From e4c2a1b331ef0133a010bce5ccdcf3d19db12726 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 07 十一月 2025 14:46:31 +0800
Subject: [PATCH] 237 【福利内容】每日任务/每周任务/章节奖励-服务端(增加物品效果281-给活跃度;每日任务奖励改为配置物品;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py |   10 +++++++---
 1 files changed, 7 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
index f04ff00..8b990af 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -1848,6 +1848,10 @@
     #0通哟  1 PVP类型  2PVE类型  
     return curSkill.GetHurtType() % 10
 
+def isDamageShieldSkill(skillData):
+    ## 是否承伤盾技能
+    return skillData.GetAtkType() == ChConfig.BuffAtkType_DamageShield
+
 def isAngerSkill(curSkill):
     ## 是否怒气技能
     return curSkill and curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_AngerSkill
@@ -1856,9 +1860,9 @@
     ## 是否回合普攻技能,区别与无技能的普通A一下,该普攻同样可以有各种技能效果,只是他属于普攻
     return curSkill and curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_TurnNormaSkill
 
-def isAtkbackSkill(curSkill):
-    ## 是否反击技能
-    return curSkill and curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_AtkbackSkill
+def isAttackDirectSkill(curSkill):
+    ## 是否直接攻击技能
+    return curSkill and not IsBuff(curSkill) and curSkill.GetSkillType() in [ChConfig.Def_SkillType_Atk]
 
 ## 检查技能是否为被动技能, 用于控制不可释放技能
 def isPassiveSkill(curSkill):

--
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