From e65a33757a3ca9fad94f05f8309654585902d097 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 30 十月 2025 19:50:48 +0800
Subject: [PATCH] 326 【武将】阵容推荐-服务端

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 2229 ++++++++++++++++++----------------------------------------
 1 files changed, 700 insertions(+), 1,529 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index f3e2518..ad3240d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -59,14 +59,12 @@
                 "NPC":(
                         ("DWORD", "NPCID", 1),
                         ("char", "NPCName", 0),
-                        ("BYTE", "Country", 0),
-                        ("BYTE", "AtkDistType", 0),
-                        ("BYTE", "Sex", 0),
+                        ("DWORD", "RelatedHeroID", 0),
                         ("WORD", "LV", 0),
+                        ("BYTE", "BossType", 0),
                         ("DWORD", "Atk", 0),
                         ("DWORD", "Def", 0),
                         ("DWORD", "MaxHP", 0),
-                        ("list", "SkillIDList", 0),
                         ("DWORD", "FinalDamPer", 0),
                         ("DWORD", "FinalDamPerDef", 0),
                         ("DWORD", "MissRate", 0),
@@ -82,6 +80,25 @@
                         ("DWORD", "SuckHPPer", 0),
                         ("DWORD", "SuckHPPerDef", 0),
                         ("dict", "SpecAttrInfo", 0),
+                        ),
+
+                "NPCStronger":(
+                        ("DWORD", "NPCID", 1),
+                        ("float", "AtkRatio", 0),
+                        ("float", "DefRatio", 0),
+                        ("float", "MaxHPRatio", 0),
+                        ("float", "StunRateRatio", 0),
+                        ("float", "SuperHitRateRatio", 0),
+                        ("float", "ComboRateRatio", 0),
+                        ("float", "MissRateRatio", 0),
+                        ("float", "ParryRateRatio", 0),
+                        ("float", "SuckHPPerRatio", 0),
+                        ("float", "StunRateDefRatio", 0),
+                        ("float", "SuperHitRateDefRatio", 0),
+                        ("float", "ComboRateDefRatio", 0),
+                        ("float", "MissRateDefRatio", 0),
+                        ("float", "ParryRateDefRatio", 0),
+                        ("float", "SuckHPPerDefRatio", 0),
                         ),
 
                 "Skill":(
@@ -101,6 +118,7 @@
                         ("BYTE", "CalcType", 0),
                         ("WORD", "SkillPer", 0),
                         ("DWORD", "SkillValue", 0),
+                        ("DWORD", "HurtAtkPerMax", 0),
                         ("WORD", "HappenRate", 0),
                         ("DWORD", "EffectID1", 0),
                         ("list", "EffectValues1", 0),
@@ -115,24 +133,25 @@
                         ("BYTE", "TriggerWay3", 0),
                         ("BYTE", "TriggerSrc3", 0),
                         ("WORD", "CoolDownTime", 0),
-                        ("list", "IgnoreStates", 0),
+                        ("list", "BuffStateLimit", 0),
                         ("BYTE", "CurBuffState", 0),
                         ("WORD", "LastTime", 0),
                         ("BYTE", "LayerCnt", 0),
                         ("BYTE", "LayerMax", 0),
                         ("DWORD", "BuffRepeat", 0),
-                        ("DWORD", "DieContinue", 0),
+                        ("BYTE", "DispersedLimit", 0),
                         ("DWORD", "FightPower", 0),
-                        ("char", "SkillMotionName", 0),
                         ),
 
                 "Hero":(
                         ("DWORD", "HeroID", 1),
                         ("char", "Name", 0),
+                        ("BYTE", "PlayerCanUse", 0),
                         ("BYTE", "Country", 0),
                         ("BYTE", "Quality", 0),
                         ("BYTE", "AtkDistType", 0),
                         ("BYTE", "Sex", 0),
+                        ("BYTE", "Job", 0),
                         ("list", "SkinIDList", 0),
                         ("DWORD", "NormalSkillID", 0),
                         ("DWORD", "AngerSkillID", 0),
@@ -141,6 +160,8 @@
                         ("WORD", "HPInheritPer", 0),
                         ("dict", "BatAttrDict", 0),
                         ("list", "FetterIDList", 0),
+                        ("BYTE", "RecruitBySelf", 0),
+                        ("BYTE", "Specialty", 0),
                         ),
 
                 "HeroTalent":(
@@ -205,6 +226,7 @@
                         ("DWORD", "BookStarAddPer", 0),
                         ("DWORD", "BookBreakLVAddPer", 0),
                         ("list", "DismissReturnItems", 0),
+                        ("list", "RecommendAwardMoney", 0),
                         ),
 
                 "HeroQualityBreak":(
@@ -225,6 +247,11 @@
                         ("DWORD", "Quality", 1),
                         ("DWORD", "HeroLV", 1),
                         ("list", "UPCostItem", 0),
+                        ),
+
+                "LineupRecommend":(
+                        ("DWORD", "RecommendID", 1),
+                        ("list", "HeroIDList", 0),
                         ),
 
                 "PlayerAttr":(
@@ -293,6 +320,8 @@
                         ("list", "WaveLineupIDList6", 0),
                         ("list", "BossLineupIDList", 0),
                         ("list", "AwardItemList", 0),
+                        ("WORD", "NPCLV", 0),
+                        ("float", "Difficulty", 0),
                         ),
 
                 "NPCLineup":(
@@ -305,59 +334,73 @@
                         ("DWORD", "PosNPCID6", 0),
                         ("DWORD", "PosNPCID7", 0),
                         ("DWORD", "BossID", 0),
+                        ("list", "SkillIDExList", 0),
+                        ("BYTE", "SkillExCnt", 0),
                         ),
 
-                "Dienstgrad":(
-                        ("DWORD", "ID", 1),
-                        ("WORD", "Type", 0),
-                        ("DWORD", "ExpireTime", 0),
-                        ("list", "LightType", 0),
-                        ("list", "LightAttribute", 0),
-                        ("list", "Skills", 0),
-                        ("DWORD", "InitFightPower", 0),
-                        ),
-
-                "TitleStarUp":(
+                "Title":(
                         ("DWORD", "TitleID", 1),
-                        ("BYTE", "TitleStar", 1),
-                        ("list", "StarUpNeedItemList", 0),
-                        ("list", "StarAttrType", 0),
-                        ("list", "StarAttrValue", 0),
+                        ("DWORD", "ExpireMinutes", 0),
+                        ("BYTE", "UnlockWay", 0),
+                        ("DWORD", "UnlockValue", 0),
+                        ("BYTE", "UnlockNeedCnt", 0),
+                        ("BYTE", "UpNeedCnt", 0),
+                        ("BYTE", "StarMax", 0),
+                        ("list", "AttrIDList", 0),
+                        ("list", "InitAttrValueList", 0),
+                        ("list", "AttrPerStarAddList", 0),
+                        ),
+
+                "Model":(
+                        ("DWORD", "ModelID", 1),
+                        ("DWORD", "ExpireMinutes", 0),
+                        ("BYTE", "UnlockWay", 0),
+                        ("DWORD", "UnlockValue", 0),
+                        ("BYTE", "UnlockNeedCnt", 0),
+                        ("BYTE", "UpNeedCnt", 0),
+                        ("BYTE", "StarMax", 0),
+                        ("list", "AttrIDList", 0),
+                        ("list", "InitAttrValueList", 0),
+                        ("list", "AttrPerStarAddList", 0),
                         ),
 
                 "PlayerFace":(
                         ("DWORD", "FaceID", 1),
-                        ("BYTE", "UnlockDefault", 0),
                         ("DWORD", "ExpireMinutes", 0),
-                        ("DWORD", "CustomPlayerID", 0),
-                        ("list", "LightAttrType", 0),
-                        ("list", "LightAttrValue", 0),
-                        ("DWORD", "LightFightPower", 0),
-                        ),
-
-                "PlayerFaceStar":(
-                        ("DWORD", "FaceID", 1),
-                        ("BYTE", "FaceStar", 1),
-                        ("list", "StarUpNeedItemList", 0),
-                        ("list", "StarAttrType", 0),
-                        ("list", "StarAttrValue", 0),
+                        ("BYTE", "UnlockWay", 0),
+                        ("DWORD", "UnlockValue", 0),
+                        ("BYTE", "UnlockNeedCnt", 0),
+                        ("BYTE", "UpNeedCnt", 0),
+                        ("BYTE", "StarMax", 0),
+                        ("list", "AttrIDList", 0),
+                        ("list", "InitAttrValueList", 0),
+                        ("list", "AttrPerStarAddList", 0),
                         ),
 
                 "PlayerFacePic":(
                         ("DWORD", "FacePicID", 1),
-                        ("BYTE", "UnlockDefault", 0),
                         ("DWORD", "ExpireMinutes", 0),
-                        ("list", "LightAttrType", 0),
-                        ("list", "LightAttrValue", 0),
-                        ("DWORD", "LightFightPower", 0),
+                        ("BYTE", "UnlockWay", 0),
+                        ("DWORD", "UnlockValue", 0),
+                        ("BYTE", "UnlockNeedCnt", 0),
+                        ("BYTE", "UpNeedCnt", 0),
+                        ("BYTE", "StarMax", 0),
+                        ("list", "AttrIDList", 0),
+                        ("list", "InitAttrValueList", 0),
+                        ("list", "AttrPerStarAddList", 0),
                         ),
 
-                "PlayerFacePicStar":(
-                        ("DWORD", "FacePicID", 1),
-                        ("BYTE", "FacePicStar", 1),
-                        ("list", "StarUpNeedItemList", 0),
-                        ("list", "StarAttrType", 0),
-                        ("list", "StarAttrValue", 0),
+                "ChatBox":(
+                        ("BYTE", "BoxID", 1),
+                        ("DWORD", "ExpireMinutes", 0),
+                        ("BYTE", "UnlockWay", 0),
+                        ("DWORD", "UnlockValue", 0),
+                        ("BYTE", "UnlockNeedCnt", 0),
+                        ("BYTE", "UpNeedCnt", 0),
+                        ("BYTE", "StarMax", 0),
+                        ("list", "AttrIDList", 0),
+                        ("list", "InitAttrValueList", 0),
+                        ("list", "AttrPerStarAddList", 0),
                         ),
 
                 "SkillMatch":(
@@ -441,16 +484,6 @@
                         ("DWORD", "ActivateSkillID", 0),
                         ),
 
-                "GodWeapon":(
-                        ("WORD", "Type", 1),
-                        ("WORD", "LV", 1),
-                        ("DWORD", "Exp", 0),
-                        ("list", "AttrType", 0),
-                        ("list", "AttrNum", 0),
-                        ("DWORD", "SkillID", 0),
-                        ("char", "SysMark", 0),
-                        ),
-
                 "FuncConfig":(
                         ("char", "Key", 1),
                         ("char", "Numerical1", 0),
@@ -463,10 +496,8 @@
                 "FuncOpenLV":(
                         ("DWORD", "FuncId", 1),
                         ("DWORD", "LimitLV", 0),
-                        ("DWORD", "LimitMagicWeapon", 0),
                         ("WORD", "LimiRealmLV", 0),
                         ("DWORD", "LimitMissionID", 0),
-                        ("BYTE", "LimitVIPLV", 0),
                         ("char", "MailKey", 0),
                         ),
 
@@ -522,7 +553,6 @@
 
                 "EquipColor":(
                         ("BYTE", "ItemColor", 1),
-                        ("DWORD", "MoneyBase", 0),
                         ("DWORD", "AtkStep", 0),
                         ("DWORD", "DefStep", 0),
                         ("DWORD", "HPStep", 0),
@@ -749,10 +779,18 @@
 
                 "Gubao":(
                         ("WORD", "GubaoID", 1),
-                        ("BYTE", "GubaoType", 0),
                         ("BYTE", "GubaoQuality", 0),
                         ("DWORD", "UnlockItemID", 0),
                         ("BYTE", "UnlockItemCnt", 0),
+                        ("list", "BaseAttrIDList", 0),
+                        ("list", "BaseAttrValueList", 0),
+                        ("list", "BaseAttrPerStarAddList", 0),
+                        ("BYTE", "SpecEffType", 0),
+                        ("BYTE", "SpecEffLayerMax", 0),
+                        ("BYTE", "SpecAttrID", 0),
+                        ("DWORD", "SpecAttrValue", 0),
+                        ("DWORD", "SpecAttrPerLVAdd", 0),
+                        ("DWORD", "SpecAttrPerStarAdd", 0),
                         ),
 
                 "GubaoResonanceAttr":(
@@ -768,35 +806,16 @@
                         ),
 
                 "GubaoStar":(
-                        ("WORD", "GubaoID", 1),
-                        ("BYTE", "GubaoStar", 1),
-                        ("list", "StarUPNeedItemInfo", 0),
-                        ("list", "StarUPNeedQualityPiece", 0),
-                        ("list", "StarAttrIDList", 0),
-                        ("list", "StarAttrValueList", 0),
-                        ("list", "StarEffIDList", 0),
-                        ),
-
-                "GubaoEffAttr":(
-                        ("DWORD", "GubaoEffID", 1),
-                        ("BYTE", "GubaoEffType", 0),
-                        ("DWORD", "EffCond", 0),
-                        ("DWORD", "EffCond2", 0),
-                        ("DWORD", "EffCond3", 0),
-                        ("BYTE", "IsPer", 0),
-                        ("list", "EffFuncAttrIDList", 0),
-                        ("DWORD", "EffAttrID", 0),
-                        ("DWORD", "EffAttrValue", 0),
-                        ("list", "EffItemAwardList", 0),
+                        ("BYTE", "GubaoQuality", 1),
+                        ("BYTE", "GubaoStar", 0),
+                        ("BYTE", "StarUPNeedSelfCnt", 0),
+                        ("list", "StarUPNeedItemList", 0),
                         ),
 
                 "GubaoLV":(
-                        ("BYTE", "GubaoType", 1),
                         ("BYTE", "GubaoQuality", 1),
-                        ("BYTE", "GubaoLV", 1),
+                        ("BYTE", "LessEqualLV", 0),
                         ("list", "LVUPNeedItemInfo", 0),
-                        ("list", "LVAttrTypeList", 0),
-                        ("list", "LVAttrValueList", 0),
                         ),
 
                 "Shentong":(
@@ -821,6 +840,23 @@
                         ("DWORD", "MaxHP", 0),
                         ("DWORD", "Atk", 0),
                         ("DWORD", "Def", 0),
+                        ("BYTE", "ReHeroBreakLV", 0),
+                        ("BYTE", "ReHeroAwakeLV", 0),
+                        ("DWORD", "ReAtk", 0),
+                        ("DWORD", "ReDef", 0),
+                        ("DWORD", "ReMaxHP", 0),
+                        ("DWORD", "ReStunRate", 0),
+                        ("DWORD", "ReSuperHitRate", 0),
+                        ("DWORD", "ReComboRate", 0),
+                        ("DWORD", "ReMissRate", 0),
+                        ("DWORD", "ReParryRate", 0),
+                        ("DWORD", "ReSuckHPPer", 0),
+                        ("DWORD", "ReStunRateDef", 0),
+                        ("DWORD", "ReSuperHitRateDef", 0),
+                        ("DWORD", "ReComboRateDef", 0),
+                        ("DWORD", "ReMissRateDef", 0),
+                        ("DWORD", "ReParryRateDef", 0),
+                        ("DWORD", "ReSuckHPPerDef", 0),
                         ),
 
                 "SpecMapPlayerAttrFormat":(
@@ -858,26 +894,6 @@
                         ("DWORD", "SP", 0),
                         ),
 
-                "NPCStrengthen":(
-                        ("DWORD", "NPCID", 1),
-                        ("BYTE", "IsStrengthenByPlayerCount", 0),
-                        ("BYTE", "LVStrengthenMark", 0),
-                        ("BYTE", "LVStrengthenType", 0),
-                        ("BYTE", "CmpNPCBaseLV", 0),
-                        ("DWORD", "HitTime", 0),
-                        ("DWORD", "DefCoefficient", 0),
-                        ("DWORD", "AtkCoefficient", 0),
-                        ("DWORD", "AdjustCoefficient", 0),
-                        ("DWORD", "AtkInterval", 0),
-                        ("DWORD", "HitRate", 0),
-                        ("DWORD", "MissRate", 0),
-                        ("DWORD", "MonterNum", 0),
-                        ("DWORD", "IceAtkCoefficient", 0),
-                        ("DWORD", "IceDefCoefficient", 0),
-                        ("DWORD", "MaxEnduranceTime", 0),
-                        ("DWORD", "FightPowerCoefficient", 0),
-                        ),
-
                 "NPCTimeLostHP":(
                         ("DWORD", "NPCID", 1),
                         ("DWORD", "LostHPPerSecond", 0),
@@ -912,14 +928,6 @@
                         ("DWORD", "RandExpMin", 0),
                         ("DWORD", "RandExpMax", 0),
                         ("dict", "ExpMaterial", 0),
-                        ),
-
-                "FamilyTech":(
-                        ("DWORD", "TechID", 1),
-                        ("BYTE", "AttrType", 0),
-                        ("DWORD", "AttrValue", 0),
-                        ("DWORD", "Contribution", 0),
-                        ("DWORD", "PowerEx", 0),
                         ),
 
                 "NPCDropItem":(
@@ -977,63 +985,37 @@
                 "FBFunc":(
                         ("DWORD", "DataMapID", 1),
                         ("BYTE", "DayTimes", 0),
-                        ("BYTE", "DayResetType", 0),
-                        ("BYTE", "WeekTimes", 0),
-                        ("BYTE", "WeekResetType", 0),
-                        ("list", "RewardRate", 0),
-                        ("DWORD", "BuyTimesVIPPriID", 0),
-                        ("DWORD", "ExtraTimesVIPPriID", 0),
-                        ("DWORD", "ExtraTimesMWPriID", 0),
-                        ("BYTE", "GuardPick", 0),
-                        ("WORD", "OfflineTime", 0),
-                        ("WORD", "FBPoint", 0),
-                        ("WORD", "HelpPoint", 0),
-                        ("BYTE", "DayHelpCountMax", 0),
+                        ("BYTE", "PayCntMax", 0),
+                        ("BYTE", "PayMoneyType", 0),
+                        ("list", "PayMoneyValues", 0),
                         ),
 
                 "FBLine":(
                         ("DWORD", "DataMapID", 1),
                         ("BYTE", "LineID", 1),
-                        ("DWORD", "MapID", 0),
                         ("WORD", "LVLimitMin", 0),
-                        ("WORD", "LVLimitMax", 0),
-                        ("DWORD", "TicketID", 0),
-                        ("list", "TicketCostCnt", 0),
-                        ("WORD", "TicketPrice", 0),
-                        ("WORD", "SweepLVLimit", 0),
-                        ("DWORD", "SweepItemID", 0),
-                        ("BYTE", "SweepCostCnt", 0),
-                        ("eval", "EnterPosInfo", 0),
-                        ("eval", "StepTime", 0),
-                        ("eval", "RefreshNPC", 0),
-                        ("eval", "GradeInfo", 0),
-                        ("eval", "RewardInfo", 0),
+                        ("list", "PassAwardList", 0),
+                        ("list", "SweepAwardList", 0),
+                        ("list", "LineupIDList", 0),
+                        ("WORD", "NPCLV", 0),
+                        ("float", "Difficulty", 0),
                         ),
 
