From e65a33757a3ca9fad94f05f8309654585902d097 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 30 十月 2025 19:50:48 +0800
Subject: [PATCH] 326 【武将】阵容推荐-服务端

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 1113 +++++++++++++++------------------------------------------
 1 files changed, 300 insertions(+), 813 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 2483e81..ad3240d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -133,7 +133,7 @@
                         ("BYTE", "TriggerWay3", 0),
                         ("BYTE", "TriggerSrc3", 0),
                         ("WORD", "CoolDownTime", 0),
-                        ("WORD", "BuffStateLimit", 0),
+                        ("list", "BuffStateLimit", 0),
                         ("BYTE", "CurBuffState", 0),
                         ("WORD", "LastTime", 0),
                         ("BYTE", "LayerCnt", 0),
@@ -141,7 +141,6 @@
                         ("DWORD", "BuffRepeat", 0),
                         ("BYTE", "DispersedLimit", 0),
                         ("DWORD", "FightPower", 0),
-                        ("char", "SkillMotionName", 0),
                         ),
 
                 "Hero":(
@@ -227,6 +226,7 @@
                         ("DWORD", "BookStarAddPer", 0),
                         ("DWORD", "BookBreakLVAddPer", 0),
                         ("list", "DismissReturnItems", 0),
+                        ("list", "RecommendAwardMoney", 0),
                         ),
 
                 "HeroQualityBreak":(
@@ -247,6 +247,11 @@
                         ("DWORD", "Quality", 1),
                         ("DWORD", "HeroLV", 1),
                         ("list", "UPCostItem", 0),
+                        ),
+
+                "LineupRecommend":(
+                        ("DWORD", "RecommendID", 1),
+                        ("list", "HeroIDList", 0),
                         ),
 
                 "PlayerAttr":(
@@ -333,57 +338,69 @@
                         ("BYTE", "SkillExCnt", 0),
                         ),
 
-                "Dienstgrad":(
-                        ("DWORD", "ID", 1),
-                        ("WORD", "Type", 0),
-                        ("DWORD", "ExpireTime", 0),
-                        ("list", "LightType", 0),
-                        ("list", "LightAttribute", 0),
-                        ("list", "Skills", 0),
-                        ("DWORD", "InitFightPower", 0),
+                "Title":(
+                        ("DWORD", "TitleID", 1),
+                        ("DWORD", "ExpireMinutes", 0),
+                        ("BYTE", "UnlockWay", 0),
+                        ("DWORD", "UnlockValue", 0),
+                        ("BYTE", "UnlockNeedCnt", 0),
+                        ("BYTE", "UpNeedCnt", 0),
+                        ("BYTE", "StarMax", 0),
+                        ("list", "AttrIDList", 0),
+                        ("list", "InitAttrValueList", 0),
+                        ("list", "AttrPerStarAddList", 0),
                         ),
 
-                "TitleStarUp":(
-                        ("DWORD", "TitleID", 1),
-                        ("BYTE", "TitleStar", 1),
-                        ("list", "StarUpNeedItemList", 0),
-                        ("list", "StarAttrType", 0),
-                        ("list", "StarAttrValue", 0),
+                "Model":(
+                        ("DWORD", "ModelID", 1),
+                        ("DWORD", "ExpireMinutes", 0),
+                        ("BYTE", "UnlockWay", 0),
+                        ("DWORD", "UnlockValue", 0),
+                        ("BYTE", "UnlockNeedCnt", 0),
+                        ("BYTE", "UpNeedCnt", 0),
+                        ("BYTE", "StarMax", 0),
+                        ("list", "AttrIDList", 0),
+                        ("list", "InitAttrValueList", 0),
+                        ("list", "AttrPerStarAddList", 0),
                         ),
 
                 "PlayerFace":(
                         ("DWORD", "FaceID", 1),
-                        ("BYTE", "UnlockDefault", 0),
                         ("DWORD", "ExpireMinutes", 0),
-                        ("DWORD", "CustomPlayerID", 0),
-                        ("list", "LightAttrType", 0),
-                        ("list", "LightAttrValue", 0),
-                        ("DWORD", "LightFightPower", 0),
-                        ),
-
-                "PlayerFaceStar":(
-                        ("DWORD", "FaceID", 1),
-                        ("BYTE", "FaceStar", 1),
-                        ("list", "StarUpNeedItemList", 0),
-                        ("list", "StarAttrType", 0),
-                        ("list", "StarAttrValue", 0),
+                        ("BYTE", "UnlockWay", 0),
+                        ("DWORD", "UnlockValue", 0),
+                        ("BYTE", "UnlockNeedCnt", 0),
+                        ("BYTE", "UpNeedCnt", 0),
+                        ("BYTE", "StarMax", 0),
+                        ("list", "AttrIDList", 0),
+                        ("list", "InitAttrValueList", 0),
+                        ("list", "AttrPerStarAddList", 0),
                         ),
 
                 "PlayerFacePic":(
                         ("DWORD", "FacePicID", 1),
-                        ("BYTE", "UnlockDefault", 0),
                         ("DWORD", "ExpireMinutes", 0),
-                        ("list", "LightAttrType", 0),
-                        ("list", "LightAttrValue", 0),
-                        ("DWORD", "LightFightPower", 0),
+                        ("BYTE", "UnlockWay", 0),
+                        ("DWORD", "UnlockValue", 0),
+                        ("BYTE", "UnlockNeedCnt", 0),
+                        ("BYTE", "UpNeedCnt", 0),
+                        ("BYTE", "StarMax", 0),
+                        ("list", "AttrIDList", 0),
+                        ("list", "InitAttrValueList", 0),
+                        ("list", "AttrPerStarAddList", 0),
                         ),
 
-                "PlayerFacePicStar":(
-                        ("DWORD", "FacePicID", 1),
-                        ("BYTE", "FacePicStar", 1),
-                        ("list", "StarUpNeedItemList", 0),
-                        ("list", "StarAttrType", 0),
-                        ("list", "StarAttrValue", 0),
+                "ChatBox":(
+                        ("BYTE", "BoxID", 1),
+                        ("DWORD", "ExpireMinutes", 0),
+                        ("BYTE", "UnlockWay", 0),
+                        ("DWORD", "UnlockValue", 0),
+                        ("BYTE", "UnlockNeedCnt", 0),
+                        ("BYTE", "UpNeedCnt", 0),
+                        ("BYTE", "StarMax", 0),
+                        ("list", "AttrIDList", 0),
+                        ("list", "InitAttrValueList", 0),
+                        ("list", "AttrPerStarAddList", 0),
                         ),
 
                 "SkillMatch":(
@@ -465,16 +482,6 @@
                         ("WORD", "EatPerCount", 0),
                         ("list", "LVUpCostItemInfo", 0),
                         ("DWORD", "ActivateSkillID", 0),
-                        ),
-
-                "GodWeapon":(
-                        ("WORD", "Type", 1),
-                        ("WORD", "LV", 1),
-                        ("DWORD", "Exp", 0),
-                        ("list", "AttrType", 0),
-                        ("list", "AttrNum", 0),
-                        ("DWORD", "SkillID", 0),
-                        ("char", "SysMark", 0),
                         ),
 
                 "FuncConfig":(
@@ -772,10 +779,18 @@
 
                 "Gubao":(
                         ("WORD", "GubaoID", 1),
-                        ("BYTE", "GubaoType", 0),
                         ("BYTE", "GubaoQuality", 0),
                         ("DWORD", "UnlockItemID", 0),
                         ("BYTE", "UnlockItemCnt", 0),
+                        ("list", "BaseAttrIDList", 0),
+                        ("list", "BaseAttrValueList", 0),
+                        ("list", "BaseAttrPerStarAddList", 0),
+                        ("BYTE", "SpecEffType", 0),
+                        ("BYTE", "SpecEffLayerMax", 0),
+                        ("BYTE", "SpecAttrID", 0),
+                        ("DWORD", "SpecAttrValue", 0),
+                        ("DWORD", "SpecAttrPerLVAdd", 0),
+                        ("DWORD", "SpecAttrPerStarAdd", 0),
                         ),
 
                 "GubaoResonanceAttr":(
@@ -791,35 +806,16 @@
                         ),
 
                 "GubaoStar":(
-                        ("WORD", "GubaoID", 1),
-                        ("BYTE", "GubaoStar", 1),
-                        ("list", "StarUPNeedItemInfo", 0),
-                        ("list", "StarUPNeedQualityPiece", 0),
-                        ("list", "StarAttrIDList", 0),
-                        ("list", "StarAttrValueList", 0),
-                        ("list", "StarEffIDList", 0),
-                        ),
-
-                "GubaoEffAttr":(
-                        ("DWORD", "GubaoEffID", 1),
-                        ("BYTE", "GubaoEffType", 0),
-                        ("DWORD", "EffCond", 0),
-                        ("DWORD", "EffCond2", 0),
-                        ("DWORD", "EffCond3", 0),
-                        ("BYTE", "IsPer", 0),
-                        ("list", "EffFuncAttrIDList", 0),
-                        ("DWORD", "EffAttrID", 0),
-                        ("DWORD", "EffAttrValue", 0),
-                        ("list", "EffItemAwardList", 0),
+                        ("BYTE", "GubaoQuality", 1),
+                        ("BYTE", "GubaoStar", 0),
+                        ("BYTE", "StarUPNeedSelfCnt", 0),
+                        ("list", "StarUPNeedItemList", 0),
                         ),
 
                 "GubaoLV":(
-                        ("BYTE", "GubaoType", 1),
                         ("BYTE", "GubaoQuality", 1),
-                        ("BYTE", "GubaoLV", 1),
+                        ("BYTE", "LessEqualLV", 0),
                         ("list", "LVUPNeedItemInfo", 0),
-                        ("list", "LVAttrTypeList", 0),
-                        ("list", "LVAttrValueList", 0),
                         ),
 
                 "Shentong":(
@@ -934,14 +930,6 @@
                         ("dict", "ExpMaterial", 0),
                         ),
 
-                "FamilyTech":(
-                        ("DWORD", "TechID", 1),
-                        ("BYTE", "AttrType", 0),
-                        ("DWORD", "AttrValue", 0),
-                        ("DWORD", "Contribution", 0),
-                        ("DWORD", "PowerEx", 0),
-                        ),
-
                 "NPCDropItem":(
                         ("DWORD", "NPCID", 1),
                         ("WORD", "MaxWorldLV", 0),
@@ -1030,32 +1018,6 @@
                         ("DWORD", "ADMapID", 0),
                         ),
 
