From dd58f295c4eda273b8274cf43221b0262834dbb0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 01 十二月 2025 18:14:25 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(已死亡的对象不吸血;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py
index f5d9a48..1cdb7fb 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py
@@ -25,6 +25,7 @@
 import NetPackCommon
 import IpyGameDataPY
 import ShareDefine
+import PlayerTask
 import PlayerMail
 import DBDataMgr
 import TurnSkill
@@ -81,6 +82,7 @@
         GameWorld.DebugLog("非今日天子考验! mapID=%s,funcLineID=%s != %s,bossID=%s" % (mapID, funcLineID, lineID, bossID))
         return
     
+    PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_FBTianzi)
     return True, funcLineID
 
 def GetFBNPCInitAttr(curPlayer, turnFight, npcObj):

--
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