-                "FBGeneralTrain":(
-                        ("DWORD", "DataMapID", 1),
-                        ("BYTE", "LineID", 1),
-                        ("WORD", "LVLimit", 0),
-                        ("WORD", "RealmLimit", 0),
-                        ("DWORD", "BossNPCID", 0),
-                        ("list", "OtherNPCIDList", 0),
-                        ("list", "PassAwardItemList", 0),
+                "Tianzi":(
+                        ("DWORD", "BossID", 1),
+                        ("BYTE", "HPNum", 0),
+                        ("DWORD", "Atk", 0),
+                        ("DWORD", "Def", 0),
+                        ("DWORD", "MaxHP", 0),
+                        ("dict", "OtherAttrDict", 0),
+                        ("list", "RandWeightItemList", 0),
                         ),
 
-                "DailyAction":(
-                        ("DWORD", "DailyID", 1),
-                        ("dict", "OpenTimeDict", 0),
-                        ("DWORD", "Duration", 0),
-                        ("DWORD", "DayTimes", 0),
-                        ("DWORD", "DayBuyTimes", 0),
-                        ("BYTE", "BuyTimesPrivilegeID", 0),
-                        ("BYTE", "MoneyType", 0),
-                        ("list", "BuyNeedMoney", 0),
-                        ("DWORD", "DayItemAddTimes", 0),
-                        ("DWORD", "DayItemID", 0),
-                        ("BYTE", "DayResetType", 0),
-                        ("DWORD", "WeekTimes", 0),
-                        ("BYTE", "WeekResetType", 0),
+                "ADAward":(
+                        ("DWORD", "ADID", 1),
+                        ("BYTE", "ADCntMax", 0),
+                        ("list", "ADAwardItemList", 0),
+                        ("DWORD", "ADMapID", 0),
                         ),
 
                 "EquipGSParam":(
@@ -1086,19 +1068,11 @@
                         ),
 
                 "Success":(
-                        ("DWORD", "ID", 1),
-                        ("WORD", "Type", 0),
+                        ("DWORD", "SuccID", 0),
+                        ("WORD", "SuccType", 1),
                         ("DWORD", "NeedCnt", 0),
                         ("list", "Condition", 0),
-                        ("list", "PreSuccess", 0),
-                        ("dict", "AwardItem", 0),
-                        ("dict", "AwardItem2", 0),
-                        ("dict", "Money", 0),
-                        ("DWORD", "Exp", 0),
-                        ("dict", "AwardAttr", 0),
-                        ("DWORD", "RedPacketID", 0),
-                        ("DWORD", "MagicWeaponID", 0),
-                        ("DWORD", "MagicWeaponExp", 0),
+                        ("list", "AwardItemList", 0),
                         ),
 
                 "TongTianLV":(
@@ -1136,21 +1110,9 @@
                         ("DWORD", "PowerEx", 0),
                         ),
 
-                "ContineSignAward":(
-                        ("BYTE", "ContineDay", 1),
-                        ("list", "ItemID", 0),
-                        ("BYTE", "IsBind", 0),
-                        ("list", "ItemNum", 0),
-                        ("list", "JobItemList", 0),
-                        ),
-
-                "SignAward":(
-                        ("BYTE", "RewardID", 1),
-                        ("list", "ItemID", 0),
-                        ("BYTE", "IsBind", 0),
-                        ("BYTE", "VipLv", 0),
-                        ("list", "OrdinaryNum", 0),
-                        ("BYTE", "VipMultiple", 0),
+                "SignIn":(
+                        ("BYTE", "SignDay", 1),
+                        ("list", "AwardItemList", 0),
                         ),
 
                 "VIPAward":(
@@ -1158,10 +1120,6 @@
                         ("dict", "ItemID", 0),
                         ("WORD", "Price", 0),
                         ("WORD", "OldPrice", 0),
-                        ),
-
-                "AuctionItem":(
-                        ("DWORD", "AuctionItemID", 1),
                         ),
 
                 "VipPrivilege":(
@@ -1187,25 +1145,16 @@
                 "Store":(
                         ("DWORD", "ID", 1),
                         ("DWORD", "ShopType", 0),
-                        ("BYTE", "OperationActionShop", 0),
                         ("DWORD", "ItemID", 0),
                         ("WORD", "ItemCnt", 0),
-                        ("BYTE", "IsBind", 0),
                         ("list", "ItemListEx", 0),
-                        ("DWORD", "MainItemID", 0),
-                        ("list", "JobItem", 0),
-                        ("BYTE", "RefreshLimit", 0),
-                        ("BYTE", "RefreshType", 0),
-                        ("list", "LimitVIPLV", 0),
-                        ("DWORD", "LimitLV", 0),
-                        ("list", "LimitCnt", 0),
-                        ("DWORD", "ServerLimitCnt", 0),
+                        ("BYTE", "ResetType", 0),
+                        ("DWORD", "LimitCnt", 0),
                         ("BYTE", "MoneyType", 0),
                         ("DWORD", "MoneyNum", 0),
                         ("DWORD", "MoneyOriginal", 0),
-                        ("DWORD", "LimitValue", 0),
-                        ("char", "NotifyMark", 0),
-                        ("char", "MailKey", 0),
+                        ("BYTE", "UnlockType", 0),
+                        ("DWORD", "UnlockValue", 0),
                         ),
 
                 "ActSpringSale":(
@@ -1222,38 +1171,18 @@
                         ("list", "MailItemPrize", 0),
                         ),
 
-                "TaskList":(
-                        ("DWORD", "TaskID", 1),
-                        ),
-
-                "DailyQuest":(
-                        ("DWORD", "ID", 1),
-                        ("BYTE", "RelatedType", 0),
-                        ("DWORD", "RelatedID", 0),
-                        ("WORD", "UnLockFuncID", 0),
-                        ("BYTE", "OnceActivityTime", 0),
-                        ("BYTE", "OnceActivity", 0),
-                        ("WORD", "TotalActiveValue", 0),
+                "DailyTask":(
+                        ("WORD", "TaskID", 0),
+                        ("BYTE", "TaskType", 1),
+                        ("list", "TaskConds", 0),
+                        ("DWORD", "NeedValue", 0),
+                        ("BYTE", "AwardLiveness", 0),
                         ),
 
                 "DailyLivenessReward":(
-                        ("BYTE", "ID", 1),
-                        ("WORD", "Liveness", 0),
-                        ("list", "StageLV", 0),
-                        ("list", "ItemID", 0),
-                        ("list", "ItemCount", 0),
-                        ("list", "ItemBind", 0),
-                        ),
-
-                "ActivityPlaceReward":(
-                        ("BYTE", "ID", 1),
-                        ("BYTE", "PlaceCount", 0),
-                        ("WORD", "PlaceMaxLV", 0),
-                        ("list", "FixedItemRewardList", 0),
-                        ("BYTE", "RandItemCountA", 0),
-                        ("list", "RandItemRewardListA", 0),
-                        ("BYTE", "RandItemCountB", 0),
-                        ("list", "RandItemRewardListB", 0),
+                        ("BYTE", "AwardID", 1),
+                        ("WORD", "NeedLiveness", 0),
+                        ("list", "AwardItemList", 0),
                         ),
 
                 "BOSSInfo":(
@@ -1275,27 +1204,6 @@
                         ("list", "PersonFirstKillAward", 0),
                         ),
 
-                "FamilyActivity":(
-                        ("DWORD", "ID", 1),
-                        ("WORD", "UnLockFuncID", 0),
-                        ("BYTE", "TotalActivityTime", 0),
-                        ("WORD", "SingleTimes", 0),
-                        ("WORD", "SingleActiveValue", 0),
-                        ),
-
-                "FamilyRedPack":(
-                        ("WORD", "ID", 1),
-                        ("WORD", "GetType", 0),
-                        ("WORD", "MoneyNum", 0),
-                        ("BYTE", "MoneyType", 0),
-                        ("BYTE", "PacketCnt", 0),
-                        ),
-
-                "ActFeastRedPacketSucc":(
-                        ("BYTE", "FeastDay", 1),
-                        ("list", "FeastSuccIDList", 0),
-                        ),
-
                 "NPCShow":(
                         ("DWORD", "NPCID", 1),
                         ("DWORD", "MapID", 1),
@@ -1303,13 +1211,6 @@
                         ("DWORD", "ProtectTime", 0),
                         ("DWORD", "BindMissionID", 0),
                         ("BYTE", "ShowType", 0),
-                        ),
-
-                "FbEncourage":(
-                        ("DWORD", "DataMapID", 1),
-                        ("BYTE", "InspireType", 1),
-                        ("WORD", "InspireMaxLV", 0),
-                        ("char", "MoneyCount", 0),
                         ),
 
                 "MapRefreshNPC":(
@@ -1356,25 +1257,12 @@
                         ("BYTE", "CanBreakCollect", 0),
                         ),
 
-                "TreasureNPC":(
-                        ("DWORD", "NPCID", 1),
-                        ("dict", "AttackCountDropWeightInfo", 0),
-                        ("list", "AttackDropWeightList", 0),
-                        ("list", "AttackDropWeightListEx", 0),
-                        ("BYTE", "DropCountEx", 0),
-                        ("BYTE", "AlchemyDiffLV", 0),
-                        ("char", "NotDropNotify", 0),
-                        ),
-
                 "Chests":(
                         ("DWORD", "ChestsItemID", 1),
                         ("DWORD", "CostItemID", 0),
                         ("BYTE", "CostItemCount", 0),
-                        ("WORD", "CostGold", 0),
-                        ("BYTE", "ShowType", 0),
-                        ("BYTE", "IsBind", 0),
-                        ("BYTE", "AucionItemCanSell", 0),
-                        ("list", "AucionItemDiffSellIDList", 0),
+                        ("BYTE", "CostMoneyType", 0),
+                        ("WORD", "CostMoneyValue", 0),
                         ),
 
                 "ChestsAward":(
@@ -1408,27 +1296,8 @@
                         ("DWORD", "AddMaxAtk", 0),
                         ),
 
-                "OSCBillRankAward":(
-                        ("BYTE", "OSCBillType", 1),
-                        ("BYTE", "RankA", 0),
-                        ("BYTE", "RankB", 0),
-                        ("dict", "RankAward", 0),
-                        ),
-
-                "OSCBillTagAward":(
-                        ("BYTE", "OSCBillType", 1),
-                        ("WORD", "TagCondition", 0),
-                        ("dict", "TagAward", 0),
-                        ),
-
                 "LoginDayAward":(
                         ("BYTE", "DayID", 1),
-                        ("dict", "Reward", 0),
-                        ),
-
-                "OnlineAwardNew":(
-                        ("BYTE", "DayID", 1),
-                        ("list", "StageTime", 0),
                         ("dict", "Reward", 0),
                         ),
 
@@ -1475,10 +1344,12 @@
                         ("BYTE", "IsAuctionItem", 0),
                         ),
 
-                "FirstGold":(
-                        ("BYTE", "Day", 1),
-                        ("dict", "JobItemInfo", 0),
-                        ("list", "CommItemList", 0),
+                "FirstCharge":(
+                        ("BYTE", "FirstID", 1),
+                        ("WORD", "NeedCTGID", 0),
+                        ("list", "AwardListDay1", 0),
+                        ("list", "AwardListDay2", 0),
+                        ("list", "AwardListDay3", 0),
                         ),
 
                 "LVAward":(
@@ -1524,7 +1395,6 @@
                         ("list", "CostMoneyList", 0),
                         ("WORD", "EnsureCount", 0),
                         ("BYTE", "OnceLucky", 0),
-                        ("WORD", "FullLucky", 0),
                         ("char", "LuckyRateFormat", 0),
                         ("BYTE", "LuckyGridNum", 0),
                         ("dict", "GridNumMaxLimitInfo", 0),
@@ -1544,7 +1414,8 @@
                         ("list", "GridItemRateList1", 0),
                         ("list", "GridItemRateList2", 0),
                         ("dict", "GridItemRateList3", 0),
-                        ("list", "LuckyItemRateList", 0),
+                        ("list", "GridItemRateList4", 0),
+                        ("dict", "LuckyItemRateInfo", 0),
                         ),
 
                 "TreasureItemLib":(
@@ -1688,88 +1559,6 @@
                         ("BYTE", "NeedNotify", 0),
                         ),
 
-                "ActGarbageSorting":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("BYTE", "ResetType", 0),
-                        ("WORD", "LVLimit", 0),
-                        ("BYTE", "CTGTypeEffValue", 0),
-                        ),
-
-                "ActGarbageTask":(
-                        ("DWORD", "GarbageTasklD", 1),
-                        ("DWORD", "FinishNeedValue", 0),
-                        ("DWORD", "FinishTimeMax", 0),
-                        ("BYTE", "AutoProduce", 0),
-                        ("list", "ProduceGarbageRateList", 0),
-                        ),
-
-                "ActBossTrial":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("char", "JoinStartTime", 0),
-                        ("char", "JoinEndTime", 0),
-                        ("WORD", "LVLimit", 0),
-                        ("BYTE", "IsDayReset", 0),
-                        ("BYTE", "ResetType", 0),
-                        ("dict", "SubmitItemAwardInfo", 0),
-                        ("BYTE", "SubmitAwardResetType", 0),
-                        ("WORD", "ActShopType", 0),
-                        ("list", "TemplateIDList", 0),
-                        ("list", "FamilyTemplateIDList", 0),
-                        ),
-
-                "ActBossTrialTemplate":(
-                        ("DWORD", "TemplateID", 1),
-                        ("BYTE", "Rank", 0),
-                        ("list", "AwardItemList", 0),
-                        ("list", "MemAwardItemList", 0),
-                        ("DWORD", "NeedScore", 0),
-                        ("dict", "ScoreAwardEx", 0),
-                        ),
-
-                "ActHorsePetTrain":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("char", "JoinStartTime", 0),
-                        ("char", "JoinEndTime", 0),
-                        ("WORD", "LVLimit", 0),
-                        ("WORD", "ActShopType", 0),
-                        ("WORD", "PersonalTemplateID", 0),
-                        ("BYTE", "IsRelationCrossAct", 0),
-                        ),
-
-                "ActHorsePetTrainBillTemp":(
-                        ("DWORD", "TemplateID", 1),
-                        ("BYTE", "Rank", 0),
-                        ("list", "AwardItemList", 0),
-                        ("DWORD", "NeedScore", 0),
-                        ("dict", "ScoreAwardEx", 0),
-                        ),
-
-                "ActGubao":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("char", "JoinStartTime", 0),
-                        ("char", "JoinEndTime", 0),
-                        ("WORD", "LVLimit", 0),
-                        ("WORD", "ActShopType", 0),
-                        ("WORD", "PersonalTemplateID", 0),
-                        ("BYTE", "IsRelationCrossAct", 0),
-                        ),
-
-                "ActGubaoBillTemp":(
-                        ("DWORD", "TemplateID", 1),
-                        ("BYTE", "Rank", 0),
-                        ("list", "AwardItemList", 0),
-                        ("DWORD", "NeedScore", 0),
-                        ("dict", "ScoreAwardEx", 0),
-                        ),
-
                 "ActLianqiBillTemp":(
                         ("DWORD", "TemplateID", 1),
                         ("BYTE", "Rank", 0),
@@ -1786,42 +1575,6 @@
                         ("list", "GridWeightItemList", 0),
                         ("list", "LayerAwardItemList", 0),
                         ("list", "LayerWeightItemList", 0),
-                        ),
-
-                "ActXianXiaMJ":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("char", "JoinStartTime", 0),
-                        ("char", "JoinEndTime", 0),
-                        ("BYTE", "IsDayReset", 0),
-                        ("WORD", "LVLimit", 0),
-                        ("DWORD", "UseItemID", 0),
-                        ("list", "UseMoneyInfo", 0),
-                        ("BYTE", "TemplateID", 0),
-                        ("WORD", "PersonalTemplateID", 0),
-                        ("WORD", "LotteryAddScore", 0),
-                        ("WORD", "LayerAddScore", 0),
-                        ("BYTE", "IsRelationCrossAct", 0),
-                        ),
-
-                "ActXianXiaMJBillTemp":(
-                        ("DWORD", "TemplateID", 1),
-                        ("BYTE", "Rank", 0),
-                        ("list", "AwardItemList", 0),
-                        ("DWORD", "NeedScore", 0),
-                        ("dict", "ScoreAwardEx", 0),
-                        ),
-
-                "ActXianXiaMJAward":(
-                        ("DWORD", "TemplateID", 1),
-                        ("BYTE", "AwardLibType", 0),
-                        ("list", "AwardItemCountList", 0),
-                        ("list", "UnlockAwardLimitTimesList", 0),
-                        ("list", "AwardLibWeightList", 0),
-                        ("dict", "LibItemInfo", 0),
-                        ("dict", "ItemLayerLimitInfo", 0),
-                        ("dict", "ItemAwardTimesTotalInfo", 0),
                         ),
 
                 "ActGodGift":(
@@ -1846,15 +1599,6 @@
                         ("BYTE", "ChooseItemCount", 0),
                         ("dict", "LibItemInfo", 0),
                         ("list", "NotifyItemNumList", 0),
-                        ),
-
-                "ActHorsePetFeast":(
-                        ("DWORD", "CfgID", 1),
-                        ("char", "StartDate", 0),
-                        ("char", "EndDate", 0),
-                        ("list", "StartTimeList", 0),
-                        ("list", "EndTimeList", 0),
-                        ("WORD", "LVLimit", 0),
                         ),
 
                 "ActBossReborn":(
@@ -1956,25 +1700,6 @@
                 "FunctionForecast":(
                         ("DWORD", "FuncID", 1),
                         ("dict", "Award", 0),
-                        ),
-
-                "ChatBubbleBox":(
-                        ("BYTE", "BoxID", 1),
-                        ("WORD", "NeedLV", 0),
-                        ("BYTE", "NeedVIPLVGift", 0),
-                        ("BYTE", "UnlockDefault", 0),
-                        ("DWORD", "ExpireMinutes", 0),
-                        ("list", "LightAttrType", 0),
-                        ("list", "LightAttrValue", 0),
-                        ("DWORD", "LightFightPower", 0),
-                        ),
-
-                "ChatBubbleBoxStar":(
-                        ("BYTE", "BoxID", 1),
-                        ("BYTE", "BoxStar", 1),
-                        ("list", "StarUpNeedItemList", 0),
-                        ("list", "StarAttrType", 0),
-                        ("list", "StarAttrValue", 0),
                         ),
 
                 "EmojiPack":(
@@ -2445,11 +2170,6 @@
                         ("list", "AwardItemList", 0),
                         ),
 
-                "MysteryShop":(
-                        ("list", "LVRange", 0),
-                        ("DWORD", "GoodsID", 0),
-                        ),
-
                 "EquipPlaceIndexMap":(
                         ("DWORD", "GridIndex", 0),
                         ("DWORD", "ClassLV", 1),
@@ -2513,6 +2233,14 @@
                         ("DWORD", "CustomFamilyID", 0),
                         ),
 
+                "FamilyDonate":(
+                        ("BYTE", "DonateType", 1),
+                        ("BYTE", "DailyCnt", 0),
+                        ("BYTE", "MoneyType", 0),
+                        ("DWORD", "MoneyValue", 0),
+                        ("list", "AwardItemList", 0),
+                        ),
+
                 "FamilyZhenbaogeCut":(
                         ("BYTE", "CutNum", 1),
                         ("DWORD", "CutWeight", 0),
@@ -2526,25 +2254,10 @@
                         ("list", "ItemList", 0),
                         ),
 
-                "FamilyZhenfa":(
-                        ("BYTE", "ZhenfaType", 1),
-                        ("WORD", "ZhenfaLV", 1),
-                        ("DWORD", "LVUpNeedExp", 0),
-                        ("list", "LVAttrType", 0),
-                        ("list", "LVAttrValue", 0),
-                        ),
-
                 "ItemWashMax":(
                         ("BYTE", "Type", 1),
                         ("BYTE", "Star", 1),
                         ("WORD", "LevelMax", 0),
-                        ),
-
-                "FBBuyBuff":(
-                        ("DWORD", "MapId", 1),
-                        ("WORD", "MoneyCnt", 1),
-                        ("DWORD", "BuffID", 0),
-                        ("WORD", "BuffCD", 0),
                         ),
 