-                "FBGeneralTrain":(
-                        ("DWORD", "DataMapID", 1),
-                        ("BYTE", "LineID", 1),
-                        ("WORD", "LVLimit", 0),
-                        ("WORD", "RealmLimit", 0),
-                        ("DWORD", "BossNPCID", 0),
-                        ("list", "OtherNPCIDList", 0),
-                        ("list", "PassAwardItemList", 0),
-                        ),
-
-                "DailyAction":(
-                        ("DWORD", "DailyID", 1),
-                        ("dict", "OpenTimeDict", 0),
-                        ("DWORD", "Duration", 0),
-                        ("DWORD", "DayTimes", 0),
-                        ("DWORD", "DayBuyTimes", 0),
-                        ("BYTE", "BuyTimesPrivilegeID", 0),
-                        ("BYTE", "MoneyType", 0),
-                        ("list", "BuyNeedMoney", 0),
-                        ("DWORD", "DayItemAddTimes", 0),
-                        ("DWORD", "DayItemID", 0),
-                        ("BYTE", "DayResetType", 0),
-                        ("DWORD", "WeekTimes", 0),
-                        ("BYTE", "WeekResetType", 0),
-                        ),
-
                 "EquipGSParam":(
                         ("BYTE", "ClassLV", 1),
                         ("BYTE", "EquipColor", 1),
@@ -1106,19 +1068,11 @@
                         ),
 
                 "Success":(
-                        ("DWORD", "ID", 1),
-                        ("WORD", "Type", 0),
+                        ("DWORD", "SuccID", 0),
+                        ("WORD", "SuccType", 1),
                         ("DWORD", "NeedCnt", 0),
                         ("list", "Condition", 0),
-                        ("list", "PreSuccess", 0),
-                        ("dict", "AwardItem", 0),
-                        ("dict", "AwardItem2", 0),
-                        ("dict", "Money", 0),
-                        ("DWORD", "Exp", 0),
-                        ("dict", "AwardAttr", 0),
-                        ("DWORD", "RedPacketID", 0),
-                        ("DWORD", "MagicWeaponID", 0),
-                        ("DWORD", "MagicWeaponExp", 0),
+                        ("list", "AwardItemList", 0),
                         ),
 
                 "TongTianLV":(
@@ -1168,10 +1122,6 @@
                         ("WORD", "OldPrice", 0),
                         ),
 
-                "AuctionItem":(
-                        ("DWORD", "AuctionItemID", 1),
-                        ),
-
                 "VipPrivilege":(
                         ("DWORD", "VIPPriID", 1),
                         ("DWORD", "VIP0", 0),
@@ -1195,25 +1145,16 @@
                 "Store":(
                         ("DWORD", "ID", 1),
                         ("DWORD", "ShopType", 0),
-                        ("BYTE", "OperationActionShop", 0),
                         ("DWORD", "ItemID", 0),
                         ("WORD", "ItemCnt", 0),
-                        ("BYTE", "IsBind", 0),
                         ("list", "ItemListEx", 0),
-                        ("DWORD", "MainItemID", 0),
-                        ("list", "JobItem", 0),
-                        ("BYTE", "RefreshLimit", 0),
-                        ("BYTE", "RefreshType", 0),
-                        ("list", "LimitVIPLV", 0),
-                        ("DWORD", "LimitLV", 0),
-                        ("list", "LimitCnt", 0),
-                        ("DWORD", "ServerLimitCnt", 0),
+                        ("BYTE", "ResetType", 0),
+                        ("DWORD", "LimitCnt", 0),
                         ("BYTE", "MoneyType", 0),
                         ("DWORD", "MoneyNum", 0),
                         ("DWORD", "MoneyOriginal", 0),
-                        ("DWORD", "LimitValue", 0),
-                        ("char", "NotifyMark", 0),
-                        ("char", "MailKey", 0),
+                        ("BYTE", "UnlockType", 0),
+                        ("DWORD", "UnlockValue", 0),
                         ),
 
                 "ActSpringSale":(
@@ -1230,38 +1171,18 @@
                         ("list", "MailItemPrize", 0),
                         ),
 
-                "TaskList":(
-                        ("DWORD", "TaskID", 1),
-                        ),
-
-                "DailyQuest":(
-                        ("DWORD", "ID", 1),
-                        ("BYTE", "RelatedType", 0),
-                        ("DWORD", "RelatedID", 0),
-                        ("WORD", "UnLockFuncID", 0),
-                        ("BYTE", "OnceActivityTime", 0),
-                        ("BYTE", "OnceActivity", 0),
-                        ("WORD", "TotalActiveValue", 0),
+                "DailyTask":(
+                        ("WORD", "TaskID", 0),
+                        ("BYTE", "TaskType", 1),
+                        ("list", "TaskConds", 0),
+                        ("DWORD", "NeedValue", 0),
+                        ("BYTE", "AwardLiveness", 0),
                         ),
 
                 "DailyLivenessReward":(
-                        ("BYTE", "ID", 1),
-                        ("WORD", "Liveness", 0),
-                        ("list", "StageLV", 0),
-                        ("list", "ItemID", 0),
-                        ("list", "ItemCount", 0),
-                        ("list", "ItemBind", 0),
-                        ),
-
-                "ActivityPlaceReward":(
-                        ("BYTE", "ID", 1),
-                        ("BYTE", "PlaceCount", 0),
-                        ("WORD", "PlaceMaxLV", 0),
-                        ("list", "FixedItemRewardList", 0),
-                        ("BYTE", "RandItemCountA", 0),
-                        ("list", "RandItemRewardListA", 0),
-                        ("BYTE", "RandItemCountB", 0),
-                        ("list", "RandItemRewardListB", 0),
+                        ("BYTE", "AwardID", 1),
+                        ("WORD", "NeedLiveness", 0),
+                        ("list", "AwardItemList", 0),
                         ),
 
                 "BOSSInfo":(
@@ -1281,27 +1202,6 @@
                         ("DWORD", "NPCID", 1),
                         ("WORD", "PerPlayerMoneyAward", 0),
                         ("list", "PersonFirstKillAward", 0),
-                        ),
-
-                "FamilyActivity":(
-                        ("DWORD", "ID", 1),
-                        ("WORD", "UnLockFuncID", 0),
-                        ("BYTE", "TotalActivityTime", 0),
-                        ("WORD", "SingleTimes", 0),
-                        ("WORD", "SingleActiveValue", 0),
-                        ),
-
-                "FamilyRedPack":(
-                        ("WORD", "ID", 1),
-                        ("WORD", "GetType", 0),
-                        ("WORD", "MoneyNum", 0),
-                        ("BYTE", "MoneyType", 0),
-                        ("BYTE", "PacketCnt", 0),
-                        ),
-
-                "ActFeastRedPacketSucc":(
-                        ("BYTE", "FeastDay", 1),
-                        ("list", "FeastSuccIDList", 0),
                         ),
 
                 "NPCShow":(
@@ -1357,25 +1257,12 @@
                         ("BYTE", "CanBreakCollect", 0),
                         ),
 
-                "TreasureNPC":(
-                        ("DWORD", "NPCID", 1),
-                        ("dict", "AttackCountDropWeightInfo", 0),
-                        ("list", "AttackDropWeightList", 0),
-                        ("list", "AttackDropWeightListEx", 0),
-                        ("BYTE", "DropCountEx", 0),
-                        ("BYTE", "AlchemyDiffLV", 0),
-                        ("char", "NotDropNotify", 0),
-                        ),
-
                 "Chests":(
                         ("DWORD", "ChestsItemID", 1),
                         ("DWORD", "CostItemID", 0),
                         ("BYTE", "CostItemCount", 0),
-                        ("WORD", "CostGold", 0),
-                        ("BYTE", "ShowType", 0),
-                        ("BYTE", "IsBind", 0),
-                        ("BYTE", "AucionItemCanSell", 0),
-                        ("list", "AucionItemDiffSellIDList", 0),
+                        ("BYTE", "CostMoneyType", 0),
+                        ("WORD", "CostMoneyValue", 0),
                         ),
 
                 "ChestsAward":(
@@ -1409,27 +1296,8 @@
                         ("DWORD", "AddMaxAtk", 0),
                         ),
 
-                "OSCBillRankAward":(
-                        ("BYTE", "OSCBillType", 1),
-                        ("BYTE", "RankA", 0),
-                        ("BYTE", "RankB", 0),
-                        ("dict", "RankAward", 0),
-                        ),
-
-                "OSCBillTagAward":(
-                        ("BYTE", "OSCBillType", 1),
-                        ("WORD", "TagCondition", 0),
-                        ("dict", "TagAward", 0),
-                        ),
-
                 "LoginDayAward":(
                         ("BYTE", "DayID", 1),
-                        ("dict", "Reward", 0),
-                        ),
-
-                "OnlineAwardNew":(
-                        ("BYTE", "DayID", 1),
-                        ("list", "StageTime", 0),
                         ("dict", "Reward", 0),
                         ),
 
@@ -1546,6 +1414,7 @@
                         ("list", "GridItemRateList1", 0),
                         ("list", "GridItemRateList2", 0),
                         ("dict", "GridItemRateList3", 0),
+                        ("list", "GridItemRateList4", 0),
                         ("dict", "LuckyItemRateInfo", 0),
                         ),
 
@@ -1831,25 +1700,6 @@
                 "FunctionForecast":(
                         ("DWORD", "FuncID", 1),
                         ("dict", "Award", 0),
-                        ),
-
-                "ChatBubbleBox":(
-                        ("BYTE", "BoxID", 1),
-                        ("WORD", "NeedLV", 0),
-                        ("BYTE", "NeedVIPLVGift", 0),
-                        ("BYTE", "UnlockDefault", 0),
-                        ("DWORD", "ExpireMinutes", 0),
-                        ("list", "LightAttrType", 0),
-                        ("list", "LightAttrValue", 0),
-                        ("DWORD", "LightFightPower", 0),
-                        ),
-
-                "ChatBubbleBoxStar":(
-                        ("BYTE", "BoxID", 1),
-                        ("BYTE", "BoxStar", 1),
-                        ("list", "StarUpNeedItemList", 0),
-                        ("list", "StarAttrType", 0),
-                        ("list", "StarAttrValue", 0),
                         ),
 
