From e80aa0f81f59070d748e1a20410805f0a87bd381 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 14 十二月 2025 17:34:07 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(关银屏所有技能;增加触发类型44-敌军行动后 45-友军行动后;增加效果6022 6023 6024)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py | 13 ++++++-------
1 files changed, 6 insertions(+), 7 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py
index 7900f53..2d66655 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py
@@ -249,9 +249,8 @@
return True
def SetPlayerInCity(self, playerID, serverGroupID):
- if playerID in self.inCityPlayerIDList:
- return
- self.inCityPlayerIDList.append(playerID)
+ if playerID not in self.inCityPlayerIDList:
+ self.inCityPlayerIDList.append(playerID)
Sync_FamilyGCZBatCityInfo(self.zoneID, self.batType, self.groupNum, self.cityID, toPlayerServerDict={playerID:serverGroupID})
return
@@ -494,9 +493,8 @@
return newCity
def SetPlayerInScene(self, playerID, serverGroupID):
- if playerID in self.inBatScenePlayerIDList:
- return
- self.inBatScenePlayerIDList.append(playerID)
+ if playerID not in self.inBatScenePlayerIDList:
+ self.inBatScenePlayerIDList.append(playerID)
Sync_FamilyGCZBatSceneInfo(self.zoneID, self.batType, self.groupNum, toPlayerServerDict={playerID:serverGroupID})
return
@@ -1476,7 +1474,8 @@
guessRankMax = IpyGameDataPY.GetFuncCfg("FamilyGCZGuess", 2)
billboardMgr = PyDataManager.GetCrossBillboardManager()
scoreBillObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_FamilyGCZScore, zoneID)
- for index in range(guessRankMax):
+ guessCnt = min(scoreBillObj.GetCount(), guessRankMax)
+ for index in range(guessCnt):
billData = scoreBillObj.At(index)
familyID = billData.ID
if familyID not in zone.familyGuessDict:
--
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