                 "SkillElement":(
@@ -2648,6 +2361,44 @@
                         ("DWORD", "LVUPNeedMoney", 0),
                         ("DWORD", "LVUPNeedTime", 0),
                         ("list", "EquipColorRateList", 0),
+                        ("list", "EquipColorRateList1", 0),
+                        ("list", "EquipColorRateList2", 0),
+                        ),
+
+                "LLMJ":(
+                        ("BYTE", "MJLV", 1),
+                        ("DWORD", "CostWarhammer", 0),
+                        ("BYTE", "ExpAddPer", 0),
+                        ("DWORD", "ExpExUpper", 0),
+                        ("BYTE", "DecomposeAddPer", 0),
+                        ("DWORD", "DecomposeExUpper", 0),
+                        ),
+
+                "GoldRushCamp":(
+                        ("BYTE", "CampID", 1),
+                        ("WORD", "PanningUnlock", 0),
+                        ("list", "MoneyUnlock", 0),
+                        ),
+
+                "GoldRushWorker":(
+                        ("BYTE", "WorkerID", 1),
+                        ("WORD", "PlayerLVUnlock", 0),
+                        ("list", "MoneyUnlock", 0),
+                        ),
+
+                "GoldRushItem":(
+                        ("BYTE", "GoldID", 1),
+                        ("DWORD", "ItemID", 0),
+                        ("BYTE", "ItemLV", 0),
+                        ("DWORD", "ItemCount", 0),
+                        ("DWORD", "RefreshWeight", 0),
+                        ("BYTE", "WorkerMax", 0),
+                        ("BYTE", "NeedSeconds", 0),
+                        ),
+
+                "Robot":(
+                        ("DWORD", "ID", 1),
+                        ("char", "ViewCache", 0),
                         ),
                 }
 
@@ -2697,29 +2448,51 @@
         
     def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
     def GetNPCName(self): return self.attrTuple[1] # 名称 char
-    def GetCountry(self): return self.attrTuple[2] # 国家 BYTE
-    def GetAtkDistType(self): return self.attrTuple[3] # 远近类型;1-近战;2-远程 BYTE
-    def GetSex(self): return self.attrTuple[4] # 性别;1-男,2-女 BYTE
-    def GetLV(self): return self.attrTuple[5] # 等级 WORD
-    def GetAtk(self): return self.attrTuple[6] # 攻击力 DWORD
-    def GetDef(self): return self.attrTuple[7] # 防御值 DWORD
-    def GetMaxHP(self): return self.attrTuple[8] # 最大生命值,可超过20E DWORD
-    def GetSkillIDList(self): return self.attrTuple[9] # 技能ID列表 list
-    def GetFinalDamPer(self): return self.attrTuple[10] # 最终增伤 DWORD
-    def GetFinalDamPerDef(self): return self.attrTuple[11] # 最终减伤 DWORD
-    def GetMissRate(self): return self.attrTuple[12] # 闪避概率 DWORD
-    def GetMissRateDef(self): return self.attrTuple[13] # 抗闪避概率 DWORD
-    def GetSuperHitRate(self): return self.attrTuple[14] # 暴击概率 DWORD
-    def GetSuperHitRateDef(self): return self.attrTuple[15] # 抗暴击概率 DWORD
-    def GetStunRate(self): return self.attrTuple[16] # 击晕概率 DWORD
-    def GetStunRateDef(self): return self.attrTuple[17] # 抗击晕概率 DWORD
-    def GetComboRate(self): return self.attrTuple[18] # 连击概率 DWORD
-    def GetComboRateDef(self): return self.attrTuple[19] # 抗连击概率 DWORD
-    def GetParryRate(self): return self.attrTuple[20] # 格挡概率 DWORD
-    def GetParryRateDef(self): return self.attrTuple[21] # 抗格挡概率 DWORD
-    def GetSuckHPPer(self): return self.attrTuple[22] # 吸血比率 DWORD
-    def GetSuckHPPerDef(self): return self.attrTuple[23] # 抗吸血比率 DWORD
-    def GetSpecAttrInfo(self): return self.attrTuple[24] # 特殊属性信息 {"属性ID":值, ...} dict
+    def GetRelatedHeroID(self): return self.attrTuple[2] # 关联武将ID DWORD
+    def GetLV(self): return self.attrTuple[3] # 等级 WORD
+    def GetBossType(self): return self.attrTuple[4] # Boss类型 BYTE
+    def GetAtk(self): return self.attrTuple[5] # 攻击力 DWORD
+    def GetDef(self): return self.attrTuple[6] # 防御值 DWORD
+    def GetMaxHP(self): return self.attrTuple[7] # 最大生命值,可超过20E DWORD
+    def GetFinalDamPer(self): return self.attrTuple[8] # 最终增伤 DWORD
+    def GetFinalDamPerDef(self): return self.attrTuple[9] # 最终减伤 DWORD
+    def GetMissRate(self): return self.attrTuple[10] # 闪避概率 DWORD
+    def GetMissRateDef(self): return self.attrTuple[11] # 抗闪避概率 DWORD
+    def GetSuperHitRate(self): return self.attrTuple[12] # 暴击概率 DWORD
+    def GetSuperHitRateDef(self): return self.attrTuple[13] # 抗暴击概率 DWORD
+    def GetStunRate(self): return self.attrTuple[14] # 击晕概率 DWORD
+    def GetStunRateDef(self): return self.attrTuple[15] # 抗击晕概率 DWORD
+    def GetComboRate(self): return self.attrTuple[16] # 连击概率 DWORD
+    def GetComboRateDef(self): return self.attrTuple[17] # 抗连击概率 DWORD
+    def GetParryRate(self): return self.attrTuple[18] # 格挡概率 DWORD
+    def GetParryRateDef(self): return self.attrTuple[19] # 抗格挡概率 DWORD
+    def GetSuckHPPer(self): return self.attrTuple[20] # 吸血比率 DWORD
+    def GetSuckHPPerDef(self): return self.attrTuple[21] # 抗吸血比率 DWORD
+    def GetSpecAttrInfo(self): return self.attrTuple[22] # 特殊属性信息 {"属性ID":值, ...} dict
+
+# NPC成长表
+class IPY_NPCStronger():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
+    def GetAtkRatio(self): return self.attrTuple[1] # 攻击系数 float
+    def GetDefRatio(self): return self.attrTuple[2] # 防御系数 float
+    def GetMaxHPRatio(self): return self.attrTuple[3] # 生命系数 float
+    def GetStunRateRatio(self): return self.attrTuple[4] # float
+    def GetSuperHitRateRatio(self): return self.attrTuple[5] # float
+    def GetComboRateRatio(self): return self.attrTuple[6] # float
+    def GetMissRateRatio(self): return self.attrTuple[7] # float
+    def GetParryRateRatio(self): return self.attrTuple[8] # float
+    def GetSuckHPPerRatio(self): return self.attrTuple[9] # float
+    def GetStunRateDefRatio(self): return self.attrTuple[10] # float
+    def GetSuperHitRateDefRatio(self): return self.attrTuple[11] # float
+    def GetComboRateDefRatio(self): return self.attrTuple[12] # float
+    def GetMissRateDefRatio(self): return self.attrTuple[13] # float
+    def GetParryRateDefRatio(self): return self.attrTuple[14] # float
+    def GetSuckHPPerDefRatio(self): return self.attrTuple[15] # float
 
 # 技能表
 class IPY_Skill():
@@ -2744,29 +2517,29 @@
     def GetCalcType(self): return self.attrTuple[13] # 计算方式 BYTE
     def GetSkillPer(self): return self.attrTuple[14] # 技能万分比 WORD
     def GetSkillValue(self): return self.attrTuple[15] # 技能固定值 DWORD
-    def GetHappenRate(self): return self.attrTuple[16] # 释放或添加几率 WORD
-    def GetEffectID1(self): return self.attrTuple[17] # 效果ID1 DWORD
-    def GetEffectValues1(self): return self.attrTuple[18] # 效果值列表1 list
-    def GetTriggerWay1(self): return self.attrTuple[19] # 触发方式 BYTE
-    def GetTriggerSrc1(self): return self.attrTuple[20] # 有效来源 BYTE
-    def GetEffectID2(self): return self.attrTuple[21] # 效果ID2 DWORD
-    def GetEffectValues2(self): return self.attrTuple[22] # 效果值列表2 list
-    def GetTriggerWay2(self): return self.attrTuple[23] # 触发方式 BYTE
-    def GetTriggerSrc2(self): return self.attrTuple[24] # 有效来源 BYTE
-    def GetEffectID3(self): return self.attrTuple[25] # 效果ID3 DWORD
-    def GetEffectValues3(self): return self.attrTuple[26] # 效果值列表3 list
-    def GetTriggerWay3(self): return self.attrTuple[27] # 触发方式 BYTE
-    def GetTriggerSrc3(self): return self.attrTuple[28] # 有效来源 BYTE
-    def GetCoolDownTime(self): return self.attrTuple[29] # 技能冷却时间 WORD
-    def GetIgnoreStates(self): return self.attrTuple[30] # 无视限制列表 list
-    def GetCurBuffState(self): return self.attrTuple[31] # Buff状态值 BYTE
-    def GetLastTime(self): return self.attrTuple[32] # 持续时间 WORD
-    def GetLayerCnt(self): return self.attrTuple[33] # Buff层数 BYTE
-    def GetLayerMax(self): return self.attrTuple[34] # 最大层数 BYTE
-    def GetBuffRepeat(self): return self.attrTuple[35] # Buff叠加规则 DWORD
-    def GetDieContinue(self): return self.attrTuple[36] # Buff死亡存在 DWORD
-    def GetFightPower(self): return self.attrTuple[37] # 技能战斗力 DWORD
-    def GetSkillMotionName(self): return self.attrTuple[38] # 技能动作名 char
+    def GetHurtAtkPerMax(self): return self.attrTuple[16] # 最大万分比,限制最终伤害不超过攻击力万分率 DWORD
+    def GetHappenRate(self): return self.attrTuple[17] # 释放或添加几率 WORD
+    def GetEffectID1(self): return self.attrTuple[18] # 效果ID1 DWORD
+    def GetEffectValues1(self): return self.attrTuple[19] # 效果值列表1 list
+    def GetTriggerWay1(self): return self.attrTuple[20] # 触发方式 BYTE
+    def GetTriggerSrc1(self): return self.attrTuple[21] # 有效来源 BYTE
+    def GetEffectID2(self): return self.attrTuple[22] # 效果ID2 DWORD
+    def GetEffectValues2(self): return self.attrTuple[23] # 效果值列表2 list
+    def GetTriggerWay2(self): return self.attrTuple[24] # 触发方式 BYTE
+    def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 BYTE
+    def GetEffectID3(self): return self.attrTuple[26] # 效果ID3 DWORD
+    def GetEffectValues3(self): return self.attrTuple[27] # 效果值列表3 list
+    def GetTriggerWay3(self): return self.attrTuple[28] # 触发方式 BYTE
+    def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 BYTE
+    def GetCoolDownTime(self): return self.attrTuple[30] # 技能冷却时间 WORD
+    def GetBuffStateLimit(self): return self.attrTuple[31] # Buff状态限制组 list
+    def GetCurBuffState(self): return self.attrTuple[32] # Buff状态值 BYTE
+    def GetLastTime(self): return self.attrTuple[33] # 持续时间 WORD
+    def GetLayerCnt(self): return self.attrTuple[34] # Buff层数 BYTE
+    def GetLayerMax(self): return self.attrTuple[35] # 最大层数 BYTE
+    def GetBuffRepeat(self): return self.attrTuple[36] # Buff叠加规则 DWORD
+    def GetDispersedLimit(self): return self.attrTuple[37] # 驱散限制 BYTE
+    def GetFightPower(self): return self.attrTuple[38] # 技能战斗力 DWORD
 
 # 武将表
 class IPY_Hero():
@@ -2777,18 +2550,22 @@
         
     def GetHeroID(self): return self.attrTuple[0] # 英雄ID DWORD
     def GetName(self): return self.attrTuple[1] # 名称 char
-    def GetCountry(self): return self.attrTuple[2] #  国家 BYTE
-    def GetQuality(self): return self.attrTuple[3] #  品质 BYTE
-    def GetAtkDistType(self): return self.attrTuple[4] # 远近类型;1-近战;2-远程 BYTE
-    def GetSex(self): return self.attrTuple[5] # 性别;1-男,2-女 BYTE
-    def GetSkinIDList(self): return self.attrTuple[6] #  皮肤ID列表 list
-    def GetNormalSkillID(self): return self.attrTuple[7] # 普攻技能ID DWORD
-    def GetAngerSkillID(self): return self.attrTuple[8] # 怒气技能ID DWORD
-    def GetAtkInheritPer(self): return self.attrTuple[9] # 攻击继承 WORD
-    def GetDefInheritPer(self): return self.attrTuple[10] # 防御继承 WORD
-    def GetHPInheritPer(self): return self.attrTuple[11] # 生命继承 WORD
-    def GetBatAttrDict(self): return self.attrTuple[12] # 其他战斗属性字典 {"属性ID":值, ...} dict
-    def GetFetterIDList(self): return self.attrTuple[13] # 羁绊ID列表 list
+    def GetPlayerCanUse(self): return self.attrTuple[2] # 玩家可用 BYTE
+    def GetCountry(self): return self.attrTuple[3] #  国家 BYTE
+    def GetQuality(self): return self.attrTuple[4] #  品质 BYTE
+    def GetAtkDistType(self): return self.attrTuple[5] # 远近类型;1-近战;2-远程 BYTE
+    def GetSex(self): return self.attrTuple[6] # 性别;1-男,2-女 BYTE
+    def GetJob(self): return self.attrTuple[7] # 职业 BYTE
+    def GetSkinIDList(self): return self.attrTuple[8] #  皮肤ID列表 list
+    def GetNormalSkillID(self): return self.attrTuple[9] # 普攻技能ID DWORD
+    def GetAngerSkillID(self): return self.attrTuple[10] # 怒气技能ID DWORD
+    def GetAtkInheritPer(self): return self.attrTuple[11] # 攻击继承 WORD
+    def GetDefInheritPer(self): return self.attrTuple[12] # 防御继承 WORD
+    def GetHPInheritPer(self): return self.attrTuple[13] # 生命继承 WORD
+    def GetBatAttrDict(self): return self.attrTuple[14] # 其他战斗属性字典 {"属性ID":值, ...} dict
+    def GetFetterIDList(self): return self.attrTuple[15] # 羁绊ID列表 list
+    def GetRecruitBySelf(self): return self.attrTuple[16] #  招募需要本体 BYTE
+    def GetSpecialty(self): return self.attrTuple[17] #  武将特长 BYTE
 
 # 武将星级天赋表
 class IPY_HeroTalent():
@@ -2887,7 +2664,8 @@
     def GetBookInitAddPer(self): return self.attrTuple[8] #  图鉴初始加成 DWORD
     def GetBookStarAddPer(self): return self.attrTuple[9] #  图鉴每星级加成 DWORD
     def GetBookBreakLVAddPer(self): return self.attrTuple[10] #  图鉴每突破等级加成 DWORD
-    def GetDismissReturnItems(self): return self.attrTuple[11] #  遣散每星返还道具 [[物品ID,个数], ...] list
+    def GetDismissReturnItems(self): return self.attrTuple[11] #  遣散每星返还道具 [[物品ID,个数], ...] list
+    def GetRecommendAwardMoney(self): return self.attrTuple[12] #  阵容推荐激活奖励货币 类型|值 list
 
 # 武将品质突破表
 class IPY_HeroQualityBreak():
@@ -2923,6 +2701,16 @@
     def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
     def GetHeroLV(self): return self.attrTuple[1] # 武将等级 DWORD
     def GetUPCostItem(self): return self.attrTuple[2] #  升级到下级消耗道具 list
+
+# 推荐阵容表
+class IPY_LineupRecommend():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetRecommendID(self): return self.attrTuple[0] # 推荐ID DWORD
+    def GetHeroIDList(self): return self.attrTuple[1] #  推荐武将ID列表 list
 
 # 属性条目表
 class IPY_PlayerAttr():
@@ -3010,7 +2798,9 @@
     def GetWaveLineupIDList5(self): return self.attrTuple[6] #  波5阵容ID列表,小队1阵容ID|小队2阵容ID|... list
     def GetWaveLineupIDList6(self): return self.attrTuple[7] #  波6阵容ID列表,小队1阵容ID|小队2阵容ID|... list
     def GetBossLineupIDList(self): return self.attrTuple[8] #  Boss波阵容ID列表,小队1阵容ID|小队2阵容ID|... list
-    def GetAwardItemList(self): return self.attrTuple[9] #  过关奖励列表,[[物品ID,个数], ...] list
+    def GetAwardItemList(self): return self.attrTuple[9] #  过关奖励列表,[[物品ID,个数], ...] list
+    def GetNPCLV(self): return self.attrTuple[10] # NPC等级 WORD
+    def GetDifficulty(self): return self.attrTuple[11] # 难度系数 float
 
 # NPC阵容表
 class IPY_NPCLineup():
@@ -3027,35 +2817,45 @@
     def GetPosNPCID5(self): return self.attrTuple[5] # 5号位NPCID DWORD
     def GetPosNPCID6(self): return self.attrTuple[6] # 6号位NPCID DWORD
     def GetPosNPCID7(self): return self.attrTuple[7] # 7号位NPCID DWORD
-    def GetBossID(self): return self.attrTuple[8] #  本阵容的BossID,没有boss时为0 DWORD
+    def GetBossID(self): return self.attrTuple[8] #  本阵容的BossID,没有boss时为0 DWORD
+    def GetSkillIDExList(self): return self.attrTuple[9] #  boss附加技能列表 list
+    def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE
 
 # 称号表
-class IPY_Dienstgrad():
+class IPY_Title():
     
     def __init__(self):
         self.attrTuple = None
         return
         
-    def GetID(self): return self.attrTuple[0] # 头衔id DWORD
-    def GetType(self): return self.attrTuple[1] # 头衔类型 WORD
-    def GetExpireTime(self): return self.attrTuple[2] # 有效时间 DWORD
-    def GetLightType(self): return self.attrTuple[3] # 点亮属性类型 list
-    def GetLightAttribute(self): return self.attrTuple[4] # 点亮属性值 list
-    def GetSkills(self): return self.attrTuple[5] # 被动技能 list
-    def GetInitFightPower(self): return self.attrTuple[6] # 初始战力 DWORD
+    def GetTitleID(self): return self.attrTuple[0] # 称号ID DWORD
+    def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
+    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
 
-# 称号升星表
-class IPY_TitleStarUp():
+# 形象表
+class IPY_Model():
     
     def __init__(self):
         self.attrTuple = None
         return
         
-    def GetTitleID(self): return self.attrTuple[0] # 称号NPCID DWORD
-    def GetTitleStar(self): return self.attrTuple[1] # 称号星级 BYTE
-    def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升下一星所需道具 [[物品ID,个数], ...] list
-    def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
-    def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
+    def GetModelID(self): return self.attrTuple[0] # 形象ID DWORD
+    def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
+    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
 
