From dc0b92c1e2fe9f3d24c183b325dad54d088735c1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 10 七月 2025 17:01:24 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_ServerCode
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py | 8 +++++---
1 files changed, 5 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
index 25f8750..080a469 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -1412,6 +1412,8 @@
#统一调用攻击结束动作
if isDoAttackResult:
BaseAttack.DoLogic_AttackResult(buffOwner, curObj, None, tick)
+
+ TurnAttack.OnTurnfightAttackResult(buffOwner, curObj, curSkill)
return lostHP
## 检查增加淬毒buff
@@ -1975,9 +1977,9 @@
## 是否xp怒气技能
return curSkill and curSkill.GetXP() > 0
-def isNormalAtkSkill(curSkill):
- ## 是否普攻技能,区别与无技能的普通A一下,该普攻同样可以有各种技能效果,只是他属于普攻
- return curSkill and curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_NormalAttack
+def isTurnNormalAtkSkill(curSkill):
+ ## 是否回合普攻技能,区别与无技能的普通A一下,该普攻同样可以有各种技能效果,只是他属于普攻
+ return curSkill and curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_TurnNormaAttack
## 检查技能是否为被动技能, 用于控制不可释放技能
def isPassiveSkill(curSkill):
--
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