From e4a73fcd808bcf5e22099b73f2bc98e8b6ee84c6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 06 三月 2026 14:56:17 +0800
Subject: [PATCH] 16 卡牌服务端(后台禁言、封号支持;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py | 25 +++++++++++++++++++++----
1 files changed, 21 insertions(+), 4 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py
index ec54759..175e207 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py
@@ -22,6 +22,7 @@
import PlayerControl
import IpyGameDataPY
import ChPyNetSendPack
+import OpenServerActivity
import PlayerGoldRush
import NetPackCommon
import ItemControler
@@ -226,6 +227,19 @@
actCnt += 1
return actCnt
+def GetBeautyLVTotal(curPlayer):
+ ## 红颜总等级
+ lvTotal = 0
+ ipyDataMgr = IpyGameDataPY.IPY_Data()
+ for index in range(ipyDataMgr.GetBeautyCount()):
+ ipyData = ipyDataMgr.GetBeautyByIndex(index)
+ beautyID = ipyData.GetBeautyID()
+ if not GetBeautyState(curPlayer, beautyID):
+ continue
+ curLV = GetBeautyLVInfo(curPlayer, beautyID)[0]
+ lvTotal += curLV
+ return lvTotal
+
#// B2 20 红颜好感度升级 #tagCSBeautyLVUP
#
#struct tagCSBeautyLVUP
@@ -315,6 +329,7 @@
# 有升级额外处理
if updLV > curLV:
RefreshBeautyAttr(curPlayer)
+ OpenServerActivity.UpdOSA_BeautyTrainBillboard(curPlayer)
return
@@ -470,11 +485,13 @@
needItemCnt = ipyData.GetUpNeedCnt()
if not needItemID or not needItemCnt:
return
- itemCount = ItemControler.GetItemCountByID(curPlayer, needItemID)
- if itemCount < needItemCnt:
- GameWorld.DebugLog("红颜时装升星物品不足! skinID=%s,needItemID=%s,itemCount=%s < %s" % (skinID, needItemID, itemCount, needItemCnt))
+
+ costItemIndexList, bindCnt, unBindCnt = ItemCommon.GetPackItemBindStateIndexInfo(curPlayer, needItemID, needItemCnt)
+ lackCnt = needItemCnt - bindCnt - unBindCnt
+ if lackCnt > 0:
+ GameWorld.DebugLog("红颜时装升星物品不足! skinID=%s,needItemID=%s,needItemCnt=%s,lackCnt=%s" % (skinID, needItemID, needItemCnt, lackCnt))
return
- ItemControler.DelItemCountByID(curPlayer, needItemID, needItemCnt)
+ ItemCommon.DelCostItemByBind(curPlayer, costItemIndexList, bindCnt, unBindCnt, needItemCnt, "Beauty")
nextStar = curStar + 1
GameWorld.DebugLog("红颜时装升星! skinID=%s,nextStar=%s" % (skinID, nextStar), playerID)
--
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