 # 头像表
 class IPY_PlayerFace():
@@ -3065,25 +2865,15 @@
         return
         
     def GetFaceID(self): return self.attrTuple[0] # 头像ID DWORD
-    def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
-    def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
-    def GetCustomPlayerID(self): return self.attrTuple[3] # 定制玩家ID DWORD
-    def GetLightAttrType(self): return self.attrTuple[4] # 点亮属性类型 list
-    def GetLightAttrValue(self): return self.attrTuple[5] # 点亮属性值 list
-    def GetLightFightPower(self): return self.attrTuple[6] # 点亮附加战力 DWORD
-
-# 头像升星表
-class IPY_PlayerFaceStar():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetFaceID(self): return self.attrTuple[0] # 头像ID DWORD
-    def GetFaceStar(self): return self.attrTuple[1] # 头像星级 BYTE
-    def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
-    def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
-    def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
+    def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
+    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
 
 # 头像框表
 class IPY_PlayerFacePic():
@@ -3093,24 +2883,33 @@
         return
         
     def GetFacePicID(self): return self.attrTuple[0] # 头像框ID DWORD
-    def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
-    def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
-    def GetLightAttrType(self): return self.attrTuple[3] # 点亮属性类型 list
-    def GetLightAttrValue(self): return self.attrTuple[4] # 点亮属性值 list
-    def GetLightFightPower(self): return self.attrTuple[5] # 点亮附加战力 DWORD
+    def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
+    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
 
-# 头像框升星表
-class IPY_PlayerFacePicStar():
+# 气泡表
+class IPY_ChatBox():
     
     def __init__(self):
         self.attrTuple = None
         return
         
-    def GetFacePicID(self): return self.attrTuple[0] # 头像框ID DWORD
-    def GetFacePicStar(self): return self.attrTuple[1] # 头像框星级 BYTE
-    def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
-    def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
-    def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
+    def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
+    def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
+    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
 
 # 技能搭配表
 class IPY_SkillMatch():
@@ -3238,21 +3037,6 @@
     def GetLVUpCostItemInfo(self): return self.attrTuple[9] # 突破等级道具ID|个数 list
     def GetActivateSkillID(self): return self.attrTuple[10] # 激活技能ID DWORD
 
-# 神兵表
-class IPY_GodWeapon():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetType(self): return self.attrTuple[0] # 神兵类型 WORD
-    def GetLV(self): return self.attrTuple[1] # 等级 WORD
-    def GetExp(self): return self.attrTuple[2] # DWORD
-    def GetAttrType(self): return self.attrTuple[3] # 属性类型 list
-    def GetAttrNum(self): return self.attrTuple[4] # 属性值 list
-    def GetSkillID(self): return self.attrTuple[5] # 激活技能ID DWORD
-    def GetSysMark(self): return self.attrTuple[6] # 系统提示 char
-
 # 功能配置表格
 class IPY_FuncConfig():
     
@@ -3276,11 +3060,9 @@
         
     def GetFuncId(self): return self.attrTuple[0] # 功能标识 DWORD
     def GetLimitLV(self): return self.attrTuple[1] # 开启等级 DWORD
-    def GetLimitMagicWeapon(self): return self.attrTuple[2] # 需要解锁法宝ID DWORD
-    def GetLimiRealmLV(self): return self.attrTuple[3] # 需要境界等级 WORD
-    def GetLimitMissionID(self): return self.attrTuple[4] # 需要完成的任务ID DWORD
-    def GetLimitVIPLV(self): return self.attrTuple[5] # 需要VIP等级 BYTE
-    def GetMailKey(self): return self.attrTuple[6] # 邮件 char
+    def GetLimiRealmLV(self): return self.attrTuple[2] # 需要境界等级 WORD
+    def GetLimitMissionID(self): return self.attrTuple[3] # 需要完成的任务ID DWORD
+    def GetMailKey(self): return self.attrTuple[4] # 邮件 char
 
 # 合成表
 class IPY_ItemCompound():
@@ -3370,13 +3152,12 @@
         return
         
     def GetItemColor(self): return self.attrTuple[0] # 装备品质 BYTE
-    def GetMoneyBase(self): return self.attrTuple[1] # 分解货币 DWORD
-    def GetAtkStep(self): return self.attrTuple[2] # 攻击步长 DWORD
-    def GetDefStep(self): return self.attrTuple[3] # 防御步长 DWORD
-    def GetHPStep(self): return self.attrTuple[4] # 生命步长 DWORD
-    def GetAttrLibCntList(self): return self.attrTuple[5] # 库属性条数列表 list
-    def GetAttrRange(self): return self.attrTuple[6] # 通用属性范围,下限|上限 list
-    def GetAttrRangeDict(self): return self.attrTuple[7] # 指定属性范围字典,{指定属性ID:[范围下限, 上限], ...} dict
+    def GetAtkStep(self): return self.attrTuple[1] # 攻击步长 DWORD
+    def GetDefStep(self): return self.attrTuple[2] # 防御步长 DWORD
+    def GetHPStep(self): return self.attrTuple[3] # 生命步长 DWORD
+    def GetAttrLibCntList(self): return self.attrTuple[4] # 库属性条数列表 list
+    def GetAttrRange(self): return self.attrTuple[5] # 通用属性范围,下限|上限 list
+    def GetAttrRangeDict(self): return self.attrTuple[6] # 指定属性范围字典,{指定属性ID:[范围下限, 上限], ...} dict
 
 # 装备部位表
 class IPY_EquipPlace():
@@ -3717,10 +3498,18 @@
         return
         
     def GetGubaoID(self): return self.attrTuple[0] # 古宝ID WORD
-    def GetGubaoType(self): return self.attrTuple[1] # 古宝分类 BYTE
-    def GetGubaoQuality(self): return self.attrTuple[2] # 古宝品质 BYTE
-    def GetUnlockItemID(self): return self.attrTuple[3] # 解锁所需物品ID DWORD
-    def GetUnlockItemCnt(self): return self.attrTuple[4] # 解锁所需物品数量 BYTE
+    def GetGubaoQuality(self): return self.attrTuple[1] # 古宝品质 BYTE
+    def GetUnlockItemID(self): return self.attrTuple[2] # 解锁所需物品ID DWORD
+    def GetUnlockItemCnt(self): return self.attrTuple[3] # 解锁所需物品数量 BYTE
+    def GetBaseAttrIDList(self): return self.attrTuple[4] # 基础属性ID列表 list
+    def GetBaseAttrValueList(self): return self.attrTuple[5] # 基础属性初始值 list
+    def GetBaseAttrPerStarAddList(self): return self.attrTuple[6] # 基础属性每星成长 list
+    def GetSpecEffType(self): return self.attrTuple[7] # 特殊效果类型 BYTE
+    def GetSpecEffLayerMax(self): return self.attrTuple[8] # 特殊效果最大层数 BYTE
+    def GetSpecAttrID(self): return self.attrTuple[9] # 特殊属性ID BYTE
+    def GetSpecAttrValue(self): return self.attrTuple[10] # 特殊属性初始值 DWORD
+    def GetSpecAttrPerLVAdd(self): return self.attrTuple[11] # 特殊属性每级成长 DWORD
+    def GetSpecAttrPerStarAdd(self): return self.attrTuple[12] # 特殊属性每星成长 DWORD
 
 # 古宝共鸣属性表
 class IPY_GubaoResonanceAttr():
@@ -3744,38 +3533,17 @@
     def GetResonanceID(self): return self.attrTuple[0] # 共鸣ID WORD
     def GetGubaoIDList(self): return self.attrTuple[1] # 古宝ID列表 list
 
-# 古宝升星表
+# 古宝品质升星表
 class IPY_GubaoStar():
     
     def __init__(self):
         self.attrTuple = None
         return
         
-    def GetGubaoID(self): return self.attrTuple[0] # 古宝ID WORD
+    def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
     def GetGubaoStar(self): return self.attrTuple[1] # 古宝星级 BYTE
-    def GetStarUPNeedItemInfo(self): return self.attrTuple[2] # 升星所需物品 [[物品ID,个数], ...] list
-    def GetStarUPNeedQualityPiece(self): return self.attrTuple[3] # 升下一星额外所需品质碎片 [[品质,个数], ...] list
-    def GetStarAttrIDList(self): return self.attrTuple[4] # 累计总属性ID列表 list
-    def GetStarAttrValueList(self): return self.attrTuple[5] # 累计总属性值列表 list
-    def GetStarEffIDList(self): return self.attrTuple[6] # 星级特殊效果ID列表 list
-
-# 古宝特殊效果表
-class IPY_GubaoEffAttr():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetGubaoEffID(self): return self.attrTuple[0] # 古宝特殊效果ID DWORD
-    def GetGubaoEffType(self): return self.attrTuple[1] # 效果类型 BYTE
-    def GetEffCond(self): return self.attrTuple[2] # 条件 DWORD
-    def GetEffCond2(self): return self.attrTuple[3] # 条件2 DWORD
-    def GetEffCond3(self): return self.attrTuple[4] # 条件3 DWORD
-    def GetIsPer(self): return self.attrTuple[5] # 是否百分比提升 BYTE
-    def GetEffFuncAttrIDList(self): return self.attrTuple[6] # 提升指定功能属性ID列表 list
-    def GetEffAttrID(self): return self.attrTuple[7] # 直接增加属性类型 DWORD
-    def GetEffAttrValue(self): return self.attrTuple[8] # 提升属性值 DWORD
-    def GetEffItemAwardList(self): return self.attrTuple[9] # 领取物品列表 list
+    def GetStarUPNeedSelfCnt(self): return self.attrTuple[2] # 升到本星消耗本体碎片数量 BYTE
+    def GetStarUPNeedItemList(self): return self.attrTuple[3] # 消耗其他物品列表 [[物品ID,个数], ...] list
 
 # 古宝品质升级表
 class IPY_GubaoLV():
@@ -3784,12 +3552,9 @@
         self.attrTuple = None
         return
         
-    def GetGubaoType(self): return self.attrTuple[0] # 古宝分类 BYTE
-    def GetGubaoQuality(self): return self.attrTuple[1] # 古宝品质 BYTE
-    def GetGubaoLV(self): return self.attrTuple[2] # 古宝等级 BYTE
-    def GetLVUPNeedItemInfo(self): return self.attrTuple[3] # 升级所需物品 [[物品ID,个数], ...] list
-    def GetLVAttrTypeList(self): return self.attrTuple[4] # 等级属性类型列表 list
-    def GetLVAttrValueList(self): return self.attrTuple[5] # 等级属性值列表 list
+    def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
+    def GetLessEqualLV(self): return self.attrTuple[1] # 小于等于等级 BYTE
+    def GetLVUPNeedItemInfo(self): return self.attrTuple[2] # 升级所需物品 [[物品ID,个数], ...] list
 
 # 神通表
 class IPY_Shentong():
@@ -3828,7 +3593,24 @@
     def GetExp(self): return self.attrTuple[1] # 升级所需经验 DWORD
     def GetMaxHP(self): return self.attrTuple[2] # 生命 DWORD
     def GetAtk(self): return self.attrTuple[3] # 攻击 DWORD
-    def GetDef(self): return self.attrTuple[4] # 防御 DWORD
+    def GetDef(self): return self.attrTuple[4] # 防御 DWORD
+    def GetReHeroBreakLV(self): return self.attrTuple[5] # 参考突破等级 BYTE
+    def GetReHeroAwakeLV(self): return self.attrTuple[6] # 参考觉醒等级 BYTE
+    def GetReAtk(self): return self.attrTuple[7] # 参考攻击 DWORD
+    def GetReDef(self): return self.attrTuple[8] # 防御 DWORD
+    def GetReMaxHP(self): return self.attrTuple[9] # 生命 DWORD
+    def GetReStunRate(self): return self.attrTuple[10] # DWORD
+    def GetReSuperHitRate(self): return self.attrTuple[11] # DWORD
+    def GetReComboRate(self): return self.attrTuple[12] # DWORD
+    def GetReMissRate(self): return self.attrTuple[13] # DWORD
+    def GetReParryRate(self): return self.attrTuple[14] # DWORD
+    def GetReSuckHPPer(self): return self.attrTuple[15] # DWORD
+    def GetReStunRateDef(self): return self.attrTuple[16] # DWORD
+    def GetReSuperHitRateDef(self): return self.attrTuple[17] # DWORD
+    def GetReComboRateDef(self): return self.attrTuple[18] # DWORD
+    def GetReMissRateDef(self): return self.attrTuple[19] # DWORD
+    def GetReParryRateDef(self): return self.attrTuple[20] # DWORD
+    def GetReSuckHPPerDef(self): return self.attrTuple[21] # DWORD
 
 # 特殊地图玩家属性公式表
 class IPY_SpecMapPlayerAttrFormat():
@@ -3879,31 +3661,6 @@
     def GetMDef(self): return self.attrTuple[12] #  标准击杀时间/毫秒 DWORD
     def GetFireDef(self): return self.attrTuple[13] #  脱机挂经验计算战力 DWORD
     def GetSP(self): return self.attrTuple[14] #  SP DWORD
-
-# 成长型怪物参数公式表
-class IPY_NPCStrengthen():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
-    def GetIsStrengthenByPlayerCount(self): return self.attrTuple[1] # 是否根据人数成长 BYTE
-    def GetLVStrengthenMark(self): return self.attrTuple[2] # 等级成长属性公式标记 BYTE
-    def GetLVStrengthenType(self): return self.attrTuple[3] # 等级成长类型, 0-不按等级成长;1-按玩家平均等级;2-按玩家最大等级;3-按世界等级; BYTE
-    def GetCmpNPCBaseLV(self): return self.attrTuple[4] # 是否比较NPC表等级, 是的话取NPC表配置等级与成长等级中较大等级 BYTE
-    def GetHitTime(self): return self.attrTuple[5] # 受击次数 DWORD
-    def GetDefCoefficient(self): return self.attrTuple[6] # 人物防御系数 DWORD
-    def GetAtkCoefficient(self): return self.attrTuple[7] # 人物攻击系数 DWORD
-    def GetAdjustCoefficient(self): return self.attrTuple[8] # 调整系数比例 DWORD
-    def GetAtkInterval(self): return self.attrTuple[9] # 怪物攻击间隔 DWORD
-    def GetHitRate(self): return self.attrTuple[10] # 对人物的命中率 DWORD
-    def GetMissRate(self): return self.attrTuple[11] # 对人物的闪避率 DWORD
-    def GetMonterNum(self): return self.attrTuple[12] # 怪物数 DWORD
-    def GetIceAtkCoefficient(self): return self.attrTuple[13] # 元素攻击比例 DWORD
-    def GetIceDefCoefficient(self): return self.attrTuple[14] # 元素抗性比例 DWORD
-    def GetMaxEnduranceTime(self): return self.attrTuple[15] # 玩家最大承受伤害时间 DWORD
-    def GetFightPowerCoefficient(self): return self.attrTuple[16] # 压制战斗力系数 DWORD
 
 # NPC时间掉血表
 class IPY_NPCTimeLostHP():
@@ -3960,19 +3717,6 @@
     def GetRandExpMin(self): return self.attrTuple[1] # 最小随机精炼值 DWORD
     def GetRandExpMax(self): return self.attrTuple[2] # 最大随机精炼值 DWORD
     def GetExpMaterial(self): return self.attrTuple[3] # 翅膀代数对应精炼值 dict
-
-# 仙盟科技表
-class IPY_FamilyTech():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTechID(self): return self.attrTuple[0] # 科技ID*1000+等级 DWORD
-    def GetAttrType(self): return self.attrTuple[1] # 属性类型 BYTE
-    def GetAttrValue(self): return self.attrTuple[2] # 属性值 DWORD
-    def GetContribution(self): return self.attrTuple[3] # 需要贡献度 DWORD
-    def GetPowerEx(self): return self.attrTuple[4] # 额外战力 DWORD
 
 # NPC掉落表
 class IPY_NPCDropItem():
@@ -4049,21 +3793,12 @@
         return
         
     def GetDataMapID(self): return self.attrTuple[0] # 数据地图ID DWORD
-    def GetDayTimes(self): return self.attrTuple[1] # 每日可挑战次数, 0为不限制 BYTE
-    def GetDayResetType(self): return self.attrTuple[2] # 每日次数重置类型; 0-不重置,1-0点,2-5点 BYTE
-    def GetWeekTimes(self): return self.attrTuple[3] # 每周可挑战次数, 0为不限制 BYTE
-    def GetWeekResetType(self): return self.attrTuple[4] # 每周次数重置类型; 0-不重置,1-0点,2-5点 BYTE
-    def GetRewardRate(self): return self.attrTuple[5] # 评级奖励比例 list
-    def GetBuyTimesVIPPriID(self): return self.attrTuple[6] # 购买次数VIP权限ID DWORD
-    def GetExtraTimesVIPPriID(self): return self.attrTuple[7] # 额外次数VIP权限ID DWORD
-    def GetExtraTimesMWPriID(self): return self.attrTuple[8] # 额外次数法宝权限ID DWORD
-    def GetGuardPick(self): return self.attrTuple[9] # 该地图守护是否能拾取 BYTE
-    def GetOfflineTime(self): return self.attrTuple[10] # 离线多久退出副本(秒) WORD
-    def GetFBPoint(self): return self.attrTuple[11] # 副本过关仙缘币 WORD
-    def GetHelpPoint(self): return self.attrTuple[12] # 助战仙缘币(0代表不可助战) WORD
-    def GetDayHelpCountMax(self): return self.attrTuple[13] # 每日手动助战获得仙缘币次数(非镜像) BYTE
+    def GetDayTimes(self): return self.attrTuple[1] # 每日免费次数, 0为不限制 BYTE
+    def GetPayCntMax(self): return self.attrTuple[2] # 额外付费次数 BYTE
+    def GetPayMoneyType(self): return self.attrTuple[3] # 消耗货币类型 BYTE
+    def GetPayMoneyValues(self): return self.attrTuple[4] # 消耗货币值列表 list
 
-# 副本功能线路表
+# 副本表
 class IPY_FBLine():
     
     def __init__(self):
@@ -4072,56 +3807,39 @@
         
     def GetDataMapID(self): return self.attrTuple[0] # 数据地图ID DWORD
     def GetLineID(self): return self.attrTuple[1] # 功能线路ID BYTE
-    def GetMapID(self): return self.attrTuple[2] # 场景地图ID DWORD
-    def GetLVLimitMin(self): return self.attrTuple[3] # 最低等级限制, 0为不限制 WORD
-    def GetLVLimitMax(self): return self.attrTuple[4] # 最高等级限制, 0为不限制 WORD
-    def GetTicketID(self): return self.attrTuple[5] # 门票ID DWORD
-    def GetTicketCostCnt(self): return self.attrTuple[6] # 门票消耗数信息 list
-    def GetTicketPrice(self): return self.attrTuple[7] # 门票单价(不能用钱抵的配0) WORD
-    def GetSweepLVLimit(self): return self.attrTuple[8] # 扫荡等级限制, 0为不限制 WORD
-    def GetSweepItemID(self): return self.attrTuple[9] # 扫荡所需道具ID DWORD
-    def GetSweepCostCnt(self): return self.attrTuple[10] # 扫荡所需道具个数 BYTE
-    def GetEnterPosInfo(self): return self.attrTuple[11] # 进入坐标信息 eval
-    def GetStepTime(self): return self.attrTuple[12] # 阶段时间 eval
-    def GetRefreshNPC(self): return self.attrTuple[13] # 标试点刷怪配置 eval
-    def GetGradeInfo(self): return self.attrTuple[14] # 评级规则 eval
-    def GetRewardInfo(self): return self.attrTuple[15] # 奖励信息 eval
+    def GetLVLimitMin(self): return self.attrTuple[2] # 最低等级限制, 0为不限制 WORD
+    def GetPassAwardList(self): return self.attrTuple[3] # 过关奖励 list
+    def GetSweepAwardList(self): return self.attrTuple[4] # 扫荡奖励 list
+    def GetLineupIDList(self): return self.attrTuple[5] # 阵容ID列表 list
+    def GetNPCLV(self): return self.attrTuple[6] # NPC等级 WORD
+    def GetDifficulty(self): return self.attrTuple[7] # 难度系数 float
 