                 "EmojiPack":(
@@ -2320,11 +2170,6 @@
                         ("list", "AwardItemList", 0),
                         ),
 
-                "MysteryShop":(
-                        ("list", "LVRange", 0),
-                        ("DWORD", "GoodsID", 0),
-                        ),
-
                 "EquipPlaceIndexMap":(
                         ("DWORD", "GridIndex", 0),
                         ("DWORD", "ClassLV", 1),
@@ -2388,6 +2233,14 @@
                         ("DWORD", "CustomFamilyID", 0),
                         ),
 
+                "FamilyDonate":(
+                        ("BYTE", "DonateType", 1),
+                        ("BYTE", "DailyCnt", 0),
+                        ("BYTE", "MoneyType", 0),
+                        ("DWORD", "MoneyValue", 0),
+                        ("list", "AwardItemList", 0),
+                        ),
+
                 "FamilyZhenbaogeCut":(
                         ("BYTE", "CutNum", 1),
                         ("DWORD", "CutWeight", 0),
@@ -2399,14 +2252,6 @@
                         ("BYTE", "ItemGroupNum", 1),
                         ("DWORD", "ItemWeight", 0),
                         ("list", "ItemList", 0),
-                        ),
-
-                "FamilyZhenfa":(
-                        ("BYTE", "ZhenfaType", 1),
-                        ("WORD", "ZhenfaLV", 1),
-                        ("DWORD", "LVUpNeedExp", 0),
-                        ("list", "LVAttrType", 0),
-                        ("list", "LVAttrValue", 0),
                         ),
 
                 "ItemWashMax":(
@@ -2518,6 +2363,15 @@
                         ("list", "EquipColorRateList", 0),
                         ("list", "EquipColorRateList1", 0),
                         ("list", "EquipColorRateList2", 0),
+                        ),
+
+                "LLMJ":(
+                        ("BYTE", "MJLV", 1),
+                        ("DWORD", "CostWarhammer", 0),
+                        ("BYTE", "ExpAddPer", 0),
+                        ("DWORD", "ExpExUpper", 0),
+                        ("BYTE", "DecomposeAddPer", 0),
+                        ("DWORD", "DecomposeExUpper", 0),
                         ),
 
                 "GoldRushCamp":(
@@ -2678,15 +2532,14 @@
     def GetTriggerWay3(self): return self.attrTuple[28] # 触发方式 BYTE
     def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 BYTE
     def GetCoolDownTime(self): return self.attrTuple[30] # 技能冷却时间 WORD
-    def GetBuffStateLimit(self): return self.attrTuple[31] # Buff状态限制组 WORD
+    def GetBuffStateLimit(self): return self.attrTuple[31] # Buff状态限制组 list
     def GetCurBuffState(self): return self.attrTuple[32] # Buff状态值 BYTE
     def GetLastTime(self): return self.attrTuple[33] # 持续时间 WORD
     def GetLayerCnt(self): return self.attrTuple[34] # Buff层数 BYTE
     def GetLayerMax(self): return self.attrTuple[35] # 最大层数 BYTE
     def GetBuffRepeat(self): return self.attrTuple[36] # Buff叠加规则 DWORD
     def GetDispersedLimit(self): return self.attrTuple[37] # 驱散限制 BYTE
-    def GetFightPower(self): return self.attrTuple[38] # 技能战斗力 DWORD
-    def GetSkillMotionName(self): return self.attrTuple[39] # 技能动作名 char
+    def GetFightPower(self): return self.attrTuple[38] # 技能战斗力 DWORD
 
 # 武将表
 class IPY_Hero():
@@ -2811,7 +2664,8 @@
     def GetBookInitAddPer(self): return self.attrTuple[8] #  图鉴初始加成 DWORD
     def GetBookStarAddPer(self): return self.attrTuple[9] #  图鉴每星级加成 DWORD
     def GetBookBreakLVAddPer(self): return self.attrTuple[10] #  图鉴每突破等级加成 DWORD
-    def GetDismissReturnItems(self): return self.attrTuple[11] #  遣散每星返还道具 [[物品ID,个数], ...] list
+    def GetDismissReturnItems(self): return self.attrTuple[11] #  遣散每星返还道具 [[物品ID,个数], ...] list
+    def GetRecommendAwardMoney(self): return self.attrTuple[12] #  阵容推荐激活奖励货币 类型|值 list
 
 # 武将品质突破表
 class IPY_HeroQualityBreak():
@@ -2847,6 +2701,16 @@
     def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
     def GetHeroLV(self): return self.attrTuple[1] # 武将等级 DWORD
     def GetUPCostItem(self): return self.attrTuple[2] #  升级到下级消耗道具 list
+
+# 推荐阵容表
+class IPY_LineupRecommend():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetRecommendID(self): return self.attrTuple[0] # 推荐ID DWORD
+    def GetHeroIDList(self): return self.attrTuple[1] #  推荐武将ID列表 list
 
 # 属性条目表
 class IPY_PlayerAttr():
@@ -2958,32 +2822,40 @@
     def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE
 
 # 称号表
-class IPY_Dienstgrad():
+class IPY_Title():
     
     def __init__(self):
         self.attrTuple = None
         return
         
-    def GetID(self): return self.attrTuple[0] # 头衔id DWORD
-    def GetType(self): return self.attrTuple[1] # 头衔类型 WORD
-    def GetExpireTime(self): return self.attrTuple[2] # 有效时间 DWORD
-    def GetLightType(self): return self.attrTuple[3] # 点亮属性类型 list
-    def GetLightAttribute(self): return self.attrTuple[4] # 点亮属性值 list
-    def GetSkills(self): return self.attrTuple[5] # 被动技能 list
-    def GetInitFightPower(self): return self.attrTuple[6] # 初始战力 DWORD
+    def GetTitleID(self): return self.attrTuple[0] # 称号ID DWORD
+    def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
+    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
 
-# 称号升星表
-class IPY_TitleStarUp():
+# 形象表
+class IPY_Model():
     
     def __init__(self):
         self.attrTuple = None
         return
         
-    def GetTitleID(self): return self.attrTuple[0] # 称号NPCID DWORD
-    def GetTitleStar(self): return self.attrTuple[1] # 称号星级 BYTE
-    def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升下一星所需道具 [[物品ID,个数], ...] list
-    def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
-    def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
+    def GetModelID(self): return self.attrTuple[0] # 形象ID DWORD
+    def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
+    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
 
 # 头像表
 class IPY_PlayerFace():
@@ -2993,25 +2865,15 @@
         return
         
     def GetFaceID(self): return self.attrTuple[0] # 头像ID DWORD
-    def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
-    def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
-    def GetCustomPlayerID(self): return self.attrTuple[3] # 定制玩家ID DWORD
-    def GetLightAttrType(self): return self.attrTuple[4] # 点亮属性类型 list
-    def GetLightAttrValue(self): return self.attrTuple[5] # 点亮属性值 list
-    def GetLightFightPower(self): return self.attrTuple[6] # 点亮附加战力 DWORD
-
-# 头像升星表
-class IPY_PlayerFaceStar():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetFaceID(self): return self.attrTuple[0] # 头像ID DWORD
-    def GetFaceStar(self): return self.attrTuple[1] # 头像星级 BYTE
-    def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
-    def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
-    def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
+    def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
+    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
 
 # 头像框表
 class IPY_PlayerFacePic():
@@ -3021,24 +2883,33 @@
         return
         
     def GetFacePicID(self): return self.attrTuple[0] # 头像框ID DWORD
-    def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
-    def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
-    def GetLightAttrType(self): return self.attrTuple[3] # 点亮属性类型 list
-    def GetLightAttrValue(self): return self.attrTuple[4] # 点亮属性值 list
-    def GetLightFightPower(self): return self.attrTuple[5] # 点亮附加战力 DWORD
+    def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
+    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
 
-# 头像框升星表
-class IPY_PlayerFacePicStar():
+# 气泡表
+class IPY_ChatBox():
     
     def __init__(self):
         self.attrTuple = None
         return
         
-    def GetFacePicID(self): return self.attrTuple[0] # 头像框ID DWORD
-    def GetFacePicStar(self): return self.attrTuple[1] # 头像框星级 BYTE
-    def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
-    def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
-    def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
+    def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
+    def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
+    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
 
 # 技能搭配表
 class IPY_SkillMatch():
@@ -3165,21 +3036,6 @@
     def GetEatPerCount(self): return self.attrTuple[8] # 每次培养消耗x个 WORD
     def GetLVUpCostItemInfo(self): return self.attrTuple[9] # 突破等级道具ID|个数 list
     def GetActivateSkillID(self): return self.attrTuple[10] # 激活技能ID DWORD
-
-# 神兵表
-class IPY_GodWeapon():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetType(self): return self.attrTuple[0] # 神兵类型 WORD
-    def GetLV(self): return self.attrTuple[1] # 等级 WORD
-    def GetExp(self): return self.attrTuple[2] # DWORD
-    def GetAttrType(self): return self.attrTuple[3] # 属性类型 list
-    def GetAttrNum(self): return self.attrTuple[4] # 属性值 list
-    def GetSkillID(self): return self.attrTuple[5] # 激活技能ID DWORD
-    def GetSysMark(self): return self.attrTuple[6] # 系统提示 char
 
 # 功能配置表格
 class IPY_FuncConfig():
@@ -3642,10 +3498,18 @@
         return
         
     def GetGubaoID(self): return self.attrTuple[0] # 古宝ID WORD
-    def GetGubaoType(self): return self.attrTuple[1] # 古宝分类 BYTE
-    def GetGubaoQuality(self): return self.attrTuple[2] # 古宝品质 BYTE
-    def GetUnlockItemID(self): return self.attrTuple[3] # 解锁所需物品ID DWORD
-    def GetUnlockItemCnt(self): return self.attrTuple[4] # 解锁所需物品数量 BYTE
+    def GetGubaoQuality(self): return self.attrTuple[1] # 古宝品质 BYTE
+    def GetUnlockItemID(self): return self.attrTuple[2] # 解锁所需物品ID DWORD
+    def GetUnlockItemCnt(self): return self.attrTuple[3] # 解锁所需物品数量 BYTE
+    def GetBaseAttrIDList(self): return self.attrTuple[4] # 基础属性ID列表 list
+    def GetBaseAttrValueList(self): return self.attrTuple[5] # 基础属性初始值 list
+    def GetBaseAttrPerStarAddList(self): return self.attrTuple[6] # 基础属性每星成长 list
+    def GetSpecEffType(self): return self.attrTuple[7] # 特殊效果类型 BYTE
+    def GetSpecEffLayerMax(self): return self.attrTuple[8] # 特殊效果最大层数 BYTE
+    def GetSpecAttrID(self): return self.attrTuple[9] # 特殊属性ID BYTE
+    def GetSpecAttrValue(self): return self.attrTuple[10] # 特殊属性初始值 DWORD
+    def GetSpecAttrPerLVAdd(self): return self.attrTuple[11] # 特殊属性每级成长 DWORD
+    def GetSpecAttrPerStarAdd(self): return self.attrTuple[12] # 特殊属性每星成长 DWORD
 
