GetMGGuayuQualityByIndex(self, index):
+        self.CheckLoadData("MGGuayuQuality")
+        return self.ipyMGGuayuQualityCache[index]
+
+    def GetMGGuayuTypeCount(self):
+        self.CheckLoadData("MGGuayuType")
+        return self.ipyMGGuayuTypeLen
+    def GetMGGuayuTypeByIndex(self, index):
+        self.CheckLoadData("MGGuayuType")
+        return self.ipyMGGuayuTypeCache[index]
+
+    def GetMGLingyingQualityCount(self):
+        self.CheckLoadData("MGLingyingQuality")
+        return self.ipyMGLingyingQualityLen
+    def GetMGLingyingQualityByIndex(self, index):
+        self.CheckLoadData("MGLingyingQuality")
+        return self.ipyMGLingyingQualityCache[index]
+
     def GetEquipLegendAttrCountCount(self):
         self.CheckLoadData("EquipLegendAttrCount")
         return self.ipyEquipLegendAttrCountLen
@@ -6387,13 +6120,6 @@
         self.CheckLoadData("DogzEquipPlus")
         return self.ipyDogzEquipPlusCache[index]
 
-    def GetRuneCount(self):
-        self.CheckLoadData("Rune")
-        return self.ipyRuneLen
-    def GetRuneByIndex(self, index):
-        self.CheckLoadData("Rune")
-        return self.ipyRuneCache[index]
-
     def GetEquipWashCount(self):
         self.CheckLoadData("EquipWash")
         return self.ipyEquipWashLen
@@ -6408,47 +6134,12 @@
         self.CheckLoadData("AttrFruit")
         return self.ipyAttrFruitCache[index]
 
-    def GetPetInfoCount(self):
-        self.CheckLoadData("PetInfo")
-        return self.ipyPetInfoLen
-    def GetPetInfoByIndex(self, index):
-        self.CheckLoadData("PetInfo")
-        return self.ipyPetInfoCache[index]
-
-    def GetPetStarUpCount(self):
-        self.CheckLoadData("PetStarUp")
-        return self.ipyPetStarUpLen
-    def GetPetStarUpByIndex(self, index):
-        self.CheckLoadData("PetStarUp")
-        return self.ipyPetStarUpCache[index]
-
-    def GetPetTrainCount(self):
-        self.CheckLoadData("PetTrain")
-        return self.ipyPetTrainLen
-    def GetPetTrainByIndex(self, index):
-        self.CheckLoadData("PetTrain")
-        return self.ipyPetTrainCache[index]
-
     def GetEquipDecomposeCount(self):
         self.CheckLoadData("EquipDecompose")
         return self.ipyEquipDecomposeLen
     def GetEquipDecomposeByIndex(self, index):
         self.CheckLoadData("EquipDecompose")
         return self.ipyEquipDecomposeCache[index]
-
-    def GetPetClassCostCount(self):
-        self.CheckLoadData("PetClassCost")
-        return self.ipyPetClassCostLen
-    def GetPetClassCostByIndex(self, index):
-        self.CheckLoadData("PetClassCost")
-        return self.ipyPetClassCostCache[index]
-
-    def GetPetEatEquipCount(self):
-        self.CheckLoadData("PetEatEquip")
-        return self.ipyPetEatEquipLen
-    def GetPetEatEquipByIndex(self, index):
-        self.CheckLoadData("PetEatEquip")
-        return self.ipyPetEatEquipCache[index]
 
     def GetFaQiLVUpCount(self):
         self.CheckLoadData("FaQiLVUp")
@@ -6506,6 +6197,13 @@
         self.CheckLoadData("GubaoLV")
         return self.ipyGubaoLVCache[index]
 
+    def GetGubaoLVAttrCount(self):
+        self.CheckLoadData("GubaoLVAttr")
+        return self.ipyGubaoLVAttrLen
+    def GetGubaoLVAttrByIndex(self, index):
+        self.CheckLoadData("GubaoLVAttr")
+        return self.ipyGubaoLVAttrCache[index]
+
     def GetBeautyCount(self):
         self.CheckLoadData("Beauty")
         return self.ipyBeautyLen
@@ -6548,6 +6246,13 @@
         self.CheckLoadData("PlayerLV")
         return self.ipyPlayerLVCache[index]
 