-# 副本通用养成表
-class IPY_FBGeneralTrain():
+# 天子考验
+class IPY_Tianzi():
     
     def __init__(self):
         self.attrTuple = None
         return
         
-    def GetDataMapID(self): return self.attrTuple[0] # 数据地图ID DWORD
-    def GetLineID(self): return self.attrTuple[1] # 功能线路ID BYTE
-    def GetLVLimit(self): return self.attrTuple[2] # 多少级可挑战, 0为不限制 WORD
-    def GetRealmLimit(self): return self.attrTuple[3] # 多少境界可挑战, 0为不限制 WORD
-    def GetBossNPCID(self): return self.attrTuple[4] # 过关bossID DWORD
-    def GetOtherNPCIDList(self): return self.attrTuple[5] # 其他NPCIDList list
-    def GetPassAwardItemList(self): return self.attrTuple[6] # 过关奖励列表 list
+    def GetBossID(self): return self.attrTuple[0] # DWORD
+    def GetHPNum(self): return self.attrTuple[1] # BYTE
+    def GetAtk(self): return self.attrTuple[2] # DWORD
+    def GetDef(self): return self.attrTuple[3] # DWORD
+    def GetMaxHP(self): return self.attrTuple[4] # DWORD
+    def GetOtherAttrDict(self): return self.attrTuple[5] # 其他属性 {attrID:attrValue, ...} dict
+    def GetRandWeightItemList(self): return self.attrTuple[6] # 宝箱随机物品权重列表,[[权重,物品ID,数量], ...] list
 
-# 日常活动表
-class IPY_DailyAction():
+# 广告奖励表
+class IPY_ADAward():
     
     def __init__(self):
         self.attrTuple = None
         return
         
-    def GetDailyID(self): return self.attrTuple[0] # 活动ID DWORD
-    def GetOpenTimeDict(self): return self.attrTuple[1] # 开启时间 dict
-    def GetDuration(self): return self.attrTuple[2] # 持续时间, 0为不限制 DWORD
-    def GetDayTimes(self): return self.attrTuple[3] # 每日次数, 0为不限制 DWORD
-    def GetDayBuyTimes(self): return self.attrTuple[4] # 每日可购买次数 DWORD
-    def GetBuyTimesPrivilegeID(self): return self.attrTuple[5] # 购买次数VIP权限ID BYTE
-    def GetMoneyType(self): return self.attrTuple[6] # 货币类型 BYTE
-    def GetBuyNeedMoney(self): return self.attrTuple[7] # 购买次数需要仙玉 list
-    def GetDayItemAddTimes(self): return self.attrTuple[8] # 每日可用物品增加次数 DWORD
-    def GetDayItemID(self): return self.attrTuple[9] # 增加次数的物品ID DWORD
-    def GetDayResetType(self): return self.attrTuple[10] # 每日次数重置类型; 0-不重置,1-0点,2-5点 BYTE
-    def GetWeekTimes(self): return self.attrTuple[11] # 每周次数, 0为不限制 DWORD
-    def GetWeekResetType(self): return self.attrTuple[12] # 每周次数重置类型; 0-不重置,1-0点,2-5点 BYTE
+    def GetADID(self): return self.attrTuple[0] # DWORD
+    def GetADCntMax(self): return self.attrTuple[1] # 每日次数 BYTE
+    def GetADAwardItemList(self): return self.attrTuple[2] # 广告奖励物品列表 list
+    def GetADMapID(self): return self.attrTuple[3] # 对应副本ID,默认给该副本1次次数 DWORD
 
 # 装备评分属性系数表
 class IPY_EquipGSParam():
@@ -4184,19 +3902,11 @@
         self.attrTuple = None
         return
         
-    def GetID(self): return self.attrTuple[0] # 成就ID DWORD
-    def GetType(self): return self.attrTuple[1] # 成就类型 WORD
+    def GetSuccID(self): return self.attrTuple[0] # 成就ID DWORD
+    def GetSuccType(self): return self.attrTuple[1] # 成就类型 WORD
     def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
     def GetCondition(self): return self.attrTuple[3] # 辅助条件 list
-    def GetPreSuccess(self): return self.attrTuple[4] # 需要达成前置成就 list
-    def GetAwardItem(self): return self.attrTuple[5] # 奖励物品列表 dict
-    def GetAwardItem2(self): return self.attrTuple[6] # 通行证奖励物品列表 dict
-    def GetMoney(self): return self.attrTuple[7] # 金钱 dict
-    def GetExp(self): return self.attrTuple[8] # 经验 DWORD
-    def GetAwardAttr(self): return self.attrTuple[9] # 奖励属性 dict
-    def GetRedPacketID(self): return self.attrTuple[10] # 红包ID DWORD
-    def GetMagicWeaponID(self): return self.attrTuple[11] # 法宝ID DWORD
-    def GetMagicWeaponExp(self): return self.attrTuple[12] # 法宝升级经验 DWORD
+    def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list
 
 # 通天令等级表
 class IPY_TongTianLV():
@@ -4253,32 +3963,15 @@
     def GetUnLockSkill(self): return self.attrTuple[4] # 解锁的技能 list
     def GetPowerEx(self): return self.attrTuple[5] # 额外固定战力 DWORD
 
-# 连续签到奖励表
-class IPY_ContineSignAward():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetContineDay(self): return self.attrTuple[0] # 连续签到天数 BYTE
-    def GetItemID(self): return self.attrTuple[1] # 奖励物品ID list
-    def GetIsBind(self): return self.attrTuple[2] # 物品是否绑定 BYTE
-    def GetItemNum(self): return self.attrTuple[3] # 物品奖励最小值 list
-    def GetJobItemList(self): return self.attrTuple[4] # 职业物品列表 list
-
 # 签到奖励表
-class IPY_SignAward():
+class IPY_SignIn():
     
     def __init__(self):
         self.attrTuple = None
         return
         
-    def GetRewardID(self): return self.attrTuple[0] # 奖励ID BYTE
-    def GetItemID(self): return self.attrTuple[1] # 奖励物品ID list
-    def GetIsBind(self): return self.attrTuple[2] # 物品是否绑定 BYTE
-    def GetVipLv(self): return self.attrTuple[3] # vip等级 BYTE
-    def GetOrdinaryNum(self): return self.attrTuple[4] # 奖励物品数量 list
-    def GetVipMultiple(self): return self.attrTuple[5] # 奖励倍率 BYTE
+    def GetSignDay(self): return self.attrTuple[0] # 签到天 BYTE
+    def GetAwardItemList(self): return self.attrTuple[1] # 奖励列表 list
 
 # VIP礼包表
 class IPY_VIPAward():
@@ -4291,15 +3984,6 @@
     def GetItemID(self): return self.attrTuple[1] # 奖励物品信息 dict
     def GetPrice(self): return self.attrTuple[2] # 礼包现价 WORD
     def GetOldPrice(self): return self.attrTuple[3] # 礼包原价 WORD
-
-# 拍卖物品表
-class IPY_AuctionItem():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetAuctionItemID(self): return self.attrTuple[0] # DWORD
 
 # VIP特权表
 class IPY_VipPrivilege():
@@ -4335,25 +4019,16 @@
         
     def GetID(self): return self.attrTuple[0] # ID DWORD
     def GetShopType(self): return self.attrTuple[1] # 商店类型 DWORD
-    def GetOperationActionShop(self): return self.attrTuple[2] # 是否运营活动商店 BYTE
-    def GetItemID(self): return self.attrTuple[3] # 物品ID DWORD
-    def GetItemCnt(self): return self.attrTuple[4] # 物品数量 WORD
-    def GetIsBind(self): return self.attrTuple[5] # 是否绑定 BYTE
-    def GetItemListEx(self): return self.attrTuple[6] # 扩展物品列表[[物品ID,个数,是否绑定],...] list
-    def GetMainItemID(self): return self.attrTuple[7] # 标的物品ID DWORD
-    def GetJobItem(self): return self.attrTuple[8] # 职业替换物品 list
-    def GetRefreshLimit(self): return self.attrTuple[9] # 是否限制刷新限购次数,即是否永久限购,包含活动也不重置 BYTE
-    def GetRefreshType(self): return self.attrTuple[10] # 刷新类型 0-不重置,1-onWeek0点,2-onWeek5点,3-OnDay0点,4-OnDay5点 BYTE
-    def GetLimitVIPLV(self): return self.attrTuple[11] # VIP限制 list
-    def GetLimitLV(self): return self.attrTuple[12] # 等级限制 DWORD
-    def GetLimitCnt(self): return self.attrTuple[13] # 个人限制数量 list
-    def GetServerLimitCnt(self): return self.attrTuple[14] # 全服限制数量 DWORD
-    def GetMoneyType(self): return self.attrTuple[15] # 金钱类型 BYTE
-    def GetMoneyNum(self): return self.attrTuple[16] # 金钱数量 DWORD
-    def GetMoneyOriginal(self): return self.attrTuple[17] # 原价 DWORD
-    def GetLimitValue(self): return self.attrTuple[18] # 限制条件 DWORD
-    def GetNotifyMark(self): return self.attrTuple[19] # 广播提示 char
-    def GetMailKey(self): return self.attrTuple[20] # 背包不足时邮件KEY char
+    def GetItemID(self): return self.attrTuple[2] # 物品ID DWORD
+    def GetItemCnt(self): return self.attrTuple[3] # 物品数量 WORD
+    def GetItemListEx(self): return self.attrTuple[4] # 扩展物品列表[[物品ID,个数,是否绑定],...] list
+    def GetResetType(self): return self.attrTuple[5] # 重置类型 BYTE
+    def GetLimitCnt(self): return self.attrTuple[6] # 个人限制数量 DWORD
+    def GetMoneyType(self): return self.attrTuple[7] # 金钱类型 BYTE
+    def GetMoneyNum(self): return self.attrTuple[8] # 金钱数量 DWORD
+    def GetMoneyOriginal(self): return self.attrTuple[9] # 原价 DWORD
+    def GetUnlockType(self): return self.attrTuple[10] # 解锁类型 BYTE
+    def GetUnlockValue(self): return self.attrTuple[11] # 解锁所需值 DWORD
 
 # 限时特惠表
 class IPY_ActSpringSale():
@@ -4374,59 +4049,29 @@
     def GetMailKey(self): return self.attrTuple[9] # 活动更新时发送邮件key char
     def GetMailItemPrize(self): return self.attrTuple[10] # 活动更新时发送邮件奖励物品 list
 
-# 任务列表
-class IPY_TaskList():
+# 每日任务表
+class IPY_DailyTask():
     
     def __init__(self):
         self.attrTuple = None
         return
         
-    def GetTaskID(self): return self.attrTuple[0] # 任务ID DWORD
+    def GetTaskID(self): return self.attrTuple[0] # 任务ID WORD
+    def GetTaskType(self): return self.attrTuple[1] # 任务类型 BYTE
+    def GetTaskConds(self): return self.attrTuple[2] # 任务条件[...] list
+    def GetNeedValue(self): return self.attrTuple[3] # 所需任务值 DWORD
+    def GetAwardLiveness(self): return self.attrTuple[4] # 奖励活跃度 BYTE
 
-# 日常任务表
-class IPY_DailyQuest():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetID(self): return self.attrTuple[0] # ID DWORD
-    def GetRelatedType(self): return self.attrTuple[1] # 关联类型 BYTE
-    def GetRelatedID(self): return self.attrTuple[2] # 关联ID DWORD
-    def GetUnLockFuncID(self): return self.attrTuple[3] # 解锁功能ID WORD
-    def GetOnceActivityTime(self): return self.attrTuple[4] # 增加活跃所需次数 BYTE
-    def GetOnceActivity(self): return self.attrTuple[5] # 单次活跃值 BYTE
-    def GetTotalActiveValue(self): return self.attrTuple[6] # 总活跃 WORD
-
-# 日常活跃奖励表
+# 每日活跃奖励表
 class IPY_DailyLivenessReward():
     
     def __init__(self):
         self.attrTuple = None
         return
         
-    def GetID(self): return self.attrTuple[0] # ID BYTE
-    def GetLiveness(self): return self.attrTuple[1] # 所需活跃度 WORD
-    def GetStageLV(self): return self.attrTuple[2] # 阶段等级 list
-    def GetItemID(self): return self.attrTuple[3] # 物品ID list
-    def GetItemCount(self): return self.attrTuple[4] # 物品数量 list
-    def GetItemBind(self): return self.attrTuple[5] # 是否绑定 list
-
-# 日常活跃放置表
-class IPY_ActivityPlaceReward():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetID(self): return self.attrTuple[0] # ID BYTE
-    def GetPlaceCount(self): return self.attrTuple[1] # 放置定制次数 BYTE
-    def GetPlaceMaxLV(self): return self.attrTuple[2] # 最大等级 WORD
-    def GetFixedItemRewardList(self): return self.attrTuple[3] # 固定奖励 [[物品ID, 个数], ...] list
-    def GetRandItemCountA(self): return self.attrTuple[4] # 饼图奖励次数A BYTE
-    def GetRandItemRewardListA(self): return self.attrTuple[5] # 饼图奖励库A [[饼图概率,物品ID], ...]  物品ID支持0 list
-    def GetRandItemCountB(self): return self.attrTuple[6] # 饼图奖励次数B BYTE
-    def GetRandItemRewardListB(self): return self.attrTuple[7] # 饼图奖励库B [[饼图概率,物品ID], ...]  物品ID支持0 list
+    def GetAwardID(self): return self.attrTuple[0] # 奖励ID BYTE
+    def GetNeedLiveness(self): return self.attrTuple[1] # 所需活跃度 WORD
+    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表 [[物品ID,个数], ...] list
 
 # BOSS信息表
 class IPY_BOSSInfo():
@@ -4457,42 +4102,6 @@
     def GetPerPlayerMoneyAward(self): return self.attrTuple[1] #  首杀全服玩家奖励灵石额度/人 WORD
     def GetPersonFirstKillAward(self): return self.attrTuple[2] #  个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list
 
-# 仙盟活跃表
-class IPY_FamilyActivity():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetID(self): return self.attrTuple[0] # ID DWORD
-    def GetUnLockFuncID(self): return self.attrTuple[1] # 解锁功能ID WORD
-    def GetTotalActivityTime(self): return self.attrTuple[2] # 总次数 BYTE
-    def GetSingleTimes(self): return self.attrTuple[3] # 增加活跃需要次数 WORD
-    def GetSingleActiveValue(self): return self.attrTuple[4] # 每轮增加活跃积分 WORD
-
-# 仙盟红包表
-class IPY_FamilyRedPack():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetID(self): return self.attrTuple[0] # ID WORD
-    def GetGetType(self): return self.attrTuple[1] # 获得途径 WORD
-    def GetMoneyNum(self): return self.attrTuple[2] # 红包额度 WORD
-    def GetMoneyType(self): return self.attrTuple[3] # 金钱类型 BYTE
-    def GetPacketCnt(self): return self.attrTuple[4] # 红包个数 BYTE
-
-# 节日红包每日成就表
-class IPY_ActFeastRedPacketSucc():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetFeastDay(self): return self.attrTuple[0] # 节日第几天 BYTE
-    def GetFeastSuccIDList(self): return self.attrTuple[1] # 节日成就ID列表 list
-
 # NPC秀表
 class IPY_NPCShow():
     
@@ -4506,18 +4115,6 @@
     def GetProtectTime(self): return self.attrTuple[3] # 保护时间, 毫秒 DWORD
     def GetBindMissionID(self): return self.attrTuple[4] # 绑定的任务ID DWORD
     def GetShowType(self): return self.attrTuple[5] # 0-服务端通知,>0前端处理 BYTE
-
-# 副本鼓舞表
-class IPY_FbEncourage():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetDataMapID(self): return self.attrTuple[0] # 地图ID DWORD
-    def GetInspireType(self): return self.attrTuple[1] # 鼓舞类型 BYTE
-    def GetInspireMaxLV(self): return self.attrTuple[2] # 鼓舞等级限制 WORD
-    def GetMoneyCount(self): return self.attrTuple[3] # 单次消耗金钱数量 char
 
 # 地图标试点NPC刷新
 class IPY_MapRefreshNPC():
@@ -4583,21 +4180,6 @@
     def GetNotifyCollectResult(self): return self.attrTuple[10] # 是否通知采集结果 BYTE
     def GetCanBreakCollect(self): return self.attrTuple[11] # 被攻击是否打断采集 BYTE
 
-# 宝箱怪表
-class IPY_TreasureNPC():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetNPCID(self): return self.attrTuple[0] # 宝箱怪NPCID DWORD
-    def GetAttackCountDropWeightInfo(self): return self.attrTuple[1] # 攻击次数对应掉落权重饼图 {次数:[[权重, [物品ID,个数,是否拍品]], ...], ...} dict
-    def GetAttackDropWeightList(self): return self.attrTuple[2] # 常规攻击权重饼图 [[权重, [物品ID,个数,是否拍品]], ...] list
-    def GetAttackDropWeightListEx(self): return self.attrTuple[3] # 额外掉落权重饼图库,每次攻击都会掉落  [[权重, [物品ID,个数,是否拍品]], ...] list
-    def GetDropCountEx(self): return self.attrTuple[4] # 额外库执行次数 BYTE
-    def GetAlchemyDiffLV(self): return self.attrTuple[5] # 过滤炼丹等级差,0-不过滤,>0过滤大于自身炼丹等级X级的物品 BYTE
-    def GetNotDropNotify(self): return self.attrTuple[6] # 没有掉落时提示信息 char
-
 # 宝箱表开启
 class IPY_Chests():
     
@@ -4608,11 +4190,8 @@
     def GetChestsItemID(self): return self.attrTuple[0] # 宝箱物品ID DWORD
     def GetCostItemID(self): return self.attrTuple[1] # 消耗物品ID DWORD
     def GetCostItemCount(self): return self.attrTuple[2] # 消耗物品个数 BYTE
-    def GetCostGold(self): return self.attrTuple[3] # 消耗仙玉 WORD
-    def GetShowType(self): return self.attrTuple[4] # 前端表现类型0-无表现, >0有表现需同步结果,具体类型前端自定义 BYTE
-    def GetIsBind(self): return self.attrTuple[5] # 开出物品是否绑定 BYTE
-    def GetAucionItemCanSell(self): return self.attrTuple[6] # 开出拍品可否上架集市 BYTE
-    def GetAucionItemDiffSellIDList(self): return self.attrTuple[7] # 可否上架差异拍品ID列表,即可上架代表不可上架的拍品ID列表,不可上架代表可上架的拍品ID列表 list
+    def GetCostMoneyType(self): return self.attrTuple[3] # 开启消耗货币类型 BYTE
+    def GetCostMoneyValue(self): return self.attrTuple[4] # 消耗货币 WORD
 
 # 宝箱表产出表
 class IPY_ChestsAward():
@@ -4655,29 +4234,6 @@
     def GetAddMinAtk(self): return self.attrTuple[3] # 增加最小攻击 DWORD
     def GetAddMaxAtk(self): return self.attrTuple[4] # 增加最大攻击 DWORD
 
