From e59a91e461c1bc03d0012f0a1403e0b97351fb4a Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 26 十二月 2025 16:38:45 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(甄宓技能,除了最后一个觉醒技能;目标细分增加10-血量百分比最低;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 5 +++-- 1 files changed, 3 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index ae558e2..6af3bd9 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -1370,7 +1370,8 @@ SkillTagAffect_PoisonCure, # 仅焚血(毒奶)目标 7 SkillTagAffect_DamShield, # 承伤盾目标优先 8 SkillTagAffect_Bleeding, # 仅流血目标 9 -) = range(10) +SkillTagAffect_HPPerLowest, # 血量百分比最低 10 +) = range(11) #技能施法目标 Def_UseSkillAim_Type = 3 @@ -3542,7 +3543,7 @@ Def_PDict_TravelEnergy = "TravelEnergy" # 剩余体力 Def_PDict_TravelEnergyTime = "TravelEnergyTime" # 上次恢复体力时间戳 Def_PDict_TravelCnt = "TravelCnt" # 累计游历次数 -Def_PDict_TravelSceneryState = "TravelSceneryState" # 景观状态信息,是否已被找到 * 1000 + 景观左上角所在格子行 * 100 + 列 * 10 + 景观类型 +Def_PDict_TravelSceneryState = "TravelScenery" # 景观状态信息,是否已被找到 * 1000 + 景观左上角所在格子行 * 100 + 列 * 10 + 景观类型 Def_PDict_TravelSceneryLVInfo = "TravelSceneryLVInfo" # 景观等级信息,个位数-第1次升级成功与否,1-成功,2-失败;十位-第2次 ... Def_PDict_TravelGridInfo = "TravelGridInfo_%s_%s" # 格子信息,参数(行, 列) 事件ID*100+是否双倍*10+开启状态 Def_PDict_TravelState = "TravelState" # 本盘游历记录,1-已领取景观奖励 -- Gitblit v1.8.0