From db9e2574a77068dff06f87af64132bf3c6f99350 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 09 十月 2025 10:17:56 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(步练师技能;临时增加属性增加计算方式10-根据对方buff层级增加;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py | 8 +++++---
1 files changed, 5 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
index fce4034..71ebe8c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
@@ -30,6 +30,7 @@
import IpyGameDataPY
import ShareDefine
import NPCCommon
+import ChConfig
#---------------------------------------------------------------------
def OnLogin(curPlayer):
@@ -74,7 +75,7 @@
GameWorld.DebugLog("不存在该副本或线路无法扫荡!mapID=%s, lineID=%s" % (mapID, lineID))
return
- if not FBCommon.IsFBPass(curPlayer, mapID, lineID):
+ if mapID not in ChConfig.SweepUnCheckPassMapIDList and not FBCommon.IsFBPass(curPlayer, mapID, lineID):
GameWorld.DebugLog("未过关无法扫荡!mapID=%s, lineID=%s" % (mapID, lineID))
return
@@ -82,7 +83,8 @@
return
# 副本是否可扫荡, 这里只判断副本自身的特殊条件, 公共条件上面已经判断
- if not FBLogic.OnPlayerFBSweepAsk(curPlayer, mapID, lineID, cnt, dataEx):
+ askRet = FBLogic.OnPlayerFBSweepAsk(curPlayer, mapID, lineID, cnt, dataEx)
+ if not askRet:
GameWorld.DebugLog("该副本当前无法扫荡!mapID=%s, lineID=%s" % (mapID, lineID))
return
@@ -96,7 +98,7 @@
FBCommon.AddEnterFBCount(curPlayer, mapID, cnt)
#扫荡结果给奖励等
- FBLogic.OnPlayerFBSweepResult(curPlayer, mapID, lineID, cnt, dataEx)
+ FBLogic.OnPlayerFBSweepResult(curPlayer, mapID, lineID, cnt, dataEx, askRet)
return
#// B1 08 快速一键过关副本 #tagCMFBQuickPass
--
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