-# 全民冲榜排行奖励表
-class IPY_OSCBillRankAward():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetOSCBillType(self): return self.attrTuple[0] # 冲榜类型 BYTE
-    def GetRankA(self): return self.attrTuple[1] # 排名A BYTE
-    def GetRankB(self): return self.attrTuple[2] # 至排名B BYTE
-    def GetRankAward(self): return self.attrTuple[3] # 排名奖励 {"职业":[[物品ID,个数],...], ...} dict
-
-# 全民冲榜达成奖励表
-class IPY_OSCBillTagAward():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetOSCBillType(self): return self.attrTuple[0] # 冲榜类型 BYTE
-    def GetTagCondition(self): return self.attrTuple[1] # 目标条件值 WORD
-    def GetTagAward(self): return self.attrTuple[2] # 目标奖励 {"职业":[[物品ID,个数],...], ...} dict
-
 # 七天登录奖励表
 class IPY_LoginDayAward():
     
@@ -4687,17 +4243,6 @@
         
     def GetDayID(self): return self.attrTuple[0] # 天数 BYTE
     def GetReward(self): return self.attrTuple[1] # 奖励 {"职业":[[物品ID,个数],...], ...} dict
-
-# 七天在线奖励表新
-class IPY_OnlineAwardNew():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetDayID(self): return self.attrTuple[0] # 天数 BYTE
-    def GetStageTime(self): return self.attrTuple[1] # 阶段所需时间(分钟) list
-    def GetReward(self): return self.attrTuple[2] # 奖励 {"索引":[[物品ID,个数],...], ...} dict
 
 # 七天限时特惠表
 class IPY_SpringSale():
@@ -4763,15 +4308,17 @@
     def GetIsAuctionItem(self): return self.attrTuple[3] # 是否拍品 BYTE
 
 # 首充表
-class IPY_FirstGold():
+class IPY_FirstCharge():
     
     def __init__(self):
         self.attrTuple = None
         return
         
-    def GetDay(self): return self.attrTuple[0] # 首充第几天 BYTE
-    def GetJobItemInfo(self): return self.attrTuple[1] # 职业物品奖励 {"职业":[[物品ID,个数], ...], ...} dict
-    def GetCommItemList(self): return self.attrTuple[2] # 通用物品奖励 [[物品ID,个数], ...] list
+    def GetFirstID(self): return self.attrTuple[0] # 首充ID BYTE
+    def GetNeedCTGID(self): return self.attrTuple[1] # 所需充值ID WORD
+    def GetAwardListDay1(self): return self.attrTuple[2] # 第1天奖励 [[物品ID,个数,装备定制ID], ...] list
+    def GetAwardListDay2(self): return self.attrTuple[3] # 第2天奖励 [[物品ID,个数,装备定制ID], ...] list
+    def GetAwardListDay3(self): return self.attrTuple[4] # 第3天奖励 [[物品ID,个数,装备定制ID], ...] list
 
 # 等级奖励表
 class IPY_LVAward():
@@ -4837,14 +4384,13 @@
     def GetCostMoneyList(self): return self.attrTuple[11] # 消耗货币列表 list
     def GetEnsureCount(self): return self.attrTuple[12] # 每x次必出 WORD
     def GetOnceLucky(self): return self.attrTuple[13] # 单次幸运值 BYTE
-    def GetFullLucky(self): return self.attrTuple[14] # 满幸运值 WORD
-    def GetLuckyRateFormat(self): return self.attrTuple[15] # 幸运格子概率公式 char
-    def GetLuckyGridNum(self): return self.attrTuple[16] # 幸运格子编号 BYTE
-    def GetGridNumMaxLimitInfo(self): return self.attrTuple[17] # 格子最大产出次数限制,{"格子":最大可产出次数, ...} dict
-    def GetNotifyGridNumList(self): return self.attrTuple[18] # 需要额外广播的格子 list
-    def GetNotifyKey(self): return self.attrTuple[19] # 广播key char
-    def GetAwardMoneyType(self): return self.attrTuple[20] # 额外奖励货币类型 BYTE
-    def GetAwardMoneyValue(self): return self.attrTuple[21] # 单次奖励货币数 WORD
+    def GetLuckyRateFormat(self): return self.attrTuple[14] # 幸运格子概率公式 char
+    def GetLuckyGridNum(self): return self.attrTuple[15] # 幸运格子编号 BYTE
+    def GetGridNumMaxLimitInfo(self): return self.attrTuple[16] # 格子最大产出次数限制,{"格子":最大可产出次数, ...} dict
+    def GetNotifyGridNumList(self): return self.attrTuple[17] # 需要额外广播的格子 list
+    def GetNotifyKey(self): return self.attrTuple[18] # 广播key char
+    def GetAwardMoneyType(self): return self.attrTuple[19] # 额外奖励货币类型 BYTE
+    def GetAwardMoneyValue(self): return self.attrTuple[20] # 单次奖励货币数 WORD
 
 # 寻宝产出库表
 class IPY_TreasureHouse():
@@ -4862,7 +4408,8 @@
     def GetGridItemRateList1(self): return self.attrTuple[6] # 常规产出格子编号饼图 [[概率, 格子编号], ...] list
     def GetGridItemRateList2(self): return self.attrTuple[7] # 每满x次保底产出格子编号饼图 [[概率, 格子编号], ...] list
     def GetGridItemRateList3(self): return self.attrTuple[8] # 第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...} dict
-    def GetLuckyItemRateList(self): return self.attrTuple[9] # 满幸运产出概率饼图 [[概率, 格子编号], ...] list
+    def GetGridItemRateList4(self): return self.attrTuple[9] # 第x次x抽必出 list
+    def GetLuckyItemRateInfo(self): return self.attrTuple[10] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict
 
 # 寻宝物品库
 class IPY_TreasureItemLib():
@@ -5085,128 +4632,6 @@
     def GetNeedItemList(self): return self.attrTuple[4] # 所需物品信息列表 [[物品ID,个数,是否绑定], ...] list
     def GetNeedNotify(self): return self.attrTuple[5] # 是否需要广播 BYTE
 
-# 垃圾分类活动时间表
-class IPY_ActGarbageSorting():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetResetType(self): return self.attrTuple[3] # 重置类型,0-0点重置;1-5点重置 BYTE
-    def GetLVLimit(self): return self.attrTuple[4] # 限制等级 WORD
-    def GetCTGTypeEffValue(self): return self.attrTuple[5] # 充值有效类型值 BYTE
-
-# 垃圾分类任务产出表
-class IPY_ActGarbageTask():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetGarbageTasklD(self): return self.attrTuple[0] # 垃圾任务ID DWORD
-    def GetFinishNeedValue(self): return self.attrTuple[1] # 完成所需进度值 DWORD
-    def GetFinishTimeMax(self): return self.attrTuple[2] # 总可完成次数,0不限 DWORD
-    def GetAutoProduce(self): return self.attrTuple[3] # 自动产生垃圾 BYTE
-    def GetProduceGarbageRateList(self): return self.attrTuple[4] # 随机产生垃圾概率饼图 list
-
-# Boss历练活动表
-class IPY_ActBossTrial():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
-    def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
-    def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
-    def GetIsDayReset(self): return self.attrTuple[6] # 是否每天重置 BYTE
-    def GetResetType(self): return self.attrTuple[7] # 重置类型,0-0点重置;1-5点重置 BYTE
-    def GetSubmitItemAwardInfo(self): return self.attrTuple[8] # 提交凭证个数对应奖励 dict
-    def GetSubmitAwardResetType(self): return self.attrTuple[9] # 提交凭证每日重置类型,0-跟随活动; 1-0点重置;2-5点重置 BYTE
-    def GetActShopType(self): return self.attrTuple[10] # 开放商店类型,为0时不开放 WORD
-    def GetTemplateIDList(self): return self.attrTuple[11] # 榜单模板编号列表 list
-    def GetFamilyTemplateIDList(self): return self.attrTuple[12] # 仙盟榜单模板编号列表 list
-
-# Boss历练榜单模版表
-class IPY_ActBossTrialTemplate():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
-    def GetRank(self): return self.attrTuple[1] # 名次 BYTE
-    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] 仙盟榜时为盟主奖励,如果没有配置,则统一取成员奖励 list
-    def GetMemAwardItemList(self): return self.attrTuple[3] # 仙盟榜成员奖励物品信息列表[[物品ID,个数,是否拍品], ...] list
-    def GetNeedScore(self): return self.attrTuple[4] # 上榜所需积分 DWORD
-    def GetScoreAwardEx(self): return self.attrTuple[5] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
-
-# 骑宠养成活动时间表
-class IPY_ActHorsePetTrain():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
-    def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
-    def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
-    def GetActShopType(self): return self.attrTuple[6] # 开放商店类型,为0时不开放 WORD
-    def GetPersonalTemplateID(self): return self.attrTuple[7] # 个人排行模板编号 WORD
-    def GetIsRelationCrossAct(self): return self.attrTuple[8] # 是否关联跨服活动 BYTE
-
-# 骑宠养成榜单模版表
-class IPY_ActHorsePetTrainBillTemp():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
-    def GetRank(self): return self.attrTuple[1] # 名次 BYTE
-    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
-    def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
-    def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
-
-# 古宝养成活动时间表
-class IPY_ActGubao():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
-    def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
-    def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
-    def GetActShopType(self): return self.attrTuple[6] # 开放商店类型,为0时不开放 WORD
-    def GetPersonalTemplateID(self): return self.attrTuple[7] # 个人排行模板编号 WORD
-    def GetIsRelationCrossAct(self): return self.attrTuple[8] # 是否关联跨服活动 BYTE
-
-# 古宝养成榜单模版表
-class IPY_ActGubaoBillTemp():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
-    def GetRank(self): return self.attrTuple[1] # 名次 BYTE
-    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
-    def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
-    def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
-
 # 炼器榜单模版表
 class IPY_ActLianqiBillTemp():
     
@@ -5234,57 +4659,6 @@
     def GetGridWeightItemList(self): return self.attrTuple[4] # 格子物品权重随机库 [[权重,物品ID,个数], ...] list
     def GetLayerAwardItemList(self): return self.attrTuple[5] # 通关该层固定奖励 [[物品ID,个数,是否拍品], ...] list
     def GetLayerWeightItemList(self): return self.attrTuple[6] # 通关该层额外随机奖励 [[权重,物品ID,个数], ...] list
-
-# 仙匣秘境活动时间表
-class IPY_ActXianXiaMJ():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
-    def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
-    def GetIsDayReset(self): return self.attrTuple[5] # 是否每天重置 BYTE
-    def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
-    def GetUseItemID(self): return self.attrTuple[7] # 消耗物品ID DWORD
-    def GetUseMoneyInfo(self): return self.attrTuple[8] # 消耗货币信息 list
-    def GetTemplateID(self): return self.attrTuple[9] # 模板ID BYTE
-    def GetPersonalTemplateID(self): return self.attrTuple[10] # 个人排行模板编号 WORD
-    def GetLotteryAddScore(self): return self.attrTuple[11] # 每次抽奖加积分 WORD
-    def GetLayerAddScore(self): return self.attrTuple[12] # 每次跨层加积分 WORD
-    def GetIsRelationCrossAct(self): return self.attrTuple[13] # 是否关联跨服活动 BYTE
-
-# 仙匣秘境榜单模版表
-class IPY_ActXianXiaMJBillTemp():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
-    def GetRank(self): return self.attrTuple[1] # 名次 BYTE
-    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
-    def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
-    def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
-
-# 仙匣秘境奖池表
-class IPY_ActXianXiaMJAward():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTemplateID(self): return self.attrTuple[0] # 奖池模板编号 DWORD
-    def GetAwardLibType(self): return self.attrTuple[1] # 奖励库类型 BYTE
-    def GetAwardItemCountList(self): return self.attrTuple[2] # 层选择个数列表  层1物品数|层2|… list
-    def GetUnlockAwardLimitTimesList(self): return self.attrTuple[3] # 层抽X次后可产出(本层) 层1限制|层2|… list
-    def GetAwardLibWeightList(self): return self.attrTuple[4] # 产出该库外权重 list
-    def GetLibItemInfo(self): return self.attrTuple[5] # 本库物品随机库内权重(先随机库外权重,若产出再随机库内权重) dict
-    def GetItemLayerLimitInfo(self): return self.attrTuple[6] # 物品产出奖池层限制 {物品ID:大于等于X层可产出, ...} dict
-    def GetItemAwardTimesTotalInfo(self): return self.attrTuple[7] # 物品产出次数限制(所有层){物品ID:总产出次数, ...} dict
 
 # 天帝礼包活动时间表
 class IPY_ActGodGift():
@@ -5319,20 +4693,6 @@
     def GetChooseItemCount(self): return self.attrTuple[3] # 选择个数 BYTE
     def GetLibItemInfo(self): return self.attrTuple[4] # 物品编号对应物品信息 {物品编号:[物品ID,个数,是否拍品,可选次数], ...}  0不限次数 dict
     def GetNotifyItemNumList(self): return self.attrTuple[5] # 需要广播的编号列表 list
-
-# 骑宠盛宴活动
-class IPY_ActHorsePetFeast():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
-    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
-    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
-    def GetStartTimeList(self): return self.attrTuple[3] # 开启时间列表, 支持多个时段 list
-    def GetEndTimeList(self): return self.attrTuple[4] # 结束时间列表, 支持多个时段 list
-    def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
 
 # BOSS复活活动时间表
 class IPY_ActBossReborn():
@@ -5494,35 +4854,6 @@
         
     def GetFuncID(self): return self.attrTuple[0] # 功能ID DWORD
     def GetAward(self): return self.attrTuple[1] # 属性类型 dict
-
-# 聊天气泡表
-class IPY_ChatBubbleBox():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
-    def GetNeedLV(self): return self.attrTuple[1] # 所需等级 WORD
-    def GetNeedVIPLVGift(self): return self.attrTuple[2] # 所需购买VIP等级礼包 BYTE
-    def GetUnlockDefault(self): return self.attrTuple[3] # 是否默认激活 BYTE
-    def GetExpireMinutes(self): return self.attrTuple[4] # 时效分钟,0永久 DWORD
-    def GetLightAttrType(self): return self.attrTuple[5] # 点亮属性类型 list
-    def GetLightAttrValue(self): return self.attrTuple[6] # 点亮属性值 list
-    def GetLightFightPower(self): return self.attrTuple[7] # 点亮附加战力 DWORD
-
-# 聊天气泡升星表
-class IPY_ChatBubbleBoxStar():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
-    def GetBoxStar(self): return self.attrTuple[1] # 气泡框星级 BYTE
-    def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
-    def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
-    def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
 
 # 表情包表
 class IPY_EmojiPack():
@@ -6257,16 +5588,6 @@
     def GetCTGAtleast(self): return self.attrTuple[3] # 至少充值RMB float
     def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
 
-# 神秘商店表
-class IPY_MysteryShop():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetLVRange(self): return self.attrTuple[0] # 等级范围 list
-    def GetGoodsID(self): return self.attrTuple[1] # 商城表ID DWORD
-
 # 装备位背包索引映射表
 class IPY_EquipPlaceIndexMap():
     
@@ -6365,6 +5686,19 @@
     def GetExpireMinutes(self): return self.attrTuple[2] # 有效时长,分钟 DWORD
     def GetCustomFamilyID(self): return self.attrTuple[3] # 定制仙盟ID DWORD
 
+# 仙盟捐献表
+class IPY_FamilyDonate():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetDonateType(self): return self.attrTuple[0] # 捐献类型 BYTE
+    def GetDailyCnt(self): return self.attrTuple[1] # 每日次数 BYTE
+    def GetMoneyType(self): return self.attrTuple[2] # 消耗货币类型 BYTE
+    def GetMoneyValue(self): return self.attrTuple[3] # 消耗货币值 DWORD
+    def GetAwardItemList(self): return self.attrTuple[4] # 获得奖励列表[[物品ID,个数], ...] list
+
 # 仙盟珍宝阁砍价表
 class IPY_FamilyZhenbaogeCut():
     
@@ -6388,19 +5722,6 @@
     def GetItemWeight(self): return self.attrTuple[1] # 随机权重 DWORD
     def GetItemList(self): return self.attrTuple[2] # 物品列表[[物品ID,个数,是否拍品], ...] list
 
-# 仙盟阵法表
-class IPY_FamilyZhenfa():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetZhenfaType(self): return self.attrTuple[0] #  阵法类型 BYTE
-    def GetZhenfaLV(self): return self.attrTuple[1] #  阵法等级 WORD
-    def GetLVUpNeedExp(self): return self.attrTuple[2] # 升下一级所需经验 DWORD
-    def GetLVAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
-    def GetLVAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
-
 # 装备洗练等级上限
 class IPY_ItemWashMax():
     
@@ -6411,18 +5732,6 @@
     def GetType(self): return self.attrTuple[0] # 按装备位对应类型查找 BYTE
     def GetStar(self): return self.attrTuple[1] #  装备星数 BYTE
     def GetLevelMax(self): return self.attrTuple[2] # 洗练等级上限 WORD
-
-# 副本Buff表
-class IPY_FBBuyBuff():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetMapId(self): return self.attrTuple[0] #  DWORD
-    def GetMoneyCnt(self): return self.attrTuple[1] # 仙玉数量 WORD
-    def GetBuffID(self): return self.attrTuple[2] # BuffID DWORD
-    def GetBuffCD(self): return self.attrTuple[3] # 间隔时间s WORD
 
 # 技能升级表
 class IPY_SkillElement():
@@ -6556,7 +5865,7 @@
     def GetAwardID(self): return self.attrTuple[0] # 奖励ID 1~n BYTE
     def GetAwardItemList(self): return self.attrTuple[1] # 物品奖励[[物品ID,个数,是否拍品], ...] list
 
-# 战令表
+# 战令表/基金
 class IPY_Zhanling():
     
     def __init__(self):
@@ -6590,7 +5899,7 @@
     def GetNeedQiyun(self): return self.attrTuple[1] # 所需气运值 DWORD
     def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表 list
 
