From e4003a189bbf7533f679f3eea4d300a8ff61ce2b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 22 十月 2025 19:39:31 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(TurnFight命令增加发起战斗支持)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py |   12 ++++++++----
 1 files changed, 8 insertions(+), 4 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py
index e2df3ab..f597e7e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py
@@ -21,10 +21,12 @@
 import ShareDefine
 import PlayerControl
 import IpyGameDataPY
+import PlayerActivity
 import PlayerBillboard
 import PlayerZhanling
 import ItemControler
 import PlayerArena
+import PlayerGubao
 import PyGameData
 import FBCommon
 import ChConfig
@@ -37,8 +39,8 @@
     '''
     playerID = curPlayer.GetPlayerID()
     matchIDList = PyGameData.g_arenaPlayerMatchDict.get(playerID, [])
-    #if tagPlayerID in matchIDList:
-    #    return matchIDList.index(tagPlayerID)
+    if tagPlayerID in matchIDList:
+        return matchIDList.index(tagPlayerID)
     
     gameRecMgr = DBDataMgr.GetGameRecMgr()
     atkRecMgr = gameRecMgr.GetRecTypeIDMgr(ShareDefine.Def_GameRecType_ArenaRecord, playerID)
@@ -65,7 +67,7 @@
     if not PlayerControl.HaveMoney(curPlayer, ShareDefine.TYPE_Price_ArenaTicket, 1):
         return
     
-    return True
+    return True, funcLineID
 
 def GetFBPlayerLineupID(curPlayer, mapID, funcLineID):
     ## 获取玩家使用的攻防阵容ID
@@ -140,6 +142,8 @@
     PlayerArena.DoArenaMatchRefresh(curPlayer, True, isSys=True)
     
     PlayerZhanling.AddZhanlingValue(curPlayer, PlayerZhanling.ZhanlingType_ArenaCnt, 1)
+    PlayerGubao.AddGubaoSpecEffLayer(curPlayer, PlayerGubao.GubaoEffType_Arena, 1)
+    PlayerActivity.AddDailyTaskValue(curPlayer, ChConfig.DailyTask_Arena, 1)
     return
 
 def __updArenaBatRecord(curPlayer, turnFight, tagPlayerID, isWin, atkAddScore, defDecScore):
@@ -174,7 +178,7 @@
         
     # 被击方
     if tagPlayerID < ShareDefine.RealPlayerIDStart:
-        GameWorld.DebugLog("目标非真实玩家不处理! tagPlayerID=%s" % tagPlayerID, playerID)
+        #GameWorld.DebugLog("目标非真实玩家不处理! tagPlayerID=%s" % tagPlayerID, playerID)
         return
     
     # 以战斗记录作为最新积分的更新记录,支持离线玩家上线后更新最新积分

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