From e5353bd8a09e4a134ad18f0a8855770669cf43bb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 03 九月 2025 15:22:55 +0800
Subject: [PATCH] 198 【内政】淘金系统-服务端

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py |   13 -------------
 1 files changed, 0 insertions(+), 13 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
index a61fc98..52d3a74 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
@@ -79,9 +79,6 @@
 #                     ShareDefine.GameFuncID_Pet:lambda curObj:PlayerPet.DoLVUPLogic_Pet(curObj),
 #                     }
 
-# 功能开启需要同步到GameServer的
-FuncOpenNotifyGameServer = [ShareDefine.GameFuncID_Championship, ShareDefine.GameFuncID_MineArea]
-
 def GetFuncOpenLVIpyData(funcID): return IpyGameDataPY.GetIpyGameData("FuncOpenLV", funcID)
 
 def DoFuncOpenLogic(curPlayer, finishMissionIDList=[]):
@@ -137,16 +134,6 @@
         
     if openFuncIDList:
         Sync_FuncOpenState(curPlayer, openFuncIDList)
-        notifyGameServerFuncIDList = []
-        for funcID in openFuncIDList:
-            if funcID not in FuncOpenNotifyGameServer:
-                continue
-            notifyGameServerFuncIDList.append(funcID)
-        if notifyGameServerFuncIDList:
-            GameWorld.DebugLog("notifyGameServerFuncIDList=%s" % notifyGameServerFuncIDList)
-            msgInfo = str(notifyGameServerFuncIDList)
-            GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetID(), 0, 0, "FuncOpen", msgInfo, len(msgInfo))
-            
         PlayerActTask.OnCheckRelateFuncAct(curPlayer, openFuncIDList)
         PlayerActLoginNew.OnCheckRelateFuncAct(curPlayer, openFuncIDList)
         PlayerActBuyCountGift.OnCheckRelateFuncAct(curPlayer, openFuncIDList)

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