From de44f98f2a8a2b0c12d3482162f1e30e796d7b94 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 08 一月 2026 16:27:02 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化伤害计算公式参数输出;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py | 19 ++++++++++++++++---
1 files changed, 16 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py
index 0914eab..8369bd8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py
@@ -20,16 +20,18 @@
import GameWorld
import ItemControler
import PlayerControl
+import PlayerSuccess
import PlayerBillboard
import ChPyNetSendPack
+import DataRecordPack
import NetPackCommon
import IpyGameDataPY
+import PlayerGubao
import ShareDefine
import PlayerTask
import PlayerMail
import DBDataMgr
import TurnSkill
-import ObjPool
def OnDay():
## 结算昨日奖励
@@ -82,7 +84,6 @@
GameWorld.DebugLog("非今日天子考验! mapID=%s,funcLineID=%s != %s,bossID=%s" % (mapID, funcLineID, lineID, bossID))
return
- PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_FBTianzi)
return True, funcLineID
def GetFBNPCInitAttr(turnFight, npcObj):
@@ -196,6 +197,9 @@
FBCommon.AddEnterFBCount(curPlayer, mapID)
ItemControler.GivePlayerItemOrMail(curPlayer, itemList, event=["Tianzi", False, {}], isNotifyAward=False)
SyncTianziInfo(curPlayer, lineID, bossID)
+ __onFBTianzi(curPlayer)
+
+ DataRecordPack.DR_FBPass(curPlayer, mapID, funcLineID, {"hpNum":hpNum, "totalHurt":totalHurt})
return
def __getTianziAwardList(todayHurt, bossID, sweepCnt=1):
@@ -252,12 +256,19 @@
overDict = {FBCommon.Over_itemInfo:FBCommon.GetJsonItemList(itemList), FBCommon.Over_isSweep:1,
"totalHurt":todayHurtTotal, "todayHurtTotal":todayHurtTotal}
FBCommon.NotifyFBOver(curPlayer, mapID, lineID, isPass, overDict)
+ __onFBTianzi(curPlayer)
return True
+
+def __onFBTianzi(curPlayer):
+ PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_FBTianzi)
+ PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_OSAFBTianzi, 1)
+ PlayerGubao.AddGubaoSpecEffLayer(curPlayer, PlayerGubao.GubaoEffType_Tianzi, 1)
+ return
def SyncTianziInfo(curPlayer, lineID=None, bossID=None):
if lineID == None:
lineID, bossID = GetTianziTodayInfo(curPlayer)
- clientPack = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagSCTianziKYInfo)
+ clientPack = ChPyNetSendPack.tagSCTianziKYInfo()
clientPack.LineID = lineID
clientPack.HistoryHurt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TianziHisHurt % bossID)
clientPack.HistoryHurtEx = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TianziHisHurtEx % bossID)
@@ -309,4 +320,6 @@
PlayerMail.SendMailByKey("TianziBillboardAward", playerID, awardList, paramList)
GameWorld.Log(" 奖励玩家名次信息: %s" % orderPlayerIDDict)
+
+ billBoard.ClearData() # 每日结算奖励后重置榜单
return
--
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