From dc0b92c1e2fe9f3d24c183b325dad54d088735c1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 10 七月 2025 17:01:24 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_ServerCode
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py | 9 ---------
1 files changed, 0 insertions(+), 9 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py
index 761950d..e11e5b8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py
@@ -27,7 +27,6 @@
import PlayerSuccess
import PlayerAttrFruit
import IpyGameDataPY
-import EventShell
import PlayerActivity
import PlayerFairyCeremony
import PlayerNewFairyCeremony
@@ -132,9 +131,6 @@
GameWorld.DebugLog("配方材料不足!alchemyID=%s,needMaterialDict=%s,lackItemDict=%s,hasItemDict=%s"
% (alchemyItemID, needMaterialDict, lackItemDict, delInfoDict), playerID)
return
- #任务
- for _ in xrange(refineTimes):
- EventShell.EventRespons_RefineItem(curPlayer, alchemyQuality, alchemyItemID)
#扣消耗
ItemCommon.DelCostItem(curPlayer, itemPack, delInfoDict, ChConfig.ItemDel_Alchemy)
@@ -226,10 +222,6 @@
notNotifyItemIDList = IpyGameDataPY.GetFuncEvalCfg("AlchemyNotify", 3)
if alchemyItemID not in notNotifyItemIDList and (alchemyItemID in needNotifyItemIDList or makeItemData.GetItemColor() >= notifyColor):
PlayerControl.WorldNotify(0, "AchemyGreatSuccess", [curPlayer.GetPlayerName(), alchemyItemID])
-
-# #任务,改为开始炼丹触发
-# for _ in xrange(refineTimes):
-# EventShell.EventRespons_RefineItem(curPlayer, alchemyQuality, alchemyItemID)
#重置
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_AlchemyItemID % alchemType, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_AlchemyStartTime % alchemyID, 0)
@@ -280,7 +272,6 @@
alchemyLV += 1
GameWorld.DebugLog(" 炼丹升级: alchemyLV=%s,alchemyExp=%s" % (alchemyLV, alchemyExp), curPlayer.GetPlayerID())
isLVUp = True
- EventShell.EventRespons_RefineStoveUp(curPlayer, alchemyLV)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_AlchemyExp, alchemyExp)
if not isLVUp:
return False
--
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