From e4003a189bbf7533f679f3eea4d300a8ff61ce2b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 22 十月 2025 19:39:31 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(TurnFight命令增加发起战斗支持)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py |  227 ++++++++------------------------------------------------
 1 files changed, 33 insertions(+), 194 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py
index 9c88912..ed58995 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py
@@ -455,6 +455,15 @@
             return dbPlayer
         return rec
     
+    def updateDBPlayerName(self, playerID, newName):
+        ## 根据玩家ID更新dbPlayer的玩家名,一般是改名用
+        col = self.db[UCN_DBPlayer]
+        dbPlayer = DataServerPlayerData.tagDBPlayer()
+        if not dbPlayer.adoLoadCEx(col, {"PlayerID":playerID}):
+            return
+        dbPlayer.PlayerName = newName
+        return dbPlayer.adoUpdateC(col)
+    
     def requestLogicProcess(self, pack):
         db = self.db
         if self.IsMergeServer():
@@ -466,6 +475,13 @@
         
         mylog.debug("begin process request type = %d"%requestType)
         
+        if requestType == CommonDefine.gstCrossServerToServerPack:
+            oFuncGrade = self.GetFuncGrade('gstCrossServerToServerPack')
+            oFuncGrade.Start()
+            self.OnCrossServerToServerPack(db, pack)
+            oFuncGrade.End()
+            return True
+
         if requestType == CommonDefine.gstGMToolCommand:
             oFuncGrade = self.GetFuncGrade('gstGMToolCommand')
             oFuncGrade.Start()
@@ -488,26 +504,6 @@
             oFuncGrade.End()
             return True
         
-        if requestType == CommonDefine.gstMergeQueryRegisterResult:
-            oFuncGrade = self.GetFuncGrade('gstMergeQueryRegisterResult')
-            oFuncGrade.Start()
-            self.OnMergeQueryRegisterResult(db, pack)
-            oFuncGrade.End()
-            return True
-        
-        if requestType == CommonDefine.gstMergeRegisterPlayer:
-            oFuncGrade = self.GetFuncGrade('gstMergeRegisterPlayer')
-            oFuncGrade.Start()
-            self.OnMergeRegisterPlayerByCache(db, pack)
-            oFuncGrade.End()
-            return True
-        
-        if requestType == CommonDefine.gstMergePlayerData:
-            oFuncGrade = self.GetFuncGrade('gstMergePlayerData')
-            oFuncGrade.Start()
-            self.OnMergeChildToCenterPlayerData(db, pack)
-            oFuncGrade.End()
-            return True
         
         if requestType == CommonDefine.gstQueryNewGuyCardState:
             oFuncGrade = self.GetFuncGrade("gstQueryNewGuyCardState")
@@ -855,14 +851,7 @@
             self.OnInsertImpeach(db, pack) 
             oFuncGrade.End()    
             return True                                                        
-        
-
-        if requestType == CommonDefine.gstMergerChildToCenter:
-            oFuncGrade = self.GetFuncGrade("gstMergerChildToCenter")
-            oFuncGrade.Start()      
-            self.OnMergerChildToCenter(db, pack) 
-            oFuncGrade.End() 
-            return True
+    
         
         if requestType == CommonDefine.gstPrepareCreateRole:
             oFuncGrade = self.GetFuncGrade("gstPrepareCreateRole")
@@ -936,6 +925,22 @@
         ProjSpecialProcess.GMCmdPlayerLogin(curPlayer)
         return
     
+    def OnCrossServerToServerPack(self, db, pack):
+
+        if CommonDefine.IsDebug():
+            import binascii
+            mylog.debug('buf = %s'%binascii.b2a_hex(pack.getBuffer()))
+        
+        try:
+            recvPack = MergeServerRecvProtocol.tagLPStringData()
+            recvPack.ReadData(pack.getBuffer())
+            NetPackCommon.RecCrossServerNetPack(recvPack.Data)
+        except:
+            msg = error.formatMsg('error', error.ERROR_NO_172, "LogicProcessThread::OnCrossServerToServerPack Catch a unexpetcted exception, error = %s"%traceback.format_exc())
+            mylog.error(msg)
+
+
+
     def OnGMToolCommand(self, db, pack):
 
         if CommonDefine.IsDebug():
@@ -947,7 +952,6 @@
         except:
             msg = error.formatMsg('error', error.ERROR_NO_172, "LogicProcessThread::OnGMToolCommand Catch a unexpetcted exception, error = %s"%traceback.format_exc())
             mylog.error(msg)
-
 
 
     def OnGeneralDBOper(self, db, pack):
@@ -1218,114 +1222,6 @@
                      + gmIPData + rolePetData + petSkillData + roleNormalDictData + roleDienstgradData+battleFormationData
         