+    def GetLVReValueCount(self):
+        self.CheckLoadData("LVReValue")
+        return self.ipyLVReValueLen
+    def GetLVReValueByIndex(self, index):
+        self.CheckLoadData("LVReValue")
+        return self.ipyLVReValueCache[index]
+
     def GetSpecMapPlayerAttrFormatCount(self):
         self.CheckLoadData("SpecMapPlayerAttrFormat")
         return self.ipySpecMapPlayerAttrFormatLen
@@ -6561,13 +6266,6 @@
     def GetGMAttrByIndex(self, index):
         self.CheckLoadData("GMAttr")
         return self.ipyGMAttrCache[index]
-
-    def GetRuneTowerCount(self):
-        self.CheckLoadData("RuneTower")
-        return self.ipyRuneTowerLen
-    def GetRuneTowerByIndex(self, index):
-        self.CheckLoadData("RuneTower")
-        return self.ipyRuneTowerCache[index]
 
     def GetChinMapCount(self):
         self.CheckLoadData("ChinMap")
@@ -6597,6 +6295,27 @@
         self.CheckLoadData("Tianzi")
         return self.ipyTianziCache[index]
 
+    def GetFBDJGLevelCount(self):
+        self.CheckLoadData("FBDJGLevel")
+        return self.ipyFBDJGLevelLen
+    def GetFBDJGLevelByIndex(self, index):
+        self.CheckLoadData("FBDJGLevel")
+        return self.ipyFBDJGLevelCache[index]
+
+    def GetFBDJGQuickCount(self):
+        self.CheckLoadData("FBDJGQuick")
+        return self.ipyFBDJGQuickLen
+    def GetFBDJGQuickByIndex(self, index):
+        self.CheckLoadData("FBDJGQuick")
+        return self.ipyFBDJGQuickCache[index]
+
+    def GetFBDJGEffectCount(self):
+        self.CheckLoadData("FBDJGEffect")
+        return self.ipyFBDJGEffectLen
+    def GetFBDJGEffectByIndex(self, index):
+        self.CheckLoadData("FBDJGEffect")
+        return self.ipyFBDJGEffectCache[index]
+
     def GetADAwardCount(self):
         self.CheckLoadData("ADAward")
         return self.ipyADAwardLen
@@ -6610,20 +6329,6 @@
     def GetSuccessByIndex(self, index):
         self.CheckLoadData("Success")
         return self.ipySuccessCache[index]
-
-    def GetTongTianLVCount(self):
-        self.CheckLoadData("TongTianLV")
-        return self.ipyTongTianLVLen
-    def GetTongTianLVByIndex(self, index):
-        self.CheckLoadData("TongTianLV")
-        return self.ipyTongTianLVCache[index]
-
-    def GetTongTianTaskCount(self):
-        self.CheckLoadData("TongTianTask")
-        return self.ipyTongTianTaskLen
-    def GetTongTianTaskByIndex(self, index):
-        self.CheckLoadData("TongTianTask")
-        return self.ipyTongTianTaskCache[index]
 
     def GetTreasureCount(self):
         self.CheckLoadData("Treasure")
@@ -6695,13 +6400,6 @@
         self.CheckLoadData("BOSSInfo")
         return self.ipyBOSSInfoCache[index]
 
-    def GetBOSSFirstKillCount(self):
-        self.CheckLoadData("BOSSFirstKill")
-        return self.ipyBOSSFirstKillLen
-    def GetBOSSFirstKillByIndex(self, index):
-        self.CheckLoadData("BOSSFirstKill")
-        return self.ipyBOSSFirstKillCache[index]
-
     def GetNPCShowCount(self):
         self.CheckLoadData("NPCShow")
         return self.ipyNPCShowLen
@@ -6715,13 +6413,6 @@
     def GetMapRefreshNPCByIndex(self, index):
         self.CheckLoadData("MapRefreshNPC")
         return self.ipyMapRefreshNPCCache[index]
-
-    def GetRuneCompoundCount(self):
-        self.CheckLoadData("RuneCompound")
-        return self.ipyRuneCompoundLen
-    def GetRuneCompoundByIndex(self, index):
-        self.CheckLoadData("RuneCompound")
-        return self.ipyRuneCompoundCache[index]
 
     def GetResourcesBackCount(self):
         self.CheckLoadData("ResourcesBack")
@@ -6870,20 +6561,6 @@
         self.CheckLoadData("ActExpRate")
         return self.ipyActExpRateCache[index]
 
