From db9e2574a77068dff06f87af64132bf3c6f99350 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 09 十月 2025 10:17:56 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(步练师技能;临时增加属性增加计算方式10-根据对方buff层级增加;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_Attr.py | 48 +++++++++++++++++++++++++++++++++---------------
1 files changed, 33 insertions(+), 15 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_Attr.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_Attr.py
index a994394..643422c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_Attr.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_Attr.py
@@ -15,23 +15,41 @@
#"""Version = 2025-09-16 14:30"""
#-------------------------------------------------------------------------------
+import GameWorld
+
def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, **skillkwargs):
- checkInStateList = curEffect.GetEffectValue(2)
- if checkInStateList:
- if not defender.CheckInState(checkInStateList):
- return
-
- onlyOwner = curEffect.GetEffectValue(3) # 是否仅对buff施法者有效,默认0-否,1-是
- if onlyOwner:
- if not effBuff:
- return
- if effBuff.GetOwnerID() != defender.GetID():
- return
-
+ attrID = curEffect.GetEffectID()
attrValue = curEffect.GetEffectValue(0)
calcType = curEffect.GetEffectValue(1)
- if calcType == 2: # 减少,其他默认增加
- attrValue = -attrValue
-
+ # 10-根据对方buff层级增加
+ if calcType == 10:
+ buffStateList = curEffect.GetEffectValue(2)
+ maxValue = curEffect.GetEffectValue(3) # 累计最高增加值
+ layerTotal = 0
+ buffMgr = defender.GetBuffManager()
+ for buffState in buffStateList:
+ for buff in buffMgr.FindBuffListByState(buffState):
+ layerTotal += max(1, buff.GetLayer())
+ attrValue *= layerTotal
+ if maxValue and attrValue > maxValue:
+ attrValue = maxValue
+ GameWorld.DebugLog("按对方buff层级增加属性: attrID=%s,attrValue=%s,buffStateList=%s,layerTotal=%s,maxValue=%s"
+ % (attrID, attrValue, buffStateList, layerTotal, maxValue))
+ else:
+ checkInStateList = curEffect.GetEffectValue(2)
+ if checkInStateList:
+ if not defender.CheckInState(checkInStateList):
+ return
+
+ onlyOwner = curEffect.GetEffectValue(3) # 是否仅对buff施法者有效,默认0-否,1-是
+ if onlyOwner:
+ if not effBuff:
+ return
+ if effBuff.GetOwnerID() != defender.GetID():
+ return
+
+ if calcType == 2: # 减少,其他默认增加
+ attrValue = -attrValue
+
return attrValue
--
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