From e67b6768b97dd18a398334f210c3056fc233e146 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 08 八月 2025 17:24:37 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(修复武将皮肤同步错误问题;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py index 2b7da00..a26c3d8 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py @@ -366,7 +366,7 @@ def SetNPCID(self, npcID): self.npcID = npcID # 设置所属的NPCID def GetOwnerID(self): return self.ownerID # 如果是玩家战斗单位,则该值非0,为所属玩家ID def GetHeroID(self): return self.heroID # 仅玩家有值,某个武将ID - def GetSkinID(self): return self.heroID # 仅玩家有值,武将皮肤 + def GetSkinID(self): return self.skinID # 仅玩家有值,武将皮肤 def SetOwnerHero(self, ownerID, heroID, skinID): # 设置所属的玩家及武将 self.ownerID = ownerID self.heroID = heroID -- Gitblit v1.8.0