 
-
-    # 查询返回0/1 代表是否成功
-    def OnMergeQueryRegisterResult(self, db, pack): 
-        g_mergeRegisterPlayerDict = PyGameData.g_mergeRegisterPlayerDict
-        buf = pack.getBuffer()
-        #len = pack.getLength()
-        recvPack = MergeServerRecvProtocol.tagLPQueryRegisterResult()
-        pos = 0
-        recvPack.ReadData(buf, pos)
-        accID = recvPack.AccID.strip(chr(0))
-        mylog.debug('accID = %s.'%(accID))
-        
-        clientSessionID = pack.getSessionID()
-        client = MergeProxyClientMgr.getMergeProxyClientMgr().findClientBySessionID(clientSessionID)
-        if not client:
-            mylog.warning('client not found!sessionID = %s'%(clientSessionID))
-            return
-
-
-        sendPack = MergeServerSendProtocol.tagMPQueryRegisterResult()
-        sendPack.Type = CommonDefine.dgMergeQueryNewAccount
-        if g_mergeRegisterPlayerDict.get(accID, []):       
-            sendPack.Result = 0
-            self.packSend(pack.getSessionID(), pack.getPackHead().sessionID, 0, CommonDefine.atMergeLogic, MMORPGPack.stNoSense,
-                          MMORPGPack.stNoSense, sendPack.GetBuffer())
-            mylog.warning('query failed!spec = %s'%accID)
-            return
-        sendPack.Result = 1
-        sendPack.Account = accID
-        sendPack.AccountLen = len(accID)
-        sendPack.Pwd = ""
-        sendPack.PwdLen = 0
-        self.packSend(pack.getSessionID(), pack.getPackHead().sessionID, 0, CommonDefine.atMergeLogic, MMORPGPack.stNoSense,
-                          MMORPGPack.stNoSense, sendPack.GetBuffer())
-        
-        
-    def OnMergeRegisterPlayerByCache(self, db, pack):
-        ''' 缓存跨服玩家上传数据信息 
-            目前账号、玩家ID、角色名均已确保唯一,故无需再重新生成新的账号及角色信息
-            直接接收更新缓存即可,玩家登陆跨服服务器时直接从缓存数据中解析角色数据,从而节省db存取步骤
-        '''
-        g_mergeRegisterPlayerDict = PyGameData.g_mergeRegisterPlayerDict
-        try:
-            buf = pack.getBuffer()
-            recvPack = MergeServerRecvProtocol.tagLPRegisterPlayer()
-            pos = 0
-            recvPack.ReadData(buf, pos)
-            #mylog.debug('pack = %s'%(binascii.b2a_hex(buf)))
-            
-            loginResultPack = MergeServerSendProtocol.tagMPRegisterPlayerResult()
-            loginResultPack.Type = CommonDefine.dgMergeRegisterResult
-            
-            #玩家地图数据,和下线保存包 SavePlayerMapServerDataEx 一致          
-            playerData = recvPack.Data
-            playerRec = DataServerPlayerData.tagDBPlayer()
-            pos = 0
-            dbPlayerReadLen = playerRec.readData(playerData, pos, len(playerData))
-            if -1 == dbPlayerReadLen:
-                #数据异常,长度不足
-                #回复失败
-                loginResultPack.Result = 0
-                loginResultPack.ErrorMsg = 'Player data length not enough!'
-                loginResultPack.ErrorMsgLen = len(loginResultPack.ErrorMsg)
-                self.packSend(pack.getSessionID(), pack.getPackHead().sessionID, 0, CommonDefine.atMergeLogic, MMORPGPack.stNoSense,
-                              MMORPGPack.stNoSense, loginResultPack.GetBuffer())
-                mylog.warning('player data too short!')
-                return
-            
-            if playerRec.PlayerID == 0:
-                loginResultPack.Result = 0
-                loginResultPack.ErrorMsg = 'Player data error!'
-                loginResultPack.ErrorMsgLen = len(loginResultPack.ErrorMsg)
-                self.packSend(pack.getSessionID(), pack.getPackHead().sessionID, 0, CommonDefine.atMergeLogic, MMORPGPack.stNoSense,
-                              MMORPGPack.stNoSense, loginResultPack.GetBuffer())
-                mylog.warning('player data error!')
-                return
-            
-            clientSessionID = pack.getSessionID()
-            client = MergeProxyClientMgr.getMergeProxyClientMgr().findClientBySessionID(clientSessionID)
-            if not client:
-                mylog.warning('client not found!sessionID = %s'%(clientSessionID))
-                return
-            groupID = client.groupID
-            
-            playerID = playerRec.PlayerID
-            accID = playerRec.AccID.lower().strip(chr(0))
-                
-            playerName = playerRec.PlayerName.strip()
-            
-            #成功,返回新帐号密码
-            loginResultPack.Result = 1
-            loginResultPack.Account = accID
-            loginResultPack.AccountLen = len(accID)
-            loginResultPack.Pwd = ""
-            loginResultPack.PwdLen = 0
-            self.packSend(pack.getSessionID(), pack.getPackHead().sessionID, 0, CommonDefine.atMergeLogic, MMORPGPack.stNoSense,
-                              MMORPGPack.stNoSense, loginResultPack.GetBuffer())
-            
-            mylog.info('player %s accID=%s, playerID=%s, %s register PK ok!'%(groupID, accID, playerID, playerName))
-            g_mergeRegisterPlayerDict[accID] = [time(), 0, recvPack, groupID] # 更新跨服玩家数据缓存
-        except Exception, e:
-            msg = error.formatMsg('error', error.ERROR_NO_175, "OnMergeRegisterPlayer error %s!traceback = %s, pack = %s"%(e, traceback.format_exc(), binascii.b2a_hex(buf)))
-            mylog.error(msg)
-        except:
-            msg = error.formatMsg('error', error.ERROR_NO_176, "OnMergeRegisterPlayer error!traceback = %s, pack = %s"%(traceback.format_exc(), binascii.b2a_hex(buf)))
-            mylog.error(msg)
-        return
-    
     