-# 仙树等级表
+# 祝福树
 class IPY_TreeLV():
     
     def __init__(self):
@@ -6600,7 +5909,70 @@
     def GetTreeLV(self): return self.attrTuple[0] # 仙树等级 BYTE
     def GetLVUPNeedMoney(self): return self.attrTuple[1] # 升到下一级所需货币数 DWORD
     def GetLVUPNeedTime(self): return self.attrTuple[2] # 升级下一级所需所需秒 DWORD
-    def GetEquipColorRateList(self): return self.attrTuple[3] # 产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+    def GetEquipColorRateList(self): return self.attrTuple[3] # 小怪产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+    def GetEquipColorRateList1(self): return self.attrTuple[4] # 精英产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+    def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+
+# 历练秘笈
+class IPY_LLMJ():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetMJLV(self): return self.attrTuple[0] # 秘笈等级 BYTE
+    def GetCostWarhammer(self): return self.attrTuple[1] # 消耗战锤 DWORD
+    def GetExpAddPer(self): return self.attrTuple[2] # 经验加成比例,百分比 BYTE
+    def GetExpExUpper(self): return self.attrTuple[3] # 经验加成每日上限 DWORD
+    def GetDecomposeAddPer(self): return self.attrTuple[4] # 分解加成比例,百分比 BYTE
+    def GetDecomposeExUpper(self): return self.attrTuple[5] # 结晶加成每日上限 DWORD
+
+# 淘金营地表
+class IPY_GoldRushCamp():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetCampID(self): return self.attrTuple[0] # BYTE
+    def GetPanningUnlock(self): return self.attrTuple[1] # 淘金次数解锁 WORD
+    def GetMoneyUnlock(self): return self.attrTuple[2] # 货币解锁,货币类型|货币值 list
+
+# 淘金监工表
+class IPY_GoldRushWorker():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetWorkerID(self): return self.attrTuple[0] # BYTE
+    def GetPlayerLVUnlock(self): return self.attrTuple[1] # 主公等级解锁 WORD
+    def GetMoneyUnlock(self): return self.attrTuple[2] # 货币解锁,货币类型|货币值 list
+
+# 淘金物品表
+class IPY_GoldRushItem():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetGoldID(self): return self.attrTuple[0] # 淘金ID BYTE
+    def GetItemID(self): return self.attrTuple[1] # 物品ID DWORD
+    def GetItemLV(self): return self.attrTuple[2] # 物品等级 BYTE
+    def GetItemCount(self): return self.attrTuple[3] # 物品个数 DWORD
+    def GetRefreshWeight(self): return self.attrTuple[4] # 常规刷新权重 DWORD
+    def GetWorkerMax(self): return self.attrTuple[5] # 监工上限 BYTE
+    def GetNeedSeconds(self): return self.attrTuple[6] # 耗时秒 BYTE
+
+# 机器人
+class IPY_Robot():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetID(self): return self.attrTuple[0] # 机器人ID,同玩家ID DWORD
+    def GetViewCache(self): return self.attrTuple[1] # 机器人缓存 char
 
 
 def Log(msg, playerID=0, par=0):
@@ -6661,6 +6033,7 @@
         self.__LoadFileData("DirtyName", onlyCheck)
         self.__LoadFileData("FuncTeamSet", onlyCheck)
         self.__LoadFileData("NPC", onlyCheck)
+        self.__LoadFileData("NPCStronger", onlyCheck)
         self.__LoadFileData("Skill", onlyCheck)
         self.__LoadFileData("Hero", onlyCheck)
         self.__LoadFileData("HeroTalent", onlyCheck)
@@ -6673,17 +6046,17 @@
         self.__LoadFileData("HeroQualityBreak", onlyCheck)
         self.__LoadFileData("HeroQualityAwake", onlyCheck)
         self.__LoadFileData("HeroQualityLV", onlyCheck)
+        self.__LoadFileData("LineupRecommend", onlyCheck)
         self.__LoadFileData("PlayerAttr", onlyCheck)
         self.__LoadFileData("FightPowerRatio", onlyCheck)
         self.__LoadFileData("MainChapter", onlyCheck)
         self.__LoadFileData("MainLevel", onlyCheck)
         self.__LoadFileData("NPCLineup", onlyCheck)
-        self.__LoadFileData("Dienstgrad", onlyCheck)
-        self.__LoadFileData("TitleStarUp", onlyCheck)
+        self.__LoadFileData("Title", onlyCheck)
+        self.__LoadFileData("Model", onlyCheck)
         self.__LoadFileData("PlayerFace", onlyCheck)
-        self.__LoadFileData("PlayerFaceStar", onlyCheck)
         self.__LoadFileData("PlayerFacePic", onlyCheck)
-        self.__LoadFileData("PlayerFacePicStar", onlyCheck)
+        self.__LoadFileData("ChatBox", onlyCheck)
         self.__LoadFileData("SkillMatch", onlyCheck)
         self.__LoadFileData("RolePoint", onlyCheck)
         self.__LoadFileData("LingQiAttr", onlyCheck)
@@ -6693,7 +6066,6 @@
         self.__LoadFileData("Realm", onlyCheck)
         self.__LoadFileData("RealmLVUPTask", onlyCheck)
         self.__LoadFileData("LianTi", onlyCheck)
-        self.__LoadFileData("GodWeapon", onlyCheck)
         self.__LoadFileData("FuncConfig", onlyCheck)
         self.__LoadFileData("FuncOpenLV", onlyCheck)
         self.__LoadFileData("ItemCompound", onlyCheck)
@@ -6730,7 +6102,6 @@
         self.__LoadFileData("GubaoResonanceAttr", onlyCheck)
         self.__LoadFileData("GubaoResonance", onlyCheck)
         self.__LoadFileData("GubaoStar", onlyCheck)
-        self.__LoadFileData("GubaoEffAttr", onlyCheck)
         self.__LoadFileData("GubaoLV", onlyCheck)
         self.__LoadFileData("Shentong", onlyCheck)
         self.__LoadFileData("ShentongLV", onlyCheck)
@@ -6738,60 +6109,46 @@
         self.__LoadFileData("SpecMapPlayerAttrFormat", onlyCheck)
         self.__LoadFileData("GMAttr", onlyCheck)
         self.__LoadFileData("NPCRealmStrengthen", onlyCheck)
-        self.__LoadFileData("NPCStrengthen", onlyCheck)
         self.__LoadFileData("NPCTimeLostHP", onlyCheck)
         self.__LoadFileData("EquipSuitAttr", onlyCheck)
         self.__LoadFileData("WingRefineAttr", onlyCheck)
         self.__LoadFileData("WingRefineExp", onlyCheck)
-        self.__LoadFileData("FamilyTech", onlyCheck)
         self.__LoadFileData("NPCDropItem", onlyCheck)
         self.__LoadFileData("RuneTower", onlyCheck)
         self.__LoadFileData("ChinMap", onlyCheck)
         self.__LoadFileData("FBFunc", onlyCheck)
         self.__LoadFileData("FBLine", onlyCheck)
-        self.__LoadFileData("FBGeneralTrain", onlyCheck)
-        self.__LoadFileData("DailyAction", onlyCheck)
+        self.__LoadFileData("Tianzi", onlyCheck)
+        self.__LoadFileData("ADAward", onlyCheck)
         self.__LoadFileData("EquipGSParam", onlyCheck)
         self.__LoadFileData("Success", onlyCheck)
         self.__LoadFileData("TongTianLV", onlyCheck)
         self.__LoadFileData("TongTianTask", onlyCheck)
         self.__LoadFileData("Treasure", onlyCheck)
         self.__LoadFileData("TreasureUp", onlyCheck)
-        self.__LoadFileData("ContineSignAward", onlyCheck)
-        self.__LoadFileData("SignAward", onlyCheck)
+        self.__LoadFileData("SignIn", onlyCheck)
         self.__LoadFileData("VIPAward", onlyCheck)
-        self.__LoadFileData("AuctionItem", onlyCheck)
         self.__LoadFileData("VipPrivilege", onlyCheck)
         self.__LoadFileData("Store", onlyCheck)
         self.__LoadFileData("ActSpringSale", onlyCheck)
-        self.__LoadFileData("TaskList", onlyCheck)
-        self.__LoadFileData("DailyQuest", onlyCheck)
+        self.__LoadFileData("DailyTask", onlyCheck)
         self.__LoadFileData("DailyLivenessReward", onlyCheck)
-        self.__LoadFileData("ActivityPlaceReward", onlyCheck)
         self.__LoadFileData("BOSSInfo", onlyCheck)
         self.__LoadFileData("BOSSFirstKill", onlyCheck)
-        self.__LoadFileData("FamilyActivity", onlyCheck)
-        self.__LoadFileData("FamilyRedPack", onlyCheck)
-        self.__LoadFileData("ActFeastRedPacketSucc", onlyCheck)
         self.__LoadFileData("NPCShow", onlyCheck)
-        self.__LoadFileData("FbEncourage", onlyCheck)
         self.__LoadFileData("MapRefreshNPC", onlyCheck)
         self.__LoadFileData("RuneCompound", onlyCheck)
         self.__LoadFileData("ResourcesBack", onlyCheck)
         self.__LoadFileData("CollectNPC", onlyCheck)
-        self.__LoadFileData("TreasureNPC", onlyCheck)
         self.__LoadFileData("Chests", onlyCheck)
         self.__LoadFileData("ChestsAward", onlyCheck)
         self.__LoadFileData("VIPKillNPC", onlyCheck)
-        self.__LoadFileData("OSCBillRankAward", onlyCheck)
-        self.__LoadFileData("OSCBillTagAward", onlyCheck)
         self.__LoadFileData("LoginDayAward", onlyCheck)
-        self.__LoadFileData("OnlineAwardNew", onlyCheck)
         self.__LoadFileData("SpringSale", onlyCheck)
         self.__LoadFileData("OrderInfo", onlyCheck)
         self.__LoadFileData("CTG", onlyCheck)
         self.__LoadFileData("CTGSelectItem", onlyCheck)
-        self.__LoadFileData("FirstGold", onlyCheck)
+        self.__LoadFileData("FirstCharge", onlyCheck)
         self.__LoadFileData("LVAward", onlyCheck)
         self.__LoadFileData("Invest", onlyCheck)
         self.__LoadFileData("XBXZ", onlyCheck)
@@ -6813,22 +6170,10 @@
         self.__LoadFileData("ActFamilyCTGAssistTemp", onlyCheck)
         self.__LoadFileData("ActCollectWords", onlyCheck)
         self.__LoadFileData("CollectWordsExchange", onlyCheck)
-        self.__LoadFileData("ActGarbageSorting", onlyCheck)
-        self.__LoadFileData("ActGarbageTask", onlyCheck)
-        self.__LoadFileData("ActBossTrial", onlyCheck)
-        self.__LoadFileData("ActBossTrialTemplate", onlyCheck)
-        self.__LoadFileData("ActHorsePetTrain", onlyCheck)
-        self.__LoadFileData("ActHorsePetTrainBillTemp", onlyCheck)
-        self.__LoadFileData("ActGubao", onlyCheck)
-        self.__LoadFileData("ActGubaoBillTemp", onlyCheck)
         self.__LoadFileData("ActLianqiBillTemp", onlyCheck)
         self.__LoadFileData("CrossActFamilyGCZSQ", onlyCheck)
-        self.__LoadFileData("ActXianXiaMJ", onlyCheck)
-        self.__LoadFileData("ActXianXiaMJBillTemp", onlyCheck)
-        self.__LoadFileData("ActXianXiaMJAward", onlyCheck)
         self.__LoadFileData("ActGodGift", onlyCheck)
         self.__LoadFileData("ActGodGiftAward", onlyCheck)
-        self.__LoadFileData("ActHorsePetFeast", onlyCheck)
         self.__LoadFileData("ActBossReborn", onlyCheck)
         self.__LoadFileData("BossReborn", onlyCheck)
         self.__LoadFileData("ActRealmPoint", onlyCheck)
@@ -6841,8 +6186,6 @@
         self.__LoadFileData("ActWishingWell", onlyCheck)
         self.__LoadFileData("WishingWell", onlyCheck)
         self.__LoadFileData("FunctionForecast", onlyCheck)
-        self.__LoadFileData("ChatBubbleBox", onlyCheck)
-        self.__LoadFileData("ChatBubbleBoxStar", onlyCheck)
         self.__LoadFileData("EmojiPack", onlyCheck)
         self.__LoadFileData("ActRechargePrize", onlyCheck)
         self.__LoadFileData("RechargePrizeTemplate", onlyCheck)
@@ -6896,7 +6239,6 @@
         self.__LoadFileData("LuckyTreasureTemplate", onlyCheck)
         self.__LoadFileData("CrossActCTGBillboardDabiao", onlyCheck)
         self.__LoadFileData("CrossActCTGBillboardOrder", onlyCheck)
-        self.__LoadFileData("MysteryShop", onlyCheck)
         self.__LoadFileData("EquipPlaceIndexMap", onlyCheck)
         self.__LoadFileData("EquipShenAttr", onlyCheck)
         self.__LoadFileData("EquipShenEvolve", onlyCheck)
@@ -6904,11 +6246,10 @@
         self.__LoadFileData("EquipPlusEvolve", onlyCheck)
         self.__LoadFileData("Family", onlyCheck)
         self.__LoadFileData("FamilyEmblem", onlyCheck)
+        self.__LoadFileData("FamilyDonate", onlyCheck)
         self.__LoadFileData("FamilyZhenbaogeCut", onlyCheck)
         self.__LoadFileData("FamilyZhenbaogeItem", onlyCheck)
-        self.__LoadFileData("FamilyZhenfa", onlyCheck)
         self.__LoadFileData("ItemWashMax", onlyCheck)
-        self.__LoadFileData("FBBuyBuff", onlyCheck)
         self.__LoadFileData("SkillElement", onlyCheck)
         self.__LoadFileData("LingGenEffect", onlyCheck)
         self.__LoadFileData("LoveGift", onlyCheck)
@@ -6924,6 +6265,11 @@
         self.__LoadFileData("Xiangong", onlyCheck)
         self.__LoadFileData("TiandaoTree", onlyCheck)
         self.__LoadFileData("TreeLV", onlyCheck)
+        self.__LoadFileData("LLMJ", onlyCheck)
+        self.__LoadFileData("GoldRushCamp", onlyCheck)
+        self.__LoadFileData("GoldRushWorker", onlyCheck)
+        self.__LoadFileData("GoldRushItem", onlyCheck)
+        self.__LoadFileData("Robot", onlyCheck)
         Log("IPY_DataMgr ReloadOK! onlyCheck=%s" % onlyCheck)
         return
     
@@ -7119,19 +6465,26 @@
     
     def __StrToList(self, strValue):
         setList = []
-        if ("[" in strValue and "]" in strValue) or ("(" in strValue and ")" in strValue):
+        if ChConfig.Def_Str_Montant in strValue: # |分割的优先
+            for value in strValue.split(ChConfig.Def_Str_Montant):
+                if value.isdigit():
+                    value = int(value)
+                elif (value.startswith("[") and value.endswith("]")) or (value.startswith("(") and value.endswith(")")):
+                    value = eval(value)
+                else:
+                    try:
+                        value = float(value)
+                    except:
+                        pass
+                setList.append(value)
+            if setList:
+                setList = tuple(setList)
+        elif (strValue.startswith("[") and strValue.endswith("]")) or (strValue.startswith("(") and strValue.endswith(")")):
             setList = eval(strValue)
         elif strValue in ["0", "-", ""]:
             pass
         elif strValue.isdigit():
             setList = (int(strValue),)
-        else:
-            for value in strValue.split(ChConfig.Def_Str_Montant):
-                if value.isdigit():
-                    value = int(value)
-                setList.append(value)
-            if setList:
-                setList = tuple(setList)
         return setList
     
 
@@ -7162,6 +6515,13 @@
     def GetNPCByIndex(self, index):
         self.CheckLoadData("NPC")
         return self.ipyNPCCache[index]
+
+    def GetNPCStrongerCount(self):
+        self.CheckLoadData("NPCStronger")
+        return self.ipyNPCStrongerLen
+    def GetNPCStrongerByIndex(self, index):
+        self.CheckLoadData("NPCStronger")
+        return self.ipyNPCStrongerCache[index]
 
     def GetSkillCount(self):
         self.CheckLoadData("Skill")
@@ -7247,6 +6607,13 @@
         self.CheckLoadData("HeroQualityLV")
         return self.ipyHeroQualityLVCache[index]
 
+    def GetLineupRecommendCount(self):
+        self.CheckLoadData("LineupRecommend")
+        return self.ipyLineupRecommendLen
+    def GetLineupRecommendByIndex(self, index):
+        self.CheckLoadData("LineupRecommend")
+        return self.ipyLineupRecommendCache[index]
+
     def GetPlayerAttrCount(self):
         self.CheckLoadData("PlayerAttr")
         return self.ipyPlayerAttrLen
@@ -7282,19 +6649,19 @@
         self.CheckLoadData("NPCLineup")
         return self.ipyNPCLineupCache[index]
 
-    def GetDienstgradCount(self):
-        self.CheckLoadData("Dienstgrad")
-        return self.ipyDienstgradLen
-    def GetDienstgradByIndex(self, index):
-        self.CheckLoadData("Dienstgrad")
-        return self.ipyDienstgradCache[index]
+    def GetTitleCount(self):
+        self.CheckLoadData("Title")
+        return self.ipyTitleLen
+    def GetTitleByIndex(self, index):
+        self.CheckLoadData("Title")
+        return self.ipyTitleCache[index]
 
-    def GetTitleStarUpCount(self):
-        self.CheckLoadData("TitleStarUp")
-        return self.ipyTitleStarUpLen
-    def GetTitleStarUpByIndex(self, index):
-        self.CheckLoadData("TitleStarUp")
-        return self.ipyTitleStarUpCache[index]
+    def GetModelCount(self):
+        self.CheckLoadData("Model")
+        return self.ipyModelLen
+    def GetModelByIndex(self, index):
+        self.CheckLoadData("Model")
+        return self.ipyModelCache[index]
 
     def GetPlayerFaceCount(self):
         self.CheckLoadData("PlayerFace")
@@ -7303,13 +6670,6 @@
         self.CheckLoadData("PlayerFace")
         return self.ipyPlayerFaceCache[index]
 
-    def GetPlayerFaceStarCount(self):
-        self.CheckLoadData("PlayerFaceStar")
-        return self.ipyPlayerFaceStarLen
-    def GetPlayerFaceStarByIndex(self, index):
-        self.CheckLoadData("PlayerFaceStar")
-        return self.ipyPlayerFaceStarCache[index]
-
     def GetPlayerFacePicCount(self):
         self.CheckLoadData("PlayerFacePic")
         return self.ipyPlayerFacePicLen
@@ -7317,12 +6677,12 @@
         self.CheckLoadData("PlayerFacePic")
         return self.ipyPlayerFacePicCache[index]
 
-    def GetPlayerFacePicStarCount(self):
-        self.CheckLoadData("PlayerFacePicStar")
-        return self.ipyPlayerFacePicStarLen
-    def GetPlayerFacePicStarByIndex(self, index):
-        self.CheckLoadData("PlayerFacePicStar")
-        return self.ipyPlayerFacePicStarCache[index]
+    def GetChatBoxCount(self):
+        self.CheckLoadData("ChatBox")
+        return self.ipyChatBoxLen
+    def GetChatBoxByIndex(self, index):
+        self.CheckLoadData("ChatBox")
+        return self.ipyChatBoxCache[index]
 
     def GetSkillMatchCount(self):
         self.CheckLoadData("SkillMatch")
@@ -7386,13 +6746,6 @@
     def GetLianTiByIndex(self, index):
         self.CheckLoadData("LianTi")
         return self.ipyLianTiCache[index]
-
-    def GetGodWeaponCount(self):
-        self.CheckLoadData("GodWeapon")
-        return self.ipyGodWeaponLen
-    def GetGodWeaponByIndex(self, index):
-        self.CheckLoadData("GodWeapon")
-        return self.ipyGodWeaponCache[index]
 
     def GetFuncConfigCount(self):
         self.CheckLoadData("FuncConfig")
@@ -7646,13 +6999,6 @@
         self.CheckLoadData("GubaoStar")
         return self.ipyGubaoStarCache[index]
 
-    def GetGubaoEffAttrCount(self):
-        self.CheckLoadData("GubaoEffAttr")
-        return self.ipyGubaoEffAttrLen
-    def GetGubaoEffAttrByIndex(self, index):
-        self.CheckLoadData("GubaoEffAttr")
-        return self.ipyGubaoEffAttrCache[index]
-
     def GetGubaoLVCount(self):
         self.CheckLoadData("GubaoLV")
         return self.ipyGubaoLVLen
@@ -7702,13 +7048,6 @@
         self.CheckLoadData("NPCRealmStrengthen")
         return self.ipyNPCRealmStrengthenCache[index]
 
-    def GetNPCStrengthenCount(self):
-        self.CheckLoadData("NPCStrengthen")
-        return self.ipyNPCStrengthenLen
-    def GetNPCStrengthenByIndex(self, index):
-        self.CheckLoadData("NPCStrengthen")
-        return self.ipyNPCStrengthenCache[index]
-
     def GetNPCTimeLostHPCount(self):
         self.CheckLoadData("NPCTimeLostHP")
         return self.ipyNPCTimeLostHPLen
@@ -7736,13 +7075,6 @@
     def GetWingRefineExpByIndex(self, index):
         self.CheckLoadData("WingRefineExp")
         return self.ipyWingRefineExpCache[index]
-
-    def GetFamilyTechCount(self):
-        self.CheckLoadData("FamilyTech")
-        return self.ipyFamilyTechLen
-    def GetFamilyTechByIndex(self, index):
-        self.CheckLoadData("FamilyTech")
-        return self.ipyFamilyTechCache[index]
 
     def GetNPCDropItemCount(self):
         self.CheckLoadData("NPCDropItem")
@@ -7779,19 +7111,19 @@
         self.CheckLoadData("FBLine")
         return self.ipyFBLineCache[index]
 
