From de44f98f2a8a2b0c12d3482162f1e30e796d7b94 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 08 一月 2026 16:27:02 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化伤害计算公式参数输出;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py |   19 ++++++++++++++++---
 1 files changed, 16 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py
index 0914eab..8369bd8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py
@@ -20,16 +20,18 @@
 import GameWorld
 import ItemControler
 import PlayerControl
+import PlayerSuccess
 import PlayerBillboard
 import ChPyNetSendPack
+import DataRecordPack
 import NetPackCommon
 import IpyGameDataPY
+import PlayerGubao
 import ShareDefine
 import PlayerTask
 import PlayerMail
 import DBDataMgr
 import TurnSkill
-import ObjPool
 
 def OnDay():
     ## 结算昨日奖励
@@ -82,7 +84,6 @@
         GameWorld.DebugLog("非今日天子考验! mapID=%s,funcLineID=%s != %s,bossID=%s" % (mapID, funcLineID, lineID, bossID))
         return
     
-    PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_FBTianzi)
     return True, funcLineID
 
 def GetFBNPCInitAttr(turnFight, npcObj):
@@ -196,6 +197,9 @@
     FBCommon.AddEnterFBCount(curPlayer, mapID)
     ItemControler.GivePlayerItemOrMail(curPlayer, itemList, event=["Tianzi", False, {}], isNotifyAward=False)
     SyncTianziInfo(curPlayer, lineID, bossID)
+    __onFBTianzi(curPlayer)
+    
+    DataRecordPack.DR_FBPass(curPlayer, mapID, funcLineID, {"hpNum":hpNum, "totalHurt":totalHurt})
     return
 
 def __getTianziAwardList(todayHurt, bossID, sweepCnt=1):
@@ -252,12 +256,19 @@
     overDict = {FBCommon.Over_itemInfo:FBCommon.GetJsonItemList(itemList), FBCommon.Over_isSweep:1, 
                 "totalHurt":todayHurtTotal, "todayHurtTotal":todayHurtTotal}
     FBCommon.NotifyFBOver(curPlayer, mapID, lineID, isPass, overDict)
+    __onFBTianzi(curPlayer)
     return True
+
+def __onFBTianzi(curPlayer):
+    PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_FBTianzi)
+    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_OSAFBTianzi, 1)
+    PlayerGubao.AddGubaoSpecEffLayer(curPlayer, PlayerGubao.GubaoEffType_Tianzi, 1)
+    return
 
 def SyncTianziInfo(curPlayer, lineID=None, bossID=None):
     if lineID == None:
         lineID, bossID = GetTianziTodayInfo(curPlayer)
-    clientPack = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagSCTianziKYInfo)
+    clientPack = ChPyNetSendPack.tagSCTianziKYInfo()
     clientPack.LineID = lineID
     clientPack.HistoryHurt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TianziHisHurt % bossID)
     clientPack.HistoryHurtEx = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TianziHisHurtEx % bossID)
@@ -309,4 +320,6 @@
         PlayerMail.SendMailByKey("TianziBillboardAward", playerID, awardList, paramList)
         
     GameWorld.Log("    奖励玩家名次信息: %s" % orderPlayerIDDict)
+    
+    billBoard.ClearData() # 每日结算奖励后重置榜单
     return

--
Gitblit v1.8.0