 # 古宝共鸣属性表
 class IPY_GubaoResonanceAttr():
@@ -3669,38 +3533,17 @@
     def GetResonanceID(self): return self.attrTuple[0] # 共鸣ID WORD
     def GetGubaoIDList(self): return self.attrTuple[1] # 古宝ID列表 list
 
-# 古宝升星表
+# 古宝品质升星表
 class IPY_GubaoStar():
     
     def __init__(self):
         self.attrTuple = None
         return
         
-    def GetGubaoID(self): return self.attrTuple[0] # 古宝ID WORD
+    def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
     def GetGubaoStar(self): return self.attrTuple[1] # 古宝星级 BYTE
-    def GetStarUPNeedItemInfo(self): return self.attrTuple[2] # 升星所需物品 [[物品ID,个数], ...] list
-    def GetStarUPNeedQualityPiece(self): return self.attrTuple[3] # 升下一星额外所需品质碎片 [[品质,个数], ...] list
-    def GetStarAttrIDList(self): return self.attrTuple[4] # 累计总属性ID列表 list
-    def GetStarAttrValueList(self): return self.attrTuple[5] # 累计总属性值列表 list
-    def GetStarEffIDList(self): return self.attrTuple[6] # 星级特殊效果ID列表 list
-
-# 古宝特殊效果表
-class IPY_GubaoEffAttr():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetGubaoEffID(self): return self.attrTuple[0] # 古宝特殊效果ID DWORD
-    def GetGubaoEffType(self): return self.attrTuple[1] # 效果类型 BYTE
-    def GetEffCond(self): return self.attrTuple[2] # 条件 DWORD
-    def GetEffCond2(self): return self.attrTuple[3] # 条件2 DWORD
-    def GetEffCond3(self): return self.attrTuple[4] # 条件3 DWORD
-    def GetIsPer(self): return self.attrTuple[5] # 是否百分比提升 BYTE
-    def GetEffFuncAttrIDList(self): return self.attrTuple[6] # 提升指定功能属性ID列表 list
-    def GetEffAttrID(self): return self.attrTuple[7] # 直接增加属性类型 DWORD
-    def GetEffAttrValue(self): return self.attrTuple[8] # 提升属性值 DWORD
-    def GetEffItemAwardList(self): return self.attrTuple[9] # 领取物品列表 list
+    def GetStarUPNeedSelfCnt(self): return self.attrTuple[2] # 升到本星消耗本体碎片数量 BYTE
+    def GetStarUPNeedItemList(self): return self.attrTuple[3] # 消耗其他物品列表 [[物品ID,个数], ...] list
 
 # 古宝品质升级表
 class IPY_GubaoLV():
@@ -3709,12 +3552,9 @@
         self.attrTuple = None
         return
         
-    def GetGubaoType(self): return self.attrTuple[0] # 古宝分类 BYTE
-    def GetGubaoQuality(self): return self.attrTuple[1] # 古宝品质 BYTE
-    def GetGubaoLV(self): return self.attrTuple[2] # 古宝等级 BYTE
-    def GetLVUPNeedItemInfo(self): return self.attrTuple[3] # 升级所需物品 [[物品ID,个数], ...] list
-    def GetLVAttrTypeList(self): return self.attrTuple[4] # 等级属性类型列表 list
-    def GetLVAttrValueList(self): return self.attrTuple[5] # 等级属性值列表 list
+    def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
+    def GetLessEqualLV(self): return self.attrTuple[1] # 小于等于等级 BYTE
+    def GetLVUPNeedItemInfo(self): return self.attrTuple[2] # 升级所需物品 [[物品ID,个数], ...] list
 
 # 神通表
 class IPY_Shentong():
@@ -3878,19 +3718,6 @@
     def GetRandExpMax(self): return self.attrTuple[2] # 最大随机精炼值 DWORD
     def GetExpMaterial(self): return self.attrTuple[3] # 翅膀代数对应精炼值 dict
 
-# 仙盟科技表
-class IPY_FamilyTech():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetTechID(self): return self.attrTuple[0] # 科技ID*1000+等级 DWORD
-    def GetAttrType(self): return self.attrTuple[1] # 属性类型 BYTE
-    def GetAttrValue(self): return self.attrTuple[2] # 属性值 DWORD
-    def GetContribution(self): return self.attrTuple[3] # 需要贡献度 DWORD
-    def GetPowerEx(self): return self.attrTuple[4] # 额外战力 DWORD
-
 # NPC掉落表
 class IPY_NPCDropItem():
     
@@ -4014,42 +3841,6 @@
     def GetADAwardItemList(self): return self.attrTuple[2] # 广告奖励物品列表 list
     def GetADMapID(self): return self.attrTuple[3] # 对应副本ID,默认给该副本1次次数 DWORD
 
-# 副本通用养成表
-class IPY_FBGeneralTrain():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetDataMapID(self): return self.attrTuple[0] # 数据地图ID DWORD
-    def GetLineID(self): return self.attrTuple[1] # 功能线路ID BYTE
-    def GetLVLimit(self): return self.attrTuple[2] # 多少级可挑战, 0为不限制 WORD
-    def GetRealmLimit(self): return self.attrTuple[3] # 多少境界可挑战, 0为不限制 WORD
-    def GetBossNPCID(self): return self.attrTuple[4] # 过关bossID DWORD
-    def GetOtherNPCIDList(self): return self.attrTuple[5] # 其他NPCIDList list
-    def GetPassAwardItemList(self): return self.attrTuple[6] # 过关奖励列表 list
-
-# 日常活动表
-class IPY_DailyAction():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetDailyID(self): return self.attrTuple[0] # 活动ID DWORD
-    def GetOpenTimeDict(self): return self.attrTuple[1] # 开启时间 dict
-    def GetDuration(self): return self.attrTuple[2] # 持续时间, 0为不限制 DWORD
-    def GetDayTimes(self): return self.attrTuple[3] # 每日次数, 0为不限制 DWORD
-    def GetDayBuyTimes(self): return self.attrTuple[4] # 每日可购买次数 DWORD
-    def GetBuyTimesPrivilegeID(self): return self.attrTuple[5] # 购买次数VIP权限ID BYTE
-    def GetMoneyType(self): return self.attrTuple[6] # 货币类型 BYTE
-    def GetBuyNeedMoney(self): return self.attrTuple[7] # 购买次数需要仙玉 list
-    def GetDayItemAddTimes(self): return self.attrTuple[8] # 每日可用物品增加次数 DWORD
-    def GetDayItemID(self): return self.attrTuple[9] # 增加次数的物品ID DWORD
-    def GetDayResetType(self): return self.attrTuple[10] # 每日次数重置类型; 0-不重置,1-0点,2-5点 BYTE
-    def GetWeekTimes(self): return self.attrTuple[11] # 每周次数, 0为不限制 DWORD
-    def GetWeekResetType(self): return self.attrTuple[12] # 每周次数重置类型; 0-不重置,1-0点,2-5点 BYTE
-
 # 装备评分属性系数表
 class IPY_EquipGSParam():
     
@@ -4111,19 +3902,11 @@
         self.attrTuple = None
         return
         
-    def GetID(self): return self.attrTuple[0] # 成就ID DWORD
-    def GetType(self): return self.attrTuple[1] # 成就类型 WORD
+    def GetSuccID(self): return self.attrTuple[0] # 成就ID DWORD
+    def GetSuccType(self): return self.attrTuple[1] # 成就类型 WORD
     def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
     def GetCondition(self): return self.attrTuple[3] # 辅助条件 list
-    def GetPreSuccess(self): return self.attrTuple[4] # 需要达成前置成就 list
-    def GetAwardItem(self): return self.attrTuple[5] # 奖励物品列表 dict
-    def GetAwardItem2(self): return self.attrTuple[6] # 通行证奖励物品列表 dict
-    def GetMoney(self): return self.attrTuple[7] # 金钱 dict
-    def GetExp(self): return self.attrTuple[8] # 经验 DWORD
-    def GetAwardAttr(self): return self.attrTuple[9] # 奖励属性 dict
-    def GetRedPacketID(self): return self.attrTuple[10] # 红包ID DWORD
-    def GetMagicWeaponID(self): return self.attrTuple[11] # 法宝ID DWORD
-    def GetMagicWeaponExp(self): return self.attrTuple[12] # 法宝升级经验 DWORD
+    def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list
 
 # 通天令等级表
 class IPY_TongTianLV():
@@ -4202,15 +3985,6 @@
     def GetPrice(self): return self.attrTuple[2] # 礼包现价 WORD
     def GetOldPrice(self): return self.attrTuple[3] # 礼包原价 WORD
 
-# 拍卖物品表
-class IPY_AuctionItem():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetAuctionItemID(self): return self.attrTuple[0] # DWORD
-
 # VIP特权表
 class IPY_VipPrivilege():
     