-    def GetActCostRebateCount(self):
-        self.CheckLoadData("ActCostRebate")
-        return self.ipyActCostRebateLen
-    def GetActCostRebateByIndex(self, index):
-        self.CheckLoadData("ActCostRebate")
-        return self.ipyActCostRebateCache[index]
-
-    def GetCostRebateTemplateCount(self):
-        self.CheckLoadData("CostRebateTemplate")
-        return self.ipyCostRebateTemplateLen
-    def GetCostRebateTemplateByIndex(self, index):
-        self.CheckLoadData("CostRebateTemplate")
-        return self.ipyCostRebateTemplateCache[index]
-
     def GetActBuyOneCount(self):
         self.CheckLoadData("ActBuyOne")
         return self.ipyActBuyOneLen
@@ -6954,20 +6631,6 @@
         self.CheckLoadData("ActGodGiftAward")
         return self.ipyActGodGiftAwardCache[index]
 
-    def GetActBossRebornCount(self):
-        self.CheckLoadData("ActBossReborn")
-        return self.ipyActBossRebornLen
-    def GetActBossRebornByIndex(self, index):
-        self.CheckLoadData("ActBossReborn")
-        return self.ipyActBossRebornCache[index]
-
-    def GetBossRebornCount(self):
-        self.CheckLoadData("BossReborn")
-        return self.ipyBossRebornLen
-    def GetBossRebornByIndex(self, index):
-        self.CheckLoadData("BossReborn")
-        return self.ipyBossRebornCache[index]
-
     def GetActRealmPointCount(self):
         self.CheckLoadData("ActRealmPoint")
         return self.ipyActRealmPointLen
@@ -7031,20 +6694,6 @@
         self.CheckLoadData("EmojiPack")
         return self.ipyEmojiPackCache[index]
 
-    def GetActRechargePrizeCount(self):
-        self.CheckLoadData("ActRechargePrize")
-        return self.ipyActRechargePrizeLen
-    def GetActRechargePrizeByIndex(self, index):
-        self.CheckLoadData("ActRechargePrize")
-        return self.ipyActRechargePrizeCache[index]
-
-    def GetRechargePrizeTemplateCount(self):
-        self.CheckLoadData("RechargePrizeTemplate")
-        return self.ipyRechargePrizeTemplateLen
-    def GetRechargePrizeTemplateByIndex(self, index):
-        self.CheckLoadData("RechargePrizeTemplate")
-        return self.ipyRechargePrizeTemplateCache[index]
-
     def GetActTotalRechargeCount(self):
         self.CheckLoadData("ActTotalRecharge")
         return self.ipyActTotalRechargeLen
@@ -7058,20 +6707,6 @@
     def GetTotalRechargeTemplateByIndex(self, index):
         self.CheckLoadData("TotalRechargeTemplate")
         return self.ipyTotalRechargeTemplateCache[index]
-
-    def GetActRechargeRebateGoldCount(self):
-        self.CheckLoadData("ActRechargeRebateGold")
-        return self.ipyActRechargeRebateGoldLen
-    def GetActRechargeRebateGoldByIndex(self, index):
-        self.CheckLoadData("ActRechargeRebateGold")
-        return self.ipyActRechargeRebateGoldCache[index]
-
-    def GetRechargeRebateGoldTemplateCount(self):
-        self.CheckLoadData("RechargeRebateGoldTemplate")
-        return self.ipyRechargeRebateGoldTemplateLen
-    def GetRechargeRebateGoldTemplateByIndex(self, index):
-        self.CheckLoadData("RechargeRebateGoldTemplate")
-        return self.ipyRechargeRebateGoldTemplateCache[index]
 
     def GetActGrowupBuyCount(self):
         self.CheckLoadData("ActGrowupBuy")
@@ -7185,34 +6820,6 @@
         self.CheckLoadData("CrossFamilyFlagwarZoneMap")
         return self.ipyCrossFamilyFlagwarZoneMapCache[index]
 
