From e4eccd8e4b2ee4758faf94eb88edbe5b5325fa1d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 31 十月 2025 11:59:59 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(词条技能1011 1012 1013:增加属性ID19-怒气恢复加成;增加技能伤害计算类型7-按最后受到攻击的技能伤害;5001效果支持永久buff不扣除回合数;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py | 8 ++++++--
1 files changed, 6 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
index 0b2a0a9..bbeaa36 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
@@ -17,6 +17,7 @@
import DBDataMgr
import GameWorld
+import PlayerFamily
import IpyGameDataPY
import IPY_GameWorld
import PlayerEventCounter
@@ -24,8 +25,9 @@
import NetPackCommon
import PlayerOnline
import ShareDefine
-import PlayerTeam
import PyGameData
+import BattleObj
+import ObjPool
import datetime
import time
@@ -264,9 +266,11 @@
#GameWorldActionControl.Dispose_OperationActionState()
#GameWorldActionControl.Dispose_DailyActionState()
#GameWorldActionControl.Dispose_FBStateTime()
+ PlayerFamily.OnMinute()
PlayerOnline.OnMinute()
+ BattleObj.OnMinute()
+ ObjPool.OnMinute()
- PlayerTeam.OnCheckTeamPlayerDisconnectTimeout(tick)
__CheckIpyDataRecycle(curTime)
return
--
Gitblit v1.8.0