From dd58f295c4eda273b8274cf43221b0262834dbb0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 01 十二月 2025 18:14:25 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(已死亡的对象不吸血;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py
index 6495732..7469282 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py
@@ -292,8 +292,8 @@
for index in range(ipyDataMgr.GetSuccessCount()):
ipyData = ipyDataMgr.GetSuccessByIndex(index)
# 已领取的不发
- if GetSuccHasGot(curPlayer, ipyData.GetSuccID()):
- continue
+ #if GetSuccHasGot(curPlayer, ipyData.GetSuccID()):
+ # continue
succType = ipyData.GetSuccType()
conds = ipyData.GetCondition()
tcList = [succType, conds]
--
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