From dd58f295c4eda273b8274cf43221b0262834dbb0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 01 十二月 2025 18:14:25 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(已死亡的对象不吸血;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
index 2247e69..30ce84f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
@@ -19,7 +19,7 @@
 g_lastRTBTime = 0 # 上一次备档时间戳
 g_initGameTime = 0 # 开始初始化服务器时间戳
 g_serverInitOK = False # 服务器是否启动成功
-g_highProcessTick = 0 # 每秒触发一次,上次Tick
+g_highProcessTime = 0 # 每秒触发一次,上次Time
 g_minuteProcess = -1 # 每分钟触发一次,上次处理的分钟
 g_serverClosing = 0 # 是否关服中 0-非关服中;1-关服中;2-关服结束
 g_closeSaveDataOK = False # 关服数据入库是否成功

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