From e326cb341ae3562edd549b13bd654102cad29aba Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 31 十二月 2025 16:05:49 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(等级参考值支持多个模版,原等级表参考值去除改为配置在等级参考值表;阵容表增加对应的等级参考值模版ID字段;)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py | 10 ++++------
1 files changed, 4 insertions(+), 6 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py
index 806285c..2d66655 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py
@@ -249,9 +249,8 @@
return True
def SetPlayerInCity(self, playerID, serverGroupID):
- if playerID in self.inCityPlayerIDList:
- return
- self.inCityPlayerIDList.append(playerID)
+ if playerID not in self.inCityPlayerIDList:
+ self.inCityPlayerIDList.append(playerID)
Sync_FamilyGCZBatCityInfo(self.zoneID, self.batType, self.groupNum, self.cityID, toPlayerServerDict={playerID:serverGroupID})
return
@@ -494,9 +493,8 @@
return newCity
def SetPlayerInScene(self, playerID, serverGroupID):
- if playerID in self.inBatScenePlayerIDList:
- return
- self.inBatScenePlayerIDList.append(playerID)
+ if playerID not in self.inBatScenePlayerIDList:
+ self.inBatScenePlayerIDList.append(playerID)
Sync_FamilyGCZBatSceneInfo(self.zoneID, self.batType, self.groupNum, toPlayerServerDict={playerID:serverGroupID})
return
--
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