From e326cb341ae3562edd549b13bd654102cad29aba Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 31 十二月 2025 16:05:49 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(等级参考值支持多个模版,原等级表参考值去除改为配置在等级参考值表;阵容表增加对应的等级参考值模版ID字段;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py |    8 +++++---
 1 files changed, 5 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
index b5d3d0a..92b36ea 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -29,6 +29,7 @@
 import PlayerTongTianLing
 import PlayerTask
 import PlayerOnline
+import PlayerSuccess
 
 #------------------------------------------------------------------------------
 
@@ -256,14 +257,15 @@
                 
     PlayerControl.PlayerControl(curPlayer).PlayerLvUp()
     
-    if needSys:
-        PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv])
-        
+    #if needSys:
+    #    PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv])
+    
     RefreshOfficialAttr(curPlayer)
     GameFuncComm.DoFuncOpenLogic(curPlayer)
     SyncRealmInfo(curPlayer, taskIDList=syncTaskIDList)
     PlayerTongTianLing.AddTongTianTaskValue(curPlayer, ChConfig.TTLTaskType_RealmUp, 1)
     PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_RealmLV)
+    PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_OSARealmLV, nextRealmLv)
     #更新排行榜
     PlayerBillboard.UpdateRealmBillboard(curPlayer)
     return True

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