From e59a91e461c1bc03d0012f0a1403e0b97351fb4a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 26 十二月 2025 16:38:45 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(甄宓技能,除了最后一个觉醒技能;目标细分增加10-血量百分比最低;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index ae558e2..6af3bd9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -1370,7 +1370,8 @@
 SkillTagAffect_PoisonCure, # 仅焚血(毒奶)目标 7
 SkillTagAffect_DamShield, # 承伤盾目标优先 8
 SkillTagAffect_Bleeding, # 仅流血目标 9
-) = range(10)
+SkillTagAffect_HPPerLowest, # 血量百分比最低 10
+) = range(11)
 
 #技能施法目标
 Def_UseSkillAim_Type = 3
@@ -3542,7 +3543,7 @@
 Def_PDict_TravelEnergy = "TravelEnergy"  # 剩余体力
 Def_PDict_TravelEnergyTime = "TravelEnergyTime"  # 上次恢复体力时间戳
 Def_PDict_TravelCnt = "TravelCnt"  # 累计游历次数
-Def_PDict_TravelSceneryState = "TravelSceneryState"  # 景观状态信息,是否已被找到 * 1000 + 景观左上角所在格子行 * 100 + 列 * 10 + 景观类型
+Def_PDict_TravelSceneryState = "TravelScenery"  # 景观状态信息,是否已被找到 * 1000 + 景观左上角所在格子行 * 100 + 列 * 10 + 景观类型
 Def_PDict_TravelSceneryLVInfo = "TravelSceneryLVInfo"  # 景观等级信息,个位数-第1次升级成功与否,1-成功,2-失败;十位-第2次 ...
 Def_PDict_TravelGridInfo = "TravelGridInfo_%s_%s"  # 格子信息,参数(行, 列) 事件ID*100+是否双倍*10+开启状态
 Def_PDict_TravelState = "TravelState"  # 本盘游历记录,1-已领取景观奖励

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