@@ -4245,25 +4019,16 @@
         
     def GetID(self): return self.attrTuple[0] # ID DWORD
     def GetShopType(self): return self.attrTuple[1] # 商店类型 DWORD
-    def GetOperationActionShop(self): return self.attrTuple[2] # 是否运营活动商店 BYTE
-    def GetItemID(self): return self.attrTuple[3] # 物品ID DWORD
-    def GetItemCnt(self): return self.attrTuple[4] # 物品数量 WORD
-    def GetIsBind(self): return self.attrTuple[5] # 是否绑定 BYTE
-    def GetItemListEx(self): return self.attrTuple[6] # 扩展物品列表[[物品ID,个数,是否绑定],...] list
-    def GetMainItemID(self): return self.attrTuple[7] # 标的物品ID DWORD
-    def GetJobItem(self): return self.attrTuple[8] # 职业替换物品 list
-    def GetRefreshLimit(self): return self.attrTuple[9] # 是否限制刷新限购次数,即是否永久限购,包含活动也不重置 BYTE
-    def GetRefreshType(self): return self.attrTuple[10] # 刷新类型 0-不重置,1-onWeek0点,2-onWeek5点,3-OnDay0点,4-OnDay5点 BYTE
-    def GetLimitVIPLV(self): return self.attrTuple[11] # VIP限制 list
-    def GetLimitLV(self): return self.attrTuple[12] # 等级限制 DWORD
-    def GetLimitCnt(self): return self.attrTuple[13] # 个人限制数量 list
-    def GetServerLimitCnt(self): return self.attrTuple[14] # 全服限制数量 DWORD
-    def GetMoneyType(self): return self.attrTuple[15] # 金钱类型 BYTE
-    def GetMoneyNum(self): return self.attrTuple[16] # 金钱数量 DWORD
-    def GetMoneyOriginal(self): return self.attrTuple[17] # 原价 DWORD
-    def GetLimitValue(self): return self.attrTuple[18] # 限制条件 DWORD
-    def GetNotifyMark(self): return self.attrTuple[19] # 广播提示 char
-    def GetMailKey(self): return self.attrTuple[20] # 背包不足时邮件KEY char
+    def GetItemID(self): return self.attrTuple[2] # 物品ID DWORD
+    def GetItemCnt(self): return self.attrTuple[3] # 物品数量 WORD
+    def GetItemListEx(self): return self.attrTuple[4] # 扩展物品列表[[物品ID,个数,是否绑定],...] list
+    def GetResetType(self): return self.attrTuple[5] # 重置类型 BYTE
+    def GetLimitCnt(self): return self.attrTuple[6] # 个人限制数量 DWORD
+    def GetMoneyType(self): return self.attrTuple[7] # 金钱类型 BYTE
+    def GetMoneyNum(self): return self.attrTuple[8] # 金钱数量 DWORD
+    def GetMoneyOriginal(self): return self.attrTuple[9] # 原价 DWORD
+    def GetUnlockType(self): return self.attrTuple[10] # 解锁类型 BYTE
+    def GetUnlockValue(self): return self.attrTuple[11] # 解锁所需值 DWORD
 
 # 限时特惠表
 class IPY_ActSpringSale():
@@ -4284,59 +4049,29 @@
     def GetMailKey(self): return self.attrTuple[9] # 活动更新时发送邮件key char
     def GetMailItemPrize(self): return self.attrTuple[10] # 活动更新时发送邮件奖励物品 list
 
-# 任务列表
-class IPY_TaskList():
+# 每日任务表
+class IPY_DailyTask():
     
     def __init__(self):
         self.attrTuple = None
         return
         
-    def GetTaskID(self): return self.attrTuple[0] # 任务ID DWORD
+    def GetTaskID(self): return self.attrTuple[0] # 任务ID WORD
+    def GetTaskType(self): return self.attrTuple[1] # 任务类型 BYTE
+    def GetTaskConds(self): return self.attrTuple[2] # 任务条件[...] list
+    def GetNeedValue(self): return self.attrTuple[3] # 所需任务值 DWORD
+    def GetAwardLiveness(self): return self.attrTuple[4] # 奖励活跃度 BYTE
 
-# 日常任务表
-class IPY_DailyQuest():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetID(self): return self.attrTuple[0] # ID DWORD
-    def GetRelatedType(self): return self.attrTuple[1] # 关联类型 BYTE
-    def GetRelatedID(self): return self.attrTuple[2] # 关联ID DWORD
-    def GetUnLockFuncID(self): return self.attrTuple[3] # 解锁功能ID WORD
-    def GetOnceActivityTime(self): return self.attrTuple[4] # 增加活跃所需次数 BYTE
-    def GetOnceActivity(self): return self.attrTuple[5] # 单次活跃值 BYTE
-    def GetTotalActiveValue(self): return self.attrTuple[6] # 总活跃 WORD
-
-# 日常活跃奖励表
+# 每日活跃奖励表
 class IPY_DailyLivenessReward():
     
     def __init__(self):
         self.attrTuple = None
         return
         
-    def GetID(self): return self.attrTuple[0] # ID BYTE
-    def GetLiveness(self): return self.attrTuple[1] # 所需活跃度 WORD
-    def GetStageLV(self): return self.attrTuple[2] # 阶段等级 list
-    def GetItemID(self): return self.attrTuple[3] # 物品ID list
-    def GetItemCount(self): return self.attrTuple[4] # 物品数量 list
-    def GetItemBind(self): return self.attrTuple[5] # 是否绑定 list
-
-# 日常活跃放置表
-class IPY_ActivityPlaceReward():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetID(self): return self.attrTuple[0] # ID BYTE
-    def GetPlaceCount(self): return self.attrTuple[1] # 放置定制次数 BYTE
-    def GetPlaceMaxLV(self): return self.attrTuple[2] # 最大等级 WORD
-    def GetFixedItemRewardList(self): return self.attrTuple[3] # 固定奖励 [[物品ID, 个数], ...] list
-    def GetRandItemCountA(self): return self.attrTuple[4] # 饼图奖励次数A BYTE
-    def GetRandItemRewardListA(self): return self.attrTuple[5] # 饼图奖励库A [[饼图概率,物品ID], ...]  物品ID支持0 list
-    def GetRandItemCountB(self): return self.attrTuple[6] # 饼图奖励次数B BYTE
-    def GetRandItemRewardListB(self): return self.attrTuple[7] # 饼图奖励库B [[饼图概率,物品ID], ...]  物品ID支持0 list
+    def GetAwardID(self): return self.attrTuple[0] # 奖励ID BYTE
+    def GetNeedLiveness(self): return self.attrTuple[1] # 所需活跃度 WORD
+    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表 [[物品ID,个数], ...] list
 
 # BOSS信息表
 class IPY_BOSSInfo():
@@ -4366,42 +4101,6 @@
     def GetNPCID(self): return self.attrTuple[0] # ID DWORD
     def GetPerPlayerMoneyAward(self): return self.attrTuple[1] #  首杀全服玩家奖励灵石额度/人 WORD
     def GetPersonFirstKillAward(self): return self.attrTuple[2] #  个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list
-
-# 仙盟活跃表
-class IPY_FamilyActivity():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetID(self): return self.attrTuple[0] # ID DWORD
-    def GetUnLockFuncID(self): return self.attrTuple[1] # 解锁功能ID WORD
-    def GetTotalActivityTime(self): return self.attrTuple[2] # 总次数 BYTE
-    def GetSingleTimes(self): return self.attrTuple[3] # 增加活跃需要次数 WORD
-    def GetSingleActiveValue(self): return self.attrTuple[4] # 每轮增加活跃积分 WORD
-
-# 仙盟红包表
-class IPY_FamilyRedPack():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetID(self): return self.attrTuple[0] # ID WORD
-    def GetGetType(self): return self.attrTuple[1] # 获得途径 WORD
-    def GetMoneyNum(self): return self.attrTuple[2] # 红包额度 WORD
-    def GetMoneyType(self): return self.attrTuple[3] # 金钱类型 BYTE
-    def GetPacketCnt(self): return self.attrTuple[4] # 红包个数 BYTE
-
-# 节日红包每日成就表
-class IPY_ActFeastRedPacketSucc():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetFeastDay(self): return self.attrTuple[0] # 节日第几天 BYTE
-    def GetFeastSuccIDList(self): return self.attrTuple[1] # 节日成就ID列表 list
 
 # NPC秀表
 class IPY_NPCShow():
@@ -4481,21 +4180,6 @@
     def GetNotifyCollectResult(self): return self.attrTuple[10] # 是否通知采集结果 BYTE
     def GetCanBreakCollect(self): return self.attrTuple[11] # 被攻击是否打断采集 BYTE
 
-# 宝箱怪表
-class IPY_TreasureNPC():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetNPCID(self): return self.attrTuple[0] # 宝箱怪NPCID DWORD
-    def GetAttackCountDropWeightInfo(self): return self.attrTuple[1] # 攻击次数对应掉落权重饼图 {次数:[[权重, [物品ID,个数,是否拍品]], ...], ...} dict
-    def GetAttackDropWeightList(self): return self.attrTuple[2] # 常规攻击权重饼图 [[权重, [物品ID,个数,是否拍品]], ...] list
-    def GetAttackDropWeightListEx(self): return self.attrTuple[3] # 额外掉落权重饼图库,每次攻击都会掉落  [[权重, [物品ID,个数,是否拍品]], ...] list
-    def GetDropCountEx(self): return self.attrTuple[4] # 额外库执行次数 BYTE
-    def GetAlchemyDiffLV(self): return self.attrTuple[5] # 过滤炼丹等级差,0-不过滤,>0过滤大于自身炼丹等级X级的物品 BYTE
-    def GetNotDropNotify(self): return self.attrTuple[6] # 没有掉落时提示信息 char
-
 # 宝箱表开启
 class IPY_Chests():
     
@@ -4506,11 +4190,8 @@
     def GetChestsItemID(self): return self.attrTuple[0] # 宝箱物品ID DWORD
     def GetCostItemID(self): return self.attrTuple[1] # 消耗物品ID DWORD
     def GetCostItemCount(self): return self.attrTuple[2] # 消耗物品个数 BYTE
-    def GetCostGold(self): return self.attrTuple[3] # 消耗仙玉 WORD
-    def GetShowType(self): return self.attrTuple[4] # 前端表现类型0-无表现, >0有表现需同步结果,具体类型前端自定义 BYTE
-    def GetIsBind(self): return self.attrTuple[5] # 开出物品是否绑定 BYTE
-    def GetAucionItemCanSell(self): return self.attrTuple[6] # 开出拍品可否上架集市 BYTE
-    def GetAucionItemDiffSellIDList(self): return self.attrTuple[7] # 可否上架差异拍品ID列表,即可上架代表不可上架的拍品ID列表,不可上架代表可上架的拍品ID列表 list
+    def GetCostMoneyType(self): return self.attrTuple[3] # 开启消耗货币类型 BYTE
+    def GetCostMoneyValue(self): return self.attrTuple[4] # 消耗货币 WORD
 
