From dc0b92c1e2fe9f3d24c183b325dad54d088735c1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 10 七月 2025 17:01:24 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_ServerCode
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py | 9 ---------
1 files changed, 0 insertions(+), 9 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
index 4d86f4f..19ee09a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
@@ -30,9 +30,7 @@
import NetPackCommon
import PlayerBillboard
import PlayerAttrFruit
-import PlayerGameEvent
import GameFuncComm
-import EventShell
import IpyGameDataPY
import CrossPlayerData
import PlayerSuccess
@@ -144,10 +142,6 @@
if itemRideHorse.IsEmpty():
return
- if curPlayer.GetPlayerAction() == IPY_GameWorld.paGameEvent:
- tick = GameWorld.GetGameWorld().GetTick()
- PlayerGameEvent.StopGameEvent(curPlayer, tick)
-
#设置玩家为骑马状态
curPlayer.SetPlayerVehicle(IPY_GameWorld.pvHorse)
#设置马匹为普通移动状态
@@ -645,10 +639,7 @@
# 升阶
upItemPerCount = horseIpyData.GetUpEatItemPerCount()
upCnt = costItemCount / upItemPerCount
- for _ in range(upCnt):
- EventShell.EventRespons_HorseUp(curPlayer) # 改为使用就算
if updClassLV > horseLV:
- EventShell.EventRespons_HorseLV(curPlayer, updClassLV)
# 玩家马匹进阶
DataRecordPack.DR_NewHorseByClassUp(curPlayer, updClassLV, 0)
# 记录开服活动马匹阶级
--
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