From db9e2574a77068dff06f87af64132bf3c6f99350 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 09 十月 2025 10:17:56 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(步练师技能;临时增加属性增加计算方式10-根据对方buff层级增加;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenbaoge.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenbaoge.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenbaoge.py
index d5ff2bc..690a7cc 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenbaoge.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenbaoge.py
@@ -100,7 +100,7 @@
     SetFAItemList(gActionData, itemList)
     
     PlayerFamily.SendFamilyAction(gActionData)
-    GameWorld.DebugLog("珍宝阁重置! familyID=%s,itemList=%s" % (familyID, itemList), familyID)    
+    #GameWorld.DebugLog("珍宝阁重置! familyID=%s,itemList=%s" % (familyID, itemList), familyID)    
     return
 
 def GetZhenbaogeActionData(familyID, playerID):

--
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