 # 宝箱表产出表
 class IPY_ChestsAward():
@@ -4553,29 +4234,6 @@
     def GetAddMinAtk(self): return self.attrTuple[3] # 增加最小攻击 DWORD
     def GetAddMaxAtk(self): return self.attrTuple[4] # 增加最大攻击 DWORD
 
-# 全民冲榜排行奖励表
-class IPY_OSCBillRankAward():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetOSCBillType(self): return self.attrTuple[0] # 冲榜类型 BYTE
-    def GetRankA(self): return self.attrTuple[1] # 排名A BYTE
-    def GetRankB(self): return self.attrTuple[2] # 至排名B BYTE
-    def GetRankAward(self): return self.attrTuple[3] # 排名奖励 {"职业":[[物品ID,个数],...], ...} dict
-
-# 全民冲榜达成奖励表
-class IPY_OSCBillTagAward():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetOSCBillType(self): return self.attrTuple[0] # 冲榜类型 BYTE
-    def GetTagCondition(self): return self.attrTuple[1] # 目标条件值 WORD
-    def GetTagAward(self): return self.attrTuple[2] # 目标奖励 {"职业":[[物品ID,个数],...], ...} dict
-
 # 七天登录奖励表
 class IPY_LoginDayAward():
     
@@ -4585,17 +4243,6 @@
         
     def GetDayID(self): return self.attrTuple[0] # 天数 BYTE
     def GetReward(self): return self.attrTuple[1] # 奖励 {"职业":[[物品ID,个数],...], ...} dict
-
-# 七天在线奖励表新
-class IPY_OnlineAwardNew():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetDayID(self): return self.attrTuple[0] # 天数 BYTE
-    def GetStageTime(self): return self.attrTuple[1] # 阶段所需时间(分钟) list
-    def GetReward(self): return self.attrTuple[2] # 奖励 {"索引":[[物品ID,个数],...], ...} dict
 
 # 七天限时特惠表
 class IPY_SpringSale():
@@ -4761,7 +4408,8 @@
     def GetGridItemRateList1(self): return self.attrTuple[6] # 常规产出格子编号饼图 [[概率, 格子编号], ...] list
     def GetGridItemRateList2(self): return self.attrTuple[7] # 每满x次保底产出格子编号饼图 [[概率, 格子编号], ...] list
     def GetGridItemRateList3(self): return self.attrTuple[8] # 第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...} dict
-    def GetLuckyItemRateInfo(self): return self.attrTuple[9] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict
+    def GetGridItemRateList4(self): return self.attrTuple[9] # 第x次x抽必出 list
+    def GetLuckyItemRateInfo(self): return self.attrTuple[10] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict
 
 # 寻宝物品库
 class IPY_TreasureItemLib():
@@ -5206,35 +4854,6 @@
         
     def GetFuncID(self): return self.attrTuple[0] # 功能ID DWORD
     def GetAward(self): return self.attrTuple[1] # 属性类型 dict
-
-# 聊天气泡表
-class IPY_ChatBubbleBox():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
-    def GetNeedLV(self): return self.attrTuple[1] # 所需等级 WORD
-    def GetNeedVIPLVGift(self): return self.attrTuple[2] # 所需购买VIP等级礼包 BYTE
-    def GetUnlockDefault(self): return self.attrTuple[3] # 是否默认激活 BYTE
-    def GetExpireMinutes(self): return self.attrTuple[4] # 时效分钟,0永久 DWORD
-    def GetLightAttrType(self): return self.attrTuple[5] # 点亮属性类型 list
-    def GetLightAttrValue(self): return self.attrTuple[6] # 点亮属性值 list
-    def GetLightFightPower(self): return self.attrTuple[7] # 点亮附加战力 DWORD
-
-# 聊天气泡升星表
-class IPY_ChatBubbleBoxStar():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
-    def GetBoxStar(self): return self.attrTuple[1] # 气泡框星级 BYTE
-    def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
-    def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
-    def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
 
 # 表情包表
 class IPY_EmojiPack():
@@ -5969,16 +5588,6 @@
     def GetCTGAtleast(self): return self.attrTuple[3] # 至少充值RMB float
     def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
 
-# 神秘商店表
-class IPY_MysteryShop():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetLVRange(self): return self.attrTuple[0] # 等级范围 list
-    def GetGoodsID(self): return self.attrTuple[1] # 商城表ID DWORD
-
 # 装备位背包索引映射表
 class IPY_EquipPlaceIndexMap():
     
@@ -6077,6 +5686,19 @@
     def GetExpireMinutes(self): return self.attrTuple[2] # 有效时长,分钟 DWORD
     def GetCustomFamilyID(self): return self.attrTuple[3] # 定制仙盟ID DWORD
 
+# 仙盟捐献表
+class IPY_FamilyDonate():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetDonateType(self): return self.attrTuple[0] # 捐献类型 BYTE
+    def GetDailyCnt(self): return self.attrTuple[1] # 每日次数 BYTE
+    def GetMoneyType(self): return self.attrTuple[2] # 消耗货币类型 BYTE
+    def GetMoneyValue(self): return self.attrTuple[3] # 消耗货币值 DWORD
+    def GetAwardItemList(self): return self.attrTuple[4] # 获得奖励列表[[物品ID,个数], ...] list
+
 # 仙盟珍宝阁砍价表
 class IPY_FamilyZhenbaogeCut():
     
@@ -6099,19 +5721,6 @@
     def GetItemGroupNum(self): return self.attrTuple[0] # 物品组编号 BYTE
     def GetItemWeight(self): return self.attrTuple[1] # 随机权重 DWORD
     def GetItemList(self): return self.attrTuple[2] # 物品列表[[物品ID,个数,是否拍品], ...] list
-
-# 仙盟阵法表
-class IPY_FamilyZhenfa():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetZhenfaType(self): return self.attrTuple[0] #  阵法类型 BYTE
-    def GetZhenfaLV(self): return self.attrTuple[1] #  阵法等级 WORD
-    def GetLVUpNeedExp(self): return self.attrTuple[2] # 升下一级所需经验 DWORD
-    def GetLVAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
-    def GetLVAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
 
 # 装备洗练等级上限
 class IPY_ItemWashMax():
@@ -6256,7 +5865,7 @@
     def GetAwardID(self): return self.attrTuple[0] # 奖励ID 1~n BYTE
     def GetAwardItemList(self): return self.attrTuple[1] # 物品奖励[[物品ID,个数,是否拍品], ...] list
 
-# 战令表
+# 战令表/基金
 class IPY_Zhanling():
     
     def __init__(self):
@@ -6303,6 +5912,20 @@
     def GetEquipColorRateList(self): return self.attrTuple[3] # 小怪产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
     def GetEquipColorRateList1(self): return self.attrTuple[4] # 精英产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
     def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+
+# 历练秘笈
+class IPY_LLMJ():
+    
+    def __init__(self):
+        self.attrTuple = None
+        return
+        
+    def GetMJLV(self): return self.attrTuple[0] # 秘笈等级 BYTE
+    def GetCostWarhammer(self): return self.attrTuple[1] # 消耗战锤 DWORD
+    def GetExpAddPer(self): return self.attrTuple[2] # 经验加成比例,百分比 BYTE
+    def GetExpExUpper(self): return self.attrTuple[3] # 经验加成每日上限 DWORD
+    def GetDecomposeAddPer(self): return self.attrTuple[4] # 分解加成比例,百分比 BYTE
+    def GetDecomposeExUpper(self): return self.attrTuple[5] # 结晶加成每日上限 DWORD
 
