From e5353bd8a09e4a134ad18f0a8855770669cf43bb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 03 九月 2025 15:22:55 +0800
Subject: [PATCH] 198 【内政】淘金系统-服务端
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py | 13 -------------
1 files changed, 0 insertions(+), 13 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
index a61fc98..52d3a74 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
@@ -79,9 +79,6 @@
# ShareDefine.GameFuncID_Pet:lambda curObj:PlayerPet.DoLVUPLogic_Pet(curObj),
# }
-# 功能开启需要同步到GameServer的
-FuncOpenNotifyGameServer = [ShareDefine.GameFuncID_Championship, ShareDefine.GameFuncID_MineArea]
-
def GetFuncOpenLVIpyData(funcID): return IpyGameDataPY.GetIpyGameData("FuncOpenLV", funcID)
def DoFuncOpenLogic(curPlayer, finishMissionIDList=[]):
@@ -137,16 +134,6 @@
if openFuncIDList:
Sync_FuncOpenState(curPlayer, openFuncIDList)
- notifyGameServerFuncIDList = []
- for funcID in openFuncIDList:
- if funcID not in FuncOpenNotifyGameServer:
- continue
- notifyGameServerFuncIDList.append(funcID)
- if notifyGameServerFuncIDList:
- GameWorld.DebugLog("notifyGameServerFuncIDList=%s" % notifyGameServerFuncIDList)
- msgInfo = str(notifyGameServerFuncIDList)
- GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetID(), 0, 0, "FuncOpen", msgInfo, len(msgInfo))
-
PlayerActTask.OnCheckRelateFuncAct(curPlayer, openFuncIDList)
PlayerActLoginNew.OnCheckRelateFuncAct(curPlayer, openFuncIDList)
PlayerActBuyCountGift.OnCheckRelateFuncAct(curPlayer, openFuncIDList)
--
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