     def OnFinishRecharge(self, db, pack):
         # map完成兑换,假设此处没有回复,则此单变成丢单,暂由人工维护
@@ -4251,7 +4147,6 @@
         for i in xrange(0, recCnt):
             rec.clear()
             readLen = rec.readData(data, pos, len(data))
-            rec.dumpString()
             if -1 == readLen:
                 mylog.error('%s.%s readData failed, index = %s'%(self.__class__.__name_, inspect.stack()[0][3], i) )
                 raise CommonDefine.ShortBuf(collectionName)    #如果读取出错,后面全错了
@@ -5715,64 +5610,8 @@
         return True   
 
 
-    def OnMergerChildToCenter(self,db, pack):
-        mylog.debug('OnMergerChildToCenter in')
-#        #伪装来源,便于回包
-#        pack.getPackHead().srcSvrType = MMORPGPack.stGame  
-#        pack.getPackHead().type = CommonDefine.dgMergerChildToCenter 
-        #获取发包参数
-        ServerMgr = MongoDBServer.getServerMgr()
-        sendViaSessionID = ServerMgr.getClientSessionIDByName("CenterGate",0)
-        SessionID = 0
-        PoolIndex = -1
-
-        #读取数据
-        buf = pack.getBuffer()           
-        recvPack = MergeServerRecvProtocol.tagLPStringData()
-        pos = 0
-        recvPack.ReadData(buf, pos)
-        #转发数据到GameServer    
-        sendPack = SendPackProtocol.tagDGMergerChildToGameStringData()
-        sendPack.Type = CommonDefine.dgMergerChildToCenter
-        sendPack.DataLen = recvPack.DataLen
-        sendPack.Data = recvPack.Data
-        
-        ServerMgr.packSendBySessionID(sendViaSessionID, SessionID, PoolIndex,
-                  CommonDefine.atInner,
-                  MMORPGPack.stGame, MMORPGPack.stData, 
-                  sendPack.GetBuffer())
-        mylog.debug('OnMergerChildToCenter sendString toGameServer %s'%recvPack.Data)
-        return True
     
     
-    def OnMergeChildToCenterPlayerData(self,db, pack):
-        mylog.debug('OnMergeChildToCenterPlayerData in')
-        #伪装来源,便于回包
-        #获取发包参数
-        ServerMgr = MongoDBServer.getServerMgr()
-        sendViaSessionID = ServerMgr.getClientSessionIDByName("CenterGate",0)
-        SessionID = 0
-        PoolIndex = -1
-
-        #读取数据
-        buf = pack.getBuffer()           
-        recvPack = MergeServerRecvProtocol.tagLPPlayerData()
-        pos = 0
-        recvPack.ReadData(buf, pos)
-        #转发数据到MapServer    
-        sendPack = SendPackProtocol.tagDMMergePlayerData()
-        sendPack.Type = CommonDefine.dgDBToMapServer
-        sendPack.SubType = CommonDefine.gmMergePlayerData
-        sendPack.DataLen = recvPack.DataLen
-        sendPack.Data = recvPack.Data
-        sendPack.PlayerID = recvPack.PlayerID
-        
-        ServerMgr.packSendBySessionID(sendViaSessionID, SessionID, PoolIndex,
-                  CommonDefine.atInner,
-                  MMORPGPack.stRoute, MMORPGPack.stData, 
-                  sendPack.GetBuffer())
-        mylog.debug('OnMergeChildToCenterPlayerData sendString toMapServer %s'%([recvPack.PlayerID, sendPack.DataLen,]))
-        return True
     
     
     #导出单玩家数据

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