-    def GetFBGeneralTrainCount(self):
-        self.CheckLoadData("FBGeneralTrain")
-        return self.ipyFBGeneralTrainLen
-    def GetFBGeneralTrainByIndex(self, index):
-        self.CheckLoadData("FBGeneralTrain")
-        return self.ipyFBGeneralTrainCache[index]
+    def GetTianziCount(self):
+        self.CheckLoadData("Tianzi")
+        return self.ipyTianziLen
+    def GetTianziByIndex(self, index):
+        self.CheckLoadData("Tianzi")
+        return self.ipyTianziCache[index]
 
-    def GetDailyActionCount(self):
-        self.CheckLoadData("DailyAction")
-        return self.ipyDailyActionLen
-    def GetDailyActionByIndex(self, index):
-        self.CheckLoadData("DailyAction")
-        return self.ipyDailyActionCache[index]
+    def GetADAwardCount(self):
+        self.CheckLoadData("ADAward")
+        return self.ipyADAwardLen
+    def GetADAwardByIndex(self, index):
+        self.CheckLoadData("ADAward")
+        return self.ipyADAwardCache[index]
 
     def GetEquipGSParamCount(self):
         self.CheckLoadData("EquipGSParam")
@@ -7835,19 +7167,12 @@
         self.CheckLoadData("TreasureUp")
         return self.ipyTreasureUpCache[index]
 
-    def GetContineSignAwardCount(self):
-        self.CheckLoadData("ContineSignAward")
-        return self.ipyContineSignAwardLen
-    def GetContineSignAwardByIndex(self, index):
-        self.CheckLoadData("ContineSignAward")
-        return self.ipyContineSignAwardCache[index]
-
-    def GetSignAwardCount(self):
-        self.CheckLoadData("SignAward")
-        return self.ipySignAwardLen
-    def GetSignAwardByIndex(self, index):
-        self.CheckLoadData("SignAward")
-        return self.ipySignAwardCache[index]
+    def GetSignInCount(self):
+        self.CheckLoadData("SignIn")
+        return self.ipySignInLen
+    def GetSignInByIndex(self, index):
+        self.CheckLoadData("SignIn")
+        return self.ipySignInCache[index]
 
     def GetVIPAwardCount(self):
         self.CheckLoadData("VIPAward")
@@ -7855,13 +7180,6 @@
     def GetVIPAwardByIndex(self, index):
         self.CheckLoadData("VIPAward")
         return self.ipyVIPAwardCache[index]
-
-    def GetAuctionItemCount(self):
-        self.CheckLoadData("AuctionItem")
-        return self.ipyAuctionItemLen
-    def GetAuctionItemByIndex(self, index):
-        self.CheckLoadData("AuctionItem")
-        return self.ipyAuctionItemCache[index]
 
     def GetVipPrivilegeCount(self):
         self.CheckLoadData("VipPrivilege")
@@ -7884,19 +7202,12 @@
         self.CheckLoadData("ActSpringSale")
         return self.ipyActSpringSaleCache[index]
 
-    def GetTaskListCount(self):
-        self.CheckLoadData("TaskList")
-        return self.ipyTaskListLen
-    def GetTaskListByIndex(self, index):
-        self.CheckLoadData("TaskList")
-        return self.ipyTaskListCache[index]
-
-    def GetDailyQuestCount(self):
-        self.CheckLoadData("DailyQuest")
-        return self.ipyDailyQuestLen
-    def GetDailyQuestByIndex(self, index):
-        self.CheckLoadData("DailyQuest")
-        return self.ipyDailyQuestCache[index]
+    def GetDailyTaskCount(self):
+        self.CheckLoadData("DailyTask")
+        return self.ipyDailyTaskLen
+    def GetDailyTaskByIndex(self, index):
+        self.CheckLoadData("DailyTask")
+        return self.ipyDailyTaskCache[index]
 
     def GetDailyLivenessRewardCount(self):
         self.CheckLoadData("DailyLivenessReward")
@@ -7904,13 +7215,6 @@
     def GetDailyLivenessRewardByIndex(self, index):
         self.CheckLoadData("DailyLivenessReward")
         return self.ipyDailyLivenessRewardCache[index]
-
-    def GetActivityPlaceRewardCount(self):
-        self.CheckLoadData("ActivityPlaceReward")
-        return self.ipyActivityPlaceRewardLen
-    def GetActivityPlaceRewardByIndex(self, index):
-        self.CheckLoadData("ActivityPlaceReward")
-        return self.ipyActivityPlaceRewardCache[index]
 
     def GetBOSSInfoCount(self):
         self.CheckLoadData("BOSSInfo")
@@ -7926,40 +7230,12 @@
         self.CheckLoadData("BOSSFirstKill")
         return self.ipyBOSSFirstKillCache[index]
 
-    def GetFamilyActivityCount(self):
-        self.CheckLoadData("FamilyActivity")
-        return self.ipyFamilyActivityLen
-    def GetFamilyActivityByIndex(self, index):
-        self.CheckLoadData("FamilyActivity")
-        return self.ipyFamilyActivityCache[index]
-
-    def GetFamilyRedPackCount(self):
-        self.CheckLoadData("FamilyRedPack")
-        return self.ipyFamilyRedPackLen
-    def GetFamilyRedPackByIndex(self, index):
-        self.CheckLoadData("FamilyRedPack")
-        return self.ipyFamilyRedPackCache[index]
-
-    def GetActFeastRedPacketSuccCount(self):
-        self.CheckLoadData("ActFeastRedPacketSucc")
-        return self.ipyActFeastRedPacketSuccLen
-    def GetActFeastRedPacketSuccByIndex(self, index):
-        self.CheckLoadData("ActFeastRedPacketSucc")
-        return self.ipyActFeastRedPacketSuccCache[index]
-
     def GetNPCShowCount(self):
         self.CheckLoadData("NPCShow")
         return self.ipyNPCShowLen
     def GetNPCShowByIndex(self, index):
         self.CheckLoadData("NPCShow")
         return self.ipyNPCShowCache[index]
-
-    def GetFbEncourageCount(self):
-        self.CheckLoadData("FbEncourage")
-        return self.ipyFbEncourageLen
-    def GetFbEncourageByIndex(self, index):
-        self.CheckLoadData("FbEncourage")
-        return self.ipyFbEncourageCache[index]
 
     def GetMapRefreshNPCCount(self):
         self.CheckLoadData("MapRefreshNPC")
@@ -7989,13 +7265,6 @@
         self.CheckLoadData("CollectNPC")
         return self.ipyCollectNPCCache[index]
 
-    def GetTreasureNPCCount(self):
-        self.CheckLoadData("TreasureNPC")
-        return self.ipyTreasureNPCLen
-    def GetTreasureNPCByIndex(self, index):
-        self.CheckLoadData("TreasureNPC")
-        return self.ipyTreasureNPCCache[index]
-
     def GetChestsCount(self):
         self.CheckLoadData("Chests")
         return self.ipyChestsLen
@@ -8017,33 +7286,12 @@
         self.CheckLoadData("VIPKillNPC")
         return self.ipyVIPKillNPCCache[index]
 
-    def GetOSCBillRankAwardCount(self):
-        self.CheckLoadData("OSCBillRankAward")
-        return self.ipyOSCBillRankAwardLen
-    def GetOSCBillRankAwardByIndex(self, index):
-        self.CheckLoadData("OSCBillRankAward")
-        return self.ipyOSCBillRankAwardCache[index]
-
-    def GetOSCBillTagAwardCount(self):
-        self.CheckLoadData("OSCBillTagAward")
-        return self.ipyOSCBillTagAwardLen
-    def GetOSCBillTagAwardByIndex(self, index):
-        self.CheckLoadData("OSCBillTagAward")
-        return self.ipyOSCBillTagAwardCache[index]
-
     def GetLoginDayAwardCount(self):
         self.CheckLoadData("LoginDayAward")
         return self.ipyLoginDayAwardLen
     def GetLoginDayAwardByIndex(self, index):
         self.CheckLoadData("LoginDayAward")
         return self.ipyLoginDayAwardCache[index]
-
-    def GetOnlineAwardNewCount(self):
-        self.CheckLoadData("OnlineAwardNew")
-        return self.ipyOnlineAwardNewLen
-    def GetOnlineAwardNewByIndex(self, index):
-        self.CheckLoadData("OnlineAwardNew")
-        return self.ipyOnlineAwardNewCache[index]
 
     def GetSpringSaleCount(self):
         self.CheckLoadData("SpringSale")
@@ -8073,12 +7321,12 @@
         self.CheckLoadData("CTGSelectItem")
         return self.ipyCTGSelectItemCache[index]
 
-    def GetFirstGoldCount(self):
-        self.CheckLoadData("FirstGold")
-        return self.ipyFirstGoldLen
-    def GetFirstGoldByIndex(self, index):
-        self.CheckLoadData("FirstGold")
-        return self.ipyFirstGoldCache[index]
+    def GetFirstChargeCount(self):
+        self.CheckLoadData("FirstCharge")
+        return self.ipyFirstChargeLen
+    def GetFirstChargeByIndex(self, index):
+        self.CheckLoadData("FirstCharge")
+        return self.ipyFirstChargeCache[index]
 
     def GetLVAwardCount(self):
         self.CheckLoadData("LVAward")
@@ -8227,62 +7475,6 @@
         self.CheckLoadData("CollectWordsExchange")
         return self.ipyCollectWordsExchangeCache[index]
 
-    def GetActGarbageSortingCount(self):
-        self.CheckLoadData("ActGarbageSorting")
-        return self.ipyActGarbageSortingLen
-    def GetActGarbageSortingByIndex(self, index):
-        self.CheckLoadData("ActGarbageSorting")
-        return self.ipyActGarbageSortingCache[index]
-
-    def GetActGarbageTaskCount(self):
-        self.CheckLoadData("ActGarbageTask")
-        return self.ipyActGarbageTaskLen
-    def GetActGarbageTaskByIndex(self, index):
-        self.CheckLoadData("ActGarbageTask")
-        return self.ipyActGarbageTaskCache[index]
-
-    def GetActBossTrialCount(self):
-        self.CheckLoadData("ActBossTrial")
-        return self.ipyActBossTrialLen
-    def GetActBossTrialByIndex(self, index):
-        self.CheckLoadData("ActBossTrial")
-        return self.ipyActBossTrialCache[index]
-
-    def GetActBossTrialTemplateCount(self):
-        self.CheckLoadData("ActBossTrialTemplate")
-        return self.ipyActBossTrialTemplateLen
-    def GetActBossTrialTemplateByIndex(self, index):
-        self.CheckLoadData("ActBossTrialTemplate")
-        return self.ipyActBossTrialTemplateCache[index]
-
-    def GetActHorsePetTrainCount(self):
-        self.CheckLoadData("ActHorsePetTrain")
-        return self.ipyActHorsePetTrainLen
-    def GetActHorsePetTrainByIndex(self, index):
-        self.CheckLoadData("ActHorsePetTrain")
-        return self.ipyActHorsePetTrainCache[index]
-
-    def GetActHorsePetTrainBillTempCount(self):
-        self.CheckLoadData("ActHorsePetTrainBillTemp")
-        return self.ipyActHorsePetTrainBillTempLen
-    def GetActHorsePetTrainBillTempByIndex(self, index):
-        self.CheckLoadData("ActHorsePetTrainBillTemp")
-        return self.ipyActHorsePetTrainBillTempCache[index]
-
-    def GetActGubaoCount(self):
-        self.CheckLoadData("ActGubao")
-        return self.ipyActGubaoLen
-    def GetActGubaoByIndex(self, index):
-        self.CheckLoadData("ActGubao")
-        return self.ipyActGubaoCache[index]
-
-    def GetActGubaoBillTempCount(self):
-        self.CheckLoadData("ActGubaoBillTemp")
-        return self.ipyActGubaoBillTempLen
-    def GetActGubaoBillTempByIndex(self, index):
-        self.CheckLoadData("ActGubaoBillTemp")
-        return self.ipyActGubaoBillTempCache[index]
-
     def GetActLianqiBillTempCount(self):
         self.CheckLoadData("ActLianqiBillTemp")
         return self.ipyActLianqiBillTempLen
@@ -8297,27 +7489,6 @@
         self.CheckLoadData("CrossActFamilyGCZSQ")
         return self.ipyCrossActFamilyGCZSQCache[index]
 
-    def GetActXianXiaMJCount(self):
-        self.CheckLoadData("ActXianXiaMJ")
-        return self.ipyActXianXiaMJLen
-    def GetActXianXiaMJByIndex(self, index):
-        self.CheckLoadData("ActXianXiaMJ")
-        return self.ipyActXianXiaMJCache[index]
-
-    def GetActXianXiaMJBillTempCount(self):
-        self.CheckLoadData("ActXianXiaMJBillTemp")
-        return self.ipyActXianXiaMJBillTempLen
-    def GetActXianXiaMJBillTempByIndex(self, index):
-        self.CheckLoadData("ActXianXiaMJBillTemp")
-        return self.ipyActXianXiaMJBillTempCache[index]
-
-    def GetActXianXiaMJAwardCount(self):
-        self.CheckLoadData("ActXianXiaMJAward")
-        return self.ipyActXianXiaMJAwardLen
-    def GetActXianXiaMJAwardByIndex(self, index):
-        self.CheckLoadData("ActXianXiaMJAward")
-        return self.ipyActXianXiaMJAwardCache[index]
-
     def GetActGodGiftCount(self):
         self.CheckLoadData("ActGodGift")
         return self.ipyActGodGiftLen
@@ -8331,13 +7502,6 @@
     def GetActGodGiftAwardByIndex(self, index):
         self.CheckLoadData("ActGodGiftAward")
         return self.ipyActGodGiftAwardCache[index]
-
-    def GetActHorsePetFeastCount(self):
-        self.CheckLoadData("ActHorsePetFeast")
-        return self.ipyActHorsePetFeastLen
-    def GetActHorsePetFeastByIndex(self, index):
-        self.CheckLoadData("ActHorsePetFeast")
-        return self.ipyActHorsePetFeastCache[index]
 
     def GetActBossRebornCount(self):
         self.CheckLoadData("ActBossReborn")
@@ -8422,20 +7586,6 @@
     def GetFunctionForecastByIndex(self, index):
         self.CheckLoadData("FunctionForecast")
         return self.ipyFunctionForecastCache[index]
-
-    def GetChatBubbleBoxCount(self):
-        self.CheckLoadData("ChatBubbleBox")
-        return self.ipyChatBubbleBoxLen
-    def GetChatBubbleBoxByIndex(self, index):
-        self.CheckLoadData("ChatBubbleBox")
-        return self.ipyChatBubbleBoxCache[index]
-
-    def GetChatBubbleBoxStarCount(self):
-        self.CheckLoadData("ChatBubbleBoxStar")
-        return self.ipyChatBubbleBoxStarLen
-    def GetChatBubbleBoxStarByIndex(self, index):
-        self.CheckLoadData("ChatBubbleBoxStar")
-        return self.ipyChatBubbleBoxStarCache[index]
 
     def GetEmojiPackCount(self):
         self.CheckLoadData("EmojiPack")
@@ -8808,13 +7958,6 @@
         self.CheckLoadData("CrossActCTGBillboardOrder")
         return self.ipyCrossActCTGBillboardOrderCache[index]
 
-    def GetMysteryShopCount(self):
-        self.CheckLoadData("MysteryShop")
-        return self.ipyMysteryShopLen
-    def GetMysteryShopByIndex(self, index):
-        self.CheckLoadData("MysteryShop")
-        return self.ipyMysteryShopCache[index]
-
     def GetEquipPlaceIndexMapCount(self):
         self.CheckLoadData("EquipPlaceIndexMap")
         return self.ipyEquipPlaceIndexMapLen
@@ -8864,6 +8007,13 @@
         self.CheckLoadData("FamilyEmblem")
         return self.ipyFamilyEmblemCache[index]
 
+    def GetFamilyDonateCount(self):
+        self.CheckLoadData("FamilyDonate")
+        return self.ipyFamilyDonateLen
+    def GetFamilyDonateByIndex(self, index):
+        self.CheckLoadData("FamilyDonate")
+        return self.ipyFamilyDonateCache[index]
+
     def GetFamilyZhenbaogeCutCount(self):
         self.CheckLoadData("FamilyZhenbaogeCut")
         return self.ipyFamilyZhenbaogeCutLen
@@ -8878,26 +8028,12 @@
         self.CheckLoadData("FamilyZhenbaogeItem")
         return self.ipyFamilyZhenbaogeItemCache[index]
 
-    def GetFamilyZhenfaCount(self):
-        self.CheckLoadData("FamilyZhenfa")
-        return self.ipyFamilyZhenfaLen
-    def GetFamilyZhenfaByIndex(self, index):
-        self.CheckLoadData("FamilyZhenfa")
-        return self.ipyFamilyZhenfaCache[index]
-
     def GetItemWashMaxCount(self):
         self.CheckLoadData("ItemWashMax")
         return self.ipyItemWashMaxLen
     def GetItemWashMaxByIndex(self, index):
         self.CheckLoadData("ItemWashMax")
         return self.ipyItemWashMaxCache[index]
-
-    def GetFBBuyBuffCount(self):
-        self.CheckLoadData("FBBuyBuff")
-        return self.ipyFBBuyBuffLen
-    def GetFBBuyBuffByIndex(self, index):
-        self.CheckLoadData("FBBuyBuff")
-        return self.ipyFBBuyBuffCache[index]
 
     def GetSkillElementCount(self):
         self.CheckLoadData("SkillElement")
@@ -9003,6 +8139,41 @@
     def GetTreeLVByIndex(self, index):
         self.CheckLoadData("TreeLV")
         return self.ipyTreeLVCache[index]
+
+    def GetLLMJCount(self):
+        self.CheckLoadData("LLMJ")
+        return self.ipyLLMJLen
+    def GetLLMJByIndex(self, index):
+        self.CheckLoadData("LLMJ")
+        return self.ipyLLMJCache[index]
+
+    def GetGoldRushCampCount(self):
+        self.CheckLoadData("GoldRushCamp")
+        return self.ipyGoldRushCampLen
+    def GetGoldRushCampByIndex(self, index):
+        self.CheckLoadData("GoldRushCamp")
+        return self.ipyGoldRushCampCache[index]
+
+    def GetGoldRushWorkerCount(self):
+        self.CheckLoadData("GoldRushWorker")
+        return self.ipyGoldRushWorkerLen
+    def GetGoldRushWorkerByIndex(self, index):
+        self.CheckLoadData("GoldRushWorker")
+        return self.ipyGoldRushWorkerCache[index]
+
+    def GetGoldRushItemCount(self):
+        self.CheckLoadData("GoldRushItem")
+        return self.ipyGoldRushItemLen
+    def GetGoldRushItemByIndex(self, index):
+        self.CheckLoadData("GoldRushItem")
+        return self.ipyGoldRushItemCache[index]
+
+    def GetRobotCount(self):
+        self.CheckLoadData("Robot")
+        return self.ipyRobotLen
+    def GetRobotByIndex(self, index):
+        self.CheckLoadData("Robot")
+        return self.ipyRobotCache[index]
 
 IPYData = IPY_DataMgr()
 def IPY_Data(): return IPYData

--
Gitblit v1.8.0