 # 淘金营地表
 class IPY_GoldRushCamp():
@@ -6423,17 +6046,17 @@
         self.__LoadFileData("HeroQualityBreak", onlyCheck)
         self.__LoadFileData("HeroQualityAwake", onlyCheck)
         self.__LoadFileData("HeroQualityLV", onlyCheck)
+        self.__LoadFileData("LineupRecommend", onlyCheck)
         self.__LoadFileData("PlayerAttr", onlyCheck)
         self.__LoadFileData("FightPowerRatio", onlyCheck)
         self.__LoadFileData("MainChapter", onlyCheck)
         self.__LoadFileData("MainLevel", onlyCheck)
         self.__LoadFileData("NPCLineup", onlyCheck)
-        self.__LoadFileData("Dienstgrad", onlyCheck)
-        self.__LoadFileData("TitleStarUp", onlyCheck)
+        self.__LoadFileData("Title", onlyCheck)
+        self.__LoadFileData("Model", onlyCheck)
         self.__LoadFileData("PlayerFace", onlyCheck)
-        self.__LoadFileData("PlayerFaceStar", onlyCheck)
         self.__LoadFileData("PlayerFacePic", onlyCheck)
-        self.__LoadFileData("PlayerFacePicStar", onlyCheck)
+        self.__LoadFileData("ChatBox", onlyCheck)
         self.__LoadFileData("SkillMatch", onlyCheck)
         self.__LoadFileData("RolePoint", onlyCheck)
         self.__LoadFileData("LingQiAttr", onlyCheck)
@@ -6443,7 +6066,6 @@
         self.__LoadFileData("Realm", onlyCheck)
         self.__LoadFileData("RealmLVUPTask", onlyCheck)
         self.__LoadFileData("LianTi", onlyCheck)
-        self.__LoadFileData("GodWeapon", onlyCheck)
         self.__LoadFileData("FuncConfig", onlyCheck)
         self.__LoadFileData("FuncOpenLV", onlyCheck)
         self.__LoadFileData("ItemCompound", onlyCheck)
@@ -6480,7 +6102,6 @@
         self.__LoadFileData("GubaoResonanceAttr", onlyCheck)
         self.__LoadFileData("GubaoResonance", onlyCheck)
         self.__LoadFileData("GubaoStar", onlyCheck)
-        self.__LoadFileData("GubaoEffAttr", onlyCheck)
         self.__LoadFileData("GubaoLV", onlyCheck)
         self.__LoadFileData("Shentong", onlyCheck)
         self.__LoadFileData("ShentongLV", onlyCheck)
@@ -6492,7 +6113,6 @@
         self.__LoadFileData("EquipSuitAttr", onlyCheck)
         self.__LoadFileData("WingRefineAttr", onlyCheck)
         self.__LoadFileData("WingRefineExp", onlyCheck)
-        self.__LoadFileData("FamilyTech", onlyCheck)
         self.__LoadFileData("NPCDropItem", onlyCheck)
         self.__LoadFileData("RuneTower", onlyCheck)
         self.__LoadFileData("ChinMap", onlyCheck)
@@ -6500,8 +6120,6 @@
         self.__LoadFileData("FBLine", onlyCheck)
         self.__LoadFileData("Tianzi", onlyCheck)
         self.__LoadFileData("ADAward", onlyCheck)
-        self.__LoadFileData("FBGeneralTrain", onlyCheck)
-        self.__LoadFileData("DailyAction", onlyCheck)
         self.__LoadFileData("EquipGSParam", onlyCheck)
         self.__LoadFileData("Success", onlyCheck)
         self.__LoadFileData("TongTianLV", onlyCheck)
@@ -6510,32 +6128,22 @@
         self.__LoadFileData("TreasureUp", onlyCheck)
         self.__LoadFileData("SignIn", onlyCheck)
         self.__LoadFileData("VIPAward", onlyCheck)
-        self.__LoadFileData("AuctionItem", onlyCheck)
         self.__LoadFileData("VipPrivilege", onlyCheck)
         self.__LoadFileData("Store", onlyCheck)
         self.__LoadFileData("ActSpringSale", onlyCheck)
-        self.__LoadFileData("TaskList", onlyCheck)
-        self.__LoadFileData("DailyQuest", onlyCheck)
+        self.__LoadFileData("DailyTask", onlyCheck)
         self.__LoadFileData("DailyLivenessReward", onlyCheck)
-        self.__LoadFileData("ActivityPlaceReward", onlyCheck)
         self.__LoadFileData("BOSSInfo", onlyCheck)
         self.__LoadFileData("BOSSFirstKill", onlyCheck)
-        self.__LoadFileData("FamilyActivity", onlyCheck)
-        self.__LoadFileData("FamilyRedPack", onlyCheck)
-        self.__LoadFileData("ActFeastRedPacketSucc", onlyCheck)
         self.__LoadFileData("NPCShow", onlyCheck)
         self.__LoadFileData("MapRefreshNPC", onlyCheck)
         self.__LoadFileData("RuneCompound", onlyCheck)
         self.__LoadFileData("ResourcesBack", onlyCheck)
         self.__LoadFileData("CollectNPC", onlyCheck)
-        self.__LoadFileData("TreasureNPC", onlyCheck)
         self.__LoadFileData("Chests", onlyCheck)
         self.__LoadFileData("ChestsAward", onlyCheck)
         self.__LoadFileData("VIPKillNPC", onlyCheck)
-        self.__LoadFileData("OSCBillRankAward", onlyCheck)
-        self.__LoadFileData("OSCBillTagAward", onlyCheck)
         self.__LoadFileData("LoginDayAward", onlyCheck)
-        self.__LoadFileData("OnlineAwardNew", onlyCheck)
         self.__LoadFileData("SpringSale", onlyCheck)
         self.__LoadFileData("OrderInfo", onlyCheck)
         self.__LoadFileData("CTG", onlyCheck)
@@ -6578,8 +6186,6 @@
         self.__LoadFileData("ActWishingWell", onlyCheck)
         self.__LoadFileData("WishingWell", onlyCheck)
         self.__LoadFileData("FunctionForecast", onlyCheck)
-        self.__LoadFileData("ChatBubbleBox", onlyCheck)
-        self.__LoadFileData("ChatBubbleBoxStar", onlyCheck)
         self.__LoadFileData("EmojiPack", onlyCheck)
         self.__LoadFileData("ActRechargePrize", onlyCheck)
         self.__LoadFileData("RechargePrizeTemplate", onlyCheck)
@@ -6633,7 +6239,6 @@
         self.__LoadFileData("LuckyTreasureTemplate", onlyCheck)
         self.__LoadFileData("CrossActCTGBillboardDabiao", onlyCheck)
         self.__LoadFileData("CrossActCTGBillboardOrder", onlyCheck)
-        self.__LoadFileData("MysteryShop", onlyCheck)
         self.__LoadFileData("EquipPlaceIndexMap", onlyCheck)
         self.__LoadFileData("EquipShenAttr", onlyCheck)
         self.__LoadFileData("EquipShenEvolve", onlyCheck)
@@ -6641,9 +6246,9 @@
         self.__LoadFileData("EquipPlusEvolve", onlyCheck)
         self.__LoadFileData("Family", onlyCheck)
         self.__LoadFileData("FamilyEmblem", onlyCheck)
+        self.__LoadFileData("FamilyDonate", onlyCheck)
         self.__LoadFileData("FamilyZhenbaogeCut", onlyCheck)
         self.__LoadFileData("FamilyZhenbaogeItem", onlyCheck)
-        self.__LoadFileData("FamilyZhenfa", onlyCheck)
         self.__LoadFileData("ItemWashMax", onlyCheck)
         self.__LoadFileData("SkillElement", onlyCheck)
         self.__LoadFileData("LingGenEffect", onlyCheck)
@@ -6660,6 +6265,7 @@
         self.__LoadFileData("Xiangong", onlyCheck)
         self.__LoadFileData("TiandaoTree", onlyCheck)
         self.__LoadFileData("TreeLV", onlyCheck)
+        self.__LoadFileData("LLMJ", onlyCheck)
         self.__LoadFileData("GoldRushCamp", onlyCheck)
         self.__LoadFileData("GoldRushWorker", onlyCheck)
         self.__LoadFileData("GoldRushItem", onlyCheck)
@@ -7001,6 +6607,13 @@
         self.CheckLoadData("HeroQualityLV")
         return self.ipyHeroQualityLVCache[index]
 
+    def GetLineupRecommendCount(self):
+        self.CheckLoadData("LineupRecommend")
+        return self.ipyLineupRecommendLen
+    def GetLineupRecommendByIndex(self, index):
+        self.CheckLoadData("LineupRecommend")
+        return self.ipyLineupRecommendCache[index]
+
     def GetPlayerAttrCount(self):
         self.CheckLoadData("PlayerAttr")
         return self.ipyPlayerAttrLen
@@ -7036,19 +6649,19 @@
         self.CheckLoadData("NPCLineup")
         return self.ipyNPCLineupCache[index]
 
-    def GetDienstgradCount(self):
-        self.CheckLoadData("Dienstgrad")
-        return self.ipyDienstgradLen
-    def GetDienstgradByIndex(self, index):
-        self.CheckLoadData("Dienstgrad")
-        return self.ipyDienstgradCache[index]
+    def GetTitleCount(self):
+        self.CheckLoadData("Title")
+        return self.ipyTitleLen
+    def GetTitleByIndex(self, index):
+        self.CheckLoadData("Title")
+        return self.ipyTitleCache[index]
 
-    def GetTitleStarUpCount(self):
-        self.CheckLoadData("TitleStarUp")
-        return self.ipyTitleStarUpLen
-    def GetTitleStarUpByIndex(self, index):
-        self.CheckLoadData("TitleStarUp")
-        return self.ipyTitleStarUpCache[index]
+    def GetModelCount(self):
+        self.CheckLoadData("Model")
+        return self.ipyModelLen
+    def GetModelByIndex(self, index):
+        self.CheckLoadData("Model")
+        return self.ipyModelCache[index]
 
     def GetPlayerFaceCount(self):
         self.CheckLoadData("PlayerFace")
@@ -7057,13 +6670,6 @@
         self.CheckLoadData("PlayerFace")
         return self.ipyPlayerFaceCache[index]
 
-    def GetPlayerFaceStarCount(self):
-        self.CheckLoadData("PlayerFaceStar")
-        return self.ipyPlayerFaceStarLen
-    def GetPlayerFaceStarByIndex(self, index):
-        self.CheckLoadData("PlayerFaceStar")
-        return self.ipyPlayerFaceStarCache[index]
-
     def GetPlayerFacePicCount(self):
         self.CheckLoadData("PlayerFacePic")
         return self.ipyPlayerFacePicLen
@@ -7071,12 +6677,12 @@
         self.CheckLoadData("PlayerFacePic")
         return self.ipyPlayerFacePicCache[index]
 
-    def GetPlayerFacePicStarCount(self):
-        self.CheckLoadData("PlayerFacePicStar")
-        return self.ipyPlayerFacePicStarLen
-    def GetPlayerFacePicStarByIndex(self, index):
-        self.CheckLoadData("PlayerFacePicStar")
-        return self.ipyPlayerFacePicStarCache[index]
+    def GetChatBoxCount(self):
+        self.CheckLoadData("ChatBox")
+        return self.ipyChatBoxLen
+    def GetChatBoxByIndex(self, index):
+        self.CheckLoadData("ChatBox")
+        return self.ipyChatBoxCache[index]
 
     def GetSkillMatchCount(self):
         self.CheckLoadData("SkillMatch")
@@ -7140,13 +6746,6 @@
     def GetLianTiByIndex(self, index):
         self.CheckLoadData("LianTi")
         return self.ipyLianTiCache[index]
-
-    def GetGodWeaponCount(self):
-        self.CheckLoadData("GodWeapon")
-        return self.ipyGodWeaponLen
-    def GetGodWeaponByIndex(self, index):
-        self.CheckLoadData("GodWeapon")
-        return self.ipyGodWeaponCache[index]
 
     def GetFuncConfigCount(self):
         self.CheckLoadData("FuncConfig")
@@ -7400,13 +6999,6 @@
         self.CheckLoadData("GubaoStar")
         return self.ipyGubaoStarCache[index]
 
-    def GetGubaoEffAttrCount(self):
-        self.CheckLoadData("GubaoEffAttr")
-        return self.ipyGubaoEffAttrLen
-    def GetGubaoEffAttrByIndex(self, index):
-        self.CheckLoadData("GubaoEffAttr")
-        return self.ipyGubaoEffAttrCache[index]
-
     def GetGubaoLVCount(self):
         self.CheckLoadData("GubaoLV")
         return self.ipyGubaoLVLen
@@ -7484,13 +7076,6 @@
         self.CheckLoadData("WingRefineExp")
         return self.ipyWingRefineExpCache[index]
 