-    def GetCoatCount(self):
-        self.CheckLoadData("Coat")
-        return self.ipyCoatLen
-    def GetCoatByIndex(self, index):
-        self.CheckLoadData("Coat")
-        return self.ipyCoatCache[index]
-
-    def GetCoatChestUpCount(self):
-        self.CheckLoadData("CoatChestUp")
-        return self.ipyCoatChestUpLen
-    def GetCoatChestUpByIndex(self, index):
-        self.CheckLoadData("CoatChestUp")
-        return self.ipyCoatChestUpCache[index]
-
-    def GetActWeekPartyCount(self):
-        self.CheckLoadData("ActWeekParty")
-        return self.ipyActWeekPartyLen
-    def GetActWeekPartyByIndex(self, index):
-        self.CheckLoadData("ActWeekParty")
-        return self.ipyActWeekPartyCache[index]
-
-    def GetWeekPartyCount(self):
-        self.CheckLoadData("WeekParty")
-        return self.ipyWeekPartyLen
-    def GetWeekPartyByIndex(self, index):
-        self.CheckLoadData("WeekParty")
-        return self.ipyWeekPartyCache[index]
-
     def GetActYunshiCount(self):
         self.CheckLoadData("ActYunshi")
         return self.ipyActYunshiLen
@@ -7318,20 +6925,6 @@
         self.CheckLoadData("ActFeastWishPool")
         return self.ipyActFeastWishPoolCache[index]
 
-    def GetActFeastWeekPartyCount(self):
-        self.CheckLoadData("ActFeastWeekParty")
-        return self.ipyActFeastWeekPartyLen
-    def GetActFeastWeekPartyByIndex(self, index):
-        self.CheckLoadData("ActFeastWeekParty")
-        return self.ipyActFeastWeekPartyCache[index]
-
-    def GetFeastWeekPartyCount(self):
-        self.CheckLoadData("FeastWeekParty")
-        return self.ipyFeastWeekPartyLen
-    def GetFeastWeekPartyByIndex(self, index):
-        self.CheckLoadData("FeastWeekParty")
-        return self.ipyFeastWeekPartyCache[index]
-
     def GetNewAllPeoplePartyCount(self):
         self.CheckLoadData("NewAllPeopleParty")
         return self.ipyNewAllPeoplePartyLen
@@ -7359,20 +6952,6 @@
     def GetLuckyTreasureTemplateByIndex(self, index):
         self.CheckLoadData("LuckyTreasureTemplate")
         return self.ipyLuckyTreasureTemplateCache[index]
-
-    def GetCrossActCTGBillboardDabiaoCount(self):
-        self.CheckLoadData("CrossActCTGBillboardDabiao")
-        return self.ipyCrossActCTGBillboardDabiaoLen
-    def GetCrossActCTGBillboardDabiaoByIndex(self, index):
-        self.CheckLoadData("CrossActCTGBillboardDabiao")
-        return self.ipyCrossActCTGBillboardDabiaoCache[index]
-
-    def GetCrossActCTGBillboardOrderCount(self):
-        self.CheckLoadData("CrossActCTGBillboardOrder")
-        return self.ipyCrossActCTGBillboardOrderLen
-    def GetCrossActCTGBillboardOrderByIndex(self, index):
-        self.CheckLoadData("CrossActCTGBillboardOrder")
-        return self.ipyCrossActCTGBillboardOrderCache[index]
 
     def GetEquipPlaceIndexMapCount(self):
         self.CheckLoadData("EquipPlaceIndexMap")
@@ -7409,6 +6988,13 @@
         self.CheckLoadData("EquipPlusEvolve")
         return self.ipyEquipPlusEvolveCache[index]
 
+    def GetFamilyCrossCount(self):
+        self.CheckLoadData("FamilyCross")
+        return self.ipyFamilyCrossLen
+    def GetFamilyCrossByIndex(self, index):
+        self.CheckLoadData("FamilyCross")
+        return self.ipyFamilyCrossCache[index]
+
     def GetFamilyCount(self):
         self.CheckLoadData("Family")
         return self.ipyFamilyLen

--
Gitblit v1.8.0