From e4eccd8e4b2ee4758faf94eb88edbe5b5325fa1d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 31 十月 2025 11:59:59 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(词条技能1011 1012 1013:增加属性ID19-怒气恢复加成;增加技能伤害计算类型7-按最后受到攻击的技能伤害;5001效果支持永久buff不扣除回合数;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
index 452ef4b..3ea23fe 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -2010,7 +2010,7 @@
return False
if isAuctionItem:
- ipyData = IpyGameDataPY.GetIpyGameData("AuctionItem", itemID)
+ ipyData = None #IpyGameDataPY.GetIpyGameData("AuctionItem", itemID)
if not ipyData:
GameWorld.ErrLog("非拍卖物品,默认转为非拍品! itemID=%s,itemCount=%s,isAuctionItem=%s"
% (itemID, itemCount, isAuctionItem), curPlayer.GetPlayerID())
--
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