-    def GetFamilyTechCount(self):
-        self.CheckLoadData("FamilyTech")
-        return self.ipyFamilyTechLen
-    def GetFamilyTechByIndex(self, index):
-        self.CheckLoadData("FamilyTech")
-        return self.ipyFamilyTechCache[index]
-
     def GetNPCDropItemCount(self):
         self.CheckLoadData("NPCDropItem")
         return self.ipyNPCDropItemLen
@@ -7539,20 +7124,6 @@
     def GetADAwardByIndex(self, index):
         self.CheckLoadData("ADAward")
         return self.ipyADAwardCache[index]
-
-    def GetFBGeneralTrainCount(self):
-        self.CheckLoadData("FBGeneralTrain")
-        return self.ipyFBGeneralTrainLen
-    def GetFBGeneralTrainByIndex(self, index):
-        self.CheckLoadData("FBGeneralTrain")
-        return self.ipyFBGeneralTrainCache[index]
-
-    def GetDailyActionCount(self):
-        self.CheckLoadData("DailyAction")
-        return self.ipyDailyActionLen
-    def GetDailyActionByIndex(self, index):
-        self.CheckLoadData("DailyAction")
-        return self.ipyDailyActionCache[index]
 
     def GetEquipGSParamCount(self):
         self.CheckLoadData("EquipGSParam")
@@ -7610,13 +7181,6 @@
         self.CheckLoadData("VIPAward")
         return self.ipyVIPAwardCache[index]
 
-    def GetAuctionItemCount(self):
-        self.CheckLoadData("AuctionItem")
-        return self.ipyAuctionItemLen
-    def GetAuctionItemByIndex(self, index):
-        self.CheckLoadData("AuctionItem")
-        return self.ipyAuctionItemCache[index]
-
     def GetVipPrivilegeCount(self):
         self.CheckLoadData("VipPrivilege")
         return self.ipyVipPrivilegeLen
@@ -7638,19 +7202,12 @@
         self.CheckLoadData("ActSpringSale")
         return self.ipyActSpringSaleCache[index]
 
-    def GetTaskListCount(self):
-        self.CheckLoadData("TaskList")
-        return self.ipyTaskListLen
-    def GetTaskListByIndex(self, index):
-        self.CheckLoadData("TaskList")
-        return self.ipyTaskListCache[index]
-
-    def GetDailyQuestCount(self):
-        self.CheckLoadData("DailyQuest")
-        return self.ipyDailyQuestLen
-    def GetDailyQuestByIndex(self, index):
-        self.CheckLoadData("DailyQuest")
-        return self.ipyDailyQuestCache[index]
+    def GetDailyTaskCount(self):
+        self.CheckLoadData("DailyTask")
+        return self.ipyDailyTaskLen
+    def GetDailyTaskByIndex(self, index):
+        self.CheckLoadData("DailyTask")
+        return self.ipyDailyTaskCache[index]
 
     def GetDailyLivenessRewardCount(self):
         self.CheckLoadData("DailyLivenessReward")
@@ -7658,13 +7215,6 @@
     def GetDailyLivenessRewardByIndex(self, index):
         self.CheckLoadData("DailyLivenessReward")
         return self.ipyDailyLivenessRewardCache[index]
-
-    def GetActivityPlaceRewardCount(self):
-        self.CheckLoadData("ActivityPlaceReward")
-        return self.ipyActivityPlaceRewardLen
-    def GetActivityPlaceRewardByIndex(self, index):
-        self.CheckLoadData("ActivityPlaceReward")
-        return self.ipyActivityPlaceRewardCache[index]
 
     def GetBOSSInfoCount(self):
         self.CheckLoadData("BOSSInfo")
@@ -7679,27 +7229,6 @@
     def GetBOSSFirstKillByIndex(self, index):
         self.CheckLoadData("BOSSFirstKill")
         return self.ipyBOSSFirstKillCache[index]
-
-    def GetFamilyActivityCount(self):
-        self.CheckLoadData("FamilyActivity")
-        return self.ipyFamilyActivityLen
-    def GetFamilyActivityByIndex(self, index):
-        self.CheckLoadData("FamilyActivity")
-        return self.ipyFamilyActivityCache[index]
-
-    def GetFamilyRedPackCount(self):
-        self.CheckLoadData("FamilyRedPack")
-        return self.ipyFamilyRedPackLen
-    def GetFamilyRedPackByIndex(self, index):
-        self.CheckLoadData("FamilyRedPack")
-        return self.ipyFamilyRedPackCache[index]
-
-    def GetActFeastRedPacketSuccCount(self):
-        self.CheckLoadData("ActFeastRedPacketSucc")
-        return self.ipyActFeastRedPacketSuccLen
-    def GetActFeastRedPacketSuccByIndex(self, index):
-        self.CheckLoadData("ActFeastRedPacketSucc")
-        return self.ipyActFeastRedPacketSuccCache[index]
 
     def GetNPCShowCount(self):
         self.CheckLoadData("NPCShow")
@@ -7736,13 +7265,6 @@
         self.CheckLoadData("CollectNPC")
         return self.ipyCollectNPCCache[index]
 
-    def GetTreasureNPCCount(self):
-        self.CheckLoadData("TreasureNPC")
-        return self.ipyTreasureNPCLen
-    def GetTreasureNPCByIndex(self, index):
-        self.CheckLoadData("TreasureNPC")
-        return self.ipyTreasureNPCCache[index]
-
     def GetChestsCount(self):
         self.CheckLoadData("Chests")
         return self.ipyChestsLen
@@ -7764,33 +7286,12 @@
         self.CheckLoadData("VIPKillNPC")
         return self.ipyVIPKillNPCCache[index]
 
-    def GetOSCBillRankAwardCount(self):
-        self.CheckLoadData("OSCBillRankAward")
-        return self.ipyOSCBillRankAwardLen
-    def GetOSCBillRankAwardByIndex(self, index):
-        self.CheckLoadData("OSCBillRankAward")
-        return self.ipyOSCBillRankAwardCache[index]
-
-    def GetOSCBillTagAwardCount(self):
-        self.CheckLoadData("OSCBillTagAward")
-        return self.ipyOSCBillTagAwardLen
-    def GetOSCBillTagAwardByIndex(self, index):
-        self.CheckLoadData("OSCBillTagAward")
-        return self.ipyOSCBillTagAwardCache[index]
-
     def GetLoginDayAwardCount(self):
         self.CheckLoadData("LoginDayAward")
         return self.ipyLoginDayAwardLen
     def GetLoginDayAwardByIndex(self, index):
         self.CheckLoadData("LoginDayAward")
         return self.ipyLoginDayAwardCache[index]
-
-    def GetOnlineAwardNewCount(self):
-        self.CheckLoadData("OnlineAwardNew")
-        return self.ipyOnlineAwardNewLen
-    def GetOnlineAwardNewByIndex(self, index):
-        self.CheckLoadData("OnlineAwardNew")
-        return self.ipyOnlineAwardNewCache[index]
 
     def GetSpringSaleCount(self):
         self.CheckLoadData("SpringSale")
@@ -8085,20 +7586,6 @@
     def GetFunctionForecastByIndex(self, index):
         self.CheckLoadData("FunctionForecast")
         return self.ipyFunctionForecastCache[index]
-
-    def GetChatBubbleBoxCount(self):
-        self.CheckLoadData("ChatBubbleBox")
-        return self.ipyChatBubbleBoxLen
-    def GetChatBubbleBoxByIndex(self, index):
-        self.CheckLoadData("ChatBubbleBox")
-        return self.ipyChatBubbleBoxCache[index]
-
-    def GetChatBubbleBoxStarCount(self):
-        self.CheckLoadData("ChatBubbleBoxStar")
-        return self.ipyChatBubbleBoxStarLen
-    def GetChatBubbleBoxStarByIndex(self, index):
-        self.CheckLoadData("ChatBubbleBoxStar")
-        return self.ipyChatBubbleBoxStarCache[index]
 
     def GetEmojiPackCount(self):
         self.CheckLoadData("EmojiPack")
@@ -8471,13 +7958,6 @@
         self.CheckLoadData("CrossActCTGBillboardOrder")
         return self.ipyCrossActCTGBillboardOrderCache[index]
 
-    def GetMysteryShopCount(self):
-        self.CheckLoadData("MysteryShop")
-        return self.ipyMysteryShopLen
-    def GetMysteryShopByIndex(self, index):
-        self.CheckLoadData("MysteryShop")
-        return self.ipyMysteryShopCache[index]
-
     def GetEquipPlaceIndexMapCount(self):
         self.CheckLoadData("EquipPlaceIndexMap")
         return self.ipyEquipPlaceIndexMapLen
@@ -8527,6 +8007,13 @@
         self.CheckLoadData("FamilyEmblem")
         return self.ipyFamilyEmblemCache[index]
 
+    def GetFamilyDonateCount(self):
+        self.CheckLoadData("FamilyDonate")
+        return self.ipyFamilyDonateLen
+    def GetFamilyDonateByIndex(self, index):
+        self.CheckLoadData("FamilyDonate")
+        return self.ipyFamilyDonateCache[index]
+
     def GetFamilyZhenbaogeCutCount(self):
         self.CheckLoadData("FamilyZhenbaogeCut")
         return self.ipyFamilyZhenbaogeCutLen
@@ -8540,13 +8027,6 @@
     def GetFamilyZhenbaogeItemByIndex(self, index):
         self.CheckLoadData("FamilyZhenbaogeItem")
         return self.ipyFamilyZhenbaogeItemCache[index]
-
-    def GetFamilyZhenfaCount(self):
-        self.CheckLoadData("FamilyZhenfa")
-        return self.ipyFamilyZhenfaLen
-    def GetFamilyZhenfaByIndex(self, index):
-        self.CheckLoadData("FamilyZhenfa")
-        return self.ipyFamilyZhenfaCache[index]
 
     def GetItemWashMaxCount(self):
         self.CheckLoadData("ItemWashMax")
@@ -8660,6 +8140,13 @@
         self.CheckLoadData("TreeLV")
         return self.ipyTreeLVCache[index]
 
+    def GetLLMJCount(self):
+        self.CheckLoadData("LLMJ")
+        return self.ipyLLMJLen
+    def GetLLMJByIndex(self, index):
+        self.CheckLoadData("LLMJ")
+        return self.ipyLLMJCache[index]
+
     def GetGoldRushCampCount(self):
         self.CheckLoadData("GoldRushCamp")
         return self.ipyGoldRushCampLen

--
Gitblit v1.8.0