From e4eccd8e4b2ee4758faf94eb88edbe5b5325fa1d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 31 十月 2025 11:59:59 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(词条技能1011 1012 1013:增加属性ID19-怒气恢复加成;增加技能伤害计算类型7-按最后受到攻击的技能伤害;5001效果支持永久buff不扣除回合数;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py | 9 +++++++++
1 files changed, 9 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py
index fda4278..ed58995 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py
@@ -455,6 +455,15 @@
return dbPlayer
return rec
+ def updateDBPlayerName(self, playerID, newName):
+ ## 根据玩家ID更新dbPlayer的玩家名,一般是改名用
+ col = self.db[UCN_DBPlayer]
+ dbPlayer = DataServerPlayerData.tagDBPlayer()
+ if not dbPlayer.adoLoadCEx(col, {"PlayerID":playerID}):
+ return
+ dbPlayer.PlayerName = newName
+ return dbPlayer.adoUpdateC(col)
+
def requestLogicProcess(self, pack):
db = self.db
if self.IsMergeServer():
--
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