From e4a73fcd808bcf5e22099b73f2bc98e8b6ee84c6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 06 三月 2026 14:56:17 +0800
Subject: [PATCH] 16 卡牌服务端(后台禁言、封号支持;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py |   12 +++++-------
 1 files changed, 5 insertions(+), 7 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
index 97eee7c..ca1fdfe 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -30,6 +30,7 @@
 import ChItem
 import IpyGameDataPY
 import ChPyNetSendPack
+import GameWorldEvent
 import NetPackCommon
 import PyGameData
 import ChEquip
@@ -51,7 +52,7 @@
 
 #---------------------------------------------------------------------
 def InitPyItem():
-    if PyGameData.InitPyItem:
+    if PyGameData.g_initPyItem:
         return
     GameWorld.Log("加载物品数据...")
     
@@ -96,7 +97,8 @@
     GameWorld.Log("货币类型1个数量对应物品ID: %s" % PyGameData.MoneyItemIDDict)
     if not PyGameData.MoneyItemIDDict:
         GameWorld.SendGameErrorEx("InitPyItemError", "启动加载物品数据异常! itemCount=%s" % gameData.GetItemCount())
-    PyGameData.InitPyItem = True
+    PyGameData.g_initPyItem = True
+    GameWorldEvent.OnServerInitOK()
     return
 
 def GetMoneyItemID(moneyType):
@@ -587,7 +589,7 @@
     if not itemLV:
         # 随机等级
         lowLV, highLV = IpyGameDataPY.GetFuncEvalCfg("MinggeTY", 2)
-        randLVList = range(max(gwLV + lowLV, 1), gwLV + highLV)
+        randLVList = range(max(gwLV + lowLV, 1), gwLV + highLV + 1)
         itemLV = random.choice(randLVList)
     equipAttrDict[str(ShareDefine.Def_IudetItemLV)] = itemLV
     
@@ -911,10 +913,6 @@
         initCount = IpyGameDataPY.GetFuncCfg("InitDepotCellCount", 1)
     elif packType == ShareDefine.rptTreasure:
         initCount = IpyGameDataPY.GetFuncCfg("TreasureSet", 3)
-    elif packType == ShareDefine.rptDogzItem:
-        initCount = IpyGameDataPY.GetFuncCfg("DogzPack", 1)
-    elif packType == ShareDefine.rptDogzEquip:
-        initCount = IpyGameDataPY.GetFuncCfg("DogzPack", 2)
         
     if not initCount:
         bagInitCntDict = IpyGameDataPY.GetFuncEvalCfg("InitBagCellCount", 2, {})

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