From e67b6768b97dd18a398334f210c3056fc233e146 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 08 八月 2025 17:24:37 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(修复武将皮肤同步错误问题;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 17 ++--------------- 1 files changed, 2 insertions(+), 15 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py index 4068544..c9784f9 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py @@ -24,11 +24,9 @@ import GameServerRefresh import ShareDefine import PlayerGameWallow -import Operate_PlayerBuyZhenQi import PlayerSignDay import PlayerCoin import PlayerControl -import PlayerWorldAverageLv import PlayerFamily import PlayerFamilyZhenfa import PlayerOnlinePrize @@ -125,6 +123,7 @@ import PlayerBillboard import PlayerViewCache import PlayerMail +import PlayerHero import datetime import time @@ -348,10 +347,9 @@ ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_RechargeDayAward, 0) # 特殊时间点X点过天 elif onEventType == ShareDefine.Def_OnEventTypeEx: + PlayerHero.PlayerOnDay(curPlayer) # 资源找回 PlayerRecover.RecoverOnDay(curPlayer) - #购买次数清空 - Operate_PlayerBuyZhenQi.PlayerOnDay(curPlayer) # 世界boss BossHurtMng.OnDay(curPlayer) # 仙盟过天 @@ -1262,17 +1260,6 @@ elif key == ShareDefine.Def_Notify_WorldKey_CrossDailyActionState % ShareDefine.CrossDailyActionID_YaomoBoss: if gameWorldMgr.GetGameWorldDictByKey(key) != value: PlayerCrossYaomoBoss.OnYaomoBossStateChange(value, tick) - - # 世界等级 - elif key == ShareDefine.Def_Notify_WorldKey_WorldAverageLv: - if value and gameWorldMgr.GetGameWorldDictByKey(key) != value: - gameWorldMgr.SetGameWorldDict(key, value) # 世界等级先更新再处理 - playerManager = GameWorld.GetPlayerManager() - for index in xrange(playerManager.GetPlayerCount()): - curPlayer = playerManager.GetPlayerByIndex(index) - if not GameWorld.IsNormalPlayer(curPlayer): - continue - PlayerWorldAverageLv.UpdatePlayerWorldAverageLv(curPlayer) #通用设置 befValue = gameWorldMgr.GetGameWorldDictByKey(key) -- Gitblit v1.8.0