From e4003a189bbf7533f679f3eea4d300a8ff61ce2b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 22 十月 2025 19:39:31 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(TurnFight命令增加发起战斗支持)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py | 19 ++++++++++++++++++-
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py | 1 +
2 files changed, 19 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py
index a989353..1b854b5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py
@@ -17,6 +17,7 @@
import ChConfig
import GameWorld
+import ChPyNetPack
import ChPyNetSendPack
import NetPackCommon
import TurnAttack
@@ -32,6 +33,7 @@
# @remarks 函数详细说明.
def OnExec(curPlayer, msgList):
if not msgList:
+ GameWorld.DebugAnswer(curPlayer, "发起战斗: TurnFight mapID [lineID 玩家ID]")
GameWorld.DebugAnswer(curPlayer, "设置属性: TurnFight a 属性ID 值 [阵营 位置] ")
GameWorld.DebugAnswer(curPlayer, "击杀目标: TurnFight k 阵营 [位置 ...] ")
GameWorld.DebugAnswer(curPlayer, "添加buff: TurnFight b 阵营 位置 buff技能ID")
@@ -50,7 +52,22 @@
__doAddBuff(curPlayer, msgList)
elif value == "p":
__printInfo(curPlayer, msgList)
-
+ elif value > 0 and value != ChConfig.Def_FBMapID_Main:
+ __reqTurnFight(curPlayer, msgList)
+ return
+
+def __reqTurnFight(curPlayer, msgList):
+ mapID = msgList[0]
+ funcLineID = msgList[1] if len(msgList) > 1 else 0
+ tagPlayerID = msgList[2] if len(msgList) > 2 else 0
+ clientData = ChPyNetPack.tagCMTurnFight()
+ clientData.MapID = mapID
+ clientData.FuncLineID = funcLineID
+ clientData.TagType = 0 if not tagPlayerID else 1
+ clientData.TagID = tagPlayerID
+ index = curPlayer.GetIndex()
+ tick = GameWorld.GetGameWorld().GetTick()
+ TurnAttack.OnTurnFight(index, clientData, tick)
return
def __doSetAttr(curPlayer, msgList):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py
index 829ab66..3b23e4c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py
@@ -81,6 +81,7 @@
if not tagObjList:
# 可扩展其他目标选择,如复活技能没有死亡单位时则使用另外的效果
+ GameWorld.ErrLog("找不到技能目标! skillID=%s,mapID=%s,funcLineID=%s" % (skillID, turnFight.mapID, turnFight.funcLineID), turnFight.playerID)
return
objID = curBatObj.GetID()
--
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