From e80aa0f81f59070d748e1a20410805f0a87bd381 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 14 十二月 2025 17:34:07 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(关银屏所有技能;增加触发类型44-敌军行动后 45-友军行动后;增加效果6022 6023 6024)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py |    7 +++----
 1 files changed, 3 insertions(+), 4 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py
index d1b6242..e31417f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py
@@ -28,7 +28,6 @@
 import PyGameData
 import PlayerTask
 import FBCommon
-import ObjPool
 
 # 红颜解锁方式
 (
@@ -573,7 +572,7 @@
         if not state and beautyIDList == None:
             continue
         lv, exp = GetBeautyLVInfo(curPlayer, beautyID)
-        beauty = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagSCBeauty)
+        beauty = ChPyNetSendPack.tagSCBeauty()
         beauty.BeautyID = beautyID
         beauty.State = state
         beauty.LV = lv
@@ -592,7 +591,7 @@
                 else:
                     if not skinInfo:
                         continue
-                beautySkin = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagSCBeautySkin)
+                beautySkin = ChPyNetSendPack.tagSCBeautySkin()
                 beautySkin.SkinID = skinID
                 beautySkin.State = 1 if IsBeautySkinCanUse(curPlayer, beautyID, skinID, ipyData) else 0
                 beautySkin.Used = GetBeautySkinUsed(curPlayer, skinID)
@@ -605,7 +604,7 @@
     if not beautyList:
         return
     
-    clientPack = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagSCBeautyInfo)
+    clientPack = ChPyNetSendPack.tagSCBeautyInfo()
     clientPack.BeautyList = beautyList
     clientPack.Count = len(clientPack.BeautyList)
     NetPackCommon.SendFakePack(curPlayer, clientPack)

--
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